// Copyright 2015 The Chromium OS Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef LIBBRILLO_BRILLO_STREAMS_STREAM_H_ #define LIBBRILLO_BRILLO_STREAMS_STREAM_H_ #include <cstdint> #include <memory> #include <base/callback.h> #include <base/macros.h> #include <base/memory/weak_ptr.h> #include <base/time/time.h> #include <brillo/brillo_export.h> #include <brillo/errors/error.h> namespace brillo { // Stream is a base class that specific stream storage implementations must // derive from to provide I/O facilities. // The stream class provides general streaming I/O primitives to read, write and // seek within a stream. It has methods for asynchronous (callback-based) as // well as synchronous (both blocking and non-blocking) operations. // The Stream class is abstract and cannot be created by itself. // In order to construct a stream, you must use one of the derived classes' // factory methods which return a stream smart pointer (StreamPtr): // // StreamPtr input_stream = FileStream::Open(path, AccessMode::READ); // StreamPtr output_stream = MemoryStream::Create(); // uint8_t buf[1000]; // size_t read = 0; // while (input_stream->ReadBlocking(buf, sizeof(buf), &read, nullptr)) { // if (read == 0) break; // output_stream->WriteAllBlocking(buf, read, nullptr); // } // // NOTE ABOUT ASYNCHRONOUS OPERATIONS: Asynchronous I/O relies on a MessageLoop // instance to be present on the current thread. Using Stream::ReadAsync(), // Stream::WriteAsync() and similar will call MessageLoop::current() to access // the current message loop and abort if there isn't one for the current thread. // Also, only one outstanding asynchronous operation of particular kind (reading // or writing) at a time is supported. Trying to call ReadAsync() while another // asynchronous read operation is pending will fail with an error // ("operation_not_supported"). // // NOTE ABOUT READING FROM/WRITING TO STREAMS: In many cases underlying streams // use buffered I/O. Using all read/write methods other than ReadAllAsync(), // ReadAllBlocking(), WriteAllAsync(), WriteAllBlocking() will return // immediately if there is any data available in the underlying buffer. That is, // trying to read 1000 bytes while the internal buffer contains only 100 will // return immediately with just those 100 bytes and no blocking or other I/O // traffic will be incurred. This guarantee is important for efficient and // correct implementation of duplex communication over pipes and sockets. // // NOTE TO IMPLEMENTERS: When creating new stream types, you must derive // from this class and provide the implementation for its pure virtual methods. // For operations that do not apply to your stream, make sure the corresponding // methods return "false" and set the error to "operation_not_supported". // You should use stream_utils::ErrorOperationNotSupported() for this. Also // Make sure the stream capabilities functions like CanRead(), etc return // correct values: // // bool MyReadOnlyStream::CanRead() const { return true; } // bool MyReadOnlyStream::CanWrite() const { return false; } // bool MyReadOnlyStream::WriteBlocking(const void* buffer, // size_t size_to_write, // size_t* size_written, // ErrorPtr* error) { // return stream_utils::ErrorOperationNotSupported(error); // } // // The class should also provide a static factory methods to create/open // a new stream: // // static StreamPtr MyReadOnlyStream::Open(..., ErrorPtr* error) { // auto my_stream = std::make_unique<MyReadOnlyStream>(...); // if (!my_stream->Initialize(..., error)) // my_stream.reset(); // } // return my_stream; // } // class BRILLO_EXPORT Stream { public: // When seeking in streams, whence specifies the origin of the seek operation. enum class Whence { FROM_BEGIN, FROM_CURRENT, FROM_END }; // Stream access mode for open operations (used in derived classes). enum class AccessMode { READ, WRITE, READ_WRITE }; // Standard error callback for asynchronous operations. using ErrorCallback = base::Callback<void(const Error*)>; virtual ~Stream() = default; // == Stream capabilities =================================================== // Returns true while stream is open. Closing the last reference to the stream // will make this method return false. virtual bool IsOpen() const = 0; // Called to determine if read operations are supported on the stream (stream // is readable). This method does not check if there is actually any data to // read, only the fact that the stream is open