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// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "src/inspector/v8-debugger.h"

#include "src/inspector/debugger-script.h"
#include "src/inspector/protocol/Protocol.h"
#include "src/inspector/script-breakpoint.h"
#include "src/inspector/string-util.h"
#include "src/inspector/v8-debugger-agent-impl.h"
#include "src/inspector/v8-inspector-impl.h"
#include "src/inspector/v8-internal-value-type.h"
#include "src/inspector/v8-stack-trace-impl.h"
#include "src/inspector/v8-value-copier.h"

#include "include/v8-util.h"

namespace v8_inspector {

namespace {
static const char v8AsyncTaskEventEnqueue[] = "enqueue";
static const char v8AsyncTaskEventEnqueueRecurring[] = "enqueueRecurring";
static const char v8AsyncTaskEventWillHandle[] = "willHandle";
static const char v8AsyncTaskEventDidHandle[] = "didHandle";
static const char v8AsyncTaskEventCancel[] = "cancel";

inline v8::Local<v8::Boolean> v8Boolean(bool value, v8::Isolate* isolate) {
  return value ? v8::True(isolate) : v8::False(isolate);
}

}  // namespace

static bool inLiveEditScope = false;

v8::MaybeLocal<v8::Value> V8Debugger::callDebuggerMethod(
    const char* functionName, int argc, v8::Local<v8::Value> argv[]) {
  v8::MicrotasksScope microtasks(m_isolate,
                                 v8::MicrotasksScope::kDoNotRunMicrotasks);
  DCHECK(m_isolate->InContext());
  v8::Local<v8::Context> context = m_isolate->GetCurrentContext();
  v8::Local<v8::Object> debuggerScript = m_debuggerScript.Get(m_isolate);
  v8::Local<v8::Function> function = v8::Local<v8::Function>::Cast(
      debuggerScript
          ->Get(context, toV8StringInternalized(m_isolate, functionName))
          .ToLocalChecked());
  return function->Call(context, debuggerScript, argc, argv);
}

V8Debugger::V8Debugger(v8::Isolate* isolate, V8InspectorImpl* inspector)
    : m_isolate(isolate),
      m_inspector(inspector),
      m_lastContextId(0),
      m_enableCount(0),
      m_breakpointsActivated(true),
      m_runningNestedMessageLoop(false),
      m_ignoreScriptParsedEventsCounter(0),
      m_maxAsyncCallStackDepth(0),
      m_pauseOnExceptionsState(v8::DebugInterface::NoBreakOnException) {}

V8Debugger::~V8Debugger() {}

void V8Debugger::enable() {
  if (m_enableCount++) return;
  DCHECK(!enabled());
  v8::HandleScope scope(m_isolate);
  v8::DebugInterface::SetDebugEventListener(m_isolate,
                                            &V8Debugger::v8DebugEventCallback,
                                            v8::External::New(m_isolate, this));
  m_debuggerContext.Reset(m_isolate,
                          v8::DebugInterface::GetDebugContext(m_isolate));
  v8::DebugInterface::ChangeBreakOnException(
      m_isolate, v8::DebugInterface::NoBreakOnException);
  m_pauseOnExceptionsState = v8::DebugInterface::NoBreakOnException;
  compileDebuggerScript();
}

void V8Debugger::disable() {
  if (--m_enableCount) return;
  DCHECK(enabled());
  clearBreakpoints();
  m_debuggerScript.Reset();
  m_debuggerContext.Reset();
  allAsyncTasksCanceled();
  v8::DebugInterface::SetDebugEventListener(m_isolate, nullptr);
}

bool V8Debugger::enabled() const { return !m_debuggerScript.IsEmpty(); }

// static
int V8Debugger::contextId(v8::Local<v8::Context> context) {
  v8::Local<v8::Value> data =
      context->GetEmbedderData(static_cast<int>(v8::Context::kDebugIdIndex));
  if (data.IsEmpty() || !data->IsString()) return 0;
  String16 dataString = toProtocolString(data.As<v8::String>());
  if (dataString.isEmpty()) return 0;
  size_t commaPos = dataString.find(",");
  if (commaPos == String16::kNotFound) return 0;
  size_t commaPos2 = dataString.find(",", commaPos + 1);
  if (commaPos2 == String16::kNotFound) return 0;
  return dataString.substring(commaPos + 1, commaPos2 - commaPos - 1)
      .toInteger();
}

// static
int V8Debugger::getGroupId(v8::Local<v8::Context> context) {
  v8::Local<v8::Value> data =
      context->GetEmbedderData(static_cast<int>(v8::Context::kDebugIdIndex));
  if (data.IsEmpty() || !data->IsString()) return 0;
  String16 dataString = toProtocolString(data.As<v8::String>());
  if (dataString.isEmpty()) return 0;
  size_t commaPos = dataString.find(",");
  if (commaPos == String16::kNotFound) return 0;
  return dataString.substring(0, commaPos).toInteger();
}

