; RUN: llc < %s -mtriple=i686-apple-darwin -mattr=+avx | FileCheck -check-prefix=X32 %s ; RUN: llc < %s -mtriple=i386-pc-win32 -mattr=+avx | FileCheck -check-prefix=X32 %s ; RUN: llc < %s -mtriple=x86_64-win32 -mattr=+avx | FileCheck -check-prefix=WIN64 %s ; RUN: llc < %s -mtriple=x86_64-apple-darwin -mattr=+avx | FileCheck -check-prefix=X64 %s declare <16 x float> @func_float16_ptr(<16 x float>, <16 x float> *) declare <16 x float> @func_float16(<16 x float>, <16 x float>) declare i32 @func_int(i32, i32) ; WIN64-LABEL: testf16_inp ; WIN64: vaddps {{.*}}, {{%ymm[0-1]}} ; WIN64: vaddps {{.*}}, {{%ymm[0-1]}} ; WIN64: leaq {{.*}}(%rsp), %rcx ; WIN64: call ; WIN64: ret ; X32-LABEL: testf16_inp ; X32: vaddps {{.*}}, {{%ymm[0-1]}} ; X32: vaddps {{.*}}, {{%ymm[0-1]}} ; Push is not deemed profitable if we're realigning the stack. ; X32: {{pushl|movl}} %eax ; X32: call ; X32: ret ; X64-LABEL: testf16_inp ; X64: vaddps {{.*}}, {{%ymm[0-1]}} ; X64: vaddps {{.*}}, {{%ymm[0-1]}} ; X64: leaq {{.*}}(%rsp), %rdi ; X64: call ; X64: ret ;test calling conventions - input parameters define <16 x float> @testf16_inp(<16 x float> %a, <16 x float> %b) nounwind { %y = alloca <16 x float>, align 16 %x = fadd <16 x float> %a, %b %1 = call intel_ocl_bicc <16 x float> @func_float16_ptr(<16 x float> %x, <16 x float>* %y) %2 = load <16 x float>, <16 x float>* %y, align 16 %3 = fadd <16 x float> %2, %1 ret <16 x float> %3 } ;test calling conventions - preserved registers ; preserved ymm6-ymm15 ; WIN64-LABEL: testf16_regs ; WIN64: call ; WIN64: vaddps {{%ymm[6-7]}}, {{%ymm[0-1]}}, {{%ymm[0-1]}} ; WIN64: vaddps {{%ymm[6-7]}}, {{%ymm[0-1]}}, {{%ymm[0-1]}} ; WIN64: ret ; preserved ymm8-ymm15 ; X64-LABEL: testf16_regs ; X64: call ; X64: vaddps {{%ymm[8-9]}}, {{%ymm[0-1]}}, {{%ymm[0-1]}} ; X64: vaddps {{%ymm[8-9]}}, {{%ymm[0-1]}}, {{%ymm[0-1]}} ; X64: ret define <16 x float> @testf16_regs(<16 x float> %a, <16 x float> %b) nounwind { %y = alloca <16 x float>, align 16 %x = fadd <16 x float> %a, %b %1 = call intel_ocl_bicc <16 x float> @func_float16_ptr(<16 x float> %x, <16 x float>* %y) %2 = load <16 x float>, <16 x float>* %y, align 16 %3 = fadd <16 x float> %1, %b %4 = fadd <16 x float> %2, %3 ret <16 x float> %4 } ; test calling conventions - prolog and epilog ; WIN64-LABEL: test_prolog_epilog ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill ; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rbp).*}} # 32-byte Spill ; WIN64: call ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload ; WIN64: vmovaps {{.*(%rbp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload ; X64-LABEL: test_prolog_epilog ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill ; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Spill ; X64: call ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload ; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Reload define intel_ocl_bicc <16 x float> @test_prolog_epilog(<16 x float> %a, <16 x float> %b) nounwind { %c = call <16 x float> @func_float16(<16 x float> %a, <16 x float> %b) ret <16 x float> %c } ; test functions with integer parameters ; pass parameters on stack for 32-bit platform ; X32-LABEL: test_int ; X32: pushl {{.*}} ; X32: pushl {{.*}} ; X32: call ; X32: addl {{.*}}, %eax ; pass parameters in registers for 64-bit platform ; X64-LABEL: test_int ; X64: leal {{.*}}, %edi ; X64: movl {{.*}}, %esi ; X64: call ; X64: addl {{.*}}, %eax define i32 @test_int(i32 %a, i32 %b) nounwind { %c1 = add i32 %a, %b %c2 = call intel_ocl_bicc i32 @func_int(i32 %c1, i32 %a) %c = add i32 %c2, %b ret i32 %c } ; WIN64-LABEL: test_float4 ; WIN64-NOT: vzeroupper ; WIN64: call ; WIN64-NOT: vzeroupper ; WIN64: call ; WIN64: ret ; X64-LABEL: test_float4 ; X64-NOT: vzeroupper ; X64: call ; X64-NOT: vzeroupper ; X64: call ; X64: ret ; X32-LABEL: test_float4 ; X32: vzeroupper ; X32: call ; X32: vzeroupper ; X32: call ; X32: ret declare <4 x float> @func_float4(<4 x float>, <4 x float>, <4 x float>) define <8 x float> @test_float4(<8 x float> %a, <8 x float> %b, <8 x float> %c) nounwind readnone { entry: %0 = shufflevector <8 x float> %a, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> %1 = shufflevector <8 x float> %b, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> %2 = shufflevector <8 x float> %c, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> %call.i = tail call intel_ocl_bicc <4 x float> @func_float4(<4 x float> %0, <4 x float> %1, <4 x float> %2) nounwind %3 = shufflevector <4 x float> %call.i, <4 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef> %4 = shufflevector <8 x float> %a, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7> %5 = shufflevector <8 x float> %b, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7> %6 = shufflevector <8 x float> %c, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7> %call.i2 = tail call intel_ocl_bicc <4 x float> @func_float4(<4 x float> %4, <4 x float> %5, <4 x float> %6) nounwind %7 = shufflevector <4 x float> %call.i2, <4 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef> %8 = shufflevector <8 x float> %3, <8 x float> %7, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 10, i32 11> ret <8 x float> %8 }