/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkBlurMaskFilter.h" #include "SkColorFilter.h" #include "SkImage.h" #include "SkShader.h" static SkBitmap make_alpha_image(int w, int h) { SkBitmap bm; bm.allocPixels(SkImageInfo::MakeA8(w, h)); bm.eraseARGB(10, 0, 0 , 0); for (int y = 0; y < bm.height(); ++y) { for (int x = y; x < bm.width(); ++x) { *bm.getAddr8(x, y) = 0xFF; } } bm.setImmutable(); return bm; } static sk_sp<SkColorFilter> make_color_filter() { SkScalar colorMatrix[20] = { 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0.5, 0.5, 0, 0, 0, 0.5, 0.5, 0}; // mix G and A. return SkColorFilter::MakeMatrixFilterRowMajor255(colorMatrix); } DEF_SIMPLE_GM(alpha_image, canvas, 256, 256) { auto image = SkImage::MakeFromBitmap(make_alpha_image(96, 96)); SkPaint paint; paint.setColorFilter(make_color_filter()); paint.setMaskFilter(SkBlurMaskFilter::Make(kNormal_SkBlurStyle, 10.0f, 0)); canvas->drawImage(image.get(), 16, 16, &paint); paint.setColorFilter(nullptr); paint.setShader(SkShader::MakeColorShader(SK_ColorCYAN)); canvas->drawImage(image.get(), 144, 16, &paint); paint.setColorFilter(make_color_filter()); canvas->drawImage(image.get(), 16, 144, &paint); paint.setMaskFilter(nullptr); canvas->drawImage(image.get(), 144, 144, &paint); }