// Copyright 2016 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Main loop of the brillo audio service.
#ifndef BRILLO_AUDIO_AUDIOSERVICE_AUDIO_DAEMON_H_
#define BRILLO_AUDIO_AUDIOSERVICE_AUDIO_DAEMON_H_
#include <memory>
#include <stack>
#include <vector>
#include <base/files/file.h>
#include <base/memory/weak_ptr.h>
#include <brillo/binder_watcher.h>
#include <brillo/daemons/daemon.h>
#include <media/IAudioPolicyService.h>
#include "audio_device_handler.h"
#include "audio_volume_handler.h"
#include "brillo_audio_service.h"
namespace brillo {
class AudioDaemon : public Daemon {
public:
AudioDaemon() {}
virtual ~AudioDaemon();
protected:
// Initialize the audio daemon handlers and start pollig the files in
// /dev/input.
int OnInit() override;
private:
friend class AudioDaemonTest;
FRIEND_TEST(AudioDaemonTest, RegisterService);
FRIEND_TEST(AudioDaemonTest, TestAPSConnectInitializesHandlersOnlyOnce);
FRIEND_TEST(AudioDaemonTest, TestDeviceCallbackInitializesBASIfNULL);
// Callback function for input events. Events are handled by the audio device
// handler.
void EventCallback(base::File* file);
// Callback function for device state changes. Events are handler by the
// audio service.
//
// |mode| is kDevicesConnected when |devices| are connected.
// |devices| is a vector of integers representing audio_devices_t.
void DeviceCallback(AudioDeviceHandler::DeviceConnectionState,
const std::vector<int>& devices);
// Callback function when volume changes.
//
// |stream| is an audio_stream_type_t representing the stream.
// |previous_index| is the volume index before the key press.
// |current_index| is the volume index after the key press.
void VolumeCallback(audio_stream_type_t stream,
int previous_index,
int current_index);
// Callback function for audio policy service death notification.
void OnAPSDisconnected();
// Connect to the audio policy service and register a callback to be invoked
// if the audio policy service dies.
void ConnectToAPS();
// Register the brillo audio service with the service manager.
void InitializeBrilloAudioService();
// Initialize all audio daemon handlers.
//
// Note: This can only occur after we have connected to the audio policy
// service.
virtual void InitializeHandlers();
// Store the file objects that are created during initialization for the files
// being polled. This is done so these objects can be freed when the
// AudioDaemon object is destroyed.
std::stack<base::File> files_;
// Handler for audio device input events.
std::shared_ptr<AudioDeviceHandler> audio_device_handler_;
// Handler for volume key press input events.
std::shared_ptr<AudioVolumeHandler> audio_volume_handler_;
// Used to generate weak_ptr to AudioDaemon for use in base::Bind.
base::WeakPtrFactory<AudioDaemon> weak_ptr_factory_{this};
// Pointer to the audio policy service.
android::sp<android::IAudioPolicyService> aps_;
// Flag to indicate whether the handlers have been initialized.
bool handlers_initialized_ = false;
// Binder watcher to watch for binder messages.
BinderWatcher binder_watcher_;
// Brillo audio service. Used for scheduling callbacks to clients.
android::sp<BrilloAudioService> brillo_audio_service_;
};
} // namespace brillo
#endif // BRILLO_AUDIO_AUDIOSERVICE_AUDIO_DAEMON_H_