void V8Debugger::getCompiledScripts(
    int contextGroupId,
    std::vector<std::unique_ptr<V8DebuggerScript>>& result) {
  v8::HandleScope scope(m_isolate);
  v8::PersistentValueVector<v8::DebugInterface::Script> scripts(m_isolate);
  v8::DebugInterface::GetLoadedScripts(m_isolate, scripts);
  String16 contextPrefix = String16::fromInteger(contextGroupId) + ",";
  for (size_t i = 0; i < scripts.Size(); ++i) {
    v8::Local<v8::DebugInterface::Script> script = scripts.Get(i);
    if (!script->WasCompiled()) continue;
    v8::ScriptOriginOptions origin = script->OriginOptions();
    if (origin.IsEmbedderDebugScript()) continue;
    v8::Local<v8::String> v8ContextData;
    if (!script->ContextData().ToLocal(&v8ContextData)) continue;
    String16 contextData = toProtocolString(v8ContextData);
    if (contextData.find(contextPrefix) != 0) continue;
    result.push_back(
        wrapUnique(new V8DebuggerScript(m_isolate, script, false)));
  }
}

String16 V8Debugger::setBreakpoint(const String16& sourceID,
                                   const ScriptBreakpoint& scriptBreakpoint,
                                   int* actualLineNumber,
                                   int* actualColumnNumber) {
  v8::HandleScope scope(m_isolate);
  v8::Local<v8::Context> context = debuggerContext();
  v8::Context::Scope contextScope(context);

  v8::Local<v8::Object> info = v8::Object::New(m_isolate);
  bool success = false;
  success = info->Set(context, toV8StringInternalized(m_isolate, "sourceID"),
                      toV8String(m_isolate, sourceID))
                .FromMaybe(false);
  DCHECK(success);
  success = info->Set(context, toV8StringInternalized(m_isolate, "lineNumber"),
                      v8::Integer::New(m_isolate, scriptBreakpoint.lineNumber))
                .FromMaybe(false);
  DCHECK(success);
  success =
      info->Set(context, toV8StringInternalized(m_isolate, "columnNumber"),
                v8::Integer::New(m_isolate, scriptBreakpoint.columnNumber))
          .FromMaybe(false);
  DCHECK(success);
  success = info->Set(context, toV8StringInternalized(m_isolate, "condition"),
                      toV8String(m_isolate, scriptBreakpoint.condition))
                .FromMaybe(false);
  DCHECK(success);

  v8::Local<v8::Function> setBreakpointFunction = v8::Local<v8::Function>::Cast(
      m_debuggerScript.Get(m_isolate)
          ->Get(context, toV8StringInternalized(m_isolate, "setBreakpoint"))
          .ToLocalChecked());
  v8::Local<v8::Value> breakpointId =
      v8::DebugInterface::Call(debuggerContext(), setBreakpointFunction, info)
          .ToLocalChecked();
  if (!breakpointId->IsString()) return "";
  *actualLineNumber =
      info->Get(context, toV8StringInternalized(m_isolate, "lineNumber"))
          .ToLocalChecked()
          ->Int32Value(context)
          .FromJust();
  *actualColumnNumber =
      info->Get(context, toV8StringInternalized(m_isolate, "columnNumber"))
          .ToLocalChecked()
          ->Int32Value(context)
          .FromJust();
  return toProtocolString(breakpointId.As<v8::String>());
}

void V8Debugger::removeBreakpoint(const String16& breakpointId) {
  v8::HandleScope scope(m_isolate);
  v8::Local<v8::Context> context = debuggerContext();
  v8::Context::Scope contextScope(context);

  v8::Local<v8::Object> info = v8::Object::New(m_isolate);
  bool success = false;
  success =
      info->Set(context, toV8StringInternalized(m_isolate, "breakpointId"),
                toV8String(m_isolate, breakpointId))
          .FromMaybe(false);
  DCHECK(success);

  v8::Local<v8::Function> removeBreakpointFunction =
      v8::Local<v8::Function>::Cast(
          m_debuggerScript.Get(m_isolate)
              ->Get(context,
                    toV8StringInternalized(m_isolate, "removeBreakpoint"))
              .ToLocalChecked());
  v8::DebugInterface::Call(debuggerContext(), removeBreakpointFunction, info)
      .ToLocalChecked();
}

void V8Debugger::clearBreakpoints() {
  v8::HandleScope scope(m_isolate);
  v8::Local<v8::Context> context = debuggerContext();
  v8::Context::Scope contextScope(context);

  v8::Local<v8::Function> clearBreakpoints = v8::Local<v8::Function>::Cast(
      m_debuggerScript.Get(m_isolate)
          ->Get(context, toV8StringInternalized(m_isolate, "clearBreakpoints"))
          .ToLocalChecked());
  v8::DebugInterface::Call(debuggerContext(), clearBreakpoints)
      .ToLocalChecked();
}

void V8Debugger::setBreakpointsActivated(bool activated) {
  if (!enabled()) {
    UNREACHABLE();
    return;
  }
  v8::HandleScope scope(m_isolate);
  v8::Local<v8::Context> context = debuggerContext();
  v8::Context::Scope contextScope(context);

