; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE2 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse3 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE3 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+ssse3 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSSE3 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse4.1 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE41 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX1 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx2 | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX2 target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-unknown" define <4 x i32> @shuffle_v4i32_0001(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: shuffle_v4i32_0001: ; SSE: # BB#0: ; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,0,1] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_0001: ; AVX: # BB#0: ; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,0,0,1] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 0, i32 0, i32 1> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0020(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: shuffle_v4i32_0020: ; SSE: # BB#0: ; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,2,0] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_0020: ; AVX: # BB#0: ; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,0,2,0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 0> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0112(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: shuffle_v4i32_0112: ; SSE: # BB#0: ; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,1,2] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_0112: ; AVX: # BB#0: ; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,1,2] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 1, i32 1, i32 2> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0300(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: shuffle_v4i32_0300: ; SSE: # BB#0: ; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,3,0,0] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_0300: ; AVX: # BB#0: ; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,3,0,0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 3, i32 0, i32 0> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_1000(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: shuffle_v4i32_1000: ; SSE: # BB#0: ; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,0,0] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_1000: ; AVX: # BB#0: ; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,0,0,0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 1, i32 0, i32 0, i32 0> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_2200(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: shuffle_v4i32_2200: ; SSE: # BB#0: ; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,2,0,0] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_2200: ; AVX: # BB#0: ; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,2,0,0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 2, i32 2, i32 0, i32 0> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_3330(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: shuffle_v4i32_3330: ; SSE: # BB#0: ; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[3,3,3,0] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_3330: ; AVX: # BB#0: ; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[3,3,3,0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 3, i32 3, i32 3, i32 0> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_3210(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: shuffle_v4i32_3210: ; SSE: # BB#0: ; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[3,2,1,0] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_3210: ; AVX: # BB#0: ; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[3,2,1,0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 3, i32 2, i32 1, i32 0> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_2121(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: shuffle_v4i32_2121: ; SSE: # BB#0: ; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,1,2,1] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_2121: ; AVX: # BB#0: ; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,1,2,1] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 2, i32 1, i32 2, i32 1> ret <4 x i32> %shuffle } define <4 x float> @shuffle_v4f32_0001(<4 x float> %a, <4 x float> %b) { ; SSE-LABEL: shuffle_v4f32_0001: ; SSE: # BB#0: ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,1] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_0001: ; AVX: # BB#0: ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,1] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 0, i32 1> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_0020(<4 x float> %a, <4 x float> %b) { ; SSE-LABEL: shuffle_v4f32_0020: ; SSE: # BB#0: ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,2,0] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_0020: ; AVX: # BB#0: ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,2,0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 0> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_0300(<4 x float> %a, <4 x float> %b) { ; SSE-LABEL: shuffle_v4f32_0300: ; SSE: # BB#0: ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,3,0,0] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_0300: ; AVX: # BB#0: ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,3,0,0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 3, i32 0, i32 0> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_1000(<4 x float> %a, <4 x float> %b) { ; SSE-LABEL: shuffle_v4f32_1000: ; SSE: # BB#0: ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,0,0,0] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_1000: ; AVX: # BB#0: ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[1,0,0,0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 1, i32 0, i32 0, i32 0> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_2200(<4 x float> %a, <4 x float> %b) { ; SSE-LABEL: shuffle_v4f32_2200: ; SSE: # BB#0: ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,2,0,0] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_2200: ; AVX: # BB#0: ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[2,2,0,0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 2, i32 2, i32 0, i32 0> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_3330(<4 x float> %a, <4 x float> %b) { ; SSE-LABEL: shuffle_v4f32_3330: ; SSE: # BB#0: ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,3,3,0] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_3330: ; AVX: # BB#0: ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[3,3,3,0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 3, i32 3, i32 3, i32 0> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_3210(<4 x float> %a, <4 x float> %b) { ; SSE-LABEL: shuffle_v4f32_3210: ; SSE: # BB#0: ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,2,1,0] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_3210: ; AVX: # BB#0: ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[3,2,1,0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 3, i32 2, i32 1, i32 0> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_0011(<4 x float> %a, <4 x float> %b) { ; SSE-LABEL: shuffle_v4f32_0011: ; SSE: # BB#0: ; SSE-NEXT: unpcklps {{.*#+}} xmm0 = xmm0[0,0,1,1] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_0011: ; AVX: # BB#0: ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,1,1] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 1, i32 1> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_2233(<4 x float> %a, <4 x float> %b) { ; SSE-LABEL: shuffle_v4f32_2233: ; SSE: # BB#0: ; SSE-NEXT: unpckhps {{.*#+}} xmm0 = xmm0[2,2,3,3] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_2233: ; AVX: # BB#0: ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[2,2,3,3] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 2, i32 2, i32 3, i32 3> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_0022(<4 x float> %a, <4 x float> %b) { ; SSE2-LABEL: shuffle_v4f32_0022: ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,2,2] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_0022: ; SSE3: # BB#0: ; SSE3-NEXT: movsldup {{.