<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 11.0.5 Release Notes / November 11, 2015</h1> <p> Mesa 11.0.5 is a bug fix release which fixes bugs found since the 11.0.4 release. </p> <p> Mesa 11.0.5 implements the OpenGL 4.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.1. OpenGL 4.1 is <strong>only</strong> available if requested at context creation because compatibility contexts are not supported. </p> <h2>SHA256 checksums</h2> <pre> 8495ef5c06f7f726452462b7d408a5b40048373ff908f2283a3b4d1f49b45ee6 mesa-11.0.5.tar.gz 9c255a2a6695fcc6ef4a279e1df0aeaf417dc142f39ee59dfb533d80494bb67a mesa-11.0.5.tar.xz </pre> <h2>New features</h2> <p>None</p> <h2>Bug fixes</h2> <p>This list is likely incomplete.</p> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91993">Bug 91993</a> - Graphical glitch in Astromenace (open-source game).</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92214">Bug 92214</a> - Flightgear crashes during splashboot with R600 driver, LLVM 3.7.0 and mesa 11.0.2</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92437">Bug 92437</a> - osmesa: Expose GL entry points for Windows build, via .def file</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92476">Bug 92476</a> - [cts] ES2-CTS.gtf.GL2ExtensionTests.egl_image.egl_image fails</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92623">Bug 92623</a> - Differences in prog_data ignored when caching fragment programs (causes hangs)</li> </ul> <h2>Changes</h2> <p>Alex Deucher (1):</p> <ul> <li>radeon/uvd: don't expose HEVC on old UVD hw (v3)</li> </ul> <p>Ben Widawsky (1):</p> <ul> <li>i965/skl: Add GT4 PCI IDs</li> </ul> <p>Emil Velikov (4):</p> <ul> <li>docs: add sha256 checksums for 11.0.4</li> <li>cherry-ignore: ignore a possible wrong nomination</li> <li>Revert "mesa/glformats: Undo code changes from _mesa_base_tex_format() move"</li> <li>Update version to 11.0.5</li> </ul> <p>Emmanuel Gil Peyrot (1):</p> <ul> <li>gbm.h: Add a missing stddef.h include for size_t.</li> </ul> <p>Eric Anholt (1):</p> <ul> <li>vc4: When the create ioctl fails, free our cache and try again.</li> </ul> <p>Ian Romanick (1):</p> <ul> <li>i965: Fix is-renderable check in intel_image_target_renderbuffer_storage</li> </ul> <p>Ilia Mirkin (3):</p> <ul> <li>nvc0: respect edgeflag attribute width</li> <li>nouveau: set MaxDrawBuffers to the same value as MaxColorAttachments</li> <li>nouveau: relax fence emit space assert</li> </ul> <p>Ivan Kalvachev (1):</p> <ul> <li>r600g: Fix special negative immediate constants when using ABS modifier.</li> </ul> <p>Jason Ekstrand (2):</p> <ul> <li>nir/lower_vec_to_movs: Pass the shader around directly</li> <li>nir: Report progress from lower_vec_to_movs().</li> </ul> <p>Jose Fonseca (2):</p> <ul> <li>gallivm: Translate all util_cpu_caps bits to LLVM attributes.</li> <li>gallivm: Explicitly disable unsupported CPU features.</li> </ul> <p>Julien Isorce (4):</p> <ul> <li>st/va: pass picture desc to begin and decode</li> <li>nvc0: fix crash when nv50_miptree_from_handle fails</li> <li>st/va: do not destroy old buffer when new one failed</li> <li>st/va: add more errors checks in vlVaBufferSetNumElements and vlVaMapBuffer</li> </ul> <p>Kenneth Graunke (6):</p> <ul> <li>i965: Fix missing BRW_NEW_*_PROG_DATA flagging caused by cache reuse.</li> <li>nir: Report progress from nir_split_var_copies().</li> <li>nir: Properly invalidate metadata in nir_split_var_copies().</li> <li>nir: Properly invalidate metadata in nir_opt_copy_prop().</li> <li>nir: Properly invalidate metadata in nir_lower_vec_to_movs().</li> <li>nir: Properly invalidate metadata in nir_opt_remove_phis().</li> </ul> <p>Marek Olšák (1):</p> <ul> <li>radeonsi: add register definitions for Stoney</li> </ul> <p>Nanley Chery (1):</p> <ul> <li>mesa/glformats: Undo code changes from _mesa_base_tex_format() move</li> </ul> <p>Nicolai Hähnle (1):</p> <ul> <li>st/mesa: fix mipmap generation for immutable textures with incomplete pyramids</li> </ul> <p>Nigel Stewart (1):</p> <ul> <li>osmesa: Expose GL entry points for Windows build via DEF file.</li> </ul> <p>Roland Scheidegger (1):</p> <ul> <li>gallivm: disable f16c when not using AVX</li> </ul> <p>Samuel Li (2):</p> <ul> <li>radeonsi: add support for Stoney asics (v3)</li> <li>radeonsi: add Stoney pci ids</li> </ul> </div> </body> </html>