  v8::Local<v8::Object> info = v8::Object::New(m_isolate);
  bool success = false;
  success = info->Set(context, toV8StringInternalized(m_isolate, "enabled"),
                      v8::Boolean::New(m_isolate, activated))
                .FromMaybe(false);
  DCHECK(success);
  v8::Local<v8::Function> setBreakpointsActivated =
      v8::Local<v8::Function>::Cast(
          m_debuggerScript.Get(m_isolate)
              ->Get(context, toV8StringInternalized(m_isolate,
                                                    "setBreakpointsActivated"))
              .ToLocalChecked());
  v8::DebugInterface::Call(debuggerContext(), setBreakpointsActivated, info)
      .ToLocalChecked();

  m_breakpointsActivated = activated;
}

v8::DebugInterface::ExceptionBreakState
V8Debugger::getPauseOnExceptionsState() {
  DCHECK(enabled());
  return m_pauseOnExceptionsState;
}

void V8Debugger::setPauseOnExceptionsState(
    v8::DebugInterface::ExceptionBreakState pauseOnExceptionsState) {
  DCHECK(enabled());
  if (m_pauseOnExceptionsState == pauseOnExceptionsState) return;
  v8::DebugInterface::ChangeBreakOnException(m_isolate, pauseOnExceptionsState);
  m_pauseOnExceptionsState = pauseOnExceptionsState;
}

void V8Debugger::setPauseOnNextStatement(bool pause) {
  if (m_runningNestedMessageLoop) return;
  if (pause)
    v8::DebugInterface::DebugBreak(m_isolate);
  else
    v8::DebugInterface::CancelDebugBreak(m_isolate);
}

bool V8Debugger::canBreakProgram() {
  if (!m_breakpointsActivated) return false;
  return m_isolate->InContext();
}

void V8Debugger::breakProgram() {
  if (isPaused()) {
    DCHECK(!m_runningNestedMessageLoop);
    v8::Local<v8::Value> exception;
    v8::Local<v8::Array> hitBreakpoints;
    handleProgramBreak(m_pausedContext, m_executionState, exception,
                       hitBreakpoints);
    return;
  }

  if (!canBreakProgram()) return;

  v8::HandleScope scope(m_isolate);
  v8::Local<v8::Function> breakFunction;
  if (!v8::Function::New(m_isolate->GetCurrentContext(),
                         &V8Debugger::breakProgramCallback,
                         v8::External::New(m_isolate, this), 0,
                         v8::ConstructorBehavior::kThrow)
           .ToLocal(&breakFunction))
    return;
  v8::DebugInterface::Call(debuggerContext(), breakFunction).ToLocalChecked();
}

void V8Debugger::continueProgram() {
  if (isPaused()) m_inspector->client()->quitMessageLoopOnPause();
  m_pausedContext.Clear();
  m_executionState.Clear();
}

void V8Debugger::stepIntoStatement() {
  DCHECK(isPaused());
  DCHECK(!m_executionState.IsEmpty());
  v8::DebugInterface::PrepareStep(m_isolate, v8::DebugInterface::StepIn);
  continueProgram();
}

void V8Debugger::stepOverStatement() {
  DCHECK(isPaused());
  DCHECK(!m_executionState.IsEmpty());
  v8::DebugInterface::PrepareStep(m_isolate, v8::DebugInterface::StepNext);
  continueProgram();
}

void V8Debugger::stepOutOfFunction() {
  DCHECK(isPaused());
  DCHECK(!m_executionState.IsEmpty());
  v8::DebugInterface::PrepareStep(m_isolate, v8::DebugInterface::StepOut);
  continueProgram();
}

void V8Debugger::clearStepping() {
  DCHECK(enabled());
  v8::DebugInterface::ClearStepping(m_isolate);
}

Response V8Debugger::setScriptSource(
    const String16& sourceID, v8::Local<v8::String> newSource, bool dryRun,
    Maybe<protocol::Runtime::ExceptionDetails>* exceptionDetails,
    JavaScriptCallFrames* newCallFrames, Maybe<bool>* stackChanged,
    bool* compileError) {
  class EnableLiveEditScope {
   public:
    explicit EnableLiveEditScope(v8::Isolate* isolate) : m_isolate(isolate) {
      v8::DebugInterface::SetLiveEditEnabled(m_isolate, true);
      inLiveEditScope = true;
    }
    ~EnableLiveEditScope() {
      v8::DebugInterface::SetLiveEditEnabled(m_isolate, false);
      inLiveEditScope = false;
    }

   private:
    v8::Isolate* m_isolate;
  };

  *compileError = false;
  DCHECK(enabled());
  v8::HandleScope scope(m_isolate);

  std::unique_ptr<v8::Context::Scope> contextScope;
  if (!isPaused())
    contextScope = wrapUnique(new v8::Context::Scope(debuggerContext()));

  v8::Local<v8::Value> argv[] = {toV8String(m_isolate, sourceID), newSource,
                                 v8Boolean(dryRun, m_isolate)};