*#+}} xmm0 = xmm0[0,0,2,2] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_0022: ; SSSE3: # BB#0: ; SSSE3-NEXT: movsldup {{.*#+}} xmm0 = xmm0[0,0,2,2] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_0022: ; SSE41: # BB#0: ; SSE41-NEXT: movsldup {{.*#+}} xmm0 = xmm0[0,0,2,2] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_0022: ; AVX: # BB#0: ; AVX-NEXT: vmovsldup {{.*#+}} xmm0 = xmm0[0,0,2,2] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 2> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_1133(<4 x float> %a, <4 x float> %b) { ; SSE2-LABEL: shuffle_v4f32_1133: ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,1,3,3] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_1133: ; SSE3: # BB#0: ; SSE3-NEXT: movshdup {{.*#+}} xmm0 = xmm0[1,1,3,3] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_1133: ; SSSE3: # BB#0: ; SSSE3-NEXT: movshdup {{.*#+}} xmm0 = xmm0[1,1,3,3] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_1133: ; SSE41: # BB#0: ; SSE41-NEXT: movshdup {{.*#+}} xmm0 = xmm0[1,1,3,3] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_1133: ; AVX: # BB#0: ; AVX-NEXT: vmovshdup {{.*#+}} xmm0 = xmm0[1,1,3,3] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 1, i32 1, i32 3, i32 3> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_0145(<4 x float> %a, <4 x float> %b) { ; SSE-LABEL: shuffle_v4f32_0145: ; SSE: # BB#0: ; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_0145: ; AVX: # BB#0: ; AVX-NEXT: vunpcklpd {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 1, i32 4, i32 5> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_6723(<4 x float> %a, <4 x float> %b) { ; SSE-LABEL: shuffle_v4f32_6723: ; SSE: # BB#0: ; SSE-NEXT: unpckhpd {{.*#+}} xmm1 = xmm1[1],xmm0[1] ; SSE-NEXT: movapd %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_6723: ; AVX: # BB#0: ; AVX-NEXT: vunpckhpd {{.*#+}} xmm0 = xmm1[1],xmm0[1] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 6, i32 7, i32 2, i32 3> ret <4 x float> %shuffle } define <4 x i32> @shuffle_v4i32_0124(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: shuffle_v4i32_0124: ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[2,0] ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,0] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_0124: ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[2,0] ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,0] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_0124: ; SSSE3: # BB#0: ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[2,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,0] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_0124: ; SSE41: # BB#0: ; SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,1,2,0] ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: shuffle_v4i32_0124: ; AVX1: # BB#0: ; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,1,2,0] ; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: shuffle_v4i32_0124: ; AVX2: # BB#0: ; AVX2-NEXT: vpbroadcastd %xmm1, %xmm1 ; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3] ; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 1, i32 2, i32 4> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0142(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: shuffle_v4i32_0142: ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[2,0] ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,2] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_0142: ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[2,0] ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,2] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_0142: ; SSSE3: # BB#0: ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[2,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,2] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_0142: ; SSE41: # BB#0: ; SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,1,0,1] ; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,2,2] ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5],xmm0[6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: shuffle_v4i32_0142: ; AVX1: # BB#0: ; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,1,0,1] ; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,2,2] ; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5],xmm0[6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: shuffle_v4i32_0142: ; AVX2: # BB#0: ; AVX2-NEXT: vpbroadcastq %xmm1, %xmm1 ; AVX2-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,2,2] ; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1],xmm1[2],xmm0[3] ; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 1, i32 4, i32 2> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0412(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: shuffle_v4i32_0412: ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[1,2] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_0412: ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[1,2] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_0412: ; SSSE3: # BB#0: ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[1,2] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_0412: ; SSE41: # BB#0: ; SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,0,1,1] ; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,1,2] ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: shuffle_v4i32_0412: ; AVX1: # BB#0: ; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,0,1,1] ; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,1,2] ; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: shuffle_v4i32_0412: ; AVX2: # BB#0: ; AVX2-NEXT: vpbroadcastd %xmm1, %xmm1 ; AVX2-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,1,2] ; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3] ; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 4, i32 1, i32 2> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_4012(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: shuffle_v4i32_4012: ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,2],xmm0[1,2] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_4012: ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,2],xmm0[1,2] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_4012: ; SSSE3: # BB#0: ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,2],xmm0[1,2] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_4012: ; SSE41: # BB#0: ; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,1,2] ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5,6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: shuffle_v4i32_4012: ; AVX1: # BB#0: ; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,0,1,2] ; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5,6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: shuffle_v4i32_4012: ; AVX2: # BB#0: ; AVX2-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,0,1,2] ; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] ; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 4, i32 0, i32 1, i32 2> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0145(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: shuffle_v4i32_0145: ; SSE: # BB#0: ; SSE-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_0145: ; AVX: # BB#0: ; AVX-NEXT: vpunpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 1, i32 4, i32 5> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0451(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: shuffle_v4i32_0451: ; SSE2: # BB#0: ; SSE2-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] ; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,3,2] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_0451: ; SSE3: # BB#0: ; SSE3-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] ; SSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,3,2] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_0451: ; SSSE3: # BB#0: ; SSSE3-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] ; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,3,2] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_0451: ; SSE41: # BB#0: ; SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,0,1,1] ; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,0,1] ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5],xmm0[6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: shuffle_v4i32_0451: ; AVX1: # BB#0: ; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,0,1,1] ; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,0,1] ; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5],xmm0[6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: shuffle_v4i32_0451: ; AVX2: # BB#0: ; AVX2-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,0,1,1] ; AVX2-NEXT: vpbroadcastq %xmm0, %xmm0 ; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0],xmm1[1,2],xmm0[3] ; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 4, i32 5, i32 1> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_4501(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: shuffle_v4i32_4501: ; SSE: # BB#0: ; SSE-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm0[0] ; SSE-NEXT: movdqa %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_4501: ; AVX: # BB#0: ; AVX-NEXT: vpunpcklqdq {{.