/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkArenaAlloc.h" #include "SkBitmapController.h" #include "SkBitmapProcShader.h" #include "SkBitmapProvider.h" #include "SkEmptyShader.h" #include "SkImage_Base.h" #include "SkImageShader.h" #include "SkPM4fPriv.h" #include "SkReadBuffer.h" #include "SkWriteBuffer.h" #include "../jumper/SkJumper.h" /** * We are faster in clamp, so always use that tiling when we can. */ static SkShader::TileMode optimize(SkShader::TileMode tm, int dimension) { SkASSERT(dimension > 0); #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK // need to update frameworks/base/libs/hwui/tests/unit/SkiaBehaviorTests.cpp:55 to allow // for transforming to clamp. return tm; #else return dimension == 1 ? SkShader::kClamp_TileMode : tm; #endif } SkImageShader::SkImageShader(sk_sp<SkImage> img, TileMode tmx, TileMode tmy, const SkMatrix* localMatrix, bool clampAsIfUnpremul) : INHERITED(localMatrix) , fImage(std::move(img)) , fTileModeX(optimize(tmx, fImage->width())) , fTileModeY(optimize(tmy, fImage->height())) , fClampAsIfUnpremul(clampAsIfUnpremul) {} // fClampAsIfUnpremul is always false when constructed through public APIs, // so there's no need to read or write it here. sk_sp<SkFlattenable> SkImageShader::CreateProc(SkReadBuffer& buffer) { const TileMode tx = (TileMode)buffer.readUInt(); const TileMode ty = (TileMode)buffer.readUInt(); SkMatrix localMatrix; buffer.readMatrix(&localMatrix); sk_sp<SkImage> img = buffer.readImage(); if (!img) { return nullptr; } return SkImageShader::Make(std::move(img), tx, ty, &localMatrix); } void SkImageShader::flatten(SkWriteBuffer& buffer) const { buffer.writeUInt(fTileModeX); buffer.writeUInt(fTileModeY); buffer.writeMatrix(this->getLocalMatrix()); buffer.writeImage(fImage.get()); SkASSERT(fClampAsIfUnpremul == false); } bool SkImageShader::isOpaque() const { return fImage->isOpaque() && fTileModeX != kDecal_TileMode && fTileModeY != kDecal_TileMode; } static bool legacy_shader_can_handle(const SkMatrix& a, const SkMatrix& b) { SkMatrix m = SkMatrix::Concat(a, b); if (!m.isScaleTranslate()) { return false; } SkMatrix inv; if (!m.invert(&inv)) { return false; } // legacy code uses SkFixed 32.32, so ensure the inverse doesn't map device coordinates // out of range. const SkScalar max_dev_coord = 32767.0f; SkRect src; SkAssertResult(inv.mapRect(&src, SkRect::MakeWH(max_dev_coord, max_dev_coord))); // take 1/2 of max signed 32bits so we have room to subtract coordinates const SkScalar max_fixed32dot32 = SK_MaxS32 * 0.5f; if (!SkRect::MakeLTRB(-max_fixed32dot32, -max_fixed32dot32, max_fixed32dot32, max_fixed32dot32).contains(src)) { return false; } // legacy shader impl should be able to handle these matrices return true; } bool SkImageShader::IsRasterPipelineOnly(const SkMatrix& ctm, SkColorType ct, SkAlphaType at, SkShader::TileMode tx, SkShader::TileMode ty, const SkMatrix& localM) { if (ct != kN32_SkColorType) { return true; } if (at == kUnpremul_SkAlphaType) { return true; } #ifndef SK_SUPPORT_LEGACY_TILED_BITMAPS if (tx != ty) { return true; } #endif if (tx == kDecal_TileMode || ty == kDecal_TileMode) { return true; } if (!legacy_shader_can_handle(ctm, localM)) { return true; } return false; } bool SkImageShader::onIsRasterPipelineOnly(const SkMatrix& ctm) const { SkBitmapProvider provider(fImage.get(), nullptr); return IsRasterPipelineOnly(ctm, provider.info().colorType(), provider.info().alphaType(), fTileModeX, fTileModeY, this->getLocalMatrix()); } SkShaderBase::Context* SkImageShader::onMakeContext(const ContextRec& rec, SkArenaAlloc* alloc) const { return SkBitmapProcLegacyShader::MakeContext(*this, fTileModeX, fTileModeY, SkBitmapProvider(fImage.get(), rec.fDstColorSpace), rec, alloc); } SkImage* SkImageShader::onIsAImage(SkMatrix* texM, TileMode xy[]) const { if (texM) { *texM = this->getLocalMatrix(); } if (xy) { xy[0] = (TileMode)fTileModeX; xy[1] = (TileMode)fTileModeY; } return const_cast<SkImage*>(fImage.get()); } #ifdef