/*
* Copyright 2012, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef BCC_SUPPORT_COMPILER_CONFIG_H
#define BCC_SUPPORT_COMPILER_CONFIG_H
#include <string>
#include <vector>
#include <llvm/ADT/Optional.h>
#include <llvm/ADT/Triple.h>
#include <llvm/Support/CodeGen.h>
#include <llvm/Target/TargetOptions.h>
namespace llvm {
class Target;
} // end namespace llvm
namespace bcc {
class CompilerConfig {
private:
//===--------------------------------------------------------------------===//
// Available Configurations
//===--------------------------------------------------------------------===//
std::string mTriple;
// Optional. If given, the name of the target CPU to generate code for.
std::string mCPU;
llvm::TargetOptions mTargetOpts;
llvm::CodeModel::Model mCodeModel;
llvm::CodeGenOpt::Level mOptLevel;
llvm::Optional<llvm::Reloc::Model> mRelocModel;
// Are we set up to compile for full precision or something reduced?
bool mFullPrecision;
// The list of target specific features to enable or disable -- this should
// be a list of strings starting with '+' (enable) or '-' (disable).
std::string mFeatureString;
//===--------------------------------------------------------------------===//
// These are generated by CompilerConfig during initialize().
//===--------------------------------------------------------------------===//
const llvm::Target *mTarget;
bool initializeTarget();
llvm::Triple::ArchType mArchType;
bool initializeArch();
public:
//===--------------------------------------------------------------------===//
// Getters
//===--------------------------------------------------------------------===//
inline const std::string &getTriple() const
{ return mTriple; }
inline const std::string &getCPU() const
{ return mCPU; }
inline void setCPU(const std::string &pCPU)
{ mCPU = pCPU; }
inline const llvm::TargetOptions &getTargetOptions() const
{ return mTargetOpts; }
inline llvm::TargetOptions &getTargetOptions()
{ return mTargetOpts; }
inline llvm::CodeModel::Model getCodeModel() const
{ return mCodeModel; }
inline void setCodeModel(llvm::CodeModel::Model pCodeMode)
{ mCodeModel = pCodeMode; }
inline llvm::CodeGenOpt::Level getOptimizationLevel() const
{ return mOptLevel; }
inline void setOptimizationLevel(llvm::CodeGenOpt::Level pOptLvl)
{ mOptLevel = pOptLvl; }
inline llvm::Optional<llvm::Reloc::Model> getRelocationModel() const
{ return mRelocModel; }
inline void setRelocationModel(llvm::Reloc::Model pRelocModel)
{ mRelocModel = pRelocModel; }
inline const llvm::Target *getTarget() const
{ return mTarget; }
inline llvm::Triple::ArchType getArchType() const
{ return mArchType; }
inline bool getFullPrecision() const
{ return mFullPrecision; }
inline void setFullPrecision(bool pFullPrecision) {
mFullPrecision = pFullPrecision;
// Note that we have to reinitialize here to ensure that mFeatureString
// is up to date.
initializeArch();
}
inline const std::string &getFeatureString() const
{ return mFeatureString; }
void setFeatureString(const std::vector<std::string> &pAttrs);
explicit CompilerConfig(const std::string &pTriple);
virtual ~CompilerConfig() { }
};
} // end namespace bcc
#endif // BCC_SUPPORT_COMPILER_CONFIG_H