// © 2017 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html #include "unicode/utypes.h" #if !UCONFIG_NO_FORMATTING && !UPRV_INCOMPLETE_CPP11_SUPPORT #ifndef __NUMBER_FORMATIMPL_H__ #define __NUMBER_FORMATIMPL_H__ #include "number_types.h" #include "number_stringbuilder.h" #include "number_patternstring.h" #include "number_utils.h" #include "number_patternmodifier.h" #include "number_longnames.h" #include "number_compact.h" U_NAMESPACE_BEGIN namespace number { namespace impl { /** * This is the "brain" of the number formatting pipeline. It ties all the pieces together, taking in a MacroProps and a * DecimalQuantity and outputting a properly formatted number string. */ class NumberFormatterImpl : public UMemory { public: /** * Builds a "safe" MicroPropsGenerator, which is thread-safe and can be used repeatedly. * The caller owns the returned NumberFormatterImpl. */ static NumberFormatterImpl *fromMacros(const MacroProps ¯os, UErrorCode &status); /** * Builds and evaluates an "unsafe" MicroPropsGenerator, which is cheaper but can be used only once. */ static void applyStatic(const MacroProps ¯os, DecimalQuantity &inValue, NumberStringBuilder &outString, UErrorCode &status); /** * Evaluates the "safe" MicroPropsGenerator created by "fromMacros". */ void apply(DecimalQuantity &inValue, NumberStringBuilder &outString, UErrorCode &status) const; private: // Head of the MicroPropsGenerator linked list: const MicroPropsGenerator *fMicroPropsGenerator = nullptr; // Tail of the list: MicroProps fMicros; // Other fields possibly used by the number formatting pipeline: // TODO: Convert some of these LocalPointers to value objects to reduce the number of news? LocalPointer<const DecimalFormatSymbols> fSymbols; LocalPointer<const PluralRules> fRules; LocalPointer<const ParsedPatternInfo> fPatternInfo; LocalPointer<const ScientificHandler> fScientificHandler; LocalPointer<const MutablePatternModifier> fPatternModifier; LocalPointer<const ImmutablePatternModifier> fImmutablePatternModifier; LocalPointer<const LongNameHandler> fLongNameHandler; LocalPointer<const CompactHandler> fCompactHandler; NumberFormatterImpl(const MacroProps ¯os, bool safe, UErrorCode &status); void applyUnsafe(DecimalQuantity &inValue, NumberStringBuilder &outString, UErrorCode &status); /** * If rulesPtr is non-null, return it. Otherwise, return a PluralRules owned by this object for the * specified locale, creating it if necessary. */ const PluralRules * resolvePluralRules(const PluralRules *rulesPtr, const Locale &locale, UErrorCode &status); /** * Synthesizes the MacroProps into a MicroPropsGenerator. All information, including the locale, is encoded into the * MicroPropsGenerator, except for the quantity itself, which is left abstract and must be provided to the returned * MicroPropsGenerator instance. * * @see MicroPropsGenerator * @param macros * The {@link MacroProps} to consume. This method does not mutate the MacroProps instance. * @param safe * If true, the returned MicroPropsGenerator will be thread-safe. If false, the returned value will * <em>not</em> be thread-safe, intended for a single "one-shot" use only. Building the thread-safe * object is more expensive. */ const MicroPropsGenerator * macrosToMicroGenerator(const MacroProps ¯os, bool safe, UErrorCode &status); /** * Synthesizes the output string from a MicroProps and DecimalQuantity. * * @param micros * The MicroProps after the quantity has been consumed. Will not be mutated. * @param quantity * The DecimalQuantity to be rendered. May be mutated. * @param string * The output string. Will be mutated. */ static int32_t microsToString(const MicroProps µs, DecimalQuantity &quantity, NumberStringBuilder &string, UErrorCode &status); static int32_t writeNumber(const MicroProps µs, DecimalQuantity &quantity, NumberStringBuilder &string, UErrorCode &status); static int32_t writeIntegerDigits(const MicroProps µs, DecimalQuantity &quantity, NumberStringBuilder &string, UErrorCode &status); static int32_t writeFractionDigits(const MicroProps µs, DecimalQuantity &quantity, NumberStringBuilder &string, UErrorCode &status); }; } // namespace impl } // namespace number U_NAMESPACE_END #endif //__NUMBER_FORMATIMPL_H__ #endif /* #if !UCONFIG_NO_FORMATTING */