/* This file is part of libmicrospdy Copyright Copyright (C) 2012 Andrey Uzunov This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ /** * @file session.h * @brief TCP connection/SPDY session handling * @author Andrey Uzunov */ #ifndef SESSION_H #define SESSION_H #include "platform.h" #include "structures.h" /** * Called by the daemon when the socket for the session has available * data to be read. Reads data from the TLS socket and puts it to the * session's read buffer. The latte * * @param session SPDY_Session for which data will be read. * @return SPDY_YES if something was read or session's status was * changed. It is possible that error occurred but was handled * and the status was therefore changed. * SPDY_NO if nothing happened, e.g. the subsystem wants read/ * write to be called again. */ int SPDYF_session_read (struct SPDY_Session *session); /** * Called by the daemon when the socket for the session is ready for some * data to be written to it. For one or more objects on the response * queue tries to fill in the write buffer, based on the frame on the * queue, and to write data to the TLS socket. * * @param session SPDY_Session for which data will be written. * @param only_one_frame when true, the function will write at most one * SPDY frame to the underlying IO subsystem; * when false, the function will write up to * session->max_num_frames SPDY frames * @return SPDY_YES if the session's internal writing state has changed: * something was written and/or session's status was * changed and/or response callback was called but did not provide * data. It is possible that error occurred but was handled * and the status was therefore changed. * SPDY_NO if nothing happened. However, it is possible that some * frames were discarded within the call, e.g. frames belonging * to a closed stream. */ int SPDYF_session_write (struct SPDY_Session *session, bool only_one_frame); /** * Called by the daemon on SPDY_run to handle the data in the read and write * buffer of a session. Based on the state and the content of the read * buffer new frames are received and interpreted, appropriate user * callbacks are called and maybe something is put on the response queue * ready to be handled by session_write. * * @param session SPDY_Session which will be handled. * @return SPDY_YES if something from the read buffers was processed, * session's status was changed and/or the session was closed. * SPDY_NO if nothing happened, e.g. the session is in a state, * not allowing processing read buffers. */ int SPDYF_session_idle (struct SPDY_Session *session); /** * This function shutdowns the socket, moves the session structure to * daemon's queue for sessions to be cleaned up. * * @param session SPDY_Session which will be handled. */ void SPDYF_session_close (struct SPDY_Session *session); /** * Called to accept new TCP connection and create SPDY session. * * @param daemon SPDY_Daemon whose listening socket is used. * @return SPDY_NO on any kind of error while accepting new TCP connection * and initializing new SPDY_Session. * SPDY_YES otherwise. */ int SPDYF_session_accept(struct SPDY_Daemon *daemon); /** * Puts SPDYF_Response_Queue object on the queue to be sent to the * client later. * * @param response_to_queue linked list of objects containing SPDY * frame and data to be added to the queue * @param session SPDY session for which the response is sent * @param consider_priority if SPDY_NO, the list will be added to the * end of the queue. * If SPDY_YES, the response will be added after * the last previously added response with priority of the * request grater or equal to that of the current one. * If -1, the object will be put at the head of the queue. */ void SPDYF_queue_response (struct SPDYF_Response_Queue *response_to_queue, struct SPDY_Session *session, int consider_priority); /** * Cleans up the TSL context for the session, closes the TCP connection, * cleans up any data pointed by members of the session structure * (buffers, queue of responses, etc.) and frees the memory allocated by * the session itself. */ void SPDYF_session_destroy(struct SPDY_Session *session); /** * Prepares GOAWAY frame to tell the client to stop creating new streams. * The session should be closed soon after this call. * * @param session SPDY session * @param status code for the GOAWAY frame * @param in_front whether or not to put the frame in front of everything * on the response queue * @return SPDY_NO on error (not enough memory) or * SPDY_YES on success */ int SPDYF_prepare_goaway (struct SPDY_Session *session, enum SPDY_GOAWAY_STATUS status, bool in_front); /** * Prepares RST_STREAM frame to terminate a stream. This frame may or * not indicate an error. The frame will be put at the head of the queue. * This means that frames for this stream which are still in the queue * will be discarded soon. * * @param session SPDY session * @param stream stream to terminate * @param status code for the RST_STREAM frame * @return SPDY_NO on memory error or * SPDY_YES on success */ int SPDYF_prepare_rst_stream (struct SPDY_Session *session, struct SPDYF_Stream * stream, enum SPDY_RST_STREAM_STATUS status); /** * Prepares WINDOW_UPDATE frame to tell the other party that more * data can be sent on the stream. The frame will be put at the head of * the queue. * * @param session SPDY session * @param stream stream to which the changed window will apply * @param delta_window_size how much the window grows * @return SPDY_NO on memory error or * SPDY_YES on success */ int SPDYF_prepare_window_update (struct SPDY_Session *session, struct SPDYF_Stream * stream, int32_t delta_window_size); /** * Handler called by session_write to fill the write buffer according to * the data frame waiting in the response queue. * When response data is given by user callback, the lib does not know * how many frames are needed. In such case this call produces * another ResponseQueue object and puts it on the queue while the the * user callback says that there will be more data. * * @return SPDY_NO on error (not enough memory or the user calback for * providing response data did something wrong). If * the error is unrecoverable the handler changes session's * status. * SPDY_YES on success */ int SPDYF_handler_write_data (struct SPDY_Session *session); /** * Handler called by session_write to fill the write buffer based on the * control frame (SYN_REPLY) waiting in the response queue. * * @param session SPDY session * @return SPDY_NO on error (zlib state is broken; the session MUST be * closed). If * the error is unrecoverable the handler changes session's * status. * SPDY_YES on success */ int SPDYF_handler_write_syn_reply (struct SPDY_Session *session); /** * Handler called by session_write to fill the write buffer based on the * control frame (GOAWAY) waiting in the response queue. * * @param session SPDY session * @return SPDY_NO on error (not enough memory; by specification the * session must be closed * soon, thus there is no need to handle the error) or * SPDY_YES on success */ int SPDYF_handler_write_goaway (struct SPDY_Session *session); /** * Handler called by session_write to fill the write buffer based on the * control frame (RST_STREAM) waiting in the response queue. * * @param session SPDY session * @return SPDY_NO on error (not enough memory). If * the error is unrecoverable the handler changes session's * status. * SPDY_YES on success */ int SPDYF_handler_write_rst_stream (struct SPDY_Session *session); /** * Handler called by session_write to fill the write buffer based on the * control frame (WINDOW_UPDATE) waiting in the response queue. * * @param session SPDY session * @return SPDY_NO on error (not enough memory). If * the error is unrecoverable the handler changes session's * status. * SPDY_YES on success */ int SPDYF_handler_write_window_update (struct SPDY_Session *session); /** * Carefully ignore the full size of frames which are not yet supported * by the lib. * TODO Ignoring frames containing compressed bodies means that the * compress state will be corrupted on next received frame. According to * the draft the lib SHOULD try to decompress data also in corrupted * frames just to keep right compression state. * * @param session SPDY_Session whose read buffer is used. */ void SPDYF_handler_ignore_frame (struct SPDY_Session *session); #endif