/* * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com> * * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #include "radeon_common.h" #include "r200_context.h" #include "r200_blit.h" #include "r200_tex.h" static inline uint32_t cmdpacket0(struct radeon_screen *rscrn, int reg, int count) { if (count) return CP_PACKET0(reg, count - 1); return CP_PACKET2; } /* common formats supported as both textures and render targets */ unsigned r200_check_blit(mesa_format mesa_format, uint32_t dst_pitch) { /* XXX others? */ if (_mesa_little_endian()) { switch (mesa_format) { case MESA_FORMAT_B8G8R8A8_UNORM: case MESA_FORMAT_B8G8R8X8_UNORM: case MESA_FORMAT_B5G6R5_UNORM: case MESA_FORMAT_B4G4R4A4_UNORM: case MESA_FORMAT_B5G5R5A1_UNORM: case MESA_FORMAT_A_UNORM8: case MESA_FORMAT_L_UNORM8: case MESA_FORMAT_I_UNORM8: /* swizzled - probably can't happen with the disabled Choose8888TexFormat code */ case MESA_FORMAT_A8B8G8R8_UNORM: case MESA_FORMAT_R8G8B8A8_UNORM: break; default: return 0; } } else { switch (mesa_format) { case MESA_FORMAT_A8R8G8B8_UNORM: case MESA_FORMAT_X8R8G8B8_UNORM: case MESA_FORMAT_R5G6B5_UNORM: case MESA_FORMAT_A4R4G4B4_UNORM: case MESA_FORMAT_A1R5G5B5_UNORM: case MESA_FORMAT_A_UNORM8: case MESA_FORMAT_L_UNORM8: case MESA_FORMAT_I_UNORM8: /* swizzled - probably can't happen with the disabled Choose8888TexFormat code */ case MESA_FORMAT_R8G8B8A8_UNORM: case MESA_FORMAT_A8B8G8R8_UNORM: break; default: return 0; } } /* Rendering to small buffer doesn't work. * Looks like a hw limitation. */ if (dst_pitch < 32) return 0; /* ??? */ if (_mesa_get_format_bits(mesa_format, GL_DEPTH_BITS) > 0) return 0; return 1; } static inline void emit_vtx_state(struct r200_context *r200) { BATCH_LOCALS(&r200->radeon); BEGIN_BATCH(14); if (r200->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) { OUT_BATCH_REGVAL(R200_SE_VAP_CNTL_STATUS, 0); } else { OUT_BATCH_REGVAL(R200_SE_VAP_CNTL_STATUS, RADEON_TCL_BYPASS); } OUT_BATCH_REGVAL(R200_SE_VAP_CNTL, (R200_VAP_FORCE_W_TO_ONE | (9 << R200_VAP_VF_MAX_VTX_NUM__SHIFT))); OUT_BATCH_REGVAL(R200_SE_VTX_STATE_CNTL, 0); OUT_BATCH_REGVAL(R200_SE_VTE_CNTL, 0); OUT_BATCH_REGVAL(R200_SE_VTX_FMT_0, R200_VTX_XY); OUT_BATCH_REGVAL(R200_SE_VTX_FMT_1, (2 << R200_VTX_TEX0_COMP_CNT_SHIFT)); OUT_BATCH_REGVAL(RADEON_SE_CNTL, (RADEON_DIFFUSE_SHADE_GOURAUD | RADEON_BFACE_SOLID | RADEON_FFACE_SOLID | RADEON_VTX_PIX_CENTER_OGL | RADEON_ROUND_MODE_ROUND | RADEON_ROUND_PREC_4TH_PIX)); END_BATCH(); } static void inline emit_tx_setup(struct r200_context *r200, mesa_format src_mesa_format, mesa_format dst_mesa_format, struct radeon_bo *bo, intptr_t offset, unsigned width, unsigned height, unsigned pitch) { uint32_t txformat = R200_TXFORMAT_NON_POWER2; BATCH_LOCALS(&r200->radeon); assert(width <= 2048); assert(height <= 2048); assert(offset % 32 == 0); if (_mesa_little_endian()) { txformat |= tx_table_le[src_mesa_format].format; } else { txformat |= tx_table_be[src_mesa_format].format; } if (bo->flags & RADEON_BO_FLAGS_MACRO_TILE) offset |= R200_TXO_MACRO_TILE; if (bo->flags & RADEON_BO_FLAGS_MICRO_TILE) offset |= R200_TXO_MICRO_TILE; switch (dst_mesa_format) { /* le */ case MESA_FORMAT_B8G8R8A8_UNORM: case MESA_FORMAT_B8G8R8X8_UNORM: case MESA_FORMAT_B5G6R5_UNORM: case MESA_FORMAT_B4G4R4A4_UNORM: case MESA_FORMAT_B5G5R5A1_UNORM: /* be */ case MESA_FORMAT_A8R8G8B8_UNORM: case MESA_FORMAT_X8R8G8B8_UNORM: case MESA_FORMAT_R5G6B5_UNORM: case MESA_FORMAT_A4R4G4B4_UNORM: case MESA_FORMAT_A1R5G5B5_UNORM: /* little and big */ case MESA_FORMAT_A_UNORM8: case MESA_FORMAT_L_UNORM8: case MESA_FORMAT_I_UNORM8: default: /* no swizzle required */ BEGIN_BATCH(10); OUT_BATCH_REGVAL(RADEON_PP_CNTL, (RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE)); OUT_BATCH_REGVAL(R200_PP_TXCBLEND_0, (R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO | R200_TXC_ARG_C_R0_COLOR | R200_TXC_OP_MADD)); OUT_BATCH_REGVAL(R200_PP_TXCBLEND2_0, (R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_REG_R0)); OUT_BATCH_REGVAL(R200_PP_TXABLEND_0, (R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO | R200_TXA_ARG_C_R0_ALPHA | R200_TXA_OP_MADD)); OUT_BATCH_REGVAL(R200_PP_TXABLEND2_0, (R200_TXA_CLAMP_0_1 | R200_TXA_OUTPUT_REG_R0)); END_BATCH(); break; case MESA_FORMAT_A8B8G8R8_UNORM: case MESA_FORMAT_R8G8B8A8_UNORM: if ((dst_mesa_format == MESA_FORMAT_A8B8G8R8_UNORM && _mesa_little_endian()) || (dst_mesa_format == MESA_FORMAT_R8G8B8A8_UNORM && !_mesa_little_endian())) { BEGIN_BATCH(10); OUT_BATCH_REGVAL(RADEON_PP_CNTL, (RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE)); OUT_BATCH_REGVAL(R200_PP_TXCBLEND_0, (R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO | R200_TXC_ARG_C_R0_COLOR | R200_TXC_OP_MADD)); /* XXX I don't think this can work. This is output rotation, and alpha contains * red, not alpha (we'd write gbrr). */ OUT_BATCH_REGVAL(R200_PP_TXCBLEND2_0, (R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_ROTATE_GBA | R200_TXC_OUTPUT_REG_R0)); OUT_BATCH_REGVAL(R200_PP_TXABLEND_0, (R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO | R200_TXA_ARG_C_R0_ALPHA | R200_TXA_OP_MADD)); OUT_BATCH_REGVAL(R200_PP_TXABLEND2_0, (R200_TXA_CLAMP_0_1 | (R200_TXA_REPL_RED << R200_TXA_REPL_ARG_C_SHIFT) | R200_TXA_OUTPUT_REG_R0)); END_BATCH(); } else { /* XXX pretty sure could do this with just 2 instead of 4 instructions. * Like so: * 1st: use RGA output rotation, rgb arg replicate b, a arg r, write mask rb. * That's just one instruction in fact but I'm not entirely sure it works * if some of those incoming r0 components are never written (due to mask) * in the shader itself to r0. * In any case this case (and the one above) may not be reachable with * disabled Choose8888TexFormat code. */ BEGIN_BATCH(34); OUT_BATCH_REGVAL(RADEON_PP_CNTL, (RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE | RADEON_TEX_BLEND_1_ENABLE | RADEON_TEX_BLEND_2_ENABLE | RADEON_TEX_BLEND_3_ENABLE)); /* r1.r = r0.b */ OUT_BATCH_REGVAL(R200_PP_TXCBLEND_0, (R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO | R200_TXC_ARG_C_R0_COLOR | R200_TXC_OP_MADD)); OUT_BATCH_REGVAL(R200_PP_TXCBLEND2_0, (R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_MASK_R | (R200_TXC_REPL_BLUE << R200_TXC_REPL_ARG_C_SHIFT) | R200_TXC_OUTPUT_REG_R1)); /* r1.a = r0.a */ OUT_BATCH_REGVAL(R200_PP_TXABLEND_0, (R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO | R200_TXA_ARG_C_R0_ALPHA | R200_TXA_OP_MADD)); OUT_BATCH_REGVAL(R200_PP_TXABLEND2_0, (R200_TXA_CLAMP_0_1 | R200_TXA_OUTPUT_REG_R1)); /* r1.g = r0.g */ OUT_BATCH_REGVAL(R200_PP_TXCBLEND_1, (R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO | R200_TXC_ARG_C_R0_COLOR | R200_TXC_OP_MADD)); OUT_BATCH_REGVAL(R200_PP_TXCBLEND2_1, (R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_MASK_G | (R200_TXC_REPL_GREEN << R200_TXC_REPL_ARG_C_SHIFT) | R200_TXC_OUTPUT_REG_R1)); /* r1.a = r0.a */ OUT_BATCH_REGVAL(R200_PP_TXABLEND_1, (R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO | R200_TXA_ARG_C_R0_ALPHA | R200_TXA_OP_MADD)); OUT_BATCH_REGVAL(R200_PP_TXABLEND2_1, (R200_TXA_CLAMP_0_1 | R200_TXA_OUTPUT_REG_R1)); /* r1.b = r0.r */ OUT_BATCH_REGVAL(R200_PP_TXCBLEND_2, (R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO | R200_TXC_ARG_C_R0_COLOR | R200_TXC_OP_MADD)); OUT_BATCH_REGVAL(R200_PP_TXCBLEND2_2, (R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_MASK_B | (R200_TXC_REPL_RED << R200_TXC_REPL_ARG_C_SHIFT) | R200_TXC_OUTPUT_REG_R1)); /* r1.a = r0.a */ OUT_BATCH_REGVAL(R200_PP_TXABLEND_2, (R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO | R200_TXA_ARG_C_R0_ALPHA | R200_TXA_OP_MADD)); OUT_BATCH_REGVAL(R200_PP_TXABLEND2_2, (R200_TXA_CLAMP_0_1 | R200_TXA_OUTPUT_REG_R1)); /* r0.rgb = r1.rgb */ OUT_BATCH_REGVAL(R200_PP_TXCBLEND_3, (R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO | R200_TXC_ARG_C_R1_COLOR | R200_TXC_OP_MADD)); OUT_BATCH_REGVAL(R200_PP_TXCBLEND2_3, (R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_REG_R0)); /* r0.a = r1.a */ OUT_BATCH_REGVAL(R200_PP_TXABLEND_3, (R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO | R200_TXA_ARG_C_R1_ALPHA | R200_TXA_OP_MADD)); OUT_BATCH_REGVAL(R200_PP_TXABLEND2_3, (R200_TXA_CLAMP_0_1 | R200_TXA_OUTPUT_REG_R0)); END_BATCH(); } break; } BEGIN_BATCH(18); OUT_BATCH_REGVAL(R200_PP_CNTL_X, 0); OUT_BATCH_REGVAL(R200_PP_TXMULTI_CTL_0, 0); OUT_BATCH_REGVAL(R200_PP_TXFILTER_0, (R200_CLAMP_S_CLAMP_LAST | R200_CLAMP_T_CLAMP_LAST | R200_MAG_FILTER_NEAREST | R200_MIN_FILTER_NEAREST)); OUT_BATCH_REGVAL(R200_PP_TXFORMAT_0, txformat); OUT_BATCH_REGVAL(R200_PP_TXFORMAT_X_0, 0); OUT_BATCH_REGVAL(R200_PP_TXSIZE_0, ((width - 1) | ((height - 1) << RADEON_TEX_VSIZE_SHIFT))); OUT_BATCH_REGVAL(R200_PP_TXPITCH_0, pitch * _mesa_get_format_bytes(src_mesa_format) - 32); OUT_BATCH_REGSEQ(R200_PP_TXOFFSET_0, 1); OUT_BATCH_RELOC(offset, bo, offset, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); END_BATCH(); } static inline void emit_cb_setup(struct r200_context *r200, struct radeon_bo *bo, intptr_t offset, mesa_format mesa_format, unsigned pitch, unsigned width, unsigned height) { uint32_t dst_pitch = pitch; uint32_t dst_format = 0; BATCH_LOCALS(&r200->radeon); switch (mesa_format) { /* The first of each pair is for little, the second for big endian */ case MESA_FORMAT_B8G8R8A8_UNORM: case MESA_FORMAT_A8R8G8B8_UNORM: case MESA_FORMAT_B8G8R8X8_UNORM: case MESA_FORMAT_X8R8G8B8_UNORM: /* These two are valid both for little and big endian (swizzled) */ case MESA_FORMAT_A8B8G8R8_UNORM: case MESA_FORMAT_R8G8B8A8_UNORM: dst_format = RADEON_COLOR_FORMAT_ARGB8888; break; case MESA_FORMAT_B5G6R5_UNORM: case MESA_FORMAT_R5G6B5_UNORM: dst_format = RADEON_COLOR_FORMAT_RGB565; break; case MESA_FORMAT_B4G4R4A4_UNORM: case MESA_FORMAT_A4R4G4B4_UNORM: dst_format = RADEON_COLOR_FORMAT_ARGB4444; break; case MESA_FORMAT_B5G5R5A1_UNORM: case MESA_FORMAT_A1R5G5B5_UNORM: dst_format = RADEON_COLOR_FORMAT_ARGB1555; break; case MESA_FORMAT_A_UNORM8: case MESA_FORMAT_L_UNORM8: case MESA_FORMAT_I_UNORM8: dst_format = RADEON_COLOR_FORMAT_RGB8; break; default: break; } if (bo->flags & RADEON_BO_FLAGS_MACRO_TILE) dst_pitch |= R200_COLOR_TILE_ENABLE; if (bo->flags & RADEON_BO_FLAGS_MICRO_TILE) dst_pitch |= R200_COLOR_MICROTILE_ENABLE; BEGIN_BATCH(22); OUT_BATCH_REGVAL(R200_RE_AUX_SCISSOR_CNTL, 0); OUT_BATCH_REGVAL(R200_RE_CNTL, 0); OUT_BATCH_REGVAL(RADEON_RE_TOP_LEFT, 0); OUT_BATCH_REGVAL(RADEON_RE_WIDTH_HEIGHT, (((width - 1) << RADEON_RE_WIDTH_SHIFT) | ((height - 1) << RADEON_RE_HEIGHT_SHIFT))); OUT_BATCH_REGVAL(RADEON_RB3D_PLANEMASK, 0xffffffff); OUT_BATCH_REGVAL(RADEON_RB3D_BLENDCNTL, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO); OUT_BATCH_REGVAL(RADEON_RB3D_CNTL, dst_format); OUT_BATCH_REGSEQ(RADEON_RB3D_COLOROFFSET, 1); OUT_BATCH_RELOC(offset, bo, offset, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0); OUT_BATCH_REGSEQ(RADEON_RB3D_COLORPITCH, 1); OUT_BATCH_RELOC(dst_pitch, bo, dst_pitch, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0); END_BATCH(); } static GLboolean validate_buffers(struct r200_context *r200, struct radeon_bo *src_bo, struct radeon_bo *dst_bo) { int ret; radeon_cs_space_reset_bos(r200->radeon.cmdbuf.cs); ret = radeon_cs_space_check_with_bo(r200->radeon.cmdbuf.cs, src_bo, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0); if (ret) return GL_FALSE; ret = radeon_cs_space_check_with_bo(r200->radeon.cmdbuf.cs, dst_bo, 0, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT); if (ret) return GL_FALSE; return GL_TRUE; } /** * Calculate texcoords for given image region. * Output values are [minx, maxx, miny, maxy] */ static inline void calc_tex_coords(float img_width, float img_height, float x, float y, float reg_width, float reg_height, unsigned flip_y, float *buf) { buf[0] = x / img_width; buf[1] = buf[0] + reg_width / img_width; buf[2] = y / img_height; buf[3] = buf[2] + reg_height / img_height; if (flip_y) { buf[2] = 1.0 - buf[2]; buf[3] = 1.0 - buf[3]; } } static inline void emit_draw_packet(struct r200_context *r200, unsigned src_width, unsigned src_height, unsigned src_x_offset, unsigned src_y_offset, unsigned dst_x_offset, unsigned dst_y_offset, unsigned reg_width, unsigned reg_height, unsigned flip_y) { float texcoords[4]; float verts[12]; BATCH_LOCALS(&r200->radeon); calc_tex_coords(src_width, src_height, src_x_offset, src_y_offset, reg_width, reg_height, flip_y, texcoords); verts[0] = dst_x_offset; verts[1] = dst_y_offset + reg_height; verts[2] = texcoords[0]; verts[3] = texcoords[3]; verts[4] = dst_x_offset + reg_width; verts[5] = dst_y_offset + reg_height; verts[6] = texcoords[1]; verts[7] = texcoords[3]; verts[8] = dst_x_offset + reg_width; verts[9] = dst_y_offset; verts[10] = texcoords[1]; verts[11] = texcoords[2]; BEGIN_BATCH(14); OUT_BATCH(R200_CP_CMD_3D_DRAW_IMMD_2 | (12 << 16)); OUT_BATCH(RADEON_CP_VC_CNTL_PRIM_WALK_RING | RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST | (3 << 16)); OUT_BATCH_TABLE(verts, 12); END_BATCH(); } /** * Copy a region of [@a width x @a height] pixels from source buffer * to destination buffer. * @param[in] r200 r200 context * @param[in] src_bo source radeon buffer object * @param[in] src_offset offset of the source image in the @a src_bo * @param[in] src_mesaformat source image format * @param[in] src_pitch aligned source image width * @param[in] src_width source image width * @param[in] src_height source image height * @param[in] src_x_offset x offset in the source image * @param[in] src_y_offset y offset in the source image * @param[in] dst_bo destination radeon buffer object * @param[in] dst_offset