#include <Eigen/Core> #include <iostream> using namespace Eigen; using namespace std; template<typename Derived> Eigen::Block<Derived, 2, 2> topLeft2x2Corner(MatrixBase<Derived>& m) { return Eigen::Block<Derived, 2, 2>(m.derived(), 0, 0); } template<typename Derived> const Eigen::Block<const Derived, 2, 2> topLeft2x2Corner(const MatrixBase<Derived>& m) { return Eigen::Block<const Derived, 2, 2>(m.derived(), 0, 0); } int main(int, char**) { Matrix3d m = Matrix3d::Identity(); cout << topLeft2x2Corner(4*m) << endl; // calls the const version topLeft2x2Corner(m) *= 2; // calls the non-const version cout << "Now the matrix m is:" << endl << m << endl; return 0; }