// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_EDK_SYSTEM_CHANNEL_H_ #define MOJO_EDK_SYSTEM_CHANNEL_H_ #include "base/logging.h" #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base/process/process_handle.h" #include "base/task_runner.h" #include "mojo/edk/embedder/connection_params.h" #include "mojo/edk/embedder/platform_handle_vector.h" #include "mojo/edk/embedder/scoped_platform_handle.h" namespace mojo { namespace edk { const size_t kChannelMessageAlignment = 8; constexpr bool IsAlignedForChannelMessage(size_t n) { return n % kChannelMessageAlignment == 0; } // Channel provides a thread-safe interface to read and write arbitrary // delimited messages over an underlying I/O channel, optionally transferring // one or more platform handles in the process. class MOJO_SYSTEM_IMPL_EXPORT Channel : public base::RefCountedThreadSafe<Channel> { public: struct Message; using MessagePtr = std::unique_ptr<Message>; // A message to be written to a channel. struct MOJO_SYSTEM_IMPL_EXPORT Message { enum class MessageType : uint16_t { // An old format normal message, that uses the LegacyHeader. // Only used on Android and ChromeOS. // TODO(jcivelli): remove legacy support when Arc++ has updated to Mojo // with normal versioned messages. crbug.com/695645 NORMAL_LEGACY = 0, #if defined(OS_MACOSX) // A control message containing handles to echo back. HANDLES_SENT, // A control message containing handles that can now be closed. HANDLES_SENT_ACK, #endif // A normal message that uses Header and can contain extra header values. NORMAL, }; #pragma pack(push, 1) // Old message wire format for ChromeOS and Android, used by NORMAL_LEGACY // messages. struct LegacyHeader { // Message size in bytes, including the header. uint32_t num_bytes; // Number of attached handles. uint16_t num_handles; MessageType message_type; }; // Header used by NORMAL messages. // To preserve backward compatibility with LegacyHeader, the num_bytes and // message_type field must be at the same offset as in LegacyHeader. struct Header { // Message size in bytes, including the header. uint32_t num_bytes; // Total size of header, including extra header data (i.e. HANDLEs on // windows). uint16_t num_header_bytes; MessageType message_type; // Number of attached handles. May be less than the reserved handle // storage size in this message on platforms that serialise handles as // data (i.e. HANDLEs on Windows, Mach ports on OSX). uint16_t num_handles; char padding[6]; }; #if defined(OS_MACOSX) && !defined(OS_IOS) struct MachPortsEntry { // Index of Mach port in the original vector of PlatformHandles. uint16_t index; // Mach port name. uint32_t mach_port; static_assert(sizeof(mach_port_t) <= sizeof(uint32_t), "mach_port_t must be no larger than uint32_t"); }; static_assert(sizeof(MachPortsEntry) == 6, "sizeof(MachPortsEntry) must be 6 bytes"); // Structure of the extra header field when present on OSX. struct MachPortsExtraHeader { // Actual number of Mach ports encoded in the extra header. uint16_t num_ports; // Array of encoded Mach ports. If |num_ports| > 0, |entries[0]| through // to |entries[num_ports-1]| inclusive are valid. MachPortsEntry entries[0]; }; static_assert(sizeof(MachPortsExtraHeader) == 2, "sizeof(MachPortsExtraHeader) must be 2 bytes"); #elif defined(OS_WIN) struct HandleEntry { // The windows HANDLE. HANDLEs are guaranteed to fit inside 32-bits. // See: https://msdn.microsoft.com/en-us/library/aa384203(VS.85).aspx uint32_t handle; }; static_assert(sizeof(HandleEntry) == 4, "sizeof(HandleEntry) must be 4 bytes"); #endif #pragma pack(pop) // Allocates and owns a buffer for message data with enough capacity for // |payload_size| bytes plus a header, plus |max_handles| platform handles. Message(size_t payload_size, size_t max_handles); Message(size_t payload_size, size_t max_handles, MessageType message_type); ~Message(); // Constructs a Message from serialized message data. static MessagePtr Deserialize(const void* data, size_t data_num_bytes); const void* data() const { return data_; } size_t data_num_bytes() const { return size_; } const void* extra_header() const; void* mutable_extra_header(); size_t extra_header_size() const; void* mutable_payload(); const void* payload() const; size_t payload_size() const; size_t num_handles() const; bool has_handles() const; #if defined(OS_MACOSX) && !defined(OS_IOS) bool has_mach_ports() const; #endif bool is_legacy_message() const; LegacyHeader* legacy_header() const; Header* header() const; // Note: SetHandles() and TakeHandles() invalidate any previous value of // handles(). void SetHandles(ScopedPlatformHandleVectorPtr new_handles); ScopedPlatformHandleVectorPtr TakeHandles(); // Version of TakeHandles that returns a vector of platform handles suitable // for transfer over an underlying OS mechanism. i.e. file descriptors over // a unix domain socket. Any handle that cannot be transferred this way, // such as Mach ports, will be removed. ScopedPlatformHandleVectorPtr