// C function GLvoid * glMapBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access )
/**
* The {@link java.nio.Buffer} instance returned by this method is guaranteed
* to be an instance of {@link java.nio.ByteBuffer}.
*/
public static native java.nio.Buffer glMapBufferRange(
int target,
int offset,
int length,
int access
);