#Topic IPoint #Alias IPoints #Alias IPoint_Reference #Subtopic Overview #Subtopic Subtopics #Populate ## ## #Struct SkIPoint SkIPoint holds two 32 bit integer coordinates. #Subtopic Constructors #Populate ## #Subtopic Operators #Populate ## #Subtopic Member_Functions #Populate ## #Subtopic Members #Populate #Member int32_t fX #Line # x-axis value ## x-axis value used by IPoint. ## #Member int32_t fY #Line # y-axis value ## y-axis value used by IPoint. ## #Subtopic Members ## # ------------------------------------------------------------------------------ #Method static constexpr SkIPoint Make(int32_t x, int32_t y) #Line # constructs from integer inputs ## Sets fX to x, fY to y. #Param x integer x-axis value of constructed IPoint ## #Param y integer y-axis value of constructed IPoint ## #Return IPoint (x, y) ## #Example SkIPoint pt1 = {45, 66}; SkIPoint pt2 = SkIPoint::Make(45, 66); SkDebugf("pt1 %c= pt2\n", pt1 == pt2 ? '=' : '!'); #StdOut pt1 == pt2 ## ## #SeeAlso set() SkPoint::iset() SkPoint::Make SkIPoint16::Make #Method ## # ------------------------------------------------------------------------------ #Method int32_t x() const #Line # returns fX ## Returns x-axis value of IPoint. #Return fX ## #Example SkIPoint pt1 = {45, 66}; SkDebugf("pt1.fX %c= pt1.x()\n", pt1.fX == pt1.x() ? '=' : '!'); #StdOut pt1.fX == pt1.x() ## ## #SeeAlso y() SkPoint::x() SkIPoint16::x() #Method ## # ------------------------------------------------------------------------------ #Method int32_t y() const #Line # returns fY ## Returns y-axis value of IPoint. #Return fY ## #Example SkIPoint pt1 = {45, 66}; SkDebugf("pt1.fY %c= pt1.y()\n", pt1.fY == pt1.y() ? '=' : '!'); #StdOut pt1.fY == pt1.y() ## ## #SeeAlso x() SkPoint::y() SkIPoint16::y() #Method ## # ------------------------------------------------------------------------------ #Method bool isZero() const #Line # returns true if both members equal zero ## Returns true if fX and fY are both zero. #Return true if fX is zero and fY is zero ## #Example SkIPoint pt = { 0, -0}; SkDebugf("pt.isZero() == %s\n", pt.isZero() ? "true" : "false"); #StdOut pt.isZero() == true ## ## #SeeAlso SkPoint::isZero #Method ## # ------------------------------------------------------------------------------ #Method void set(int32_t x, int32_t y) #Line # sets to integer input ## Sets fX to x and fY to y. #Param x new value for fX ## #Param y new value for fY ## #Example SkIPoint pt1, pt2 = { SK_MinS32, SK_MaxS32 }; pt1.set(SK_MinS32, SK_MaxS32); SkDebugf("pt1 %c= pt2\n", pt1 == pt2 ? '=' : '!'); #StdOut pt1 == pt2 ## ## #SeeAlso Make SkIPoint16::set #Method ## # ------------------------------------------------------------------------------ #Method SkIPoint operator-()_const #Line # reverses sign of IPoint ## Returns IPoint changing the signs of fX and fY. #Return IPoint as (-fX, -fY) ## #Example SkIPoint test[] = { {0, -0}, {-1, -2}, { SK_MaxS32, SK_MinS32 }, { SK_NaN32, -SK_NaN32 } }; for (const SkIPoint& pt : test) { SkIPoint negPt = -pt; SkDebugf("pt: %d, %d negate: %d, %d\n", pt.fX, pt.fY, negPt.fX, negPt.fY); } #StdOut pt: 0, 0 negate: 0, 0 pt: -1, -2 negate: 1, 2 pt: 2147483647, -2147483647 negate: -2147483647, 2147483647 pt: -2147483648, -2147483648 negate: -2147483648, -2147483648 ## ## #SeeAlso operator-(const SkIPoint& a, const