  v8::Local<v8::Value> v8result;
  {
    EnableLiveEditScope enableLiveEditScope(m_isolate);
    v8::TryCatch tryCatch(m_isolate);
    tryCatch.SetVerbose(false);
    v8::MaybeLocal<v8::Value> maybeResult =
        callDebuggerMethod("liveEditScriptSource", 3, argv);
    if (tryCatch.HasCaught()) {
      v8::Local<v8::Message> message = tryCatch.Message();
      if (!message.IsEmpty())
        return Response::Error(toProtocolStringWithTypeCheck(message->Get()));
      else
        return Response::InternalError();
    }
    v8result = maybeResult.ToLocalChecked();
  }
  DCHECK(!v8result.IsEmpty());
  v8::Local<v8::Context> context = m_isolate->GetCurrentContext();
  v8::Local<v8::Object> resultTuple =
      v8result->ToObject(context).ToLocalChecked();
  int code = static_cast<int>(resultTuple->Get(context, 0)
                                  .ToLocalChecked()
                                  ->ToInteger(context)
                                  .ToLocalChecked()
                                  ->Value());
  switch (code) {
    case 0: {
      *stackChanged = resultTuple->Get(context, 1)
                          .ToLocalChecked()
                          ->BooleanValue(context)
                          .FromJust();
      // Call stack may have changed after if the edited function was on the
      // stack.
      if (!dryRun && isPaused()) {
        JavaScriptCallFrames frames = currentCallFrames();
        newCallFrames->swap(frames);
      }
      return Response::OK();
    }
    // Compile error.
    case 1: {
      *exceptionDetails =
          protocol::Runtime::ExceptionDetails::create()
              .setExceptionId(m_inspector->nextExceptionId())
              .setText(toProtocolStringWithTypeCheck(
                  resultTuple->Get(context, 2).ToLocalChecked()))
              .setLineNumber(static_cast<int>(resultTuple->Get(context, 3)
                                                  .ToLocalChecked()
                                                  ->ToInteger(context)
                                                  .ToLocalChecked()
                                                  ->Value()) -
                             1)
              .setColumnNumber(static_cast<int>(resultTuple->Get(context, 4)
                                                    .ToLocalChecked()
                                                    ->ToInteger(context)
                                                    .ToLocalChecked()
                                                    ->Value()) -
                               1)
              .build();
      *compileError = true;
      return Response::OK();
    }
  }
  return Response::InternalError();
}

JavaScriptCallFrames V8Debugger::currentCallFrames(int limit) {
  if (!m_isolate->InContext()) return JavaScriptCallFrames();
  v8::Local<v8::Value> currentCallFramesV8;
  if (m_executionState.IsEmpty()) {
    v8::Local<v8::Function> currentCallFramesFunction =
        v8::Local<v8::Function>::Cast(
            m_debuggerScript.Get(m_isolate)
                ->Get(debuggerContext(),
                      toV8StringInternalized(m_isolate, "currentCallFrames"))
                .ToLocalChecked());
    currentCallFramesV8 =
        v8::DebugInterface::Call(debuggerContext(), currentCallFramesFunction,
                                 v8::Integer::New(m_isolate, limit))
            .ToLocalChecked();
  } else {
    v8::Local<v8::Value> argv[] = {m_executionState,
                                   v8::Integer::New(m_isolate, limit)};
    currentCallFramesV8 =
        callDebuggerMethod("currentCallFrames", arraysize(argv), argv)
            .ToLocalChecked();
  }
  DCHECK(!currentCallFramesV8.IsEmpty());
  if (!currentCallFramesV8->IsArray()) return JavaScriptCallFrames();
  v8::Local<v8::Array> callFramesArray = currentCallFramesV8.As<v8::Array>();
  JavaScriptCallFrames callFrames;
  for (uint32_t i = 0; i < callFramesArray->Length(); ++i) {
    v8::Local<v8::Value> callFrameValue;
    if (!callFramesArray->Get(debuggerContext(), i).ToLocal(&callFrameValue))
      return JavaScriptCallFrames();
    if (!callFrameValue->IsObject()) return JavaScriptCallFrames();
    v8::Local<v8::Object> callFrameObject = callFrameValue.As<v8::Object>();
    callFrames.push_back(JavaScriptCallFrame::create(
        debuggerContext(), v8::Local<v8::Object>::Cast(callFrameObject)));
  }
  return callFrames;
}

static V8Debugger* toV8Debugger(v8::Local<v8::Value> data) {
  void* p = v8::Local<v8::External>::Cast(data)->Value();
  return static_cast<V8Debugger*>(p);
}

void V8Debugger::breakProgramCallback(
    const v8::FunctionCallbackInfo<v8::Value>& info) {
  DCHECK_EQ(info.Length(), 2);
  V8Debugger* thisPtr = toV8Debugger(info.Data());
  if (!thisPtr->enabled()) return;
  v8::Local<v8::Context> pausedContext =
      thisPtr->m_isolate->GetCurrentContext();
  v8::Local<v8::Value> exception;
  v8::Local<v8::Array> hitBreakpoints;
  thisPtr->handleProgramBreak(pausedContext,
                              v8::Local<v8::Object>::Cast(info[0]), exception,
                              hitBreakpoints);
}

void V8Debugger::handleProgramBreak(v8::Local<v8::Context> pausedContext,
                                    v8::Local<v8::Object> executionState,
                                    v8::Local<v8::Value> exception,
                                    v8::Local<v8::Array> hitBreakpointNumbers,
                                    bool isPromiseRejection, bool isUncaught) {
  // Don't allow nested breaks.
  if (m_runningNestedMessageLoop) return;

