// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <string> #include "base/files/file.h" #include "base/files/file_util.h" #include "base/files/scoped_temp_dir.h" #include "build/build_config.h" #include "testing/gtest/include/gtest/gtest.h" namespace base { TEST(ScopedTempDir, FullPath) { FilePath test_path; base::CreateNewTempDirectory(FILE_PATH_LITERAL("scoped_temp_dir"), &test_path); // Against an existing dir, it should get destroyed when leaving scope. EXPECT_TRUE(DirectoryExists(test_path)); { ScopedTempDir dir; EXPECT_TRUE(dir.Set(test_path)); EXPECT_TRUE(dir.IsValid()); } EXPECT_FALSE(DirectoryExists(test_path)); { ScopedTempDir dir; EXPECT_TRUE(dir.Set(test_path)); // Now the dir doesn't exist, so ensure that it gets created. EXPECT_TRUE(DirectoryExists(test_path)); // When we call Release(), it shouldn't get destroyed when leaving scope. FilePath path = dir.Take(); EXPECT_EQ(path.value(), test_path.value()); EXPECT_FALSE(dir.IsValid()); } EXPECT_TRUE(DirectoryExists(test_path)); // Clean up. { ScopedTempDir dir; EXPECT_TRUE(dir.Set(test_path)); } EXPECT_FALSE(DirectoryExists(test_path)); } TEST(ScopedTempDir, TempDir) { // In this case, just verify that a directory was created and that it's a // child of TempDir. FilePath test_path; { ScopedTempDir dir; EXPECT_TRUE(dir.CreateUniqueTempDir()); test_path = dir.GetPath(); EXPECT_TRUE(DirectoryExists(test_path)); FilePath tmp_dir; EXPECT_TRUE(base::GetTempDir(&tmp_dir)); EXPECT_TRUE(test_path.value().find(tmp_dir.value()) != std::string::npos); } EXPECT_FALSE(DirectoryExists(test_path)); } TEST(ScopedTempDir, UniqueTempDirUnderPath) { // Create a path which will contain a unique temp path. FilePath base_path; ASSERT_TRUE(base::CreateNewTempDirectory(FILE_PATH_LITERAL("base_dir"), &base_path)); FilePath test_path; { ScopedTempDir dir; EXPECT_TRUE(dir.CreateUniqueTempDirUnderPath(base_path)); test_path = dir.GetPath(); EXPECT_TRUE(DirectoryExists(test_path)); EXPECT_TRUE(base_path.IsParent(test_path)); EXPECT_TRUE(test_path.value().find(base_path.value()) != std::string::npos); } EXPECT_FALSE(DirectoryExists(test_path)); base::DeleteFile(base_path, true); } TEST(ScopedTempDir, MultipleInvocations) { ScopedTempDir dir; EXPECT_TRUE(dir.CreateUniqueTempDir()); EXPECT_FALSE(dir.CreateUniqueTempDir()); EXPECT_TRUE(dir.Delete()); EXPECT_TRUE(dir.CreateUniqueTempDir()); EXPECT_FALSE(dir.CreateUniqueTempDir()); ScopedTempDir other_dir; EXPECT_TRUE(other_dir.Set(dir.Take())); EXPECT_TRUE(dir.CreateUniqueTempDir()); EXPECT_FALSE(dir.CreateUniqueTempDir()); EXPECT_FALSE(other_dir.CreateUniqueTempDir()); } #if defined(OS_WIN) TEST(ScopedTempDir, LockedTempDir) { ScopedTempDir dir; EXPECT_TRUE(dir.CreateUniqueTempDir()); base::File file(dir.GetPath().Append(FILE_PATH_LITERAL("temp")), base::File::FLAG_CREATE_ALWAYS | base::File::FLAG_WRITE); EXPECT_TRUE(file.IsValid()); EXPECT_EQ(base::File::FILE_OK, file.error_details()); EXPECT_FALSE(dir.Delete()); // We should not be able to delete. EXPECT_FALSE(dir.GetPath().empty()); // We should still have a valid path. file.Close(); // Now, we should be able to delete. EXPECT_TRUE(dir.Delete()); } #endif // defined(OS_WIN) } // namespace base