/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <stdio.h> #include <stdlib.h> #include "ServerConnection.h" #include "TcpStream.h" #include "QemuPipeStream.h" #include <cutils/log.h> #include "ThreadInfo.h" gl_client_context_t *ServerConnection::s_getGlContext() { EGLThreadInfo *ti = getEGLThreadInfo(); if (ti->serverConn) { return ti->serverConn->m_glEnc; } return NULL; } gl2_client_context_t *ServerConnection::s_getGl2Context() { EGLThreadInfo *ti = getEGLThreadInfo(); if (ti->serverConn) { return ti->serverConn->m_gl2Enc; } return NULL; } ServerConnection *ServerConnection::s_getServerConnection() { EGLThreadInfo *ti = getEGLThreadInfo(); if (!ti->serverConn) { ti->serverConn = new ServerConnection(); if (ti->serverConn->create() < 0) { delete ti->serverConn; ti->serverConn = NULL; } } return ti->serverConn; } ServerConnection::ServerConnection() : m_stream(NULL), m_glEnc(NULL), m_ut_enc(NULL) { } ServerConnection::~ServerConnection() { delete m_ut_enc; delete m_glEnc; delete m_stream; } int ServerConnection::create(size_t bufsize, const char *defaultServer) { /* XXX: Make configurable through system property */ int useQemuPipe = 1; if (m_stream != NULL) delete(m_stream); if (useQemuPipe) { QemuPipeStream* pipeStream = new QemuPipeStream(bufsize); if (pipeStream->connect() < 0) { ALOGE("couldn't connect to host server\n"); delete pipeStream; return -1; } m_stream = pipeStream; } else /* !useQemuPipe */ { TcpStream* tcpStream = new TcpStream(bufsize); char *s = getenv(ENV_RGL_SERVER); char *hostname; if (s == NULL) { hostname = strdup(defaultServer); } else { hostname = strdup(s); } if (tcpStream->connect(hostname, CODEC_SERVER_PORT) < 0) { ALOGE("couldn't connect to %s\n", hostname); free(hostname); delete tcpStream; return -1; } LOGI("connecting to server %s\n", hostname); free(hostname); m_stream = tcpStream; } m_glEnc = new GLEncoder(m_stream); m_glEnc->setContextAccessor(s_getGlContext); m_gl2Enc = new GL2Encoder(m_stream); m_gl2Enc->setContextAccessor(s_getGl2Context); m_ut_enc = new ut_rendercontrol_encoder_context_t(m_stream); return 0; }