<!DOCTYPE html> <html lang="en"> <head> <title>ImageMagick: MagickCore, C API for ImageMagick: Add a Special Effect</title> <meta charset="utf-8" /> <meta http-equiv="X-UA-Compatible" content="IE=edge" /> <meta name="viewport" content="width=device-width, initial-scale=1" /> <meta http-equiv="content-type" content="text/html; charset=utf-8"/> <meta name="application-name" content="ImageMagick"/> <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves."/> <meta name="application-url" content="http://www.imagemagick.org"/> <meta name="generator" content="PHP"/> <meta name="keywords" content="magickcore, c, api, for, imagemagick:, add, a, special, effect, ImageMagick, PerlMagick, image processing, image, photo, software, Magick++, OpenMP, convert"/> <meta name="rating" content="GENERAL"/> <meta name="robots" content="INDEX, FOLLOW"/> <meta name="generator" content="ImageMagick Studio LLC"/> <meta name="author" content="ImageMagick Studio LLC"/> <meta name="revisit-after" content="2 DAYS"/> <meta name="resource-type" content="document"/> <meta name="copyright" content="Copyright (c) 1999-2016 ImageMagick Studio LLC"/> <meta name="distribution" content="Global"/> <meta name="magick-serial" content="P131-S030410-R485315270133-P82224-A6668-G1245-1"/> <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4" /> <link rel="icon" href="../images/wand.png"/> <link rel="shortcut icon" href="../images/wand.ico"/> <link rel="stylesheet" type="text/css" href="http://fonts.googleapis.com/css?family=Roboto:900,400,400italic,700,700italic,300,300italic|Open+Sans:300italic,400italic,700italic,300,400,600,700"> <link rel="stylesheet" href="../css/magick.html"/> </head> <body> <div class="main"> <div class="magick-masthead"> <div class="container"> <script async="async" src="http://localhost/pagead/js/adsbygoogle.js"></script> <ins class="adsbygoogle" style="display:block" data-ad-client="ca-pub-3129977114552745" data-ad-slot="6345125851" data-ad-format="auto"></ins> <script> (adsbygoogle = window.adsbygoogle || []).push({}); </script> <nav class="magick-nav"> <a class="magick-nav-item " href="../index.html">Home</a> <a class="magick-nav-item " href="../binary-releases.html">Download</a> <a class="magick-nav-item " href="../command-line-tools.html">Tools</a> <a class="magick-nav-item " href="../command-line-processing.html">Command-line</a> <a class="magick-nav-item " href="../resources.html">Resources</a> <a class="magick-nav-item " href="api.html">Develop</a> <a class="magick-nav-item " href="http://www.imagemagick.org/script/search.php">Search</a> <a class="magick-nav-item pull-right" href="https://www.imagemagick.org/discourse-server/">Community</a> </nav> </div> </div> <div class="container"> <div class="magick-header"> <p class="text-center"><a href="fx.html#AddNoiseImage">AddNoiseImage</a> • <a href="fx.html#BlueShiftImage">BlueShiftImage</a> • <a href="fx.html#CharcoalImage">CharcoalImage</a> • <a href="fx.html#ColorizeImage">ColorizeImage</a> • <a href="fx.html#ColorMatrixImage">ColorMatrixImage</a> • <a href="fx.html#FxImage">FxImage</a> • <a href="fx.html#ImplodeImage">ImplodeImage</a> • <a href="fx.html#The MorphImages">The MorphImages</a> • <a href="fx.html#PlasmaImage">PlasmaImage</a> • <a href="fx.html#PolaroidImage">PolaroidImage</a> • <a href="fx.html#MagickSepiaToneImage">MagickSepiaToneImage</a> • <a href="fx.html#ShadowImage">ShadowImage</a> • <a href="fx.html#SketchImage">SketchImage</a> • <a href="fx.html#SolarizeImage">SolarizeImage</a> • <a href="fx.html#SteganoImage">SteganoImage</a> • <a href="fx.html#StereoAnaglyphImage">StereoAnaglyphImage</a> • <a href="fx.html#SwirlImage">SwirlImage</a> • <a href="fx.html#TintImage">TintImage</a> • <a href="fx.html#VignetteImage">VignetteImage</a> • <a href="fx.html#WaveImage">WaveImage</a> • <a href="fx.html#WaveletDenoiseImage">WaveletDenoiseImage</a></p> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="AddNoiseImage">AddNoiseImage</a></h2> <p>AddNoiseImage() adds random noise to the image.</p> <p>The format of the AddNoiseImage method is:</p> <pre class="text"> Image *AddNoiseImage(const Image *image,const NoiseType noise_type, const double attenuate,ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>channel</dt> <dd>the channel type. </dd> <dd> </dd> <dt>noise_type</dt> <dd> The type of noise: Uniform, Gaussian, Multiplicative, Impulse, Laplacian, or Poisson. </dd> <dd> </dd> <dt>attenuate</dt> <dd> attenuate the random distribution. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="BlueShiftImage">BlueShiftImage</a></h2> <p>BlueShiftImage() mutes the colors of the image to simulate a scene at nighttime in the moonlight.