/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkDiscretePathEffect.h" #include "SkFixed.h" #include "SkPathMeasure.h" #include "SkPointPriv.h" #include "SkReadBuffer.h" #include "SkStrokeRec.h" #include "SkWriteBuffer.h" sk_sp<SkPathEffect> SkDiscretePathEffect::Make(SkScalar segLength, SkScalar deviation, uint32_t seedAssist) { if (!SkScalarIsFinite(segLength) || !SkScalarIsFinite(deviation)) { return nullptr; } if (segLength <= SK_ScalarNearlyZero) { return nullptr; } return sk_sp<SkPathEffect>(new SkDiscretePathEffect(segLength, deviation, seedAssist)); } static void Perterb(SkPoint* p, const SkVector& tangent, SkScalar scale) { SkVector normal = tangent; SkPointPriv::RotateCCW(&normal); normal.setLength(scale); *p += normal; } SkDiscretePathEffect::SkDiscretePathEffect(SkScalar segLength, SkScalar deviation, uint32_t seedAssist) : fSegLength(segLength), fPerterb(deviation), fSeedAssist(seedAssist) { } /** \class LCGRandom Utility class that implements pseudo random 32bit numbers using a fast linear equation. Unlike rand(), this class holds its own seed (initially set to 0), so that multiple instances can be used with no side-effects. Copied from the original implementation of SkRandom. Only contains the methods used by SkDiscretePathEffect::filterPath, with methods that were not called directly moved to private. */ class LCGRandom { public: LCGRandom(uint32_t seed) : fSeed(seed) {} /** Return the next pseudo random number expressed as a SkScalar in the range [-SK_Scalar1..SK_Scalar1). */ SkScalar nextSScalar1() { return SkFixedToScalar(this->nextSFixed1()); } private: /** Return the next pseudo random number as an unsigned 32bit value. */ uint32_t nextU() { uint32_t r = fSeed * kMul + kAdd; fSeed = r; return r; } /** Return the next pseudo random number as a signed 32bit value. */ int32_t nextS() { return (int32_t)this->nextU(); } /** Return the next pseudo random number expressed as a signed SkFixed in the range [-SK_Fixed1..SK_Fixed1). */ SkFixed nextSFixed1() { return this->nextS() >> 15; } // See "Numerical Recipes in C", 1992 page 284 for these constants enum { kMul = 1664525, kAdd = 1013904223 }; uint32_t fSeed; }; bool SkDiscretePathEffect::filterPath(SkPath* dst, const SkPath& src, SkStrokeRec* rec, const SkRect*) const { bool doFill = rec->isFillStyle(); SkPathMeasure meas(src, doFill); /* Caller may supply their own seed assist, which by default is 0 */ uint32_t seed = fSeedAssist ^ SkScalarRoundToInt(meas.getLength()); LCGRandom rand(seed ^ ((seed << 16) | (seed >> 16))); SkScalar scale = fPerterb; SkPoint p; SkVector v; do { SkScalar length = meas.getLength(); if (fSegLength * (2 + doFill) > length) { meas.getSegment(0, length, dst, true); // to short for us to mangle } else { int n = SkScalarRoundToInt(length / fSegLength); SkScalar delta = length / n; SkScalar distance = 0; if (meas.isClosed()) { n -= 1; distance += delta/2; } if (meas.getPosTan(distance, &p, &v)) { Perterb(&p, v, rand.nextSScalar1() * scale); dst->moveTo(p); } while (--n >= 0) { distance += delta; if (meas.getPosTan(distance, &p, &v)) { Perterb(&p, v, rand.nextSScalar1() * scale); dst->lineTo(p); } } if (meas.isClosed()) { dst->close(); } } } while (meas.nextContour()); return true; } sk_sp<SkFlattenable> SkDiscretePathEffect::CreateProc(SkReadBuffer& buffer) { SkScalar segLength = buffer.readScalar(); SkScalar perterb = buffer.readScalar(); uint32_t seed = buffer.readUInt(); return Make(segLength, perterb, seed); } void SkDiscretePathEffect::flatten(SkWriteBuffer& buffer) const { buffer.writeScalar(fSegLength); buffer.writeScalar(fPerterb); buffer.writeUInt(fSeedAssist); } #ifndef SK_IGNORE_TO_STRING void SkDiscretePathEffect::toString(SkString* str) const { str->appendf("SkDiscretePathEffect: ("); str->appendf("segLength: %.2f deviation: %.2f seed %d", fSegLength, fPerterb, fSeedAssist); str->append(")"); } #endif