/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkCanvas.h" #include "SkPaint.h" #include "SkRegion.h" #include "SkSurface.h" bool FuzzRegionDeserialize(sk_sp<SkData> bytes) { SkRegion region; if (!region.readFromMemory(bytes->data(), bytes->size())) { return false; } region.computeRegionComplexity(); region.isComplex(); SkRegion r2; if (region == r2) { region.contains(0,0); } else { region.contains(1,1); } auto s = SkSurface::MakeRasterN32Premul(128, 128); if (!s) { // May return nullptr in memory-constrained fuzzing environments return false; } s->getCanvas()->drawRegion(region, SkPaint()); SkDEBUGCODE(region.validate()); return true; } #if defined(IS_FUZZING_WITH_LIBFUZZER) extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { auto bytes = SkData::MakeWithoutCopy(data, size); FuzzRegionDeserialize(bytes); return 0; } #endif