*#+}} xmm0 = xmm1[0],xmm0[0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 4, i32 5, i32 0, i32 1> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_4015(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: shuffle_v4i32_4015: ; SSE2: # BB#0: ; SSE2-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] ; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,2,3] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_4015: ; SSE3: # BB#0: ; SSE3-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] ; SSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,2,3] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_4015: ; SSSE3: # BB#0: ; SSSE3-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] ; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,2,3] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_4015: ; SSE41: # BB#0: ; SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,1,0,1] ; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5],xmm1[6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: shuffle_v4i32_4015: ; AVX1: # BB#0: ; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,1,0,1] ; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] ; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5],xmm1[6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: shuffle_v4i32_4015: ; AVX2: # BB#0: ; AVX2-NEXT: vpbroadcastq %xmm1, %xmm1 ; AVX2-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] ; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3] ; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 4, i32 0, i32 1, i32 5> ret <4 x i32> %shuffle } define <4 x float> @shuffle_v4f32_4zzz(<4 x float> %a) { ; SSE2-LABEL: shuffle_v4f32_4zzz: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_4zzz: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_4zzz: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_4zzz: ; SSE41: # BB#0: ; SSE41-NEXT: xorps %xmm1, %xmm1 ; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_4zzz: ; AVX: # BB#0: ; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 4, i32 1, i32 2, i32 3> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_z4zz(<4 x float> %a) { ; SSE2-LABEL: shuffle_v4f32_z4zz: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0] ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_z4zz: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0] ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_z4zz: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_z4zz: ; SSE41: # BB#0: ; SSE41-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[0],zero,zero ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_z4zz: ; AVX: # BB#0: ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm0[0],zero,zero ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 2, i32 4, i32 3, i32 0> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_zz4z(<4 x float> %a) { ; SSE2-LABEL: shuffle_v4f32_zz4z: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[3,0] ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[0,2] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_zz4z: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[3,0] ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[0,2] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_zz4z: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[3,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[0,2] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_zz4z: ; SSE41: # BB#0: ; SSE41-NEXT: insertps {{.*#+}} xmm0 = zero,zero,xmm0[0],zero ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_zz4z: ; AVX: # BB#0: ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,zero,xmm0[0],zero ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 0, i32 4, i32 0> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_zuu4(<4 x float> %a) { ; SSE2-LABEL: shuffle_v4f32_zuu4: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_zuu4: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_zuu4: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_zuu4: ; SSE41: # BB#0: ; SSE41-NEXT: insertps {{.*#+}} xmm0 = zero,zero,zero,xmm0[0] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_zuu4: ; AVX: # BB#0: ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,zero,zero,xmm0[0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 undef, i32 undef, i32 4> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_zzz7(<4 x float> %a) { ; SSE2-LABEL: shuffle_v4f32_zzz7: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[2,0] ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_zzz7: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[2,0] ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_zzz7: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[2,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_zzz7: ; SSE41: # BB#0: ; SSE41-NEXT: xorps %xmm1, %xmm1 ; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_zzz7: ; AVX: # BB#0: ; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 7> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_z6zz(<4 x float> %a) { ; SSE2-LABEL: shuffle_v4f32_z6zz: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[0,0] ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_z6zz: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[0,0] ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_z6zz: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[0,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_z6zz: ; SSE41: # BB#0: ; SSE41-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[2],zero,zero ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_z6zz: ; AVX: # BB#0: ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm0[2],zero,zero ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 6, i32 2, i32 3> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_0z23(<4 x float> %a) { ; SSE2-LABEL: shuffle_v4f32_0z23: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,0],xmm0[0,0] ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[2,3] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_0z23: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,0],xmm0[0,0] ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[2,3] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_0z23: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,0],xmm0[0,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[2,3] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_0z23: ; SSE41: # BB#0: ; SSE41-NEXT: xorps %xmm1, %xmm1 ; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_0z23: ; AVX: # BB#0: ; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 4, i32 2, i32 3> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_01z3(<4 x float> %a) { ; SSE2-LABEL: shuffle_v4f32_01z3: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[3,0] ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,2] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_01z3: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[3,0] ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,2] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_01z3: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[3,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0,2] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_01z3: ; SSE41: # BB#0: ; SSE41-NEXT: xorps %xmm1, %xmm1 ; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2],xmm0[3] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_01z3: ; AVX: # BB#0: ; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2],xmm0[3] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 4, i32 3> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_012z(<4 x float> %a) { ; SSE2-LABEL: shuffle_v4f32_012z: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,0],xmm0[2,0] ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,0] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_012z: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,0],xmm0[2,0] ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,0] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_012z: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,0],xmm0[2,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,0] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_012z: ; SSE41: # BB#0: ; SSE41-NEXT: xorps %xmm1, %xmm1 ; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_012z: ; AVX: # BB#0: ; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 7> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_0zz3(<4 x float> %a) { ; SSE2-LABEL: shuffle_v4f32_0zz3: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,3],xmm1[1,2] ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2,3,1] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_0zz3: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,3],xmm1[1,2] ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2,3,1] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_0zz3: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,3],xmm1[1,2] ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2,3,1] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_0zz3: ; SSE41: # BB#0: ; SSE41-NEXT: xorps %xmm1, %xmm1 ; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2],xmm0[3] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_0zz3: ; AVX: # BB#0: ; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2],xmm0[3] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 4, i32 4, i32 3> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_0z2z(<4 x float> %v) { ; SSE2-LABEL: shuffle_v4f32_0z2z: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[0,0] ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2,1,3] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_0z2z: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[0,0] ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2,1,3] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_0z2z: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[0,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2,1,3] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_0z2z: ; SSE41: # BB#0: ; SSE41-NEXT: xorps %xmm1, %xmm1 ; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2],xmm1[3] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_0z2z: ; AVX: # BB#0: ; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2],xmm1[3] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %v, <4 x float> <float 0.000000e+00, float undef, float undef, float undef>, <4 x i32> <i32 0, i32 4, i32 2, i32 4> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_u051(<4 x float> %a, <4 x float> %b) { ; SSE-LABEL: shuffle_v4f32_u051: ; SSE: # BB#0: ; SSE-NEXT: unpcklps {{.*#+}} xmm1 = xmm1[0],xmm0[0],xmm1[1],xmm0[1] ; SSE-NEXT: movaps %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_u051: ; AVX: # BB#0: ; AVX-NEXT: vunpcklps {{.*#+}} xmm0 = xmm1[0],xmm0[0],xmm1[1],xmm0[1] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 undef, i32 0, i32 5, i32 1> ret <4 x float> %shuffle } define <4 x float> @shuffle_v4f32_0zz4(<4 x float> %a, <4 x float> %b) { ; SSE2-LABEL: shuffle_v4f32_0zz4: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm2, %xmm2 ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm2[2,0] ; SSE2-NEXT: shufps {{.*#+}} xmm2 = xmm2[0,1],xmm1[2,0] ; SSE2-NEXT: movss {{.*#+}} xmm2 = xmm0[0],xmm2[1,2,3] ; SSE2-NEXT: movaps %xmm2, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_0zz4: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm2, %xmm2 ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm2[2,0] ; SSE3-NEXT: shufps {{.*#+}} xmm2 = xmm2[0,1],xmm1[2,0] ; SSE3-NEXT: movss {{.*#+}} xmm2 = xmm0[0],xmm2[1,2,3] ; SSE3-NEXT: movaps %xmm2, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_0zz4: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm2, %xmm2 ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm2[2,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm2 = xmm2[0,1],xmm1[2,0] ; SSSE3-NEXT: movss {{.*#+}} xmm2 = xmm0[0],xmm2[1,2,3] ; SSSE3-NEXT: movaps %xmm2, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_0zz4: ; SSE41: # BB#0: ; SSE41-NEXT: insertps {{.*#+}} xmm1 = zero,zero,zero,xmm1[0] ; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_0zz4: ; AVX: # BB#0: ; AVX-NEXT: vinsertps {{.*#+}} xmm1 = zero,zero,zero,xmm1[0] ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %b, <4 x float> zeroinitializer, <4 x i32> <i32 undef, i32 5, i32 6, i32 0> %shuffle1 = shufflevector <4 x float> %a, <4 x float> %shuffle, <4 x i32> <i32 0, i32 5, i32 6, i32 7> ret <4 x float> %shuffle1 } define <4 x float> @shuffle_v4f32_0zz6(<4 x float> %a, <4 x float> %b) { ; SSE2-LABEL: shuffle_v4f32_0zz6: ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,2] ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,2],xmm0[0,3] ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0,1,3] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_0zz6: ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,2] ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,2],xmm0[0,3] ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0,1,3] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_0zz6: ; SSSE3: # BB#0: ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,2] ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,2],xmm0[0,3] ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0,1,3] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_0zz6: ; SSE41: # BB#0: ; SSE41-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm1[2] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_0zz6: ; AVX: # BB#0: ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm1[2] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 undef, i32 undef, i32 6> %shuffle1 = shufflevector <4 x float> zeroinitializer, <4 x float> %shuffle, <4 x i32> <i32 4, i32 1, i32 2, i32 7> ret <4 x float> %shuffle1 } define <4 x float> @shuffle_v4f32_0z24(<4 x float> %a, <4 x float> %b) { ; SSE2-LABEL: shuffle_v4f32_0z24: ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[2,0] ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,0] ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,0],xmm0[0,0] ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[2,3] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4f32_0z24: ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[2,0] ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,0] ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,0],xmm0[0,0] ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[2,3] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4f32_0z24: ; SSSE3: # BB#0: ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[2,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,0] ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,0],xmm0[0,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,0],xmm0[2,3] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4f32_0z24: ; SSE41: # BB#0: ; SSE41-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[0] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_0z24: ; AVX: # BB#0: ; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[0] ; AVX-NEXT: retq %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 undef, i32 2, i32 4> %shuffle1 = shufflevector <4 x float> zeroinitializer, <4 x float> %shuffle, <4 x i32> <i32 4, i32 1, i32 6, i32 7> ret <4 x float> %shuffle1 } define <4 x i32> @shuffle_v4i32_4zzz(<4 x i32> %a) { ; SSE2-LABEL: shuffle_v4i32_4zzz: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_4zzz: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_4zzz: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_4zzz: ; SSE41: # BB#0: ; SSE41-NEXT: pxor %xmm1, %xmm1 ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_4zzz: ; AVX: # BB#0: ; AVX-NEXT: vpxor %xmm1, %xmm1, %xmm1 ; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> <i32 4, i32 1, i32 2, i32 3> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_z4zz(<4 x i32> %a) { ; SSE2-LABEL: shuffle_v4i32_z4zz: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,0,1,1] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_z4zz: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,0,1,1] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_z4zz: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,0,1,1] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_z4zz: ; SSE41: # BB#0: ; SSE41-NEXT: pxor %xmm1, %xmm1 ; SSE41-NEXT: pblendw {{.