/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSVGLine_DEFINED #define SkSVGLine_DEFINED #include "SkSVGShape.h" #include "SkSVGTypes.h" struct SkPoint; class SkSVGLine final : public SkSVGShape { public: ~SkSVGLine() override = default; static sk_sp<SkSVGLine> Make() { return sk_sp<SkSVGLine>(new SkSVGLine()); } void setX1(const SkSVGLength&); void setY1(const SkSVGLength&); void setX2(const SkSVGLength&); void setY2(const SkSVGLength&); protected: void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override; void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&, SkPath::FillType) const override; SkPath onAsPath(const SkSVGRenderContext&) const override; private: SkSVGLine(); // resolve and return the two endpoints std::tuple<SkPoint, SkPoint> resolve(const SkSVGLengthContext&) const; SkSVGLength fX1 = SkSVGLength(0); SkSVGLength fY1 = SkSVGLength(0); SkSVGLength fX2 = SkSVGLength(0); SkSVGLength fY2 = SkSVGLength(0); typedef SkSVGShape INHERITED; }; #endif // SkSVGLine_DEFINED