  V8DebuggerAgentImpl* agent =
      m_inspector->enabledDebuggerAgentForGroup(getGroupId(pausedContext));
  if (!agent) return;

  std::vector<String16> breakpointIds;
  if (!hitBreakpointNumbers.IsEmpty()) {
    breakpointIds.reserve(hitBreakpointNumbers->Length());
    for (uint32_t i = 0; i < hitBreakpointNumbers->Length(); i++) {
      v8::Local<v8::Value> hitBreakpointNumber =
          hitBreakpointNumbers->Get(debuggerContext(), i).ToLocalChecked();
      DCHECK(hitBreakpointNumber->IsInt32());
      breakpointIds.push_back(String16::fromInteger(
          hitBreakpointNumber->Int32Value(debuggerContext()).FromJust()));
    }
  }

  m_pausedContext = pausedContext;
  m_executionState = executionState;
  V8DebuggerAgentImpl::SkipPauseRequest result = agent->didPause(
      pausedContext, exception, breakpointIds, isPromiseRejection, isUncaught);
  if (result == V8DebuggerAgentImpl::RequestNoSkip) {
    m_runningNestedMessageLoop = true;
    int groupId = getGroupId(pausedContext);
    DCHECK(groupId);
    m_inspector->client()->runMessageLoopOnPause(groupId);
    // The agent may have been removed in the nested loop.
    agent =
        m_inspector->enabledDebuggerAgentForGroup(getGroupId(pausedContext));
    if (agent) agent->didContinue();
    m_runningNestedMessageLoop = false;
  }
  m_pausedContext.Clear();
  m_executionState.Clear();

  if (result == V8DebuggerAgentImpl::RequestStepFrame) {
    v8::DebugInterface::PrepareStep(m_isolate, v8::DebugInterface::StepFrame);
  } else if (result == V8DebuggerAgentImpl::RequestStepInto) {
    v8::DebugInterface::PrepareStep(m_isolate, v8::DebugInterface::StepIn);
  } else if (result == V8DebuggerAgentImpl::RequestStepOut) {
    v8::DebugInterface::PrepareStep(m_isolate, v8::DebugInterface::StepOut);
  }
}

void V8Debugger::v8DebugEventCallback(
    const v8::DebugInterface::EventDetails& eventDetails) {
  V8Debugger* thisPtr = toV8Debugger(eventDetails.GetCallbackData());
  thisPtr->handleV8DebugEvent(eventDetails);
}

v8::Local<v8::Value> V8Debugger::callInternalGetterFunction(
    v8::Local<v8::Object> object, const char* functionName) {
  v8::MicrotasksScope microtasks(m_isolate,
                                 v8::MicrotasksScope::kDoNotRunMicrotasks);
  v8::Local<v8::Value> getterValue =
      object
          ->Get(m_isolate->GetCurrentContext(),
                toV8StringInternalized(m_isolate, functionName))
          .ToLocalChecked();
  DCHECK(!getterValue.IsEmpty() && getterValue->IsFunction());
  return v8::Local<v8::Function>::Cast(getterValue)
      ->Call(m_isolate->GetCurrentContext(), object, 0, nullptr)
      .ToLocalChecked();
}

void V8Debugger::handleV8DebugEvent(
    const v8::DebugInterface::EventDetails& eventDetails) {
  if (!enabled()) return;
  v8::DebugEvent event = eventDetails.GetEvent();
  if (event != v8::AsyncTaskEvent && event != v8::Break &&
      event != v8::Exception && event != v8::AfterCompile &&
      event != v8::BeforeCompile && event != v8::CompileError)
    return;

  v8::Local<v8::Context> eventContext = eventDetails.GetEventContext();
  DCHECK(!eventContext.IsEmpty());

  if (event == v8::AsyncTaskEvent) {
    v8::HandleScope scope(m_isolate);
    handleV8AsyncTaskEvent(eventContext, eventDetails.GetExecutionState(),
                           eventDetails.GetEventData());
    return;
  }