*#+}} xmm1 = xmm0[0,1],xmm1[2,3,4,5,6,7] ; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,0,1,1] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_z4zz: ; AVX: # BB#0: ; AVX-NEXT: vpxor %xmm1, %xmm1, %xmm1 ; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7] ; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,0,1,1] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> <i32 2, i32 4, i32 3, i32 0> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_zz4z(<4 x i32> %a) { ; SSE2-LABEL: shuffle_v4i32_zz4z: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,1,0,1] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_zz4z: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,1,0,1] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_zz4z: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,1,0,1] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_zz4z: ; SSE41: # BB#0: ; SSE41-NEXT: pxor %xmm1, %xmm1 ; SSE41-NEXT: pblendw {{.*#+}} xmm1 = xmm0[0,1],xmm1[2,3,4,5,6,7] ; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm1[1,1,0,1] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_zz4z: ; AVX: # BB#0: ; AVX-NEXT: vpxor %xmm1, %xmm1, %xmm1 ; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7] ; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,1,0,1] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> <i32 0, i32 0, i32 4, i32 0> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_zuu4(<4 x i32> %a) { ; SSE-LABEL: shuffle_v4i32_zuu4: ; SSE: # BB#0: ; SSE-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_zuu4: ; AVX: # BB#0: ; AVX-NEXT: vpslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> <i32 0, i32 undef, i32 undef, i32 4> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_z6zz(<4 x i32> %a) { ; SSE2-LABEL: shuffle_v4i32_z6zz: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[0,0] ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_z6zz: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[0,0] ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_z6zz: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[0,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_z6zz: ; SSE41: # BB#0: ; SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm0[2,2,3,3] ; SSE41-NEXT: pxor %xmm0, %xmm0 ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: shuffle_v4i32_z6zz: ; AVX1: # BB#0: ; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,2,3,3] ; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1 ; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3],xmm1[4,5,6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: shuffle_v4i32_z6zz: ; AVX2: # BB#0: ; AVX2-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,2,3,3] ; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 ; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm1[0],xmm0[1],xmm1[2,3] ; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> <i32 0, i32 6, i32 2, i32 3> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_7012(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: shuffle_v4i32_7012: ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,0],xmm0[0,0] ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,2],xmm0[1,2] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_7012: ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,0],xmm0[0,0] ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,2],xmm0[1,2] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_7012: ; SSSE3: # BB#0: ; SSSE3-NEXT: palignr {{.*#+}} xmm0 = xmm1[12,13,14,15],xmm0[0,1,2,3,4,5,6,7,8,9,10,11] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_7012: ; SSE41: # BB#0: ; SSE41-NEXT: palignr {{.*#+}} xmm0 = xmm1[12,13,14,15],xmm0[0,1,2,3,4,5,6,7,8,9,10,11] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_7012: ; AVX: # BB#0: ; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm1[12,13,14,15],xmm0[0,1,2,3,4,5,6,7,8,9,10,11] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 7, i32 0, i32 1, i32 2> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_6701(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: shuffle_v4i32_6701: ; SSE2: # BB#0: ; SSE2-NEXT: shufpd {{.*#+}} xmm1 = xmm1[1],xmm0[0] ; SSE2-NEXT: movapd %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_6701: ; SSE3: # BB#0: ; SSE3-NEXT: shufpd {{.*#+}} xmm1 = xmm1[1],xmm0[0] ; SSE3-NEXT: movapd %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_6701: ; SSSE3: # BB#0: ; SSSE3-NEXT: palignr {{.*#+}} xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_6701: ; SSE41: # BB#0: ; SSE41-NEXT: palignr {{.*#+}} xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_6701: ; AVX: # BB#0: ; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm1[8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 6, i32 7, i32 0, i32 1> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_5670(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: shuffle_v4i32_5670: ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[3,0] ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,2],xmm0[2,0] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_5670: ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[3,0] ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,2],xmm0[2,0] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_5670: ; SSSE3: # BB#0: ; SSSE3-NEXT: palignr {{.*#+}} xmm0 = xmm1[4,5,6,7,8,9,10,11,12,13,14,15],xmm0[0,1,2,3] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_5670: ; SSE41: # BB#0: ; SSE41-NEXT: palignr {{.*#+}} xmm0 = xmm1[4,5,6,7,8,9,10,11,12,13,14,15],xmm0[0,1,2,3] ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_5670: ; AVX: # BB#0: ; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm1[4,5,6,7,8,9,10,11,12,13,14,15],xmm0[0,1,2,3] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 5, i32 6, i32 7, i32 0> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_1234(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: shuffle_v4i32_1234: ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[3,0] ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,2],xmm1[2,0] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_1234: ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[3,0] ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,2],xmm1[2,0] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_1234: ; SSSE3: # BB#0: ; SSSE3-NEXT: palignr {{.*#+}} xmm1 = xmm0[4,5,6,7,8,9,10,11,12,13,14,15],xmm1[0,1,2,3] ; SSSE3-NEXT: movdqa %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_1234: ; SSE41: # BB#0: ; SSE41-NEXT: palignr {{.*#+}} xmm1 = xmm0[4,5,6,7,8,9,10,11,12,13,14,15],xmm1[0,1,2,3] ; SSE41-NEXT: movdqa %xmm1, %xmm0 ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_1234: ; AVX: # BB#0: ; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm0[4,5,6,7,8,9,10,11,12,13,14,15],xmm1[0,1,2,3] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 1, i32 2, i32 3, i32 4> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_2345(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: shuffle_v4i32_2345: ; SSE2: # BB#0: ; SSE2-NEXT: shufpd {{.*#+}} xmm0 = xmm0[1],xmm1[0] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_2345: ; SSE3: # BB#0: ; SSE3-NEXT: shufpd {{.*#+}} xmm0 = xmm0[1],xmm1[0] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_2345: ; SSSE3: # BB#0: ; SSSE3-NEXT: palignr {{.*#+}} xmm1 = xmm0[8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7] ; SSSE3-NEXT: movdqa %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_2345: ; SSE41: # BB#0: ; SSE41-NEXT: palignr {{.