/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkColorSpaceXformer.h" #include "SkReadBuffer.h" #include "SkSweepGradient.h" #include "SkPM4fPriv.h" #include "SkRasterPipeline.h" #include "SkWriteBuffer.h" SkSweepGradient::SkSweepGradient(const SkPoint& center, SkScalar t0, SkScalar t1, const Descriptor& desc) : SkGradientShaderBase(desc, SkMatrix::MakeTrans(-center.x(), -center.y())) , fCenter(center) , fTBias(-t0) , fTScale(1 / (t1 - t0)) { SkASSERT(t0 < t1); } SkShader::GradientType SkSweepGradient::asAGradient(GradientInfo* info) const { if (info) { commonAsAGradient(info); info->fPoint[0] = fCenter; } return kSweep_GradientType; } static std::tuple<SkScalar, SkScalar> angles_from_t_coeff(SkScalar tBias, SkScalar tScale) { return std::make_tuple(-tBias * 360, (1 / tScale - tBias) * 360); } sk_sp<SkFlattenable> SkSweepGradient::CreateProc(SkReadBuffer& buffer) { DescriptorScope desc; if (!desc.unflatten(buffer)) { return nullptr; } const SkPoint center = buffer.readPoint(); SkScalar startAngle = 0, endAngle = 360; if (!buffer.isVersionLT(SkReadBuffer::kTileInfoInSweepGradient_Version)) { const auto tBias = buffer.readScalar(), tScale = buffer.readScalar(); std::tie(startAngle, endAngle) = angles_from_t_coeff(tBias, tScale); } return SkGradientShader::MakeSweep(center.x(), center.y(), desc.fColors, std::move(desc.fColorSpace), desc.fPos, desc.fCount, desc.fTileMode, startAngle, endAngle, desc.fGradFlags, desc.fLocalMatrix); } void SkSweepGradient::flatten(SkWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writePoint(fCenter); buffer.writeScalar(fTBias); buffer.writeScalar(fTScale); } ///////////////////////////////////////////////////////////////////// #if SK_SUPPORT_GPU #include "SkGr.h" #include "GrShaderCaps.h" #include "gl/GrGLContext.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" class GrSweepGradient : public GrGradientEffect { public: class GLSLSweepProcessor; static std::unique_ptr<GrFragmentProcessor> Make(const CreateArgs& args, SkScalar tBias, SkScalar tScale) { return GrGradientEffect::AdjustFP(std::unique_ptr<GrSweepGradient>( new GrSweepGradient(args, tBias, tScale)), args); } const char* name() const override { return "Sweep Gradient"; } std::unique_ptr<GrFragmentProcessor> clone() const override { return std::unique_ptr<GrFragmentProcessor>(new GrSweepGradient(*this)); } private: explicit GrSweepGradient(const CreateArgs& args, SkScalar tBias, SkScalar tScale) : INHERITED(kGrSweepGradient_ClassID, args, args.fShader->colorsAreOpaque()) , fTBias(tBias) , fTScale(tScale) {} explicit GrSweepGradient(const GrSweepGradient& that) : INHERITED(that) , fTBias(that.fTBias) , fTScale(that.fTScale) {} GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; bool onIsEqual(const GrFragmentProcessor& base) const override { const GrSweepGradient& fp = base.cast<GrSweepGradient>(); return INHERITED::onIsEqual(base) && fTBias == fp.fTBias && fTScale == fp.fTScale; } GR_DECLARE_FRAGMENT_PROCESSOR_TEST SkScalar fTBias; SkScalar fTScale; typedef GrGradientEffect INHERITED; }; ///////////////////////////////////////////////////////////////////// class GrSweepGradient::GLSLSweepProcessor : public GrGradientEffect::GLSLProcessor { public: GLSLSweepProcessor(const GrProcessor&) : fCachedTBias(SK_FloatNaN) , fCachedTScale(SK_FloatNaN) {} void emitCode(EmitArgs&) override; protected: void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& processor) override { INHERITED::onSetData(pdman, processor); const GrSweepGradient& data = processor.cast<GrSweepGradient>(); if (fCachedTBias != data.fTBias || fCachedTScale != data.fTScale) { fCachedTBias = data.fTBias; fCachedTScale = data.fTScale; pdman.set2f(fTBiasScaleUni, fCachedTBias, fCachedTScale); } } private: UniformHandle fTBiasScaleUni; // Uploaded uniform values. float fCachedTBias, fCachedTScale; typedef GrGradientEffect::GLSLProcessor INHERITED; }; ///////////////////////////////////////////////////////////////////// GrGLSLFragmentProcessor* GrSweepGradient::onCreateGLSLInstance() const { return new GrSweepGradient::GLSLSweepProcessor(*this); } ///////////////////////////////////////////////////////////////////// GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSweepGradient); #if GR_TEST_UTILS std::unique_ptr<GrFragmentProcessor> GrSweepGradient::TestCreate(GrProcessorTestData* d) { SkPoint center = {d->fRandom->nextUScalar1(), d->fRandom->nextUScalar1()}; RandomGradientParams params(d->fRandom); auto shader = params.fUseColors4f ? SkGradientShader::MakeSweep(center.fX, center.fY, params.fColors4f, params.fColorSpace, params.fStops, params.fColorCount) : SkGradientShader::MakeSweep(center.fX, center.fY, params.fColors, params.fStops, params.fColorCount); GrTest::TestAsFPArgs asFPArgs(d); std::unique_ptr<GrFragmentProcessor> fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args()); GrAlwaysAssert(fp); return fp; } #endif ///////////////////////////////////////////////////////////////////// void GrSweepGradient::GLSLSweepProcessor::emitCode(EmitArgs& args) { const GrSweepGradient& ge = args.fFp.cast<GrSweepGradient>(); GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; this->emitUniforms(uniformHandler, ge); fTBiasScaleUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType, "SweepFSParams"); const char* tBiasScaleV = uniformHandler->getUniformCStr(fTBiasScaleUni); const SkString coords2D = args.fFragBuilder->ensureCoords2D(args.fTransformedCoords[0]); // On some devices they incorrectly implement atan2(y,x) as atan(y/x). In actuality it is // atan2(y,x) = 2 * atan(y / (sqrt(x^2 + y^2) + x)). So to work around this we pass in // (sqrt(x^2 + y^2) + x) as the second parameter to atan2 in these cases. We let the device // handle the undefined behavior of the second paramenter being 0 instead of doing the // divide ourselves and using atan instead. const SkString atan = args.fShaderCaps->atan2ImplementedAsAtanYOverX() ? SkStringPrintf("2.0 * atan(- %s.y, length(%s) - %s.x)", coords2D.c_str(), coords2D.c_str(), coords2D.c_str()) : SkStringPrintf("atan(- %s.y, - %s.x)", coords2D.c_str(), coords2D.c_str()); // 0.1591549430918 is 1/(2*pi), used since atan returns values [-pi, pi] const SkString t = SkStringPrintf("((%s * 0.1591549430918 + 0.5 + %s[0]) * %s[1])", atan.c_str(), tBiasScaleV, tBiasScaleV); this->emitColor(args.fFragBuilder, args.fUniformHandler, args.fShaderCaps, ge, t.c_str(), args.fOutputColor, args.fInputColor, args.fTexSamplers); } ///////////////////////////////////////////////////////////////////// std::unique_ptr<GrFragmentProcessor> SkSweepGradient::asFragmentProcessor( const GrFPArgs& args) const { SkMatrix matrix; if (!this->getLocalMatrix().invert(&matrix)) { return nullptr; } if (args.fLocalMatrix) { SkMatrix inv; if (!args.fLocalMatrix->invert(&inv)) { return nullptr; } matrix.postConcat(inv); } matrix.postConcat(fPtsToUnit); return GrSweepGradient::Make( GrGradientEffect::CreateArgs(args.fContext, this, &matrix, fTileMode, args.fDstColorSpaceInfo->colorSpace()), fTBias, fTScale); } #endif sk_sp<SkShader> SkSweepGradient::onMakeColorSpace(SkColorSpaceXformer* xformer) const { const AutoXformColors xformedColors(*this, xformer); SkScalar startAngle, endAngle; std::tie(startAngle, endAngle) = angles_from_t_coeff(fTBias, fTScale); return SkGradientShader::MakeSweep(fCenter.fX, fCenter.fY, xformedColors.fColors.get(), fOrigPos, fColorCount, fTileMode, startAngle, endAngle, fGradFlags, &this->getLocalMatrix()); } #ifndef SK_IGNORE_TO_STRING void SkSweepGradient::toString(SkString* str) const { str->append("SkSweepGradient: ("); str->append("center: ("); str->appendScalar(fCenter.fX); str->append(", "); str->appendScalar(fCenter.fY); str->append(") "); this->INHERITED::toString(str); str->append(")"); } void SkSweepGradient::appendGradientStages(SkArenaAlloc* alloc, SkRasterPipeline* p, SkRasterPipeline*) const { p->append(SkRasterPipeline::xy_to_unit_angle); p->append_matrix(alloc, SkMatrix::Concat(SkMatrix::MakeScale(fTScale, 1), SkMatrix::MakeTrans(fTBias , 0))); } #endif