  V8DebuggerAgentImpl* agent =
      m_inspector->enabledDebuggerAgentForGroup(getGroupId(eventContext));
  if (agent) {
    v8::HandleScope scope(m_isolate);
    if (m_ignoreScriptParsedEventsCounter == 0 &&
        (event == v8::AfterCompile || event == v8::CompileError)) {
      v8::Local<v8::Context> context = debuggerContext();
      v8::Context::Scope contextScope(context);
      v8::Local<v8::Value> argv[] = {eventDetails.GetEventData()};
      v8::Local<v8::Value> value =
          callDebuggerMethod("getAfterCompileScript", 1, argv).ToLocalChecked();
      if (value->IsNull()) return;
      DCHECK(value->IsObject());
      v8::Local<v8::Object> scriptObject = v8::Local<v8::Object>::Cast(value);
      v8::Local<v8::DebugInterface::Script> script;
      if (!v8::DebugInterface::Script::Wrap(m_isolate, scriptObject)
               .ToLocal(&script))
        return;
      agent->didParseSource(
          wrapUnique(new V8DebuggerScript(m_isolate, script, inLiveEditScope)),
          event == v8::AfterCompile);
    } else if (event == v8::Exception) {
      v8::Local<v8::Context> context = debuggerContext();
      v8::Local<v8::Object> eventData = eventDetails.GetEventData();
      v8::Local<v8::Value> exception =
          callInternalGetterFunction(eventData, "exception");
      v8::Local<v8::Value> promise =
          callInternalGetterFunction(eventData, "promise");
      bool isPromiseRejection = !promise.IsEmpty() && promise->IsObject();
      v8::Local<v8::Value> uncaught =
          callInternalGetterFunction(eventData, "uncaught");
      bool isUncaught = uncaught->BooleanValue(context).FromJust();
      handleProgramBreak(eventContext, eventDetails.GetExecutionState(),
                         exception, v8::Local<v8::Array>(), isPromiseRejection,
                         isUncaught);
    } else if (event == v8::Break) {
      v8::Local<v8::Value> argv[] = {eventDetails.GetEventData()};
      v8::Local<v8::Value> hitBreakpoints =
          callDebuggerMethod("getBreakpointNumbers", 1, argv).ToLocalChecked();
      DCHECK(hitBreakpoints->IsArray());
      handleProgramBreak(eventContext, eventDetails.GetExecutionState(),
                         v8::Local<v8::Value>(),
                         hitBreakpoints.As<v8::Array>());
    }
  }
}

void V8Debugger::handleV8AsyncTaskEvent(v8::Local<v8::Context> context,
                                        v8::Local<v8::Object> executionState,
                                        v8::Local<v8::Object> eventData) {
  if (!m_maxAsyncCallStackDepth) return;

  String16 type = toProtocolStringWithTypeCheck(
      callInternalGetterFunction(eventData, "type"));
  String16 name = toProtocolStringWithTypeCheck(
      callInternalGetterFunction(eventData, "name"));
  int id = static_cast<int>(callInternalGetterFunction(eventData, "id")
                                ->ToInteger(context)
                                .ToLocalChecked()
                                ->Value());
  // Async task events from Promises are given misaligned pointers to prevent
  // from overlapping with other Blink task identifiers. There is a single
  // namespace of such ids, managed by src/js/promise.js.
  void* ptr = reinterpret_cast<void*>(id * 2 + 1);
  if (type == v8AsyncTaskEventEnqueue)
    asyncTaskScheduled(name, ptr, false);
  else if (type == v8AsyncTaskEventEnqueueRecurring)
    asyncTaskScheduled(name, ptr, true);
  else if (type == v8AsyncTaskEventWillHandle)
    asyncTaskStarted(ptr);
  else if (type == v8AsyncTaskEventDidHandle)
    asyncTaskFinished(ptr);
  else if (type == v8AsyncTaskEventCancel)
    asyncTaskCanceled(ptr);
  else
    UNREACHABLE();
}

V8StackTraceImpl* V8Debugger::currentAsyncCallChain() {
  if (!m_currentStacks.size()) return nullptr;
  return m_currentStacks.back().get();
}

void V8Debugger::compileDebuggerScript() {
  if (!m_debuggerScript.IsEmpty()) {
    UNREACHABLE();
    return;
  }

  v8::HandleScope scope(m_isolate);
  v8::Context::Scope contextScope(debuggerContext());

  v8::Local<v8::String> scriptValue =
      v8::String::NewFromUtf8(m_isolate, DebuggerScript_js,
                              v8::NewStringType::kInternalized,
                              sizeof(DebuggerScript_js))
          .ToLocalChecked();
  v8::Local<v8::Value> value;
  if (!m_inspector->compileAndRunInternalScript(debuggerContext(), scriptValue)
           .ToLocal(&value)) {
    UNREACHABLE();
    return;
  }
  DCHECK(value->IsObject());
  m_debuggerScript.Reset(m_isolate, value.As<v8::Object>());
}

v8::Local<v8::Context> V8Debugger::debuggerContext() const {
  DCHECK(!m_debuggerContext.IsEmpty());
  return m_debuggerContext.Get(m_isolate);
}

v8::MaybeLocal<v8::Value> V8Debugger::functionScopes(
    v8::Local<v8::Context> context, v8::Local<v8::Function> function) {
  if (!enabled()) {
    UNREACHABLE();
    return v8::Local<v8::Value>::New(m_isolate, v8::Undefined(m_isolate));
  }
  v8::Local<v8::Value> argv[] = {function};
  v8::Local<v8::Value> scopesValue;
  if (!callDebuggerMethod("getFunctionScopes", 1, argv).ToLocal(&scopesValue))
    return v8::MaybeLocal<v8::Value>();
  v8::Local<v8::Value> copied;
  if (!copyValueFromDebuggerContext(m_isolate, debuggerContext(), context,
                                    scopesValue)
           .ToLocal(&copied) ||
      !copied->IsArray())
    return v8::MaybeLocal<v8::Value>();
  if (!markAsInternal(context, v8::Local<v8::Array>::Cast(copied),
                      V8InternalValueType::kScopeList))
    return v8::MaybeLocal<v8::Value>();
  if (!markArrayEntriesAsInternal(context, v8::Local<v8::Array>::Cast(copied),
                                  V8InternalValueType::kScope))
    return v8::MaybeLocal<v8::Value>();
  return copied;
}

