/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrSurface.h" #include "GrContext.h" #include "GrOpList.h" #include "GrRenderTarget.h" #include "GrResourceProvider.h" #include "GrSurfacePriv.h" #include "GrTexture.h" #include "SkGr.h" #include "SkMathPriv.h" size_t GrSurface::WorstCaseSize(const GrSurfaceDesc& desc, bool useNextPow2) { size_t size; int width = useNextPow2 ? SkTMax(GrResourceProvider::kMinScratchTextureSize, GrNextPow2(desc.fWidth)) : desc.fWidth; int height = useNextPow2 ? SkTMax(GrResourceProvider::kMinScratchTextureSize, GrNextPow2(desc.fHeight)) : desc.fHeight; bool isRenderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); if (isRenderTarget) { // We own one color value for each MSAA sample. SkASSERT(desc.fSampleCnt >= 1); int colorValuesPerPixel = desc.fSampleCnt; if (desc.fSampleCnt > 1) { // Worse case, we own the resolve buffer so that is one more sample per pixel. colorValuesPerPixel += 1; } SkASSERT(kUnknown_GrPixelConfig != desc.fConfig); size_t colorBytes = (size_t) width * height * GrBytesPerPixel(desc.fConfig); // This would be a nice assert to have (i.e., we aren't creating 0 width/height surfaces). // Unfortunately Chromium seems to want to do this. //SkASSERT(colorBytes > 0); size = colorValuesPerPixel * colorBytes; size += colorBytes/3; // in case we have to mipmap } else { size = (size_t) width * height * GrBytesPerPixel(desc.fConfig); size += size/3; // in case we have to mipmap } return size; } size_t GrSurface::ComputeSize(GrPixelConfig config, int width, int height, int colorSamplesPerPixel, GrMipMapped mipMapped, bool useNextPow2) { width = useNextPow2 ? SkTMax(GrResourceProvider::kMinScratchTextureSize, GrNextPow2(width)) : width; height = useNextPow2 ? SkTMax(GrResourceProvider::kMinScratchTextureSize, GrNextPow2(height)) : height; SkASSERT(kUnknown_GrPixelConfig != config); size_t colorSize = (size_t)width * height * GrBytesPerPixel(config); SkASSERT(colorSize > 0); size_t finalSize = colorSamplesPerPixel * colorSize; if (GrMipMapped::kYes == mipMapped) { // We don't have to worry about the mipmaps being a different size than // we'd expect because we never change fDesc.fWidth/fHeight. finalSize += colorSize/3; } return finalSize; } template<typename T> static bool adjust_params(int surfaceWidth, int surfaceHeight, size_t bpp, int* left, int* top, int* width, int* height, T** data, size_t* rowBytes) { if (!*rowBytes) { *rowBytes = *width * bpp; } SkIRect subRect = SkIRect::MakeXYWH(*left, *top, *width, *height); SkIRect bounds = SkIRect::MakeWH(surfaceWidth, surfaceHeight); if (!subRect.intersect(bounds)) { return false; } *data = reinterpret_cast<void*>(reinterpret_cast<intptr_t>(*data) + (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp); *left = subRect.fLeft; *top = subRect.fTop; *width = subRect.width(); *height = subRect.height(); return true; } bool GrSurfacePriv::AdjustReadPixelParams(int surfaceWidth, int surfaceHeight, size_t bpp, int* left, int* top, int* width, int* height, void** data, size_t* rowBytes) { return adjust_params<void>(surfaceWidth, surfaceHeight, bpp, left, top, width, height, data, rowBytes); } bool GrSurfacePriv::AdjustWritePixelParams(int surfaceWidth, int surfaceHeight, size_t bpp, int* left, int* top, int* width, int* height, const void** data, size_t* rowBytes) { return adjust_params<const void>(surfaceWidth, surfaceHeight, bpp, left, top, width, height, data, rowBytes); } ////////////////////////////////////////////////////////////////////////////// bool GrSurface::hasPendingRead() const { const GrTexture* thisTex = this->asTexture(); if (thisTex && thisTex->internalHasPendingRead()) { return true; } const GrRenderTarget* thisRT = this->asRenderTarget(); if (thisRT && thisRT->internalHasPendingRead()) { return true; } return false; } bool GrSurface::hasPendingWrite() const { const GrTexture* thisTex = this->asTexture(); if (thisTex && thisTex->internalHasPendingWrite()) { return true; } const GrRenderTarget* thisRT = this->asRenderTarget(); if (thisRT && thisRT->internalHasPendingWrite()) { return true; } return false; } bool GrSurface::hasPendingIO() const { const GrTexture* thisTex = this->asTexture(); if (thisTex && thisTex->internalHasPendingIO()) { return true; } const GrRenderTarget* thisRT = this->asRenderTarget(); if (thisRT && thisRT->internalHasPendingIO()) { return true; } return false; } void GrSurface::onRelease() { this->INHERITED::onRelease(); } void GrSurface::onAbandon() { this->INHERITED::onAbandon(); }