/** * \file eval.h * Eval operations. * * \if subset * (No-op) * * \endif */ /* * Mesa 3-D graphics library * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef EVAL_H #define EVAL_H #include "main/mtypes.h" #include <stdbool.h> extern GLuint _mesa_evaluator_components( GLenum target ); extern GLfloat *_mesa_copy_map_points1f( GLenum target, GLint ustride, GLint uorder, const GLfloat *points ); extern GLfloat *_mesa_copy_map_points1d( GLenum target, GLint ustride, GLint uorder, const GLdouble *points ); extern GLfloat *_mesa_copy_map_points2f( GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder, const GLfloat *points ); extern GLfloat *_mesa_copy_map_points2d(GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder, const GLdouble *points ); extern void _mesa_install_eval_vtxfmt(struct _glapi_table *disp, const GLvertexformat *vfmt); extern void _mesa_init_eval( struct gl_context *ctx ); extern void _mesa_free_eval_data( struct gl_context *ctx ); void GLAPIENTRY _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points ); void GLAPIENTRY _mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points ); void GLAPIENTRY _mesa_Map2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); void GLAPIENTRY _mesa_Map2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points ); void GLAPIENTRY _mesa_GetnMapdvARB( GLenum target, GLenum query, GLsizei bufSize, GLdouble *v ); void GLAPIENTRY _mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ); void GLAPIENTRY _mesa_GetnMapfvARB( GLenum target, GLenum query, GLsizei bufSize, GLfloat *v ); void GLAPIENTRY _mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ); void GLAPIENTRY _mesa_GetnMapivARB( GLenum target, GLenum query, GLsizei bufSize, GLint *v ); void GLAPIENTRY _mesa_GetMapiv( GLenum target, GLenum query, GLint *v ); void GLAPIENTRY _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); void GLAPIENTRY _mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); void GLAPIENTRY _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ); void GLAPIENTRY _mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ); #endif /* EVAL_H */