#ifndef _EGLUGLCONTEXTFACTORY_HPP #define _EGLUGLCONTEXTFACTORY_HPP /*------------------------------------------------------------------------- * drawElements Quality Program Tester Core * ---------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief GL context factory using EGL. *//*--------------------------------------------------------------------*/ #include "tcuDefs.hpp" #include "gluContextFactory.hpp" #include "egluNativeDisplay.hpp" namespace tcu { class Platform; } // tcu namespace eglu { //! EGL-specific render context interface - used in OpenCL interop class GLRenderContext : public glu::RenderContext { public: virtual eglw::EGLDisplay getEGLDisplay (void) const = 0; virtual eglw::EGLContext getEGLContext (void) const = 0; virtual eglw::EGLConfig getEGLConfig (void) const = 0; virtual const eglw::Library& getLibrary (void) const = 0; }; class GLContextFactory : public glu::ContextFactory { public: GLContextFactory (const NativeDisplayFactoryRegistry& displayFactoryRegistry); virtual glu::RenderContext* createContext (const glu::RenderConfig& config, const tcu::CommandLine& cmdLine) const; private: const NativeDisplayFactoryRegistry& m_displayFactoryRegistry; }; } // eglu #endif // _EGLUGLCONTEXTFACTORY_HPP