/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file */ #ifndef SkSpecialImage_DEFINED #define SkSpecialImage_DEFINED #include "SkNextID.h" #include "SkRefCnt.h" #include "SkSurfaceProps.h" #include "SkImageFilter.h" // for OutputProperties #include "SkImageInfo.h" // for SkAlphaType class GrContext; class GrTextureProxy; class SkBitmap; class SkCanvas; class SkImage; struct SkImageInfo; class SkPaint; class SkPixmap; class SkSpecialSurface; class SkSurface; enum { kNeedNewImageUniqueID_SpecialImage = 0 }; /** * This is a restricted form of SkImage solely intended for internal use. It * differs from SkImage in that: * - it can only be backed by raster or gpu (no generators) * - it can be backed by a GrTextureProxy larger than its nominal bounds * - it can't be drawn tiled * - it can't be drawn with MIPMAPs * It is similar to SkImage in that it abstracts how the pixels are stored/represented. * * Note: the contents of the backing storage outside of the subset rect are undefined. */ class SkSpecialImage : public SkRefCnt { public: typedef void* ReleaseContext; typedef void(*RasterReleaseProc)(void* pixels, ReleaseContext); const SkSurfaceProps& props() const { return fProps; } int width() const { return fSubset.width(); } int height() const { return fSubset.height(); } const SkIRect& subset() const { return fSubset; } SkColorSpace* getColorSpace() const; uint32_t uniqueID() const { return fUniqueID; } virtual SkAlphaType alphaType() const = 0; virtual size_t getSize() const = 0; /** * Ensures that a special image is backed by a texture (when GrContext is non-null). If no * transformation is required, the returned image may be the same as this special image. * If this special image is from a different GrContext, this will fail. */ sk_sp<SkSpecialImage> makeTextureImage(GrContext*); /** * Draw this SpecialImage into the canvas. */ void draw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const; static sk_sp<SkSpecialImage> MakeFromImage(const SkIRect& subset, sk_sp<SkImage>, SkColorSpace* dstColorSpace, const SkSurfaceProps* = nullptr); static sk_sp<SkSpecialImage> MakeFromRaster(const SkIRect& subset, const SkBitmap&, const SkSurfaceProps* = nullptr); #if SK_SUPPORT_GPU static sk_sp<SkSpecialImage> MakeDeferredFromGpu(GrContext*, const SkIRect& subset, uint32_t uniqueID, sk_sp<GrTextureProxy>, sk_sp<SkColorSpace>, const SkSurfaceProps* = nullptr, SkAlphaType at = kPremul_SkAlphaType); #endif /** * Create a new special surface with a backend that is compatible with this special image. */ sk_sp<SkSpecialSurface> makeSurface(const SkImageFilter::OutputProperties& outProps, const SkISize& size, SkAlphaType at = kPremul_SkAlphaType) const; /** * Create a new surface with a backend that is compatible with this special image. * TODO: switch this to makeSurface once we resolved the naming issue */ sk_sp<SkSurface> makeTightSurface(const SkImageFilter::OutputProperties& outProps, const SkISize& size, SkAlphaType at = kPremul_SkAlphaType) const; /** * Extract a subset of this special image and return it as a special image. * It may or may not point to the same backing memory. */ sk_sp<SkSpecialImage> makeSubset(const SkIRect& subset) const; /** * Create an SkImage from the contents of this special image optionally extracting a subset. * It may or may not point to the same backing memory. * Note: when no 'subset' parameter is specified the the entire SkSpecialImage will be * returned - including whatever extra padding may have resulted from a loose fit! * When the 'subset' parameter is specified the returned image will be tight even if that * entails a copy! */ sk_sp<SkImage> asImage(const SkIRect* subset = nullptr) const; /** * If the SpecialImage is backed by a gpu texture, return true. */ bool isTextureBacked() const; /** * Return the GrContext if the SkSpecialImage is GrTexture-backed */ GrContext* getContext() const; #if SK_SUPPORT_GPU /** * Regardless of the underlying backing store, return the contents as a GrTextureProxy. * The active portion of the texture can be retrieved via 'subset'. */ sk_sp<GrTextureProxy> asTextureProxyRef(GrContext*) const; #endif /** * Regardless of the underlying backing store, return the contents as an SkBitmap * * The returned ImageInfo represents the backing memory. Use 'subset' * to get the active portion's dimensions. */ bool getROPixels(SkBitmap*) const; protected: SkSpecialImage(const SkIRect& subset, uint32_t uniqueID, const SkSurfaceProps*); private: const SkSurfaceProps fProps; const SkIRect fSubset; const uint32_t fUniqueID; typedef SkRefCnt INHERITED; }; #endif