in read mode and can be read // from in general. // If CanRead() returns false, it is guaranteed that the stream can't be // read from. However, if it returns true, there is no guarantee that the // subsequent read operation will actually succeed (for example, the stream // position could be at the end of the data stream, or the access mode of // the stream is unknown beforehand). virtual bool CanRead() const = 0; // Called to determine if write operations are supported on the stream (stream // is writable). // If CanWrite() returns false, it is guaranteed that the stream can't be // written to. However, if it returns true, the subsequent write operation // is not guaranteed to succeed (e.g. the output media could be out of free // space or a transport error could occur). virtual bool CanWrite() const = 0; // Called to determine if random access I/O operations are supported on // the stream. Sequential streams should return false. // If CanSeek() returns false, it is guaranteed that the stream can't use // Seek(). However, if it returns true, it might be possible to seek, but this // is not guaranteed since the actual underlying stream capabilities might // not be known. // Note that non-seekable streams might still maintain the current stream // position and GetPosition method might still be used even if CanSeek() // returns false. However SetPosition() will almost always fail in such // a case. virtual bool CanSeek() const = 0; // Called to determine if the size of the stream is known. Size of some // sequential streams (e.g. based on pipes) is unknown beforehand, so this // method can be used to check how reliable a call to GetSize() is. virtual bool CanGetSize() const = 0; // == Stream size operations ================================================ // Returns the size of stream data. // If the stream size is unavailable/unknown, it returns 0. virtual uint64_t GetSize() const = 0; // Resizes the stream storage to |size|. Stream must be writable and support // this operation. virtual bool SetSizeBlocking(uint64_t size, ErrorPtr* error) = 0; // Truncates the stream at the current stream pointer. // Calls SetSizeBlocking(GetPosition(), ...). bool TruncateBlocking(ErrorPtr* error); // Returns the amount of data remaining in the stream. If the size of the // stream is unknown, or if the stream pointer is at or past the end of the // stream, the function returns 0. virtual uint64_t GetRemainingSize() const = 0; // == Seek operations ======================================================= // Gets the position of the stream I/O pointer from the beginning of the // stream. If the stream position is unavailable/unknown, it returns 0. virtual uint64_t GetPosition() const = 0; // Moves the stream pointer to the specified position, relative to the // beginning of the stream. This calls Seek(position, Whence::FROM_BEGIN), // however it also provides proper |position| validation to ensure that // it doesn't overflow the range of signed int64_t used by Seek. bool SetPosition(uint64_t position, ErrorPtr* error); // Moves the stream pointer by |offset| bytes relative to |whence|. // When successful, returns true and sets the new pointer position from the // beginning of the stream to |new_position|. If |new_position| is nullptr, // new stream position is not returned. // On error, returns false and specifies additional details in |error| if it // is not nullptr. virtual bool Seek(int64_t offset, Whence whence, uint64_t* new_position, ErrorPtr* error) = 0; // == Read operations ======================================================= // -- Asynchronous ---------------------------------------------------------- // Reads up to |size_to_read| bytes from the stream asynchronously. It is not // guaranteed that all requested data will be read. It is not an error for // this function to read fewer bytes than requested. If the function reads // zero bytes, it means that the end of stream is reached. // Upon successful read, the |success_callback| will be invoked with the // actual number of bytes read. // If an error occurs during the asynchronous operation, the |error_callback| // is invoked with the error details. The error object pointer passed in as a // parameter to the |error_callback| is valid only for the duration of that // callback. // If this function successfully schedules an asynchronous operation, it // returns true. If it fails immediately, it will return false and set the // error details to |error| object and will not call the success or error // callbacks. // The |buffer| must be at least |size_to_read| in size and must remain // valid for the duration of the asynchronous operation (until either // |success_callback| or |error_callback| is called). // Only one asynchronous operation at a time is allowed on the stream (read // and/or write) // Uses ReadNonBlocking() and MonitorDataAvailable(). virtual bool ReadAsync(void* buffer, size_t size_to_read, const base::Callback<void(size_t)>& success_callback, const ErrorCallback& error_callback, ErrorPtr* error); // Similar to ReadAsync() operation above but reads exactly |size_to_read| // bytes from the stream into the |buffer|. Attempt to read past the end of // the stream is considered an error in this case and will trigger the // |error_callback|. The rest of restrictions and conditions of ReadAsync() // method applies to ReadAllAsync() as well. // Uses ReadNonBlocking() and MonitorDataAvailable(). virtual bool ReadAllAsync(void* buffer, size_t size_to_read, const base::Closure& success_callback, const ErrorCallback& error_callback, ErrorPtr* error); // -- Synchronous non-blocking ---------------------------------------------- // Reads up to |size_to_read| bytes from the stream without blocking. // The |buffer| must be at least |size_to_read| in size. It is not an error // for this function to return without reading all (or any) the data. // The actual amount of data read (which could be 0 bytes) is returned in // |size_read|. // On error, the function returns false and specifies additional error details // in |error|. // If end of stream is reached or if no data is currently available to be read // without blocking, |size_read| will contain 0 and the function will still // return true (success). In case of end-of-stream scenario, |end_of_stream| // will also be set to true to indicate that no more data is available. virtual bool ReadNonBlocking(void* buffer, size_t size_to_read, size_t* size_read, bool* end_of_stream, ErrorPtr* error) = 0; // -- Synchronous blocking -------------------------------------------------- // Reads up to |size_to_read| bytes from the stream. This function will block // until at least one byte is read or the end of stream is reached or until // the stream is closed. // The |buffer| must be at least |size_to_read| in size. It is not an error // for this function to return without reading all the data. The actual amount // of data read (which could be 0 bytes) is returned in |size_read|. // On error, the function returns false and specifies additional error details // in |error|. In this case, the state of the stream pointer is undefined, // since some bytes might have been read successfully (and the pointer moved) // before the error has occurred and |size_read| is not updated. // If end of stream is reached, |size_read| will contain 0 and the function // will still return true (success). virtual bool ReadBlocking(void* buffer, size_t size_to_read, size_t* size_read, ErrorPtr* error); // Reads exactly |size_to_read| bytes to |buffer|. Returns false on error // (reading fewer than requested bytes is treated as an error as well). // Calls ReadAllBlocking() repeatedly until all the data is read. virtual bool ReadAllBlocking(void* buffer, size_t size_to_read, ErrorPtr* error); // == Write operations ====================================================== // -- Asynchronous ---------------------------------------------------------- // Writes up to |size_to_write| bytes from |buffer| to the stream // asynchronously. It is not guaranteed that all requested data will be // written. It is not an error for this function to write fewer bytes than // requested. // Upon successful write, the |success_callback| will be invoked with the // actual number of bytes written. // If an error occurs during the asynchronous operation, the |error_callback| // is invoked with the error details. The error object pointer is valid only // for the duration of the error callback. // If this function successfully schedules an asynchronous operation, it // returns true. If it fails immediately, it will return false and set the // error details to |error| object and will not call the success or error // callbacks. // The |buffer| must be at least |size_to_write| in size and must remain // valid for the duration of the asynchronous operation (until either // |success_callback| or |error_callback| is called). // Only one asynchronous