offset of the destination image in the @a dst_bo * @param[in] dst_mesaformat destination image format * @param[in] dst_pitch aligned destination image width * @param[in] dst_width destination image width * @param[in] dst_height destination image height * @param[in] dst_x_offset x offset in the destination image * @param[in] dst_y_offset y offset in the destination image * @param[in] width region width * @param[in] height region height * @param[in] flip_y set if y coords of the source image need to be flipped */ unsigned r200_blit(struct gl_context *ctx, struct radeon_bo *src_bo, intptr_t src_offset, mesa_format src_mesaformat, unsigned src_pitch, unsigned src_width, unsigned src_height, unsigned src_x_offset, unsigned src_y_offset, struct radeon_bo *dst_bo, intptr_t dst_offset, mesa_format dst_mesaformat, unsigned dst_pitch, unsigned dst_width, unsigned dst_height, unsigned dst_x_offset, unsigned dst_y_offset, unsigned reg_width, unsigned reg_height, unsigned flip_y) { struct r200_context *r200 = R200_CONTEXT(ctx); if (!r200_check_blit(dst_mesaformat, dst_pitch)) return GL_FALSE; /* Make sure that colorbuffer has even width - hw limitation */ if (dst_pitch % 2 > 0) ++dst_pitch; /* Need to clamp the region size to make sure * we don't read outside of the source buffer * or write outside of the destination buffer. */ if (reg_width + src_x_offset > src_width) reg_width = src_width - src_x_offset; if (reg_height + src_y_offset > src_height) reg_height = src_height - src_y_offset; if (reg_width + dst_x_offset > dst_width) reg_width = dst_width - dst_x_offset; if (reg_height + dst_y_offset > dst_height) reg_height = dst_height - dst_y_offset; if (src_bo == dst_bo) { return GL_FALSE; } if (src_offset % 32 || dst_offset % 32) { return GL_FALSE; } if (0) { fprintf(stderr, "src: size [%d x %d], pitch %d, " "offset [%d x %d], format %s, bo %p\n", src_width, src_height, src_pitch, src_x_offset, src_y_offset, _mesa_get_format_name(src_mesaformat), src_bo); fprintf(stderr, "dst: pitch %d, offset[%d x %d], format %s, bo %p\n", dst_pitch, dst_x_offset, dst_y_offset, _mesa_get_format_name(dst_mesaformat), dst_bo); fprintf(stderr, "region: %d x %d\n", reg_width, reg_height); } /* Flush is needed to make sure that source buffer has correct data */ radeonFlush(&r200->radeon.glCtx); rcommonEnsureCmdBufSpace(&r200->radeon, 102, __func__); if (!validate_buffers(r200, src_bo, dst_bo)) return GL_FALSE; /* 14 */ emit_vtx_state(r200); /* 52 */ emit_tx_setup(r200, src_mesaformat, dst_mesaformat, src_bo, src_offset, src_width, src_height, src_pitch); /* 22 */ emit_cb_setup(r200, dst_bo, dst_offset, dst_mesaformat, dst_pitch, dst_width, dst_height); /* 14 */ emit_draw_packet(r200, src_width, src_height, src_x_offset, src_y_offset, dst_x_offset, dst_y_offset, reg_width, reg_height, flip_y); radeonFlush(ctx); /* We submitted those packets outside our state atom mechanism. Thus * make sure the atoms are resubmitted the next time. */ r200->hw.cst.dirty = GL_TRUE; r200->hw.ctx.dirty = GL_TRUE; r200->hw.vap.dirty = GL_TRUE; r200->hw.msk.dirty = GL_TRUE; r200->hw.pix[0].dirty = GL_TRUE; r200->hw.pix[1].dirty = GL_TRUE; r200->hw.pix[2].dirty = GL_TRUE; r200->hw.pix[3].dirty = GL_TRUE; r200->hw.sci.dirty = GL_TRUE; r200->hw.set.dirty = GL_TRUE; r200->hw.tex[0].dirty = GL_TRUE; r200->hw.vte.dirty = GL_TRUE; r200->hw.vtx.dirty = GL_TRUE; return GL_TRUE; }