<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Developers</title> <link rel="stylesheet" type="text/css" href="mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="contents.html"></iframe> <div class="content"> <h1>Developers</h1> <p> Both professional and volunteer developers contribute to Mesa. </p> <p> <a href="http://www.vmware.com/">VMware</a> employs several of the main Mesa developers including Brian Paul and Keith Whitwell. </p> <p> In the past, Tungsten Graphics contracts implemented many Mesa features including: </p> <ul> <li>DRI drivers for Intel i965, i945, i915 and other chips <li>Advanced memory manager and framebuffer object support <li>Shading language compiler and OpenGL 2.0 support <li>MiniGLX environment </ul> <p> Other companies including <a href="https://01.org/linuxgraphics">Intel</a> and RedHat also actively contribute to the project. Intel has recently contributed the new GLSL compiler in Mesa 7.9. </p> <p> <a href="http://www.lunarg.com/">LunarG</a> can be contacted for custom Mesa / 3D graphics development. </p> <p> Volunteers have made significant contributions to all parts of Mesa, including complete device drivers. </p> </div> </body> </html>