<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>GL Function Name Mangling</title> <link rel="stylesheet" type="text/css" href="mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="contents.html"></iframe> <div class="content"> <h1>GL Function Name Mangling</h1> <p> If you want to use both Mesa and another OpenGL library in the same application at the same time you may find it useful to compile Mesa with <i>name mangling</i>. This results in all the Mesa functions being prefixed with <b>mgl</b> instead of <b>gl</b>. </p> <p> This option is supported only with the autoconf build. To use it add --enable-mangling to your configure line. </p> <pre> <code>./configure --enable-mangling ...</code> </pre> </div> </body> </html>