*#+}} xmm1 = xmm0[8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7] ; SSE41-NEXT: movdqa %xmm1, %xmm0 ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_2345: ; AVX: # BB#0: ; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm0[8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 2, i32 3, i32 4, i32 5> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_40u1(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: shuffle_v4i32_40u1: ; SSE: # BB#0: ; SSE-NEXT: punpckldq {{.*#+}} xmm1 = xmm1[0],xmm0[0],xmm1[1],xmm0[1] ; SSE-NEXT: movdqa %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_40u1: ; AVX: # BB#0: ; AVX-NEXT: vpunpckldq {{.*#+}} xmm0 = xmm1[0],xmm0[0],xmm1[1],xmm0[1] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 4, i32 0, i32 undef, i32 1> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_3456(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: shuffle_v4i32_3456: ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[0,0] ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[1,2] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_3456: ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[0,0] ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[1,2] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_3456: ; SSSE3: # BB#0: ; SSSE3-NEXT: palignr {{.*#+}} xmm1 = xmm0[12,13,14,15],xmm1[0,1,2,3,4,5,6,7,8,9,10,11] ; SSSE3-NEXT: movdqa %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_3456: ; SSE41: # BB#0: ; SSE41-NEXT: palignr {{.*#+}} xmm1 = xmm0[12,13,14,15],xmm1[0,1,2,3,4,5,6,7,8,9,10,11] ; SSE41-NEXT: movdqa %xmm1, %xmm0 ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_3456: ; AVX: # BB#0: ; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm0[12,13,14,15],xmm1[0,1,2,3,4,5,6,7,8,9,10,11] ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 3, i32 4, i32 5, i32 6> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0u1u(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: shuffle_v4i32_0u1u: ; SSE2: # BB#0: ; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,1,3] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_0u1u: ; SSE3: # BB#0: ; SSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,1,3] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_0u1u: ; SSSE3: # BB#0: ; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,1,3] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_0u1u: ; SSE41: # BB#0: ; SSE41-NEXT: pmovzxdq {{.*#+}} xmm0 = xmm0[0],zero,xmm0[1],zero ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_0u1u: ; AVX: # BB#0: ; AVX-NEXT: vpmovzxdq {{.*#+}} xmm0 = xmm0[0],zero,xmm0[1],zero ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 undef, i32 1, i32 undef> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0z1z(<4 x i32> %a) { ; SSE2-LABEL: shuffle_v4i32_0z1z: ; SSE2: # BB#0: ; SSE2-NEXT: pxor %xmm1, %xmm1 ; SSE2-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_0z1z: ; SSE3: # BB#0: ; SSE3-NEXT: pxor %xmm1, %xmm1 ; SSE3-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_0z1z: ; SSSE3: # BB#0: ; SSSE3-NEXT: pxor %xmm1, %xmm1 ; SSSE3-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_0z1z: ; SSE41: # BB#0: ; SSE41-NEXT: pmovzxdq {{.*#+}} xmm0 = xmm0[0],zero,xmm0[1],zero ; SSE41-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_0z1z: ; AVX: # BB#0: ; AVX-NEXT: vpmovzxdq {{.*#+}} xmm0 = xmm0[0],zero,xmm0[1],zero ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 1, i32 7> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_01zu(<4 x i32> %a) { ; SSE-LABEL: shuffle_v4i32_01zu: ; SSE: # BB#0: ; SSE-NEXT: movq {{.*#+}} xmm0 = xmm0[0],zero ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_01zu: ; AVX: # BB#0: ; AVX-NEXT: vmovq {{.*#+}} xmm0 = xmm0[0],zero ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 7, i32 undef> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0z23(<4 x i32> %a) { ; SSE2-LABEL: shuffle_v4i32_0z23: ; SSE2: # BB#0: ; SSE2-NEXT: andps {{.*}}(%rip), %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_0z23: ; SSE3: # BB#0: ; SSE3-NEXT: andps {{.*}}(%rip), %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_0z23: ; SSSE3: # BB#0: ; SSSE3-NEXT: andps {{.*}}(%rip), %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_0z23: ; SSE41: # BB#0: ; SSE41-NEXT: pxor %xmm1, %xmm1 ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: shuffle_v4i32_0z23: ; AVX1: # BB#0: ; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1 ; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: shuffle_v4i32_0z23: ; AVX2: # BB#0: ; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 ; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3] ; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 4, i32 2, i32 3> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_01z3(<4 x i32> %a) { ; SSE2-LABEL: shuffle_v4i32_01z3: ; SSE2: # BB#0: ; SSE2-NEXT: andps {{.*}}(%rip), %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_01z3: ; SSE3: # BB#0: ; SSE3-NEXT: andps {{.*}}(%rip), %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_01z3: ; SSSE3: # BB#0: ; SSSE3-NEXT: andps {{.*}}(%rip), %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_01z3: ; SSE41: # BB#0: ; SSE41-NEXT: pxor %xmm1, %xmm1 ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5],xmm0[6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: shuffle_v4i32_01z3: ; AVX1: # BB#0: ; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1 ; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5],xmm0[6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: shuffle_v4i32_01z3: ; AVX2: # BB#0: ; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 ; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1],xmm1[2],xmm0[3] ; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 4, i32 3> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_012z(<4 x i32> %a) { ; SSE2-LABEL: shuffle_v4i32_012z: ; SSE2: # BB#0: ; SSE2-NEXT: andps {{.*}}(%rip), %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_012z: ; SSE3: # BB#0: ; SSE3-NEXT: andps {{.*}}(%rip), %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_012z: ; SSSE3: # BB#0: ; SSSE3-NEXT: andps {{.*}}(%rip), %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_012z: ; SSE41: # BB#0: ; SSE41-NEXT: pxor %xmm1, %xmm1 ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: shuffle_v4i32_012z: ; AVX1: # BB#0: ; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1 ; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: shuffle_v4i32_012z: ; AVX2: # BB#0: ; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 ; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3] ; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 7> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_0zz3(<4 x i32> %a) { ; SSE2-LABEL: shuffle_v4i32_0zz3: ; SSE2: # BB#0: ; SSE2-NEXT: andps {{.*}}(%rip), %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: shuffle_v4i32_0zz3: ; SSE3: # BB#0: ; SSE3-NEXT: andps {{.*}}(%rip), %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: shuffle_v4i32_0zz3: ; SSSE3: # BB#0: ; SSSE3-NEXT: andps {{.*}}(%rip), %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: shuffle_v4i32_0zz3: ; SSE41: # BB#0: ; SSE41-NEXT: pxor %xmm1, %xmm1 ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5],xmm0[6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: shuffle_v4i32_0zz3: ; AVX1: # BB#0: ; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1 ; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5],xmm0[6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: shuffle_v4i32_0zz3: ; AVX2: # BB#0: ; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1 ; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0],xmm1[1,2],xmm0[3] ; AVX2-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 4, i32 4, i32 3> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_bitcast_0415(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: shuffle_v4i32_bitcast_0415: ; SSE: # BB#0: ; SSE-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_bitcast_0415: ; AVX: # BB#0: ; AVX-NEXT: vpunpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] ; AVX-NEXT: retq %shuffle32 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 1, i32 5, i32 0, i32 4> %bitcast64 = bitcast <4 x i32> %shuffle32 to <2 x double> %shuffle64 = shufflevector <2 x double> %bitcast64, <2 x double> undef, <2 x i32> <i32 1, i32 0> %bitcast32 = bitcast <2 x double> %shuffle64 to <4 x i32> ret <4 x i32> %bitcast32 } define <4 x float> @shuffle_v4f32_bitcast_4401(<4 x float> %a, <4 x i32> %b) { ; SSE-LABEL: shuffle_v4f32_bitcast_4401: ; SSE: # BB#0: ; SSE-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,0,1,1] ; SSE-NEXT: unpcklpd {{.