// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_STRINGS_SYS_STRING_CONVERSIONS_H_ #define BASE_STRINGS_SYS_STRING_CONVERSIONS_H_ // Provides system-dependent string type conversions for cases where it's // necessary to not use ICU. Generally, you should not need this in Chrome, // but it is used in some shared code. Dependencies should be minimal. #include <stdint.h> #include <string> #include "base/base_export.h" #include "base/strings/string16.h" #include "base/strings/string_piece.h" #include "build/build_config.h" #if defined(OS_MACOSX) #include <CoreFoundation/CoreFoundation.h> #ifdef __OBJC__ @class NSString; #else class NSString; #endif #endif // OS_MACOSX namespace base { // Converts between wide and UTF-8 representations of a string. On error, the // result is system-dependent. BASE_EXPORT std::string SysWideToUTF8(const std::wstring& wide); BASE_EXPORT std::wstring SysUTF8ToWide(const StringPiece& utf8); // Converts between wide and the system multi-byte representations of a string. // DANGER: This will lose information and can change (on Windows, this can // change between reboots). BASE_EXPORT std::string SysWideToNativeMB(const std::wstring& wide); BASE_EXPORT std::wstring SysNativeMBToWide(const StringPiece& native_mb); // Windows-specific ------------------------------------------------------------ #if defined(OS_WIN) // Converts between 8-bit and wide strings, using the given code page. The // code page identifier is one accepted by the Windows function // MultiByteToWideChar(). BASE_EXPORT std::wstring SysMultiByteToWide(const StringPiece& mb, uint32_t code_page); BASE_EXPORT std::string SysWideToMultiByte(const std::wstring& wide, uint32_t code_page); #endif // defined(OS_WIN) // Mac-specific ---------------------------------------------------------------- #if defined(OS_MACOSX) // Converts between STL strings and CFStringRefs/NSStrings. // Creates a string, and returns it with a refcount of 1. You are responsible // for releasing it. Returns NULL on failure. BASE_EXPORT CFStringRef SysUTF8ToCFStringRef(const std::string& utf8); BASE_EXPORT CFStringRef SysUTF16ToCFStringRef(const string16& utf16); // Same, but returns an autoreleased NSString. BASE_EXPORT NSString* SysUTF8ToNSString(const std::string& utf8); BASE_EXPORT NSString* SysUTF16ToNSString(const string16& utf16); // Converts a CFStringRef to an STL string. Returns an empty string on failure. BASE_EXPORT std::string SysCFStringRefToUTF8(CFStringRef ref); BASE_EXPORT string16 SysCFStringRefToUTF16(CFStringRef ref); // Same, but accepts NSString input. Converts nil NSString* to the appropriate // string type of length 0. BASE_EXPORT std::string SysNSStringToUTF8(NSString* ref); BASE_EXPORT string16 SysNSStringToUTF16(NSString* ref); #endif // defined(OS_MACOSX) } // namespace base #endif // BASE_STRINGS_SYS_STRING_CONVERSIONS_H_