#include <stdlib.h>
int main(void)
{ // All sizes are multiples of 16 -- no slop.
int* x = realloc(NULL, 800); // equivalent to malloc(800), and ends up
int* y __attribute__((unused)); // calling Valgrind's (and Massif's) malloc
x = realloc(x, 800); // same size
x = realloc(x, 400); // smaller
x = realloc(x, 1200); // bigger
y = realloc(x+10, 1600); // bogus realloc
x = realloc(x, 0); // equivalent to free(x), and ends up
// calling Valgrind's (and Massif's) free
return 0;
}