operation at a time is allowed on the stream (read // and/or write). // Uses WriteNonBlocking() and MonitorDataAvailable(). virtual bool WriteAsync(const void* buffer, size_t size_to_write, const base::Callback<void(size_t)>& success_callback, const ErrorCallback& error_callback, ErrorPtr* error); // Similar to WriteAsync() operation above but writes exactly |size_to_write| // bytes from |buffet| to the stream. When all the data is written // successfully, the |success_callback| is invoked. // The rest of restrictions and conditions of WriteAsync() method applies to // WriteAllAsync() as well. // Uses WriteNonBlocking() and MonitorDataAvailable(). virtual bool WriteAllAsync(const void* buffer, size_t size_to_write, const base::Closure& success_callback, const ErrorCallback& error_callback, ErrorPtr* error); // -- Synchronous non-blocking ---------------------------------------------- // Writes up to |size_to_write| bytes to the stream. The |buffer| must be at // least |size_to_write| in size. It is not an error for this function to // return without writing all the data requested (or any data at all). // The actual amount of data written is returned in |size_written|. // On error, the function returns false and specifies additional error details // in |error|. virtual bool WriteNonBlocking(const void* buffer, size_t size_to_write, size_t* size_written, ErrorPtr* error) = 0; // -- Synchronous blocking -------------------------------------------------- // Writes up to |size_to_write| bytes to the stream. The |buffer| must be at // least |size_to_write| in size. It is not an error for this function to // return without writing all the data requested. The actual amount of data // written is returned in |size_written|. // On error, the function returns false and specifies additional error details // in |error|. virtual bool WriteBlocking(const void* buffer, size_t size_to_write, size_t* size_written, ErrorPtr* error); // Writes exactly |size_to_write| bytes to |buffer|. Returns false on error // (writing fewer than requested bytes is treated as an error as well). // Calls WriteBlocking() repeatedly until all the data is written. virtual bool WriteAllBlocking(const void* buffer, size_t size_to_write, ErrorPtr* error); // == Finalizing/closing streams =========================================== // Flushes all the user-space data from cache output buffers to storage // medium. For read-only streams this is a no-op, however it is still valid // to call this method on read-only streams. // If an error occurs, the function returns false and specifies additional // error details in |error|. virtual bool FlushBlocking(ErrorPtr* error) = 0; // Flushes all the user-space data from the cache output buffer // asynchronously. When all the data is successfully flushed, the // |success_callback| is invoked. If an error occurs while flushing, partial // data might be flushed and |error_callback| is invoked. If there's an error // scheduling the flush operation, it returns false and neither callback will // be called. virtual bool FlushAsync(const base::Closure& success_callback, const ErrorCallback& error_callback, ErrorPtr* error); // Closes the underlying stream. The stream is also automatically closed // when the stream object is destroyed, but since closing a stream is // an operation that may fail, in situations when it is important to detect // the failure to close the stream, CloseBlocking() should be used explicitly // before destroying the stream object. virtual bool CloseBlocking(ErrorPtr* error) = 0; // == Data availability monitoring ========================================== // Overloaded by derived classes to provide stream monitoring for read/write // data availability for the stream. Calls |callback| when data can be read // and/or written without blocking. // |mode| specifies the type of operation to monitor for (read, write, both). virtual bool WaitForData(AccessMode mode, const base::Callback<void(AccessMode)>& callback, ErrorPtr* error) = 0; // Helper function for implementing blocking I/O. Blocks until the // non-blocking operation specified by |in_mode| can be performed. // If |out_mode| is not nullptr, it receives the actual operation that can be // performed. For example, watching a stream for READ_WRITE while only // READ can be performed, |out_mode| would contain READ even though |in_mode| // was set to READ_WRITE. // |timeout| is the maximum amount of time to wait. Set it to