v8::MaybeLocal<v8::Array> V8Debugger::internalProperties(
    v8::Local<v8::Context> context, v8::Local<v8::Value> value) {
  v8::Local<v8::Array> properties;
  if (!v8::DebugInterface::GetInternalProperties(m_isolate, value)
           .ToLocal(&properties))
    return v8::MaybeLocal<v8::Array>();
  if (value->IsFunction()) {
    v8::Local<v8::Function> function = value.As<v8::Function>();
    v8::Local<v8::Value> location = functionLocation(context, function);
    if (location->IsObject()) {
      createDataProperty(
          context, properties, properties->Length(),
          toV8StringInternalized(m_isolate, "[[FunctionLocation]]"));
      createDataProperty(context, properties, properties->Length(), location);
    }
    if (function->IsGeneratorFunction()) {
      createDataProperty(context, properties, properties->Length(),
                         toV8StringInternalized(m_isolate, "[[IsGenerator]]"));
      createDataProperty(context, properties, properties->Length(),
                         v8::True(m_isolate));
    }
  }
  if (!enabled()) return properties;
  if (value->IsMap() || value->IsWeakMap() || value->IsSet() ||
      value->IsWeakSet() || value->IsSetIterator() || value->IsMapIterator()) {
    v8::Local<v8::Value> entries =
        collectionEntries(context, v8::Local<v8::Object>::Cast(value));
    if (entries->IsArray()) {
      createDataProperty(context, properties, properties->Length(),
                         toV8StringInternalized(m_isolate, "[[Entries]]"));
      createDataProperty(context, properties, properties->Length(), entries);
    }
  }
  if (value->IsGeneratorObject()) {
    v8::Local<v8::Value> location =
        generatorObjectLocation(context, v8::Local<v8::Object>::Cast(value));
    if (location->IsObject()) {
      createDataProperty(
          context, properties, properties->Length(),
          toV8StringInternalized(m_isolate, "[[GeneratorLocation]]"));
      createDataProperty(context, properties, properties->Length(), location);
    }
  }
  if (value->IsFunction()) {
    v8::Local<v8::Function> function = value.As<v8::Function>();
    v8::Local<v8::Value> boundFunction = function->GetBoundFunction();
    v8::Local<v8::Value> scopes;
    if (boundFunction->IsUndefined() &&
        functionScopes(context, function).ToLocal(&scopes)) {
      createDataProperty(context, properties, properties->Length(),
                         toV8StringInternalized(m_isolate, "[[Scopes]]"));
      createDataProperty(context, properties, properties->Length(), scopes);
    }
  }
  return properties;
}

v8::Local<v8::Value> V8Debugger::collectionEntries(
    v8::Local<v8::Context> context, v8::Local<v8::Object> object) {
  if (!enabled()) {
    UNREACHABLE();
    return v8::Undefined(m_isolate);
  }
  v8::Local<v8::Value> argv[] = {object};
  v8::Local<v8::Value> entriesValue =
      callDebuggerMethod("getCollectionEntries", 1, argv).ToLocalChecked();
  if (!entriesValue->IsArray()) return v8::Undefined(m_isolate);

  v8::Local<v8::Array> entries = entriesValue.As<v8::Array>();
  v8::Local<v8::Array> copiedArray =
      v8::Array::New(m_isolate, entries->Length());
  if (!copiedArray->SetPrototype(context, v8::Null(m_isolate)).FromMaybe(false))
    return v8::Undefined(m_isolate);
  for (uint32_t i = 0; i < entries->Length(); ++i) {
    v8::Local<v8::Value> item;
    if (!entries->Get(debuggerContext(), i).ToLocal(&item))
      return v8::Undefined(m_isolate);
    v8::Local<v8::Value> copied;
    if (!copyValueFromDebuggerContext(m_isolate, debuggerContext(), context,
                                      item)
             .ToLocal(&copied))
      return v8::Undefined(m_isolate);
    if (!createDataProperty(context, copiedArray, i, copied).FromMaybe(false))
      return v8::Undefined(m_isolate);
  }
  if (!markArrayEntriesAsInternal(context,
                                  v8::Local<v8::Array>::Cast(copiedArray),
                                  V8InternalValueType::kEntry))
    return v8::Undefined(m_isolate);
  return copiedArray;
}

v8::Local<v8::Value> V8Debugger::generatorObjectLocation(
    v8::Local<v8::Context> context, v8::Local<v8::Object> object) {
  if (!enabled()) {
    UNREACHABLE();
    return v8::Null(m_isolate);
  }
  v8::Local<v8::Value> argv[] = {object};
  v8::Local<v8::Value> location =
      callDebuggerMethod("getGeneratorObjectLocation", 1, argv)
          .ToLocalChecked();
  v8::Local<v8::Value> copied;
  if (!copyValueFromDebuggerContext(m_isolate, debuggerContext(), context,
                                    location)
           .ToLocal(&copied) ||
      !copied->IsObject())
    return v8::Null(m_isolate);
  if (!markAsInternal(context, v8::Local<v8::Object>::Cast(copied),
                      V8InternalValueType::kLocation))
    return v8::Null(m_isolate);
  return copied;
}

