# Microsoft Developer Studio Project File - Name="LzmaUtil" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=LzmaUtil - Win32 Debug
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!MESSAGE "LzmaUtil - Win32 Release" (based on "Win32 (x86) Console Application")
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# Begin Target

# Name "LzmaUtil - Win32 Release"
# Name "LzmaUtil - Win32 Debug"
# Begin Source File

SOURCE=..\..\7zFile.c
# End Source File
# Begin Source File

SOURCE=..\..\7zFile.h
# End Source File
# Begin Source File

SOURCE=..\..\7zStream.c
# End Source File
# Begin Source File

SOURCE=..\..\7zVersion.h
# End Source File
# Begin Source File

SOURCE=..\..\Alloc.c
# End Source File
# Begin Source File

SOURCE=..\..\Alloc.h
# End Source File
# Begin Source File

SOURCE=..\..\CpuArch.h
# End Source File
# Begin Source File

SOURCE=..\..\LzFind.c
# End Source File
# Begin Source File

SOURCE=..\..\LzFind.h
# End Source File
# Begin Source File

SOURCE=..\..\LzFindMt.c
# End Source File
# Begin Source File

SOURCE=..\..\LzFindMt.h
# End Source File
# Begin Source File

SOURCE=..\..\LzHash.h
# End Source File
# Begin Source File

SOURCE=..\..\LzmaDec.c
# End Source File
# Begin Source File

SOURCE=..\..\LzmaDec.h
# End Source File
# Begin Source File

SOURCE=..\..\LzmaEnc.c
# End Source File
# Begin Source File

SOURCE=..\..\LzmaEnc.h
# End Source File
# Begin Source File

SOURCE=.\LzmaUtil.c
# End Source File
# Begin Source File

SOURCE=..\..\Threads.c
# End Source File
# Begin Source File

SOURCE=..\..\Threads.h
# End Source File
# Begin Source File

SOURCE=..\..\Types.h
# End Source File
# End Target
# End Project