</p> <p>The format of the BlueShiftImage method is:</p> <pre class="text"> Image *BlueShiftImage(const Image *image,const double factor, ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>factor</dt> <dd>the shift factor. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="CharcoalImage">CharcoalImage</a></h2> <p>CharcoalImage() creates a new image that is a copy of an existing one with the edge highlighted. It allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p> <p>The format of the CharcoalImage method is:</p> <pre class="text"> Image *CharcoalImage(const Image *image,const double radius, const double sigma,ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>radius</dt> <dd>the radius of the pixel neighborhood. </dd> <dd> </dd> <dt>sigma</dt> <dd>the standard deviation of the Gaussian, in pixels. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="ColorizeImage">ColorizeImage</a></h2> <p>ColorizeImage() blends the fill color with each pixel in the image. A percentage blend is specified with opacity. Control the application of different color components by specifying a different percentage for each component (e.g. 90/100/10 is 90 red, 100 green, and 10 blue).</p> <p>The format of the ColorizeImage method is:</p> <pre class="text"> Image *ColorizeImage(const Image *image,const char *blend, const PixelInfo *colorize,ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>blend</dt> <dd> A character string indicating the level of blending as a percentage. </dd> <dd> </dd> <dt>colorize</dt> <dd>A color value. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="ColorMatrixImage">ColorMatrixImage</a></h2> <p>ColorMatrixImage() applies color transformation to an image. This method permits saturation changes, hue rotation, luminance to alpha, and various other effects. Although variable-sized transformation matrices can be used, typically one uses a 5x5 matrix for an RGBA image and a 6x6 for CMYKA (or RGBA with offsets). The matrix is similar to those used by Adobe Flash except offsets are in column 6 rather than 5 (in support of CMYKA images) and offsets are normalized (divide Flash offset by 255).</p> <p>The format of the ColorMatrixImage method is:</p> <pre class="text"> Image *ColorMatrixImage(const Image *image, const KernelInfo *color_matrix,ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>color_matrix</dt> <dd> the color matrix. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="FxImage">FxImage</a></h2> <p>FxImage() applies a mathematical expression to the specified image.</p> <p>The format of the FxImage method is:</p> <pre class="text"> Image *FxImage(const Image *image,const char *expression, ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>expression</dt> <dd>A mathematical expression. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="ImplodeImage">ImplodeImage</a></h2> <p>ImplodeImage() creates a new image that is a copy of an existing one with the image pixels "implode" by the specified percentage. It allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p> <p>The format of the ImplodeImage method is:</p> <pre class="text"> Image *ImplodeImage(const Image *image,const double amount, const PixelInterpolateMethod method,ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>implode_image</dt> <dd>Method ImplodeImage returns a pointer to the image after it is implode. A null image is returned if there is a memory shortage. </dd> <dd> </dd> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>amount</dt> <dd> Define the extent of the implosion. </dd> <dd> </dd> <dt>method</dt> <dd>the pixel interpolation method. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="The_MorphImages">The MorphImages</a></h2> <p>The MorphImages() method requires a minimum of two images. The first image is transformed into the second by a number of intervening images as specified by frames.</p> <p>The format of the MorphImage method is:</p> <pre class="text"> Image *MorphImages(const Image *image,const size_t number_frames, ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>number_frames</dt> <dd> Define the number of in-between image to generate. The more in-between frames, the smoother the morph. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="PlasmaImage">PlasmaImage</a></h2> <p>PlasmaImage() initializes an image with plasma fractal values. The image must be initialized with a base color and the random number generator seeded before this method is called.</p> <p>The format of the PlasmaImage method is:</p> <pre class="text"> MagickBooleanType PlasmaImage(Image *image,const SegmentInfo *segment, size_t attenuate,size_t depth,ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>segment</dt> <dd> Define the region to apply plasma fractals values. </dd> <dd> </dd> <dt>attenuate</dt> <dd>Define the plasma attenuation factor. </dd> <dd> </dd> <dt>depth</dt> <dd>Limit the plasma recursion depth. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="PolaroidImage">PolaroidImage</a></h2> <p>PolaroidImage() simulates a Polaroid picture.</p> <p>The format of the PolaroidImage method is:</p> <pre class="text"> Image *PolaroidImage(const Image *image,const DrawInfo *draw_info, const char *caption,const double angle, const PixelInterpolateMethod method,ExceptionInfo exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>draw_info</dt> <dd>the draw info. </dd> <dd> </dd> <dt>caption</dt> <dd>the Polaroid caption. </dd> <dd> </dd> <dt>angle</dt> <dd>Apply the effect along this angle. </dd> <dd> </dd> <dt>method</dt> <dd>the pixel interpolation method. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="MagickSepiaToneImage">MagickSepiaToneImage</a></h2> <p>MagickSepiaToneImage() applies a special effect to the image, similar to the effect achieved in a photo darkroom by sepia toning. Threshold ranges from 0 to QuantumRange and is a measure of the extent of the sepia toning. A threshold of 80 is a good starting point for a reasonable tone.</p> <p>The format of the SepiaToneImage method is:</p> <pre class="text"> Image *SepiaToneImage(const Image *image,const double threshold, ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>threshold</dt> <dd>the tone threshold. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="ShadowImage">ShadowImage</a></h2> <p>ShadowImage() simulates a shadow from the specified image and returns it.</p> <p>The format of the ShadowImage method is:</p> <pre class="text"> Image *ShadowImage(const Image *image,const double alpha, const double sigma,const ssize_t x_offset,const ssize_t y_offset, ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>alpha</dt> <dd>percentage transparency. </dd> <dd> </dd> <dt>sigma</dt> <dd>the standard deviation of the Gaussian, in pixels. </dd> <dd> </dd> <dt>x_offset</dt> <dd>the shadow x-offset. </dd> <dd> </dd> <dt>y_offset</dt> <dd>the shadow y-offset. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="SketchImage">SketchImage</a></h2> <p>SketchImage() simulates a pencil sketch. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and SketchImage() selects a suitable radius for you. Angle gives the angle of the sketch.</p> <p>The format of the SketchImage method is:</p> <pre class="text"> Image *SketchImage(const Image *image,const double radius, const double sigma,const double angle,ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>radius</dt> <dd>the radius of the Gaussian, in pixels, not counting the center pixel. </dd> <dd> </dd> <dt>sigma</dt> <dd>the standard deviation of the Gaussian, in pixels. </dd> <dd> </dd> <dt>angle</dt> <dd>apply the effect along this angle. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="SolarizeImage">SolarizeImage</a></h2> <p>SolarizeImage() applies a special effect to the image, similar to the effect achieved in a photo darkroom by selectively exposing areas of photo sensitive paper to light. Threshold ranges from 0 to QuantumRange and is a measure of the extent of the solarization.</p> <p>The format of the SolarizeImage method is:</p> <pre class="text"> MagickBooleanType SolarizeImage(Image *image,const double threshold, ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>threshold</dt> <dd> Define the extent of the solarization. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="SteganoImage">SteganoImage</a></h2> <p>SteganoImage() hides a digital watermark within the image. Recover the hidden watermark later to prove that the authenticity of an image. Offset defines the start position within the image to hide the watermark.</p> <p>The format of the SteganoImage method is:</p> <pre class="text"> Image *SteganoImage(const Image *image,Image *watermark, ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>watermark</dt> <dd>the watermark image. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="StereoAnaglyphImage">StereoAnaglyphImage</a></h2> <p>StereoAnaglyphImage() combines two images and produces a single image that is the composite of a left and right image of a stereo pair. Special red-green stereo glasses are required to view this effect.</p> <p>The format of the StereoAnaglyphImage method is:</p> <pre class="text"> Image *StereoImage(const Image *left_image,const Image *right_image, ExceptionInfo *exception) Image *StereoAnaglyphImage(const Image *left_image, const Image *right_image,const ssize_t x_offset,const ssize_t y_offset, ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>left_image</dt> <dd>the left image. </dd> <dd> </dd> <dt>right_image</dt> <dd>the right image. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> <dt>x_offset</dt> <dd>amount, in pixels, by which the left image is offset to the right of the right image. </dd> <dd> </dd> <dt>y_offset</dt> <dd>amount, in pixels, by which the left image is offset to the bottom of the right image. </dd> <dd> </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="SwirlImage">SwirlImage</a></h2> <p>SwirlImage() swirls the pixels about the center of the image, where degrees indicates the sweep of the arc through which each pixel is moved. You get a more dramatic effect as the degrees move from 1 to 360.</p> <p>The format of the SwirlImage method is:</p> <pre class="text"> Image *SwirlImage(const Image *image,double degrees, const PixelInterpolateMethod method,ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>degrees</dt> <dd>Define the tightness of the swirling effect. </dd> <dd> </dd> <dt>method</dt> <dd>the pixel interpolation method. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="TintImage">TintImage</a></h2> <p>TintImage() applies a color vector to each pixel in the image. The length of the vector is 0 for black and white and at its maximum for the midtones. The vector weighting function is f(x)=(1-(4.0*((x-0.5)*(x-0.5))))</p> <p>The format of the TintImage method is:</p> <pre class="text"> Image *TintImage(const Image *image,const char *blend, const PixelInfo *tint,ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>blend</dt> <dd>A color value used for tinting. </dd> <dd> </dd> <dt>tint</dt> <dd>A color value used for tinting. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="VignetteImage">VignetteImage</a></h2> <p>VignetteImage() softens the edges of the image in vignette style.</p> <p>The format of the VignetteImage method is:</p> <pre class="text"> Image *VignetteImage(const Image *image,const double radius, const double sigma,const ssize_t x,const ssize_t y, ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>radius</dt> <dd>the radius of the pixel neighborhood. </dd> <dd> </dd> <dt>sigma</dt> <dd>the standard deviation of the Gaussian, in pixels. </dd> <dd> </dd> <dt>x, y</dt> <dd> Define the x and y ellipse offset. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="WaveImage">WaveImage</a></h2> <p>WaveImage() creates a "ripple" effect in the image by shifting the pixels vertically along a sine wave whose amplitude and wavelength is specified by the given parameters.</p> <p>The format of the WaveImage method is:</p> <pre class="text"> Image *WaveImage(const Image *image,const double amplitude, const double wave_length,const PixelInterpolateMethod method, ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>amplitude, wave_length</dt> <dd> Define the amplitude and wave length of the sine wave. </dd> <dd> </dd> <dt>interpolate</dt> <dd>the pixel interpolation method. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> <h2><a href="http://www.imagemagick.org/api/MagickCore/fx_8c.html" id="WaveletDenoiseImage">WaveletDenoiseImage</a></h2> <p>WaveletDenoiseImage() removes noise from the image using a wavelet transform. The wavelet transform is a fast hierarchical scheme for processing an image using a set of consecutive lowpass and high_pass filters, followed by a decimation. This results in a decomposition into different scales which can be regarded as different “frequency bands”, determined by the mother wavelet. Adapted from dcraw.c by David Coffin.</p> <p>The format of the WaveletDenoiseImage method is:</p> <pre class="text"> Image *WaveletDenoiseImage(const Image *image,const double threshold, const double softness,ExceptionInfo *exception) </pre> <p>A description of each parameter follows:</p> <dd> </dd> <dd> </dd> <dl class="dl-horizontal"> <dt>image</dt> <dd>the image. </dd> <dd> </dd> <dt>threshold</dt> <dd>set the threshold for smoothing. </dd> <dd> </dd> <dt>softness</dt> <dd>attenuate the smoothing threshold. </dd> <dd> </dd> <dt>exception</dt> <dd>return any errors or warnings in this structure. </dd> <dd> </dd> </dl> </div> <footer class="magick-footer"> <p><a href="../support.html">Donate</a> • <a href="../sitemap.html">Sitemap</a> • <a href="../links.html">Related</a> • <a href="../architecture.html">Architecture</a> </p> <p><a href="fx.html#">Back to top</a> • <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&search=0x89AB63D48277377A">Public Key</a> • <a href="http://www.imagemagick.org/script/contact.php">Contact Us</a></p> <p><small>© 1999-2016 ImageMagick Studio LLC</small></p> </footer> </div><!-- /.container --> <script src="https://localhost/ajax/libs/jquery/1.11.3/jquery.min.js"></script> <script src="../js/magick.html"></script> </div> </body> </html>