TimeDelta::Max() // to wait indefinitely. virtual bool WaitForDataBlocking(AccessMode in_mode, base::TimeDelta timeout, AccessMode* out_mode, ErrorPtr* error) = 0; // Cancels pending asynchronous read/write operations. virtual void CancelPendingAsyncOperations(); protected: Stream() = default; private: // Simple wrapper to call the externally exposed |success_callback| that only // receives a size_t. BRILLO_PRIVATE static void IgnoreEOSCallback( const base::Callback<void(size_t)>& success_callback, size_t read, bool eos); // The internal implementation of ReadAsync() and ReadAllAsync(). // Calls ReadNonBlocking and if there's no data available waits for it calling // WaitForData(). The extra |force_async_callback| tell whether the success // callback should be called from the main loop instead of directly from this // method. This method only calls WaitForData() if ReadNonBlocking() returns a // situation in which it would block (bytes_read = 0 and eos = false), // preventing us from calling WaitForData() on streams that don't support such // feature. BRILLO_PRIVATE bool ReadAsyncImpl( void* buffer, size_t size_to_read, const base::Callback<void(size_t, bool)>& success_callback, const ErrorCallback& error_callback, ErrorPtr* error, bool force_async_callback); // Called from the main loop when the ReadAsyncImpl finished right away // without waiting for data. We use this callback to call the // |sucess_callback| but invalidate the callback if the Stream is destroyed // while this call is waiting in the main loop. BRILLO_PRIVATE void OnReadAsyncDone( const base::Callback<void(size_t, bool)>& success_callback, size_t bytes_read, bool eos); // Called from WaitForData() when read operations can be performed // without blocking (the type of operation is provided in |mode|). BRILLO_PRIVATE void OnReadAvailable( void* buffer, size_t size_to_read, const base::Callback<void(size_t, bool)>& success_callback, const ErrorCallback& error_callback, AccessMode mode); // The internal implementation of WriteAsync() and WriteAllAsync(). // Calls WriteNonBlocking and if the write would block for it to not block // calling WaitForData(). The extra |force_async_callback| tell whether the // success callback should be called from the main loop instead of directly // from this method. This method only calls WaitForData() if // WriteNonBlocking() returns a situation in which it would block // (size_written = 0 and eos = false), preventing us from calling // WaitForData() on streams that don't support such feature. BRILLO_PRIVATE bool WriteAsyncImpl( const void* buffer, size_t size_to_write, const base::Callback<void(size_t)>& success_callback, const ErrorCallback& error_callback, ErrorPtr* error, bool force_async_callback); // Called from the main loop when the WriteAsyncImpl finished right away // without waiting for data. We use this callback to call the // |sucess_callback| but invalidate the callback if the Stream is destroyed // while this call is waiting in the main loop. BRILLO_PRIVATE void OnWriteAsyncDone( const base::Callback<void(size_t)>& success_callback, size_t size_written); // Called from WaitForData() when write operations can be performed // without blocking (the type of operation is provided in |mode|). BRILLO_PRIVATE void OnWriteAvailable( const void* buffer, size_t size, const base::Callback<void(size_t)>& success_callback, const ErrorCallback& error_callback, AccessMode mode); // Helper callbacks to implement ReadAllAsync/WriteAllAsync. BRILLO_PRIVATE void ReadAllAsyncCallback( void* buffer, size_t size_to_read, const base::Closure& success_callback, const ErrorCallback& error_callback, size_t size_read, bool eos); BRILLO_PRIVATE void WriteAllAsyncCallback( const void* buffer, size_t size_to_write, const base::Closure& success_callback, const ErrorCallback& error_callback, size_t size_written); // Helper callbacks to implement FlushAsync(). BRILLO_PRIVATE void FlushAsyncCallback( const base::Closure& success_callback, const ErrorCallback& error_callback); // Data members for asynchronous read operations. bool is_async_read_pending_{false}; // Data members for asynchronous write operations. bool is_async_write_pending_{false}; base::WeakPtrFactory<Stream> weak_ptr_factory_{this}; DISALLOW_COPY_AND_ASSIGN(Stream); }; // A smart pointer to the stream used to pass the stream object around. using StreamPtr = std::unique_ptr<Stream>; } // namespace brillo #endif // LIBBRILLO_BRILLO_STREAMS_STREAM_H_