/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "sk_tool_utils.h" #include "SkBitmap.h" #include "SkPath.h" #include "SkRandom.h" #include "SkShader.h" #include "SkSurface.h" namespace skiagm { /** * Renders overlapping shapes with colorburn against a checkerboard. */ class DstReadShuffle : public GM { public: DstReadShuffle() { this->setBGColor(kBackground); } protected: enum ShapeType { kCircle_ShapeType, kRoundRect_ShapeType, kRect_ShapeType, kConvexPath_ShapeType, kConcavePath_ShapeType, kText_ShapeType, kNumShapeTypes }; SkString onShortName() override { return SkString("dstreadshuffle"); } SkISize onISize() override { return SkISize::Make(530, 680); } void drawShape(SkCanvas* canvas, SkPaint* paint, ShapeType type) { const SkRect kRect = SkRect::MakeXYWH(0, 0, 75.f, 85.f); switch (type) { case kCircle_ShapeType: canvas->drawCircle(kRect.centerX(), kRect.centerY(), kRect.width() / 2.f, *paint); break; case kRoundRect_ShapeType: canvas->drawRoundRect(kRect, 15.f, 15.f, *paint); break; case kRect_ShapeType: canvas->drawRect(kRect, *paint); break; case kConvexPath_ShapeType: if (fConvexPath.isEmpty()) { SkPoint points[4]; kRect.toQuad(points); fConvexPath.moveTo(points[0]); fConvexPath.quadTo(points[1], points[2]); fConvexPath.quadTo(points[3], points[0]); SkASSERT(fConvexPath.isConvex()); } canvas->drawPath(fConvexPath, *paint); break; case kConcavePath_ShapeType: if (fConcavePath.isEmpty()) { SkPoint points[5] = {{50.f, 0.f}}; SkMatrix rot; rot.setRotate(360.f / 5, 50.f, 70.f); for (int i = 1; i < 5; ++i) { rot.mapPoints(points + i, points + i - 1, 1); } fConcavePath.moveTo(points[0]); for (int i = 0; i < 5; ++i) { fConcavePath.lineTo(points[(2 * i) % 5]); } fConcavePath.setFillType(SkPath::kEvenOdd_FillType); SkASSERT(!fConcavePath.isConvex()); } canvas->drawPath(fConcavePath, *paint); break; case kText_ShapeType: { const char* text = "N"; paint->setTextSize(100.f); paint->setFakeBoldText(true); sk_tool_utils::set_portable_typeface(paint); canvas->drawString(text, 0.f, 100.f, *paint); } default: break; } } static SkColor GetColor(SkRandom* random) { SkColor color = sk_tool_utils::color_to_565(random->nextU() | 0xFF000000); return SkColorSetA(color, 0x80); } static void DrawHairlines(SkCanvas* canvas) { if (canvas->imageInfo().alphaType() == kOpaque_SkAlphaType) { canvas->clear(kBackground); } else { canvas->clear(SK_ColorTRANSPARENT); } SkPaint hairPaint; hairPaint.setStyle(SkPaint::kStroke_Style); hairPaint.setStrokeWidth(0); hairPaint.setAntiAlias(true); static constexpr int kNumHairlines = 12; SkPoint pts[] = {{3.f, 7.f}, {29.f, 7.f}}; SkRandom colorRandom; SkMatrix rot; rot.setRotate(360.f / kNumHairlines, 15.5f, 12.f); rot.postTranslate(3.f, 0); for (int i = 0; i < 12; ++i) { hairPaint.setColor(GetColor(&colorRandom)); canvas->drawLine(pts[0], pts[1], hairPaint); rot.mapPoints(pts, 2); } } void onDraw(SkCanvas* canvas) override { SkScalar y = 5; for (int i = 0; i < kNumShapeTypes; i++) { SkRandom colorRandom; ShapeType shapeType = static_cast<ShapeType>(i); SkScalar x = 5; for (int r = 0; r <= 15; r++) { SkPaint p; p.setAntiAlias(true); p.setColor(GetColor(&colorRandom)); // In order to get some op combining on the GPU backend we do 2 src over // for each xfer mode which requires a dst read p.setBlendMode(r % 3 == 0 ? SkBlendMode::kColorBurn : SkBlendMode::kSrcOver); canvas->save(); canvas->translate(x, y); this->drawShape(canvas, &p, shapeType); canvas->restore(); x += 15; } y += 110; } // Draw hairlines to a surface and then draw that to the main canvas with a zoom so that // it is easier to see how they blend. SkImageInfo info; // Recording canvases don't have a color type. if (SkColorType::kUnknown_SkColorType == canvas->imageInfo().colorType()) { info = SkImageInfo::MakeN32Premul(35, 35); } else { info = SkImageInfo::Make(35, 35, canvas->imageInfo().colorType(), canvas->imageInfo().alphaType(), canvas->imageInfo().refColorSpace()); } auto surf = canvas->makeSurface(info); if (!surf) { // Fall back to raster. Raster supports only one of the 8 bit per-channel RGBA or BGRA // formats. This fall back happens when running with --preAbandonGpuContext. if ((info.colorType() == kRGBA_8888_SkColorType || info.colorType() == kBGRA_8888_SkColorType) && info.colorType() != kN32_SkColorType) { info = SkImageInfo::Make(35, 35, kN32_SkColorType, canvas->imageInfo().alphaType(), canvas->imageInfo().refColorSpace()); } surf = SkSurface::MakeRaster(info); } canvas->scale(5.f, 5.f); canvas->translate(67.f, 10.f); DrawHairlines(surf->getCanvas()); canvas->drawImage(surf->makeImageSnapshot(), 0.f, 0.f); } private: static constexpr SkColor kBackground = SK_ColorLTGRAY; SkPath fConcavePath; SkPath fConvexPath; typedef GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// static GM* MyFactory(void*) { return new DstReadShuffle; } static GMRegistry reg(MyFactory); }