// Copyright 2016 Google Inc. All rights reserved // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build ignore #include "affinity.h" #include "flags.h" #include "log.h" #ifdef __linux__ #include <random> #include <sched.h> #include <sys/types.h> #include <unistd.h> void SetAffinityForSingleThread() { cpu_set_t cs; CPU_ZERO(&cs); std::default_random_engine generator(getpid()); std::uniform_int_distribution<int> distribution(0, g_flags.num_cpus - 1); int cpu = distribution(generator); // Try to come up with a CPU and one close to it. This should work on most // hyperthreaded system, but may be less optimal under stranger setups. // Choosing two completely different CPUs would work here as well, it's just a // couple percent faster if they're close (and still faster than letting the // scheduler do whatever it wants). cpu = cpu - (cpu % 2); CPU_SET(cpu, &cs); if (g_flags.num_cpus > 1) CPU_SET(cpu + 1, &cs); if (sched_setaffinity(0, sizeof(cs), &cs) < 0) WARN("sched_setaffinity: %s", strerror(errno)); } void SetAffinityForMultiThread() { cpu_set_t cs; CPU_ZERO(&cs); for (int i = 0; i < g_flags.num_cpus; i++) { CPU_SET(i, &cs); } if (sched_setaffinity(0, sizeof(cs), &cs) < 0) WARN("sched_setaffinity: %s", strerror(errno)); } #else void SetAffinityForSingleThread() {} void SetAffinityForMultiThread() {} #endif