/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "chre/platform/system_timer.h"
#include "chre/platform/log.h"
#include "chre/util/time.h"
#include <errno.h>
#include <signal.h>
#include <string.h>
namespace chre {
namespace {
constexpr uint64_t kOneSecondInNanoseconds = 1000000000;
void NanosecondsToTimespec(uint64_t ns, struct timespec *ts) {
ts->tv_sec = ns / kOneSecondInNanoseconds;
ts->tv_nsec = ns % kOneSecondInNanoseconds;
}
} // anonymous namespace
void SystemTimerBase::systemTimerNotifyCallback(union sigval cookie) {
SystemTimer *sysTimer = static_cast<SystemTimer*>(cookie.sival_ptr);
sysTimer->mCallback(sysTimer->mData);
}
SystemTimer::SystemTimer() {}
SystemTimer::~SystemTimer() {
if (mInitialized) {
int ret = timer_delete(mTimerId);
if (ret != 0) {
LOGE("Couldn't delete timer: %s", strerror(errno));
}
mInitialized = false;
}
}
bool SystemTimer::init() {
if (mInitialized) {
LOGW("Tried re-initializing timer");
} else {
struct sigevent sigevt = {};
sigevt.sigev_notify = SIGEV_THREAD;
sigevt.sigev_value.sival_ptr = this;
sigevt.sigev_notify_function = systemTimerNotifyCallback;
sigevt.sigev_notify_attributes = nullptr;
int ret = timer_create(CLOCK_MONOTONIC, &sigevt, &mTimerId);
if (ret != 0) {
LOGE("Couldn't create timer: %s", strerror(errno));
} else {
mInitialized = true;
}
}
return mInitialized;
}
bool SystemTimer::set(SystemTimerCallback *callback, void *data,
Nanoseconds delay) {
// 0 has a special meaning in POSIX, i.e. cancel the timer. In our API, a
// value of 0 just means fire right away.
if (delay.toRawNanoseconds() == 0) {
delay = Nanoseconds(1);
}
if (mInitialized) {
mCallback = callback;
mData = data;
return setInternal(delay.toRawNanoseconds());
} else {
return false;
}
}
bool SystemTimer::cancel() {
if (mInitialized) {
// Setting delay to 0 disarms the timer.
return setInternal(0);
} else {
return false;
}
}
bool SystemTimer::isActive() {
bool isActive = false;
if (mInitialized) {
struct itimerspec spec = {};
int ret = timer_gettime(mTimerId, &spec);
if (ret != 0) {
LOGE("Couldn't obtain current timer configuration: %s", strerror(errno));
}
isActive = (spec.it_value.tv_sec > 0 || spec.it_value.tv_nsec > 0);
}
return isActive;
}
bool SystemTimerBase::setInternal(uint64_t delayNs) {
constexpr int kFlags = 0;
struct itimerspec spec = {};
bool success = false;
NanosecondsToTimespec(delayNs, &spec.it_value);
NanosecondsToTimespec(0, &spec.it_interval);
int ret = timer_settime(mTimerId, kFlags, &spec, nullptr);
if (ret != 0) {
LOGE("Couldn't set timer: %s", strerror(errno));
} else {
LOGD("Set timer to expire in %.f ms", (delayNs / 1000000.0));
success = true;
}
return success;
}
} // namespace chre