SkIPoint& b) operator-=(const SkIVector& v) SkPoint::operator-()_const #Method ## # ------------------------------------------------------------------------------ #Method void operator+=(const SkIVector& v) #Line # adds IVector to IPoint ## Offsets IPoint by IVector v. Sets IPoint to #Formula (fX + v.fX, fY + v.fY) ## . #Param v IVector to add ## #Example #Height 64 auto draw_lines = [=](const SkIPoint pts[], size_t count, SkPaint& paint) -> void { for (size_t i = 0; i < count - 1; ++i) { SkPoint p0, p1; p0.iset(pts[i]); p1.iset(pts[i + 1]); canvas->drawLine(p0, p1, paint); } }; SkIPoint points[] = { { 3, 1 }, { 4, 2 }, { 5, 1 }, { 7, 3 } }; SkPaint paint; paint.setAntiAlias(true); paint.setStyle(SkPaint::kStroke_Style); canvas->scale(30, 15); draw_lines(points, SK_ARRAY_COUNT(points), paint); points[1] += {1, 1}; points[2] += {-1, -1}; paint.setColor(SK_ColorRED); draw_lines(points, SK_ARRAY_COUNT(points), paint); ## #SeeAlso operator+(const SkIPoint& a, const SkIVector& b) SkPoint::operator+=(const SkVector& v) #Method ## # ------------------------------------------------------------------------------ #Method void operator-=(const SkIVector& v) #Line # subtracts IVector from IPoint ## Subtracts IVector v from IPoint. Sets IPoint to: #Formula (fX - v.fX, fY - v.fY) ## . #Param v IVector to subtract ## #Example #Height 64 auto draw_lines = [=](const SkIPoint pts[], size_t count, SkPaint& paint) -> void { for (size_t i = 0; i < count - 1; ++i) { SkPoint p0, p1; p0.iset(pts[i]); p1.iset(pts[i + 1]); canvas->drawLine(p0, p1, paint); } }; SkIPoint points[] = { { 3, 1 }, { 4, 2 }, { 5, 1 }, { 7, 3 } }; SkPaint paint; paint.setAntiAlias(true); paint.setStyle(SkPaint::kStroke_Style); canvas->scale(30, 15); draw_lines(points, SK_ARRAY_COUNT(points), paint); points[1] -= {1, 1}; points[2] -= {-1, -1}; paint.setColor(SK_ColorRED); draw_lines(points, SK_ARRAY_COUNT(points), paint); ## #SeeAlso operator-(const SkIPoint& a, const SkIPoint& b) SkPoint::operator-=(const SkVector& v) #Method ## # ------------------------------------------------------------------------------ #Method bool equals(int32_t x, int32_t y) const #Line # returns true if members are equal ## Returns true if IPoint is equivalent to IPoint constructed from (x, y). #Param x value compared with fX ## #Param y value compared with fY ## #Return true if IPoint equals (x, y) ## #Example SkIPoint test[] = { {0, -0}, {-1, -2}, {SK_MaxS32, -1}, {SK_NaN32, -1} }; for (const SkIPoint& pt : test) { SkDebugf("pt: %d, %d %c= pt\n", pt.fX, pt.fY, pt.equals(pt.fX, pt.fY) ? '=' : '!'); } #StdOut pt: 0, 0 == pt pt: -1, -2 == pt pt: 2147483647, -1 == pt pt: -2147483648, -1 == pt ## ## #SeeAlso operator==(const SkIPoint& a, const SkIPoint& b) #Method ## # ------------------------------------------------------------------------------ #Method bool operator==(const SkIPoint& a, const SkIPoint& b) #Line # returns true if IPoints are equal ## Returns true if a is equivalent to b. #Param a IPoint to compare ## #Param b IPoint to compare ## #Return true if a.fX == b.fX and a.fY == b.fY ## #Example SkIPoint test[] = { {0, -0}, {-1, -2}, {SK_MaxS32, -1}, {SK_NaN32, -1} }; for (const SkIPoint& pt : test) { SkDebugf("pt: %d, %d %c= pt\n", pt.fX, pt.fY, pt == pt ? '=' : '!'); } #StdOut pt: 0, 0 == pt pt: -1, -2 == pt pt: 2147483647, -1 == pt pt: -2147483648, -1 == pt ## ## #SeeAlso equals() operator!