/*-------------------------------------------------------------------------
 * drawElements Quality Program Random Shader Generator
 * ----------------------------------------------------
 *
 * Copyright 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 *//*!
 * \file
 * \brief Variable Value class.
 *//*--------------------------------------------------------------------*/

#include "rsgVariableValue.hpp"

namespace rsg
{

namespace
{

template <class CompareOp>
bool compareValueRangesAllTrue (const ConstValueRangeAccess& a, const ConstValueRangeAccess& b)
{
	DE_ASSERT(a.getType() == b.getType());

	if (a.getType().isStruct())
	{
		int numMembers = (int)a.getType().getMembers().size();
		for (int ndx = 0; ndx < numMembers; ndx++)
		{
			if (!compareValueRangesAllTrue<CompareOp>(a.member(ndx), b.member(ndx)))
				return false;
		}
	}
	else if (a.getType().isArray())
	{
		int numElements = (int)a.getType().getNumElements();
		for (int ndx = 0; ndx < numElements; ndx++)
		{
			if (!compareValueRangesAllTrue<CompareOp>(a.arrayElement(ndx), b.arrayElement(ndx)))
				return false;
		}
	}
	else
	{
		int numElements = (int)a.getType().getNumElements();
		switch (a.getType().getBaseType())
		{
			case VariableType::TYPE_FLOAT:
				for (int ndx = 0; ndx < numElements; ndx++)
				{
					float aMin = a.component(ndx).getMin().asFloat();
					float aMax = a.component(ndx).getMax().asFloat();
					float bMin = b.component(ndx).getMin().asFloat();
					float bMax = b.component(ndx).getMax().asFloat();

					if (!CompareOp()(aMin, aMax, bMin, bMax))
						return false;
				}
				break;

			case VariableType::TYPE_INT:
			case VariableType::TYPE_SAMPLER_2D:
			case VariableType::TYPE_SAMPLER_CUBE:
				for (int ndx = 0; ndx < numElements; ndx++)
				{
					int aMin = a.component(ndx).getMin().asInt();
					int aMax = a.component(ndx).getMax().asInt();
					int bMin = b.component(ndx).getMin().asInt();
					int bMax = b.component(ndx).getMax().asInt();

					if (!CompareOp()(aMin, aMax, bMin, bMax))
						return false;
				}
				break;

			case VariableType::TYPE_BOOL:
				for (int ndx = 0; ndx < numElements; ndx++)
				{
					bool aMin = a.component(ndx).getMin().asBool();
					bool aMax = a.component(ndx).getMax().asBool();
					bool bMin = b.component(ndx).getMin().asBool();
					bool bMax = b.component(ndx).getMax().asBool();

					if (!CompareOp()(aMin, aMax, bMin, bMax))
						return false;
				}
				break;

			default:
				DE_ASSERT(DE_FALSE);
				return false;
		}
	}

	return true;
}

inline int toInt (bool boolVal) { return boolVal ? 1 : 0; }

struct CompareIntersection
{
	inline bool operator() (float aMin, float aMax, float bMin, float bMax) const	{ return (aMin <= bMax && bMin <= aMax);	}
	inline bool operator() (int aMin, int aMax, int bMin, int bMax) const			{ return (aMin <= bMax && bMin <= aMax);	}

	inline bool operator() (bool aMin, bool aMax, bool bMin, bool bMax) const
	{
		return CompareIntersection()(toInt(aMin), toInt(aMax), toInt(bMin), toInt(bMax));
	}
};

struct CompareIsSubsetOf
{
	inline bool operator() (float aMin, float aMax, float bMin, float bMax) const
	{
		return de::inRange(aMin, bMin, bMax) && de::inRange(aMax, bMin, bMax);
	}

	inline bool operator() (int aMin, int aMax, int bMin, int bMax) const
	{
		return de::inRange(aMin, bMin, bMax) && de::inRange(aMax, bMin, bMax);
	}

	inline bool operator() (bool aMin, bool aMax, bool bMin, bool bMax) const
	{
		return CompareIsSubsetOf()(toInt(aMin), toInt(aMax), toInt(bMin), toInt(bMax));
	}
};

} // anonymous

bool ConstValueRangeAccess::intersects (const ConstValueRangeAccess& other) const
{
	return compareValueRangesAllTrue<CompareIntersection>(*this, other);
}

bool ConstValueRangeAccess::isSubsetOf (const ConstValueRangeAccess& other) const
{
	return compareValueRangesAllTrue<CompareIsSubsetOf>(*this, other);
}

bool ConstValueRangeAccess::isSupersetOf (const ConstValueRangeAccess& other) const
{
	return other.isSubsetOf(*this);
}

