// VK tests
//
// Copyright (c) 2015-2016 The Khronos Group Inc.
// Copyright (c) 2015-2016 Valve Corporation
// Copyright (c) 2015-2016 LunarG, Inc.
// Copyright (c) 2015-2016 Google, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "vktestframeworkandroid.h"
#include "shaderc/shaderc.hpp"
#include <android/log.h>
VkTestFramework::VkTestFramework() {}
VkTestFramework::~VkTestFramework() {}
bool VkTestFramework::m_use_glsl = false;
VkFormat VkTestFramework::GetFormat(VkInstance instance, vk_testing::Device *device) {
VkFormatProperties format_props;
vkGetPhysicalDeviceFormatProperties(device->phy().handle(), VK_FORMAT_B8G8R8A8_UNORM, &format_props);
if (format_props.linearTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT ||
format_props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) {
return VK_FORMAT_B8G8R8A8_UNORM;
}
vkGetPhysicalDeviceFormatProperties(device->phy().handle(), VK_FORMAT_R8G8B8A8_UNORM, &format_props);
if (format_props.linearTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT ||
format_props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) {
return VK_FORMAT_R8G8B8A8_UNORM;
}
printf("Error - device does not support VK_FORMAT_B8G8R8A8_UNORM nor VK_FORMAT_R8G8B8A8_UNORM - exiting\n");
exit(0);
}
void VkTestFramework::InitArgs(int *argc, char *argv[]) {}
void VkTestFramework::Finish() {}
void TestEnvironment::SetUp() { vk_testing::set_error_callback(test_error_callback); }
void TestEnvironment::TearDown() {}
// Android specific helper functions for shaderc.
struct shader_type_mapping {
VkShaderStageFlagBits vkshader_type;
shaderc_shader_kind shaderc_type;
};
static const shader_type_mapping shader_map_table[] = {
{VK_SHADER_STAGE_VERTEX_BIT, shaderc_glsl_vertex_shader},
{VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, shaderc_glsl_tess_control_shader},
{VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, shaderc_glsl_tess_evaluation_shader},
{VK_SHADER_STAGE_GEOMETRY_BIT, shaderc_glsl_geometry_shader},
{VK_SHADER_STAGE_FRAGMENT_BIT, shaderc_glsl_fragment_shader},
{VK_SHADER_STAGE_COMPUTE_BIT, shaderc_glsl_compute_shader},
};
shaderc_shader_kind MapShadercType(VkShaderStageFlagBits vkShader) {
for (auto shader : shader_map_table) {
if (shader.vkshader_type == vkShader) {
return shader.shaderc_type;
}
}
assert(false);
return shaderc_glsl_infer_from_source;
}
// Compile a given string containing GLSL into SPIR-V
// Return value of false means an error was encountered
bool VkTestFramework::GLSLtoSPV(const VkShaderStageFlagBits shader_type, const char *pshader, std::vector<unsigned int> &spirv) {
// On Android, use shaderc instead.
shaderc::Compiler compiler;
shaderc::SpvCompilationResult result =
compiler.CompileGlslToSpv(pshader, strlen(pshader), MapShadercType(shader_type), "shader");
if (result.GetCompilationStatus() != shaderc_compilation_status_success) {
__android_log_print(ANDROID_LOG_ERROR, "VkLayerValidationTest", "GLSLtoSPV compilation failed");
return false;
}
for (auto iter = result.begin(); iter != result.end(); iter++) {
spirv.push_back(*iter);
}
return true;
}