*#+}} xmm1 = xmm1[0],xmm0[0] ; SSE-NEXT: movapd %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_bitcast_4401: ; AVX: # BB#0: ; AVX-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,0,1,1] ; AVX-NEXT: vunpcklpd {{.*#+}} xmm0 = xmm1[0],xmm0[0] ; AVX-NEXT: retq %1 = shufflevector <4 x i32> %b, <4 x i32> undef, <4 x i32> <i32 0, i32 0, i32 1, i32 1> %2 = bitcast <4 x i32> %1 to <2 x double> %3 = bitcast <4 x float> %a to <2 x double> %4 = shufflevector <2 x double> %2, <2 x double> %3, <2 x i32> <i32 0, i32 2> %5 = bitcast <2 x double> %4 to <4 x float> ret <4 x float> %5 } define <4 x float> @shuffle_v4f32_bitcast_0045(<4 x float> %a, <4 x i32> %b) { ; SSE-LABEL: shuffle_v4f32_bitcast_0045: ; SSE: # BB#0: ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,1] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4f32_bitcast_0045: ; AVX: # BB#0: ; AVX-NEXT: vshufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,1] ; AVX-NEXT: retq %1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 0, i32 0, i32 1, i32 1> %2 = bitcast <4 x i32> %b to <4 x float> %3 = shufflevector <4 x float> %1, <4 x float> %2, <4 x i32> <i32 1, i32 0, i32 4, i32 5> ret <4 x float> %3 } define <4 x float> @mask_v4f32_4127(<4 x float> %a, <4 x float> %b) { ; SSE2-LABEL: mask_v4f32_4127: ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,3],xmm0[1,2] ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,2,3,1] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: mask_v4f32_4127: ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,3],xmm0[1,2] ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,2,3,1] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: mask_v4f32_4127: ; SSSE3: # BB#0: ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,3],xmm0[1,2] ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,2,3,1] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: mask_v4f32_4127: ; SSE41: # BB#0: ; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3] ; SSE41-NEXT: retq ; ; AVX-LABEL: mask_v4f32_4127: ; AVX: # BB#0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3] ; AVX-NEXT: retq %1 = bitcast <4 x float> %a to <4 x i32> %2 = bitcast <4 x float> %b to <4 x i32> %3 = and <4 x i32> %1, <i32 0, i32 -1, i32 -1, i32 0> %4 = and <4 x i32> %2, <i32 -1, i32 0, i32 0, i32 -1> %5 = or <4 x i32> %4, %3 %6 = bitcast <4 x i32> %5 to <4 x float> ret <4 x float> %6 } define <4 x float> @mask_v4f32_0127(<4 x float> %a, <4 x float> %b) { ; SSE2-LABEL: mask_v4f32_0127: ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[2,0] ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: mask_v4f32_0127: ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[2,0] ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: mask_v4f32_0127: ; SSSE3: # BB#0: ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[2,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: mask_v4f32_0127: ; SSE41: # BB#0: ; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3] ; SSE41-NEXT: retq ; ; AVX-LABEL: mask_v4f32_0127: ; AVX: # BB#0: ; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3] ; AVX-NEXT: retq %1 = bitcast <4 x float> %a to <2 x i64> %2 = bitcast <4 x float> %b to <2 x i64> %3 = and <2 x i64> %1, <i64 0, i64 -4294967296> %4 = and <2 x i64> %2, <i64 -1, i64 4294967295> %5 = or <2 x i64> %4, %3 %6 = bitcast <2 x i64> %5 to <4 x float> ret <4 x float> %6 } define <4 x i32> @mask_v4i32_0127(<4 x i32> %a, <4 x i32> %b) { ; SSE2-LABEL: mask_v4i32_0127: ; SSE2: # BB#0: ; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[2,0] ; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: mask_v4i32_0127: ; SSE3: # BB#0: ; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[2,0] ; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: mask_v4i32_0127: ; SSSE3: # BB#0: ; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[2,0] ; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: mask_v4i32_0127: ; SSE41: # BB#0: ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: mask_v4i32_0127: ; AVX1: # BB#0: ; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: mask_v4i32_0127: ; AVX2: # BB#0: ; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3] ; AVX2-NEXT: retq %1 = bitcast <4 x i32> %a to <2 x i64> %2 = bitcast <4 x i32> %b to <2 x i64> %3 = and <2 x i64> %1, <i64 0, i64 -4294967296> %4 = and <2 x i64> %2, <i64 -1, i64 4294967295> %5 = or <2 x i64> %4, %3 %6 = bitcast <2 x i64> %5 to <4 x i32> ret <4 x i32> %6 } define <4 x float> @broadcast_v4f32_0101_from_v2f32(<2 x float>* %x) { ; SSE2-LABEL: broadcast_v4f32_0101_from_v2f32: ; SSE2: # BB#0: ; SSE2-NEXT: movq {{.*#+}} xmm0 = mem[0],zero ; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,0,1] ; SSE2-NEXT: retq ; ; SSE3-LABEL: broadcast_v4f32_0101_from_v2f32: ; SSE3: # BB#0: ; SSE3-NEXT: movddup {{.*#+}} xmm0 = mem[0,0] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: broadcast_v4f32_0101_from_v2f32: ; SSSE3: # BB#0: ; SSSE3-NEXT: movddup {{.*#+}} xmm0 = mem[0,0] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: broadcast_v4f32_0101_from_v2f32: ; SSE41: # BB#0: ; SSE41-NEXT: movddup {{.*#+}} xmm0 = mem[0,0] ; SSE41-NEXT: retq ; ; AVX-LABEL: broadcast_v4f32_0101_from_v2f32: ; AVX: # BB#0: ; AVX-NEXT: vmovddup {{.*#+}} xmm0 = mem[0,0] ; AVX-NEXT: retq %1 = load <2 x float>, <2 x float>* %x, align 1 %2 = shufflevector <2 x float> %1, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 0, i32 1> ret <4 x float> %2 } define <4 x i32> @insert_reg_and_zero_v4i32(i32 %a) { ; SSE-LABEL: insert_reg_and_zero_v4i32: ; SSE: # BB#0: ; SSE-NEXT: movd %edi, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: insert_reg_and_zero_v4i32: ; AVX: # BB#0: ; AVX-NEXT: vmovd %edi, %xmm0 ; AVX-NEXT: retq %v = insertelement <4 x i32> undef, i32 %a, i32 0 %shuffle = shufflevector <4 x i32> %v, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7> ret <4 x i32> %shuffle } define <4 x i32> @insert_mem_and_zero_v4i32(i32* %ptr) { ; SSE-LABEL: insert_mem_and_zero_v4i32: ; SSE: # BB#0: ; SSE-NEXT: movd {{.*#+}} xmm0 = mem[0],zero,zero,zero ; SSE-NEXT: retq ; ; AVX-LABEL: insert_mem_and_zero_v4i32: ; AVX: # BB#0: ; AVX-NEXT: vmovd {{.*#+}} xmm0 = mem[0],zero,zero,zero ; AVX-NEXT: retq %a = load i32, i32* %ptr %v = insertelement <4 x i32> undef, i32 %a, i32 0 %shuffle = shufflevector <4 x i32> %v, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7> ret <4 x i32> %shuffle } define <4 x float> @insert_reg_and_zero_v4f32(float %a) { ; SSE2-LABEL: insert_reg_and_zero_v4f32: ; SSE2: # BB#0: ; SSE2-NEXT: xorps %xmm1, %xmm1 ; SSE2-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE2-NEXT: movaps %xmm1, %xmm0 ; SSE2-NEXT: retq ; ; SSE3-LABEL: insert_reg_and_zero_v4f32: ; SSE3: # BB#0: ; SSE3-NEXT: xorps %xmm1, %xmm1 ; SSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSE3-NEXT: movaps %xmm1, %xmm0 ; SSE3-NEXT: retq ; ; SSSE3-LABEL: insert_reg_and_zero_v4f32: ; SSSE3: # BB#0: ; SSSE3-NEXT: xorps %xmm1, %xmm1 ; SSSE3-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] ; SSSE3-NEXT: movaps %xmm1, %xmm0 ; SSSE3-NEXT: retq ; ; SSE41-LABEL: insert_reg_and_zero_v4f32: ; SSE41: # BB#0: ; SSE41-NEXT: xorps %xmm1, %xmm1 ; SSE41-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; SSE41-NEXT: retq ; ; AVX-LABEL: insert_reg_and_zero_v4f32: ; AVX: # BB#0: ; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; AVX-NEXT: vmovss {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; AVX-NEXT: retq %v = insertelement <4 x float> undef, float %a, i32 0 %shuffle = shufflevector <4 x float> %v, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7> ret <4 x float> %shuffle } define <4 x float> @insert_mem_and_zero_v4f32(float* %ptr) { ; SSE-LABEL: insert_mem_and_zero_v4f32: ; SSE: # BB#0: ; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero ; SSE-NEXT: retq ; ; AVX-LABEL: insert_mem_and_zero_v4f32: ; AVX: # BB#0: ; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero ; AVX-NEXT: retq %a = load float, float* %ptr %v = insertelement <4 x float> undef, float %a, i32 0 %shuffle = shufflevector <4 x float> %v, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7> ret <4 x float> %shuffle } define <4 x i32> @insert_reg_lo_v4i32(i64 %a, <4 x i32> %b) { ; SSE2-LABEL: insert_reg_lo_v4i32: ; SSE2: # BB#0: ; SSE2-NEXT: movd %rdi, %xmm1 ; SSE2-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSE2-NEXT: retq ; ; SSE3-LABEL: insert_reg_lo_v4i32: ; SSE3: # BB#0: ; SSE3-NEXT: movd %rdi, %xmm1 ; SSE3-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: insert_reg_lo_v4i32: ; SSSE3: # BB#0: ; SSSE3-NEXT: movd %rdi, %xmm1 ; SSSE3-NEXT: movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: insert_reg_lo_v4i32: ; SSE41: # BB#0: ; SSE41-NEXT: movd %rdi, %xmm1 ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: insert_reg_lo_v4i32: ; AVX1: # BB#0: ; AVX1-NEXT: vmovq %rdi, %xmm1 ; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: insert_reg_lo_v4i32: ; AVX2: # BB#0: ; AVX2-NEXT: vmovq %rdi, %xmm1 ; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; AVX2-NEXT: retq %a.cast = bitcast i64 %a to <2 x i32> %v = shufflevector <2 x i32> %a.cast, <2 x i32> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %shuffle = shufflevector <4 x i32> %v, <4 x i32> %b, <4 x i32> <i32 0, i32 1, i32 6, i32 7> ret <4 x i32> %shuffle } define <4 x i32> @insert_mem_lo_v4i32(<2 x i32>* %ptr, <4 x i32> %b) { ; SSE2-LABEL: insert_mem_lo_v4i32: ; SSE2: # BB#0: ; SSE2-NEXT: movlpd {{.*#+}} xmm0 = mem[0],xmm0[1] ; SSE2-NEXT: retq ; ; SSE3-LABEL: insert_mem_lo_v4i32: ; SSE3: # BB#0: ; SSE3-NEXT: movlpd {{.*#+}} xmm0 = mem[0],xmm0[1] ; SSE3-NEXT: retq ; ; SSSE3-LABEL: insert_mem_lo_v4i32: ; SSSE3: # BB#0: ; SSSE3-NEXT: movlpd {{.*#+}} xmm0 = mem[0],xmm0[1] ; SSSE3-NEXT: retq ; ; SSE41-LABEL: insert_mem_lo_v4i32: ; SSE41: # BB#0: ; SSE41-NEXT: movq {{.*#+}} xmm1 = mem[0],zero ; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7] ; SSE41-NEXT: retq ; ; AVX1-LABEL: insert_mem_lo_v4i32: ; AVX1: # BB#0: ; AVX1-NEXT: vmovq {{.*#+}} xmm1 = mem[0],zero ; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7] ; AVX1-NEXT: retq ; ; AVX2-LABEL: insert_mem_lo_v4i32: ; AVX2: # BB#0: ; AVX2-NEXT: vmovq {{.*#+}} xmm1 = mem[0],zero ; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; AVX2-NEXT: retq %a = load <2 x i32>, <2 x i32>* %ptr %v = shufflevector <2 x i32> %a, <2 x i32> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %shuffle = shufflevector <4 x i32> %v, <4 x i32> %b, <4 x i32> <i32 0, i32 1, i32 6, i32 7> ret <4 x i32> %shuffle } define <4 x i32> @insert_reg_hi_v4i32(i64 %a, <4 x i32> %b) { ; SSE-LABEL: insert_reg_hi_v4i32: ; SSE: # BB#0: ; SSE-NEXT: movd %rdi, %xmm1 ; SSE-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; SSE-NEXT: retq ; ; AVX-LABEL: insert_reg_hi_v4i32: ; AVX: # BB#0: ; AVX-NEXT: vmovq %rdi, %xmm1 ; AVX-NEXT: vpunpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; AVX-NEXT: retq %a.cast = bitcast i64 %a to <2 x i32> %v = shufflevector <2 x i32> %a.cast, <2 x i32> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %shuffle = shufflevector <4 x i32> %v, <4 x i32> %b, <4 x i32> <i32 4, i32 5, i32 0, i32 1> ret <4 x i32> %shuffle } define <4 x i32> @insert_mem_hi_v4i32(<2 x i32>* %ptr, <4 x i32> %b) { ; SSE-LABEL: insert_mem_hi_v4i32: ; SSE: # BB#0: ; SSE-NEXT: movq {{.*#+}} xmm1 = mem[0],zero ; SSE-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; SSE-NEXT: retq ; ; AVX-LABEL: insert_mem_hi_v4i32: ; AVX: # BB#0: ; AVX-NEXT: vmovq {{.*#+}} xmm1 = mem[0],zero ; AVX-NEXT: vpunpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; AVX-NEXT: retq %a = load <2 x i32>, <2 x i32>* %ptr %v = shufflevector <2 x i32> %a, <2 x i32> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %shuffle = shufflevector <4 x i32> %v, <4 x i32> %b, <4 x i32> <i32 4, i32 5, i32 0, i32 1> ret <4 x i32> %shuffle } define <4 x float> @insert_reg_lo_v4f32(double %a, <4 x float> %b) { ; SSE-LABEL: insert_reg_lo_v4f32: ; SSE: # BB#0: ; SSE-NEXT: movsd {{.*#+}} xmm1 = xmm0[0],xmm1[1] ; SSE-NEXT: movapd %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: insert_reg_lo_v4f32: ; AVX: # BB#0: ; AVX-NEXT: vmovsd {{.*#+}} xmm0 = xmm0[0],xmm1[1] ; AVX-NEXT: retq %a.cast = bitcast double %a to <2 x float> %v = shufflevector <2 x float> %a.cast, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %shuffle = shufflevector <4 x float> %v, <4 x float> %b, <4 x i32> <i32 0, i32 1, i32 6, i32 7> ret <4 x float> %shuffle } define <4 x float> @insert_mem_lo_v4f32(<2 x float>* %ptr, <4 x float> %b) { ; SSE-LABEL: insert_mem_lo_v4f32: ; SSE: # BB#0: ; SSE-NEXT: movlpd {{.*#+}} xmm0 = mem[0],xmm0[1] ; SSE-NEXT: retq ; ; AVX-LABEL: insert_mem_lo_v4f32: ; AVX: # BB#0: ; AVX-NEXT: vmovlpd {{.*#+}} xmm0 = mem[0],xmm0[1] ; AVX-NEXT: retq %a = load <2 x float>, <2 x float>* %ptr %v = shufflevector <2 x float> %a, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %shuffle = shufflevector <4 x float> %v, <4 x float> %b, <4 x i32> <i32 0, i32 1, i32 6, i32 7> ret <4 x float> %shuffle } define <4 x float> @insert_reg_hi_v4f32(double %a, <4 x float> %b) { ; SSE-LABEL: insert_reg_hi_v4f32: ; SSE: # BB#0: ; SSE-NEXT: unpcklpd {{.*#+}} xmm1 = xmm1[0],xmm0[0] ; SSE-NEXT: movapd %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: insert_reg_hi_v4f32: ; AVX: # BB#0: ; AVX-NEXT: vunpcklpd {{.*#+}} xmm0 = xmm1[0],xmm0[0] ; AVX-NEXT: retq %a.cast = bitcast double %a to <2 x float> %v = shufflevector <2 x float> %a.cast, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %shuffle = shufflevector <4 x float> %v, <4 x float> %b, <4 x i32> <i32 4, i32 5, i32 0, i32 1> ret <4 x float> %shuffle } define <4 x float> @insert_mem_hi_v4f32(<2 x float>* %ptr, <4 x float> %b) { ; SSE-LABEL: insert_mem_hi_v4f32: ; SSE: # BB#0: ; SSE-NEXT: movhpd {{.*#+}} xmm0 = xmm0[0],mem[0] ; SSE-NEXT: retq ; ; AVX-LABEL: insert_mem_hi_v4f32: ; AVX: # BB#0: ; AVX-NEXT: vmovhpd {{.*#+}} xmm0 = xmm0[0],mem[0] ; AVX-NEXT: retq %a = load <2 x float>, <2 x float>* %ptr %v = shufflevector <2 x float> %a, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> %shuffle = shufflevector <4 x float> %v, <4 x float> %b, <4 x i32> <i32 4, i32 5, i32 0, i32 1> ret <4 x float> %shuffle } define <4 x float> @shuffle_mem_v4f32_3210(<4 x float>* %ptr) { ; SSE-LABEL: shuffle_mem_v4f32_3210: ; SSE: # BB#0: ; SSE-NEXT: movaps (%rdi), %xmm0 ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,2,1,0] ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_mem_v4f32_3210: ; AVX: # BB#0: ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = mem[3,2,1,0] ; AVX-NEXT: retq %a = load <4 x float>, <4 x float>* %ptr %shuffle = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0> ret <4 x float> %shuffle } define <4 x i32> @insert_dup_mem_v4i32(i32* %ptr) { ; SSE-LABEL: insert_dup_mem_v4i32: ; SSE: # BB#0: ; SSE-NEXT: movd {{.*#+}} xmm0 = mem[0],zero,zero,zero ; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,0,0] ; SSE-NEXT: retq ; ; AVX-LABEL: insert_dup_mem_v4i32: ; AVX: # BB#0: ; AVX-NEXT: vbroadcastss (%rdi), %xmm0 ; AVX-NEXT: retq %tmp = load i32, i32* %ptr, align 4 %tmp1 = insertelement <4 x i32> zeroinitializer, i32 %tmp, i32 0 %tmp2 = shufflevector <4 x i32> %tmp1, <4 x i32> undef, <4 x i32> zeroinitializer ret <4 x i32> %tmp2 } ; ; Shuffle to logical bit shifts ; define <4 x i32> @shuffle_v4i32_z0zX(<4 x i32> %a) { ; SSE-LABEL: shuffle_v4i32_z0zX: ; SSE: # BB#0: ; SSE-NEXT: psllq $32, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_z0zX: ; AVX: # BB#0: ; AVX-NEXT: vpsllq $32, %xmm0, %xmm0 ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 4, i32 0, i32 4, i32 undef> ret <4 x i32> %shuffle } define <4 x i32> @shuffle_v4i32_1z3z(<4 x i32> %a) { ; SSE-LABEL: shuffle_v4i32_1z3z: ; SSE: # BB#0: ; SSE-NEXT: psrlq $32, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: shuffle_v4i32_1z3z: ; AVX: # BB#0: ; AVX-NEXT: vpsrlq $32, %xmm0, %xmm0 ; AVX-NEXT: retq %shuffle = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32> <i32 1, i32 4, i32 3, i32 4> ret <4 x i32> %shuffle }