SK_SUPPORT_LEGACY_SHADER_ISABITMAP bool SkImageShader::onIsABitmap(SkBitmap* texture, SkMatrix* texM, TileMode xy[]) const { const SkBitmap* bm = as_IB(fImage)->onPeekBitmap(); if (!bm) { return false; } if (texture) { *texture = *bm; } if (texM) { *texM = this->getLocalMatrix(); } if (xy) { xy[0] = (TileMode)fTileModeX; xy[1] = (TileMode)fTileModeY; } return true; } #endif static bool bitmap_is_too_big(int w, int h) { // SkBitmapProcShader stores bitmap coordinates in a 16bit buffer, as it // communicates between its matrix-proc and its sampler-proc. Until we can // widen that, we have to reject bitmaps that are larger. // static const int kMaxSize = 65535; return w > kMaxSize || h > kMaxSize; } sk_sp<SkShader> SkImageShader::Make(sk_sp<SkImage> image, TileMode tx, TileMode ty, const SkMatrix* localMatrix, bool clampAsIfUnpremul) { if (!image || bitmap_is_too_big(image->width(), image->height())) { return sk_make_sp<SkEmptyShader>(); } return sk_sp<SkShader>{ new SkImageShader(image, tx,ty, localMatrix, clampAsIfUnpremul) }; } #ifndef SK_IGNORE_TO_STRING void SkImageShader::toString(SkString* str) const { const char* gTileModeName[SkShader::kTileModeCount] = { "clamp", "repeat", "mirror" }; str->appendf("ImageShader: ((%s %s) ", gTileModeName[fTileModeX], gTileModeName[fTileModeY]); fImage->toString(str); this->INHERITED::toString(str); str->append(")"); } #endif /////////////////////////////////////////////////////////////////////////////////////////////////// #if SK_SUPPORT_GPU #include "GrColorSpaceInfo.h" #include "GrContext.h" #include "GrContextPriv.h" #include "SkGr.h" #include "effects/GrBicubicEffect.h" #include "effects/GrSimpleTextureEffect.h" static GrSamplerState::WrapMode tile_mode_to_wrap_mode(const SkShader::TileMode tileMode) { switch (tileMode) { case SkShader::TileMode::kClamp_TileMode: return GrSamplerState::WrapMode::kClamp; case SkShader::TileMode::kRepeat_TileMode: return GrSamplerState::WrapMode::kRepeat; case SkShader::TileMode::kMirror_TileMode: return GrSamplerState::WrapMode::kMirrorRepeat; case SkShader::kDecal_TileMode: // TODO: depending on caps, we should extend WrapMode for decal... return GrSamplerState::WrapMode::kClamp; } SK_ABORT("Unknown tile mode."); return GrSamplerState::WrapMode::kClamp; } std::unique_ptr<GrFragmentProcessor> SkImageShader::asFragmentProcessor( const GrFPArgs& args) const { SkMatrix lm = this->getLocalMatrix(); SkMatrix lmInverse; if (!lm.invert(&lmInverse)) { return nullptr; } if (args.fLocalMatrix) { SkMatrix inv; if (!args.fLocalMatrix->invert(&inv)) { return nullptr; } lmInverse.postConcat(inv); lm.preConcat(*args.fLocalMatrix); } GrSamplerState::WrapMode wrapModes[] = {tile_mode_to_wrap_mode(fTileModeX), tile_mode_to_wrap_mode(fTileModeY)}; // Must set wrap and filter on the sampler before requesting a texture. In two places below // we check the matrix scale factors to determine how to interpret the filter quality setting. // This completely ignores the complexity of the drawVertices case where explicit local coords // are provided by the caller. bool doBicubic; GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( args.fFilterQuality, *args.fViewMatrix, lm, args.fContext->contextPriv().sharpenMipmappedTextures(), &doBicubic); GrSamplerState samplerState(wrapModes, textureFilterMode); sk_sp<SkColorSpace> texColorSpace; SkScalar scaleAdjust[2] = { 1.0f, 1.0f }; sk_sp<GrTextureProxy> proxy(as_IB(fImage)->asTextureProxyRef( args.fContext, samplerState, args.fDstColorSpaceInfo->colorSpace(), &texColorSpace, scaleAdjust)); if (!proxy) { return nullptr; } GrPixelConfig config = proxy->config(); bool isAlphaOnly = GrPixelConfigIsAlphaOnly(config); lmInverse.postScale(scaleAdjust[0], scaleAdjust[1]); std::unique_ptr<GrFragmentProcessor> inner; if (doBicubic) { inner = GrBicubicEffect::Make(std::move(proxy), lmInverse, wrapModes); } else { inner = GrSimpleTextureEffect::Make(std::move(proxy), lmInverse, samplerState); } inner = GrColorSpaceXformEffect::Make(std::move(inner), texColorSpace.get(), config, args.fDstColorSpaceInfo->colorSpace()); if (isAlphaOnly) { return inner; } return GrFragmentProcessor::MulChildByInputAlpha(std::move(inner)); } #endif /////////////////////////////////////////////////////////////////////////////////////////////////// #include "SkImagePriv.h" sk_sp<SkShader> SkMakeBitmapShader(const SkBitmap& src, SkShader::TileMode tmx, SkShader::TileMode tmy, const SkMatrix* localMatrix, SkCopyPixelsMode cpm) { return SkImageShader::Make(SkMakeImageFromRasterBitmap(src, cpm), tmx, tmy, localMatrix); } SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkShaderBase) SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkImageShader) SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END bool SkImageShader::onAppendStages(const StageRec& rec) const { SkRasterPipeline* p = rec.fPipeline; SkArenaAlloc* alloc = rec.fAlloc; SkMatrix matrix; if (!this->computeTotalInverse(rec.fCTM, rec.fLocalM, &matrix)) { return false; } auto quality = rec.fPaint.getFilterQuality(); SkBitmapProvider provider(fImage.get(), rec.fDstCS); SkDefaultBitmapController controller; std::unique_ptr<SkBitmapController::State> state { controller.requestBitmap(provider, matrix, quality) }; if (!state) { return false; } const SkPixmap& pm = state->pixmap(); matrix = state->invMatrix(); quality = state->quality(); auto info = pm.info(); // When the matrix is just an integer translate, bilerp == nearest neighbor. if (quality == kLow_SkFilterQuality && matrix.getType() <= SkMatrix::kTranslate_Mask && matrix.getTranslateX() == (int)matrix.getTranslateX() && matrix.getTranslateY() == (int)matrix.getTranslateY()) { quality = kNone_SkFilterQuality; } // See skia:4649 and the GM image_scale_aligned. if (quality == kNone_SkFilterQuality) { if (matrix.getScaleX() >= 0) { matrix.setTranslateX(nextafterf(matrix.getTranslateX(), floorf(matrix.getTranslateX()))); } if (matrix.getScaleY() >= 0) { matrix.setTranslateY(nextafterf(matrix.getTranslateY(), floorf(matrix.getTranslateY()))); } } p->append_seed_shader(); struct MiscCtx { std::unique_ptr<SkBitmapController::State> state; SkColor4f paint_color; }; auto misc = alloc->make<MiscCtx>(); misc->state = std::move(state); // Extend lifetime to match the pipeline's. misc->paint_color = SkColor4f_from_SkColor(rec.fPaint.getColor(), rec.fDstCS); p->append_matrix(alloc, matrix); auto gather = alloc->make<SkJumper_GatherCtx>(); gather->pixels = pm.addr(); gather->stride = pm.rowBytesAsPixels(); gather->width = pm.width(); gather->height = pm.height(); auto limit_x = alloc->make<SkJumper_TileCtx>(), limit_y = alloc->make<SkJumper_TileCtx>(); limit_x->scale = pm.width(); limit_x->invScale = 1.0f / pm.width(); limit_y->scale = pm.height(); limit_y->invScale = 1.0f / pm.height(); bool is_srgb = rec.fDstCS && (!info.colorSpace() || info.gammaCloseToSRGB()); SkJumper_DecalTileCtx* decal_ctx = nullptr; bool decal_x_and_y = fTileModeX == kDecal_TileMode && fTileModeY == kDecal_TileMode; if (fTileModeX == kDecal_TileMode || fTileModeY == kDecal_TileMode) { decal_ctx = alloc->make<SkJumper_DecalTileCtx>(); decal_ctx->limit_x = limit_x->scale; decal_ctx->limit_y = limit_y->scale; } auto append_tiling_and_gather = [&] { if (decal_x_and_y) { p->append(SkRasterPipeline::decal_x_and_y, decal_ctx); } else { switch (fTileModeX) { case kClamp_TileMode: /* The gather_xxx stage will clamp for us. */ break; case kMirror_TileMode: p->append(SkRasterPipeline::mirror_x, limit_x); break; case kRepeat_TileMode: p->append(SkRasterPipeline::repeat_x, limit_x); break; case kDecal_TileMode: p->append(SkRasterPipeline::decal_x, decal_ctx); break; } switch (fTileModeY) { case kClamp_TileMode: /* The gather_xxx stage will clamp for us. */ break; case kMirror_TileMode: p->append(SkRasterPipeline::mirror_y, limit_y); break; case kRepeat_TileMode: p->append(SkRasterPipeline::repeat_y, limit_y); break; case kDecal_TileMode: p->append(SkRasterPipeline::decal_y, decal_ctx); break; } } void* ctx = gather; switch (info.colorType()) { case kAlpha_8_SkColorType: p->append(SkRasterPipeline::gather_a8, ctx); break; case kGray_8_SkColorType: p->append(SkRasterPipeline::gather_g8, ctx); break; case kRGB_565_SkColorType: p->append(SkRasterPipeline::gather_565, ctx); break; case kARGB_4444_SkColorType: p->append(SkRasterPipeline::gather_4444, ctx); break; case kBGRA_8888_SkColorType: p->append(SkRasterPipeline::gather_bgra, ctx); break; case kRGBA_8888_SkColorType: p->append(SkRasterPipeline::gather_8888, ctx); break; case kRGBA_1010102_SkColorType: p->append(SkRasterPipeline::gather_1010102, ctx); break; case kRGBA_F16_SkColorType: p->append(SkRasterPipeline::gather_f16, ctx); break; case kRGB_888x_SkColorType: p->append(SkRasterPipeline::gather_8888, ctx); p->append(SkRasterPipeline::force_opaque ); break; case kRGB_101010x_SkColorType: p->append(SkRasterPipeline::gather_1010102, ctx); p->append(SkRasterPipeline::force_opaque ); break; default: SkASSERT(false); } if (decal_ctx) { p->append(SkRasterPipeline::check_decal_mask, decal_ctx); } if (is_srgb) { p->append(SkRasterPipeline::from_srgb); } }; auto append_misc = [&] { if (info.colorType() == kAlpha_8_SkColorType) { p->append(SkRasterPipeline::set_rgb, &misc->paint_color); } if (info.colorType() == kAlpha_8_SkColorType || info.alphaType() == kUnpremul_SkAlphaType) { p->append(SkRasterPipeline::premul); } if (quality > kLow_SkFilterQuality) { // Bicubic filtering naturally produces out of range values on both sides. p->append(SkRasterPipeline::clamp_0); p->append(fClampAsIfUnpremul ? SkRasterPipeline::clamp_1 : SkRasterPipeline::clamp_a); } append_gamut_transform(p, alloc, info.colorSpace(), rec.fDstCS, fClampAsIfUnpremul ? kUnpremul_SkAlphaType : kPremul_SkAlphaType); return true; }; if (quality == kLow_SkFilterQuality && info.colorType() == kRGBA_8888_SkColorType && fTileModeX == SkShader::kClamp_TileMode && fTileModeY == SkShader::kClamp_TileMode && !is_srgb) { p->append(SkRasterPipeline::bilerp_clamp_8888, gather); return append_misc(); } SkJumper_SamplerCtx* sampler = nullptr; if (quality != kNone_SkFilterQuality) { sampler = alloc->make<SkJumper_SamplerCtx>(); } auto sample = [&](SkRasterPipeline::StockStage setup_x, SkRasterPipeline::StockStage setup_y) { p->append(setup_x, sampler); p->append(setup_y, sampler); append_tiling_and_gather(); p->append(SkRasterPipeline::accumulate, sampler); }; if (quality == kNone_SkFilterQuality) { append_tiling_and_gather(); } else if (quality == kLow_SkFilterQuality) { p->append(SkRasterPipeline::save_xy, sampler); sample(SkRasterPipeline::bilinear_nx, SkRasterPipeline::bilinear_ny); sample(SkRasterPipeline::bilinear_px, SkRasterPipeline::bilinear_ny); sample(SkRasterPipeline::bilinear_nx, SkRasterPipeline::bilinear_py); sample(SkRasterPipeline::bilinear_px, SkRasterPipeline::bilinear_py); p->append(SkRasterPipeline::move_dst_src); } else { p->append(SkRasterPipeline::save_xy, sampler); sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_n3y); sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_n3y); sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_n3y); sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_n3y); sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_n1y); sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_n1y); sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_n1y); sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_n1y); sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_p1y); sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_p1y); sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_p1y); sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_p1y); sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_p3y); sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_p3y); sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_p3y); sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_p3y); p->append(SkRasterPipeline::move_dst_src); } return append_misc(); }