#include "vterm_internal.h" #define UNICODE_INVALID 0xFFFD #if defined(DEBUG) && DEBUG > 1 # define DEBUG_PRINT_UTF8 #endif struct UTF8DecoderData { // number of bytes remaining in this codepoint int bytes_remaining; // number of bytes total in this codepoint once it's finished // (for detecting overlongs) int bytes_total; int this_cp; }; static void init_utf8(VTermEncoding *enc, void *data_) { struct UTF8DecoderData *data = data_; data->bytes_remaining = 0; data->bytes_total = 0; } static void decode_utf8(VTermEncoding *enc, void *data_, uint32_t cp[], int *cpi, int cplen, const char bytes[], size_t *pos, size_t bytelen) { struct UTF8DecoderData *data = data_; #ifdef DEBUG_PRINT_UTF8 printf("BEGIN UTF-8\n"); #endif for(; *pos < bytelen && *cpi < cplen; (*pos)++) { unsigned char c = bytes[*pos]; #ifdef DEBUG_PRINT_UTF8 printf(" pos=%zd c=%02x rem=%d\n", *pos, c, data->bytes_remaining); #endif if(c < 0x20) return; else if(c >= 0x20 && c < 0x80) { if(data->bytes_remaining) cp[(*cpi)++] = UNICODE_INVALID; cp[(*cpi)++] = c; #ifdef DEBUG_PRINT_UTF8 printf(" UTF-8 char: U+%04x\n", c); #endif data->bytes_remaining = 0; } else if(c >= 0x80 && c < 0xc0) { if(!data->bytes_remaining) { cp[(*cpi)++] = UNICODE_INVALID; continue; } data->this_cp <<= 6; data->this_cp |= c & 0x3f; data->bytes_remaining--; if(!data->bytes_remaining) { #ifdef DEBUG_PRINT_UTF8 printf(" UTF-8 raw char U+%04x bytelen=%d ", data->this_cp, data->bytes_total); #endif // Check for overlong sequences switch(data->bytes_total) { case 2: if(data->this_cp < 0x0080) data->this_cp = UNICODE_INVALID; break; case 3: if(data->this_cp < 0x0800) data->this_cp = UNICODE_INVALID; break; case 4: if(data->this_cp < 0x10000) data->this_cp = UNICODE_INVALID; break; case 5: if(data->this_cp < 0x200000) data->this_cp = UNICODE_INVALID; break; case 6: if(data->this_cp < 0x4000000) data->this_cp = UNICODE_INVALID; break; } // Now look for plain invalid ones if((data->this_cp >= 0xD800 && data->this_cp <= 0xDFFF) || data->this_cp == 0xFFFE || data->this_cp == 0xFFFF) data->this_cp = UNICODE_INVALID; #ifdef DEBUG_PRINT_UTF8 printf(" char: U+%04x\n", data->this_cp); #endif cp[(*cpi)++] = data->this_cp; } } else if(c >= 0xc0 && c < 0xe0) { if(data->bytes_remaining) cp[(*cpi)++] = UNICODE_INVALID; data->this_cp = c & 0x1f; data->bytes_total = 2; data->bytes_remaining = 1; } else if(c >= 0xe0 && c < 0xf0) { if(data->bytes_remaining) cp[(*cpi)++] = UNICODE_INVALID; data->this_cp = c & 0x0f; data->bytes_total = 3; data->bytes_remaining = 2; } else if(c >= 0xf0 && c < 0xf8) { if(data->bytes_remaining) cp[(*cpi)++] = UNICODE_INVALID; data->this_cp = c & 0x07; data->bytes_total = 4; data->bytes_remaining = 3; } else if(c >= 0xf8 && c < 0xfc) { if(data->bytes_remaining) cp[(*cpi)++] = UNICODE_INVALID; data->this_cp = c & 0x03; data->bytes_total = 5; data->bytes_remaining = 4; } else if(c >= 0xfc && c < 0xfe) { if(data->bytes_remaining) cp[(*cpi)++] = UNICODE_INVALID; data->this_cp = c & 0x01; data->bytes_total = 6; data->bytes_remaining = 5; } else { cp[(*cpi)++] = UNICODE_INVALID; } } } static VTermEncoding encoding_utf8 = { .init = &init_utf8, .decode = &decode_utf8, }; static void decode_usascii(VTermEncoding *enc, void *data, uint32_t cp[], int *cpi, int cplen, const char bytes[], size_t *pos, size_t bytelen) { int is_gr = bytes[*pos] & 0x80; for(; *pos < bytelen && *cpi < cplen; (*pos)++) { unsigned char c = bytes[*pos] ^ is_gr; if(c < 0x20 || c >= 0x80) return; cp[(*cpi)++] = c; } } static VTermEncoding encoding_usascii = { .decode = &decode_usascii, }; struct StaticTableEncoding { const VTermEncoding enc; const uint32_t chars[128]; }; static void decode_table(VTermEncoding *enc, void *data, uint32_t cp[], int *cpi, int cplen, const char bytes[], size_t *pos, size_t bytelen) { struct StaticTableEncoding *table = (struct StaticTableEncoding *)enc; int is_gr = bytes[*pos] & 0x80; for(; *pos < bytelen && *cpi < cplen; (*pos)++) { unsigned char c = bytes[*pos] ^ is_gr; if(c < 0x20 || c >= 0x80) return; if(table->chars[c]) cp[(*cpi)++] = table->chars[c]; else cp[(*cpi)++] = c; } } #include "encoding/DECdrawing.inc" #include "encoding/uk.inc" static struct { VTermEncodingType type; char designation; VTermEncoding *enc; } encodings[] = { { ENC_UTF8, 'u', &encoding_utf8 }, { ENC_SINGLE_94, '0', (VTermEncoding*)&encoding_DECdrawing }, { ENC_SINGLE_94, 'A', (VTermEncoding*)&encoding_uk }, { ENC_SINGLE_94, 'B', &encoding_usascii }, { 0 }, }; /* This ought to be INTERNAL but isn't because it's used by unit testing */ VTermEncoding *vterm_lookup_encoding(VTermEncodingType type, char designation) { for(int i = 0; encodings[i].designation; i++) if(encodings[i].type == type && encodings[i].designation == designation) return encodings[i].enc; return NULL; }