/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* Automatic Gain Control implementation */
#include "sles_allinclusive.h"
#include <system/audio_effects/effect_ns.h>
/**
* returns true if this interface is not associated with an initialized Noise Suppression effect
*/
static inline bool NO_NOISESUPPRESS(IAndroidNoiseSuppression* v) {
return (v->mNSEffect == 0);
}
SLresult IAndroidNoiseSuppression_SetEnabled(SLAndroidNoiseSuppressionItf self, SLboolean enabled)
{
SL_ENTER_INTERFACE
IAndroidNoiseSuppression *thiz = (IAndroidNoiseSuppression *) self;
interface_lock_exclusive(thiz);
thiz->mEnabled = (SLboolean) enabled;
if (NO_NOISESUPPRESS(thiz)) {
result = SL_RESULT_CONTROL_LOST;
} else {
android::status_t status = thiz->mNSEffect->setEnabled((bool) thiz->mEnabled);
result = android_fx_statusToResult(status);
}
interface_unlock_exclusive(thiz);
SL_LEAVE_INTERFACE
}
SLresult IAndroidNoiseSuppression_IsEnabled(SLAndroidNoiseSuppressionItf self, SLboolean *pEnabled)
{
SL_ENTER_INTERFACE
if (NULL == pEnabled) {
result = SL_RESULT_PARAMETER_INVALID;
} else {
IAndroidNoiseSuppression *thiz = (IAndroidNoiseSuppression *) self;
interface_lock_exclusive(thiz);
if (NO_NOISESUPPRESS(thiz)) {
result = SL_RESULT_CONTROL_LOST;
} else {
*pEnabled = (SLboolean) thiz->mNSEffect->getEnabled();
result = SL_RESULT_SUCCESS;
}
interface_unlock_exclusive(thiz);
}
SL_LEAVE_INTERFACE
}
static const struct SLAndroidNoiseSuppressionItf_ IAndroidNoiseSuppression_Itf = {
IAndroidNoiseSuppression_SetEnabled,
IAndroidNoiseSuppression_IsEnabled
};
void IAndroidNoiseSuppression_init(void *self)
{
IAndroidNoiseSuppression *thiz = (IAndroidNoiseSuppression *) self;
thiz->mItf = &IAndroidNoiseSuppression_Itf;
thiz->mEnabled = SL_BOOLEAN_FALSE;
memset(&thiz->mNSDescriptor, 0, sizeof(effect_descriptor_t));
// placement new (explicit constructor)
(void) new (&thiz->mNSEffect) android::sp<android::AudioEffect>();
}
void IAndroidNoiseSuppression_deinit(void *self)
{
IAndroidNoiseSuppression *thiz = (IAndroidNoiseSuppression *) self;
// explicit destructor
thiz->mNSEffect.~sp();
}
bool IAndroidNoiseSuppression_Expose(void *self)
{
IAndroidNoiseSuppression *thiz = (IAndroidNoiseSuppression *) self;
if (!android_fx_initEffectDescriptor(SL_IID_ANDROIDNOISESUPPRESSION, &thiz->mNSDescriptor)) {
SL_LOGE("Noise Suppression initialization failed.");
return false;
}
return true;
}