ValueRange::ValueRange (const VariableType& type)
	: m_type		(type)
	, m_min			(type.getScalarSize())
	, m_max			(type.getScalarSize())
{
}

ValueRange::ValueRange (const VariableType& type, const ConstValueAccess& minVal, const ConstValueAccess& maxVal)
	: m_type		(type)
	, m_min			(type.getScalarSize())
	, m_max			(type.getScalarSize())
{
	getMin() = minVal.value();
	getMax() = maxVal.value();
}

ValueRange::ValueRange (const VariableType& type, const Scalar* minVal, const Scalar* maxVal)
	: m_type		(type)
	, m_min			(type.getScalarSize())
	, m_max			(type.getScalarSize())
{
	getMin() = ConstValueAccess(type, minVal).value();
	getMax() = ConstValueAccess(type, maxVal).value();
}

ValueRange::ValueRange (ConstValueRangeAccess other)
	: m_type		(other.getType())
	, m_min			(other.getType().getScalarSize())
	, m_max			(other.getType().getScalarSize())
{
	getMin() = other.getMin().value();
	getMax() = other.getMax().value();
}

ValueRange::~ValueRange (void)
{
}

void ValueRange::computeIntersection (ValueRange& dst, const ConstValueRangeAccess& a, const ConstValueRangeAccess& b)
{
	computeIntersection(dst.asAccess(), a, b);
}

void ValueRange::computeIntersection (ValueRangeAccess dst, const ConstValueRangeAccess& a, const ConstValueRangeAccess& b)
{
	DE_ASSERT(dst.getType() == a.getType() && dst.getType() == b.getType());

	if (a.getType().isStruct())
	{
		int numMembers = (int)a.getType().getMembers().size();
		for (int ndx = 0; ndx < numMembers; ndx++)
			computeIntersection(dst.member(ndx), a.member(ndx), b.member(ndx));
	}
	else if (a.getType().isArray())
	{
		int numElements = (int)a.getType().getNumElements();
		for (int ndx = 0; ndx < numElements; ndx++)
			computeIntersection(dst.arrayElement(ndx), a.arrayElement(ndx), b.arrayElement(ndx));
	}
	else
	{
		int numElements = (int)a.getType().getNumElements();
		switch (a.getType().getBaseType())
		{
			case VariableType::TYPE_FLOAT:
				for (int ndx = 0; ndx < numElements; ndx++)
				{
					float aMin = a.component(ndx).getMin().asFloat();
					float aMax = a.component(ndx).getMax().asFloat();
					float bMin = b.component(ndx).getMin().asFloat();
					float bMax = b.component(ndx).getMax().asFloat();

					dst.component(ndx).getMin() = de::max(aMin, bMin);
					dst.component(ndx).getMax() = de::min(aMax, bMax);
				}
				break;

			case VariableType::TYPE_INT:
			case VariableType::TYPE_SAMPLER_2D:
			case VariableType::TYPE_SAMPLER_CUBE:
				for (int ndx = 0; ndx < numElements; ndx++)
				{
					int aMin = a.component(ndx).getMin().asInt();
					int aMax = a.component(ndx).getMax().asInt();
					int bMin = b.component(ndx).getMin().asInt();
					int bMax = b.component(ndx).getMax().asInt();

					dst.component(ndx).getMin() = de::max(aMin, bMin);
					dst.component(ndx).getMax() = de::min(aMax, bMax);
				}
				break;

			case VariableType::TYPE_BOOL:
				for (int ndx = 0; ndx < numElements; ndx++)
				{
					bool aMin = a.component(ndx).getMin().asBool();
					bool aMax = a.component(ndx).getMax().asBool();
					bool bMin = b.component(ndx).getMin().asBool();
					bool bMax = b.component(ndx).getMax().asBool();

					dst.component(ndx).getMin() = aMin || bMin;
					dst.component(ndx).getMax() = aMax && bMax;
				}
				break;

			default:
				DE_ASSERT(DE_FALSE);
		}
	}
}

VariableValue::VariableValue (const VariableValue& other)
	: m_variable(other.m_variable)
	, m_storage(other.m_variable->getType())
{
	m_storage.getValue(getType()) = other.getValue().value();
}

VariableValue& VariableValue::operator= (const VariableValue& other)
{
	m_variable	= other.m_variable;
	m_storage.setStorage(getType());
	m_storage.getValue(getType()) = other.getValue().value();
	return *this;
}

} // rsg