/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrBitmapTextGeoProc.h" #include "GrAtlasedShaderHelpers.h" #include "GrTexture.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" #include "glsl/GrGLSLGeometryProcessor.h" #include "glsl/GrGLSLProgramDataManager.h" #include "glsl/GrGLSLUniformHandler.h" #include "glsl/GrGLSLVarying.h" #include "glsl/GrGLSLVertexGeoBuilder.h" class GrGLBitmapTextGeoProc : public GrGLSLGeometryProcessor { public: GrGLBitmapTextGeoProc() : fColor(GrColor_ILLEGAL), fAtlasSize({0,0}) {} void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { const GrBitmapTextGeoProc& btgp = args.fGP.cast<GrBitmapTextGeoProc>(); GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; // emit attributes varyingHandler->emitAttributes(btgp); const char* atlasSizeInvName; fAtlasSizeInvUniform = uniformHandler->addUniform(kVertex_GrShaderFlag, kFloat2_GrSLType, kHigh_GrSLPrecision, "AtlasSizeInv", &atlasSizeInvName); GrGLSLVarying uv(kFloat2_GrSLType); GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType; GrGLSLVarying texIdx(texIdxType); append_index_uv_varyings(args, btgp.inTextureCoords()->fName, atlasSizeInvName, &uv, &texIdx, nullptr); GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder; // Setup pass through color if (btgp.hasVertexColor()) { varyingHandler->addPassThroughAttribute(btgp.inColor(), args.fOutputColor); } else { this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); } // Setup position this->writeOutputPosition(vertBuilder, gpArgs, btgp.inPosition()->fName); // emit transforms this->emitTransforms(vertBuilder, varyingHandler, uniformHandler, btgp.inPosition()->asShaderVar(), btgp.localMatrix(), args.fFPCoordTransformHandler); fragBuilder->codeAppend("half4 texColor;"); append_multitexture_lookup(args, btgp.numTextureSamplers(), texIdx, uv.fsIn(), "texColor"); if (btgp.maskFormat() == kARGB_GrMaskFormat) { // modulate by color fragBuilder->codeAppendf("%s = %s * texColor;", args.fOutputColor, args.fOutputColor); fragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage); } else { fragBuilder->codeAppendf("%s = texColor;", args.fOutputCoverage); } } void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& gp, FPCoordTransformIter&& transformIter) override { const GrBitmapTextGeoProc& btgp = gp.cast<GrBitmapTextGeoProc>(); if (btgp.color() != fColor && !btgp.hasVertexColor()) { float c[4]; GrColorToRGBAFloat(btgp.color(), c); pdman.set4fv(fColorUniform, 1, c); fColor = btgp.color(); } SkASSERT(btgp.numTextureSamplers() >= 1); GrTexture* atlas = btgp.textureSampler(0).peekTexture(); SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height())); if (fAtlasSize.fWidth != atlas->width() || fAtlasSize.fHeight != atlas->height()) { pdman.set2f(fAtlasSizeInvUniform, 1.0f / atlas->width(), 1.0f / atlas->height()); fAtlasSize.set(atlas->width(), atlas->height()); } this->setTransformDataHelper(btgp.localMatrix(), pdman, &transformIter); } static inline void GenKey(const GrGeometryProcessor& proc, const GrShaderCaps&, GrProcessorKeyBuilder* b) { const GrBitmapTextGeoProc& btgp = proc.cast<GrBitmapTextGeoProc>(); uint32_t key = 0; key |= (btgp.usesLocalCoords() && btgp.localMatrix().hasPerspective()) ? 0x1 : 0x0; key |= btgp.maskFormat() << 1; b->add32(key); b->add32(btgp.numTextureSamplers()); } private: GrColor fColor; UniformHandle fColorUniform; SkISize fAtlasSize; UniformHandle fAtlasSizeInvUniform; typedef GrGLSLGeometryProcessor INHERITED; }; /////////////////////////////////////////////////////////////////////////////// GrBitmapTextGeoProc::GrBitmapTextGeoProc(GrColor color, const sk_sp<GrTextureProxy> proxies[kMaxTextures], const GrSamplerState& params, GrMaskFormat format, const SkMatrix& localMatrix, bool usesLocalCoords) : INHERITED(kGrBitmapTextGeoProc_ClassID) , fColor(color) , fLocalMatrix(localMatrix) , fUsesLocalCoords(usesLocalCoords) , fInColor(nullptr) , fMaskFormat(format) { fInPosition = &this->addVertexAttrib("inPosition", kFloat2_GrVertexAttribType); bool hasVertexColor = kA8_GrMaskFormat == fMaskFormat || kA565_GrMaskFormat == fMaskFormat; if (hasVertexColor) { fInColor = &this->addVertexAttrib("inColor", kUByte4_norm_GrVertexAttribType); } fInTextureCoords = &this->addVertexAttrib("inTextureCoords", kUShort2_GrVertexAttribType); for (int i = 0; i < kMaxTextures; ++i) { if (proxies[i]) { fTextureSamplers[i].reset(std::move(proxies[i]), params); this->addTextureSampler(&fTextureSamplers[i]); } } } void GrBitmapTextGeoProc::addNewProxies(const sk_sp<GrTextureProxy> proxies[kMaxTextures], const GrSamplerState& params) { for (int i = 0; i < kMaxTextures; ++i) { if (proxies[i] && !fTextureSamplers[i].isInitialized()) { fTextureSamplers[i].reset(std::move(proxies[i]), params); this->addTextureSampler(&fTextureSamplers[i]); } } } void GrBitmapTextGeoProc::getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { GrGLBitmapTextGeoProc::GenKey(*this, caps, b); } GrGLSLPrimitiveProcessor* GrBitmapTextGeoProc::createGLSLInstance(const GrShaderCaps& caps) const { return new GrGLBitmapTextGeoProc(); } /////////////////////////////////////////////////////////////////////////////// GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrBitmapTextGeoProc); #if GR_TEST_UTILS sk_sp<GrGeometryProcessor> GrBitmapTextGeoProc::TestCreate(GrProcessorTestData* d) { int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : GrProcessorUnitTest::kAlphaTextureIdx; sk_sp<GrTextureProxy> proxies[kMaxTextures] = { d->textureProxy(texIdx), nullptr, nullptr, nullptr }; GrSamplerState::WrapMode wrapModes[2]; GrTest::TestWrapModes(d->fRandom, wrapModes); GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() ? GrSamplerState::Filter::kBilerp : GrSamplerState::Filter::kNearest); GrMaskFormat format = kARGB_GrMaskFormat; // init to avoid warning switch (d->fRandom->nextULessThan(3)) { case 0: format = kA8_GrMaskFormat; break; case 1: format = kA565_GrMaskFormat; break; case 2: format = kARGB_GrMaskFormat; break; } return GrBitmapTextGeoProc::Make(GrRandomColor(d->fRandom), proxies, samplerState, format, GrTest::TestMatrix(d->fRandom), d->fRandom->nextBool()); } #endif