/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <sys/mman.h> #include <dlfcn.h> #include <cutils/ashmem.h> #include <cutils/log.h> #include <cutils/properties.h> #include <sys/system_properties.h> #include <hardware/hardware.h> #include <hardware/gralloc.h> #include <fcntl.h> #include <errno.h> #include <sys/ioctl.h> #include <string.h> #include <stdlib.h> #include <cutils/atomic.h> #include <private/android_filesystem_config.h> #if defined(__ANDROID__) #include <linux/fb.h> #endif #include "gralloc_vsoc_priv.h" #include "region_registry.h" #include "common/libs/auto_resources/auto_resources.h" #include "common/libs/threads/cuttlefish_thread.h" #include "common/vsoc/lib/screen_region_view.h" using vsoc::screen::ScreenRegionView; /*****************************************************************************/ struct fb_context_t { framebuffer_device_t device; }; /*****************************************************************************/ static int fb_setSwapInterval(struct framebuffer_device_t* dev, int interval) { if (interval < dev->minSwapInterval || interval > dev->maxSwapInterval) { return -EINVAL; } // FIXME: implement fb_setSwapInterval return 0; } /* * These functions (and probably the entire framebuffer device) are most likely * not used when the hardware composer device is present, however is hard to be * 100% sure. */ static int fb_setUpdateRect( struct framebuffer_device_t* dev __unused, int l, int t, int w, int h) { if (((w|h) <= 0) || ((l|t)<0)) { return -EINVAL; } // TODO(jemoreira): Find a way to broadcast this with the framebuffer control. return 0; } static int fb_post(struct framebuffer_device_t* dev __unused, buffer_handle_t buffer_handle) { static int frame_buffer_idx = 0; auto screen_view = ScreenRegionView::GetInstance(); void* frame_buffer = screen_view->GetBuffer(frame_buffer_idx); const private_handle_t* p_handle = reinterpret_cast<const private_handle_t*>(buffer_handle); void* buffer; int retval = reinterpret_cast<gralloc_module_t*>(dev->common.module) ->lock(reinterpret_cast<const gralloc_module_t*>(dev->common.module), buffer_handle, GRALLOC_USAGE_SW_READ_OFTEN, 0, 0, p_handle->x_res, p_handle->y_res, &buffer); if (retval != 0) { ALOGE("Got error code %d from lock function", retval); return -1; } memcpy(frame_buffer, buffer, screen_view->buffer_size()); screen_view->BroadcastNewFrame(frame_buffer_idx); frame_buffer_idx = (frame_buffer_idx + 1) % screen_view->number_of_buffers(); return 0; } /*****************************************************************************/ static int fb_close(struct hw_device_t *dev) { fb_context_t* ctx = (fb_context_t*)dev; if (ctx) { free(ctx); } return 0; } int fb_device_open( hw_module_t const* module, const char* name, hw_device_t** device) { if (strcmp(name, GRALLOC_HARDWARE_FB0) != 0) { return -EINVAL; } /* initialize our state here */ fb_context_t* dev = (fb_context_t*) malloc(sizeof(*dev)); LOG_FATAL_IF(!dev, "%s: malloc returned NULL.", __FUNCTION__); memset(dev, 0, sizeof(*dev)); /* initialize the procs */ dev->device.common.tag = HARDWARE_DEVICE_TAG; dev->device.common.version = 0; dev->device.common.module = const_cast<hw_module_t*>(module); dev->device.common.close = fb_close; dev->device.setSwapInterval = fb_setSwapInterval; dev->device.post = fb_post; dev->device.setUpdateRect = fb_setUpdateRect; auto screen_view = ScreenRegionView::GetInstance(); int stride = screen_view->line_length() / screen_view->bytes_per_pixel(); int format = HAL_PIXEL_FORMAT_RGBX_8888; const_cast<uint32_t&>(dev->device.flags) = 0; const_cast<uint32_t&>(dev->device.width) = screen_view->x_res(); const_cast<uint32_t&>(dev->device.height) = screen_view->y_res(); const_cast<int&>(dev->device.stride) = stride; const_cast<int&>(dev->device.format) = format; const_cast<float&>(dev->device.xdpi) = screen_view->dpi(); const_cast<float&>(dev->device.ydpi) = screen_view->dpi(); const_cast<float&>(dev->device.fps) = (screen_view->refresh_rate_hz() * 1000) / 1000.0f; const_cast<int&>(dev->device.minSwapInterval) = 1; const_cast<int&>(dev->device.maxSwapInterval) = 1; *device = &dev->device.common; return 0; }