=(const SkIPoint& a, const SkIPoint& b) #Method ## # ------------------------------------------------------------------------------ #Method bool operator!=(const SkIPoint& a, const SkIPoint& b) #Line # returns true if IPoints are unequal ## Returns true if a is not equivalent to b. #Param a IPoint to compare ## #Param b IPoint to compare ## #Return true if a.fX != b.fX or a.fY != b.fY ## #Example SkIPoint test[] = { {0, -0}, {-1, -2}, {SK_MaxS32, -1}, {SK_NaN32, -1} }; for (const SkIPoint& pt : test) { SkDebugf("pt: %d, %d %c= pt\n", pt.fX, pt.fY, pt != pt ? '!' : '='); } #StdOut pt: 0, 0 == pt pt: -1, -2 == pt pt: 2147483647, -1 == pt pt: -2147483648, -1 == pt ## ## #SeeAlso operator==(const SkIPoint& a, const SkIPoint& b) equals() #Method ## # ------------------------------------------------------------------------------ #Method SkIVector operator-(const SkIPoint& a, const SkIPoint& b) #Line # returns IVector between IPoints ## Returns IVector from b to a; computed as #Formula (a.fX - b.fX, a.fY - b.fY) ## . Can also be used to subtract IVector from IVector, returning IVector. #Param a IPoint or IVector to subtract from ## #Param b IVector to subtract ## #Return IVector from b to a ## #Example #Height 64 auto draw_lines = [=](const SkIPoint pts[], size_t count, SkPaint& paint) -> void { for (size_t i = 0; i < count - 1; ++i) { SkPoint p0, p1; p0.iset(pts[i]); p1.iset(pts[i + 1]); canvas->drawLine(p0, p1, paint); } }; SkIPoint points[] = { { 3, 1 }, { 4, 2 }, { 5, 1 }, { 7, 3 } }; SkPaint paint; paint.setAntiAlias(true); paint.setStyle(SkPaint::kStroke_Style); canvas->scale(30, 15); draw_lines(points, SK_ARRAY_COUNT(points), paint); points[1] += points[0] - points[3]; points[2] -= points[1] - points[0]; paint.setColor(SK_ColorRED); draw_lines(points, SK_ARRAY_COUNT(points), paint); ## #SeeAlso operator-=(const SkIVector& v) #Method ## # ------------------------------------------------------------------------------ #Method SkIPoint operator+(const SkIPoint& a, const SkIVector& b) #Line # returns IPoint offset by IVector ## Returns IPoint resulting from IPoint a offset by IVector b, computed as: #Formula (a.fX + b.fX, a.fY + b.fY) ## . Can also be used to offset IPoint b by IVector a, returning IPoint. Can also be used to add IVector to IVector, returning IVector. #Param a IPoint or IVector to add to ## #Param b IPoint or IVector to add ## #Return IPoint equal to a offset by b ## #Example #Height 128 auto draw_lines = [=](const SkIPoint pts[], size_t count, SkPaint& paint) -> void { for (size_t i = 0; i < count - 1; ++i) { SkPoint p0, p1; p0.iset(pts[i]); p1.iset(pts[i + 1]); canvas->drawLine(p0, p1, paint); } }; SkIPoint points[] = { { 3, 1 }, { 4, 2 }, { 5, 1 }, { 7, 3 } }; SkPaint paint; paint.setAntiAlias(true); paint.setStyle(SkPaint::kStroke_Style); canvas->scale(30, 15); draw_lines(points, SK_ARRAY_COUNT(points), paint); SkIPoint mod = {4, 1}; for (auto& point : points) { point = point + mod; mod.fX -= 1; mod.fY += 1; } paint.setColor(SK_ColorRED); draw_lines(points, SK_ARRAY_COUNT(points), paint); ## #SeeAlso operator+=(const SkIVector& v) #Method ## #Struct SkIPoint ## #Topic IPoint ## #Topic IVector #Alias IVectors #Typedef SkIPoint SkIVector #Typedef ## ##