TakeHandlesForTransport(); #if defined(OS_WIN) // Prepares the handles in this message for use in a different process. // Upon calling this the handles should belong to |from_process|; after the // call they'll belong to |to_process|. The source handles are always // closed by this call. Returns false iff one or more handles failed // duplication. static bool RewriteHandles(base::ProcessHandle from_process, base::ProcessHandle to_process, PlatformHandleVector* handles); #endif void SetVersionForTest(uint16_t version_number); private: size_t size_ = 0; size_t max_handles_ = 0; char* data_ = nullptr; ScopedPlatformHandleVectorPtr handle_vector_; #if defined(OS_WIN) // On Windows, handles are serialised into the extra header section. HandleEntry* handles_ = nullptr; #elif defined(OS_MACOSX) && !defined(OS_IOS) // On OSX, handles are serialised into the extra header section. MachPortsExtraHeader* mach_ports_header_ = nullptr; #endif DISALLOW_COPY_AND_ASSIGN(Message); }; // Delegate methods are called from the I/O task runner with which the Channel // was created (see Channel::Create). class Delegate { public: virtual ~Delegate() {} // Notify of a received message. |payload| is not owned and must not be // retained; it will be null if |payload_size| is 0. |handles| are // transferred to the callee. virtual void OnChannelMessage(const void* payload, size_t payload_size, ScopedPlatformHandleVectorPtr handles) = 0; // Notify that an error has occured and the Channel will cease operation. virtual void OnChannelError() = 0; }; // Creates a new Channel around a |platform_handle|, taking ownership of the // handle. All I/O on the handle will be performed on |io_task_runner|. // Note that ShutDown() MUST be called on the Channel some time before // |delegate| is destroyed. static scoped_refptr<Channel> Create( Delegate* delegate, ConnectionParams connection_params, scoped_refptr<base::TaskRunner> io_task_runner); // Request that the channel be shut down. This should always be called before // releasing the last reference to a Channel to ensure that it's cleaned up // on its I/O task runner's thread. // // Delegate methods will no longer be invoked after this call. void ShutDown(); // Begin processing I/O events. Delegate methods must only be invoked after // this call. virtual void Start() = 0; // Stop processing I/O events. virtual void ShutDownImpl() = 0; // Queues an outgoing message on the Channel. This message will either // eventually be written or will fail to write and trigger // Delegate::OnChannelError. virtual void Write(MessagePtr message) = 0; // Causes the platform handle to leak when this channel is shut down instead // of closing it. virtual void LeakHandle() = 0; protected: explicit Channel(Delegate* delegate); virtual ~Channel(); // Called by the implementation when it wants somewhere to stick data. // |*buffer_capacity| may be set by the caller to indicate the desired buffer // size. If 0, a sane default size will be used instead. // // Returns the address of a buffer which can be written to, and indicates its // actual capacity in |*buffer_capacity|. char* GetReadBuffer(size_t* buffer_capacity); // Called by the implementation when new data is available in the read // buffer. Returns false to indicate an error. Upon success, // |*next_read_size_hint| will be set to a recommended size for the next // read done by the implementation. bool OnReadComplete(size_t bytes_read, size_t* next_read_size_hint); // Called by the implementation when something goes horribly wrong. It is NOT // OK to call this synchronously from any public interface methods. void OnError(); // Retrieves the set of platform handles read for a given message. // |extra_header| and |extra_header_size| correspond to the extra header data. // Depending on the Channel implementation, this body may encode platform // handles, or handles may be stored and managed elsewhere by the // implementation. // // Returns |false| on unrecoverable error (i.e. the Channel should be closed). // Returns |true| otherwise. Note that it is possible on some platforms for an // insufficient number of handles to be available when this call is made, but // this is not necessarily an error condition. In such cases this returns // |true| but |*handles| will also be reset to null. virtual bool GetReadPlatformHandles( size_t num_handles, const void* extra_header, size_t extra_header_size, ScopedPlatformHandleVectorPtr* handles) = 0; // Handles a received control message. Returns |true| if the message is // accepted, or |false| otherwise. virtual bool OnControlMessage(Message::MessageType message_type, const void* payload, size_t payload_size, ScopedPlatformHandleVectorPtr handles); private: friend class base::RefCountedThreadSafe<Channel>; class ReadBuffer; Delegate* delegate_; const std::unique_ptr<ReadBuffer> read_buffer_; DISALLOW_COPY_AND_ASSIGN(Channel); }; } // namespace edk } // namespace mojo #endif // MOJO_EDK_SYSTEM_CHANNEL_H_