v8::Local<v8::Value> V8Debugger::functionLocation(
    v8::Local<v8::Context> context, v8::Local<v8::Function> function) {
  int scriptId = function->ScriptId();
  if (scriptId == v8::UnboundScript::kNoScriptId) return v8::Null(m_isolate);
  int lineNumber = function->GetScriptLineNumber();
  int columnNumber = function->GetScriptColumnNumber();
  if (lineNumber == v8::Function::kLineOffsetNotFound ||
      columnNumber == v8::Function::kLineOffsetNotFound)
    return v8::Null(m_isolate);
  v8::Local<v8::Object> location = v8::Object::New(m_isolate);
  if (!location->SetPrototype(context, v8::Null(m_isolate)).FromMaybe(false))
    return v8::Null(m_isolate);
  if (!createDataProperty(
           context, location, toV8StringInternalized(m_isolate, "scriptId"),
           toV8String(m_isolate, String16::fromInteger(scriptId)))
           .FromMaybe(false))
    return v8::Null(m_isolate);
  if (!createDataProperty(context, location,
                          toV8StringInternalized(m_isolate, "lineNumber"),
                          v8::Integer::New(m_isolate, lineNumber))
           .FromMaybe(false))
    return v8::Null(m_isolate);
  if (!createDataProperty(context, location,
                          toV8StringInternalized(m_isolate, "columnNumber"),
                          v8::Integer::New(m_isolate, columnNumber))
           .FromMaybe(false))
    return v8::Null(m_isolate);
  if (!markAsInternal(context, location, V8InternalValueType::kLocation))
    return v8::Null(m_isolate);
  return location;
}

bool V8Debugger::isPaused() { return !m_pausedContext.IsEmpty(); }

std::unique_ptr<V8StackTraceImpl> V8Debugger::createStackTrace(
    v8::Local<v8::StackTrace> stackTrace) {
  int contextGroupId =
      m_isolate->InContext() ? getGroupId(m_isolate->GetCurrentContext()) : 0;
  return V8StackTraceImpl::create(this, contextGroupId, stackTrace,
                                  V8StackTraceImpl::maxCallStackSizeToCapture);
}

int V8Debugger::markContext(const V8ContextInfo& info) {
  DCHECK(info.context->GetIsolate() == m_isolate);
  int contextId = ++m_lastContextId;
  String16 debugData = String16::fromInteger(info.contextGroupId) + "," +
                       String16::fromInteger(contextId) + "," +
                       toString16(info.auxData);
  v8::Context::Scope contextScope(info.context);
  info.context->SetEmbedderData(static_cast<int>(v8::Context::kDebugIdIndex),
                                toV8String(m_isolate, debugData));
  return contextId;
}

void V8Debugger::setAsyncCallStackDepth(V8DebuggerAgentImpl* agent, int depth) {
  if (depth <= 0)
    m_maxAsyncCallStackDepthMap.erase(agent);
  else
    m_maxAsyncCallStackDepthMap[agent] = depth;

  int maxAsyncCallStackDepth = 0;
  for (const auto& pair : m_maxAsyncCallStackDepthMap) {
    if (pair.second > maxAsyncCallStackDepth)
      maxAsyncCallStackDepth = pair.second;
  }

  if (m_maxAsyncCallStackDepth == maxAsyncCallStackDepth) return;
  m_maxAsyncCallStackDepth = maxAsyncCallStackDepth;
  if (!maxAsyncCallStackDepth) allAsyncTasksCanceled();
}

void V8Debugger::asyncTaskScheduled(const StringView& taskName, void* task,
                                    bool recurring) {
  if (!m_maxAsyncCallStackDepth) return;
  asyncTaskScheduled(toString16(taskName), task, recurring);
}

void V8Debugger::asyncTaskScheduled(const String16& taskName, void* task,
                                    bool recurring) {
  if (!m_maxAsyncCallStackDepth) return;
  v8::HandleScope scope(m_isolate);
  int contextGroupId =
      m_isolate->InContext() ? getGroupId(m_isolate->GetCurrentContext()) : 0;
  std::unique_ptr<V8StackTraceImpl> chain = V8StackTraceImpl::capture(
      this, contextGroupId, V8StackTraceImpl::maxCallStackSizeToCapture,
      taskName);
  if (chain) {
    m_asyncTaskStacks[task] = std::move(chain);
    if (recurring) m_recurringTasks.insert(task);
  }
}

void V8Debugger::asyncTaskCanceled(void* task) {
  if (!m_maxAsyncCallStackDepth) return;
  m_asyncTaskStacks.erase(task);
  m_recurringTasks.erase(task);
}

void V8Debugger::asyncTaskStarted(void* task) {
  if (!m_maxAsyncCallStackDepth) return;
  m_currentTasks.push_back(task);
  AsyncTaskToStackTrace::iterator stackIt = m_asyncTaskStacks.find(task);
  // Needs to support following order of events:
  // - asyncTaskScheduled
  //   <-- attached here -->
  // - asyncTaskStarted
  // - asyncTaskCanceled <-- canceled before finished
  //   <-- async stack requested here -->
  // - asyncTaskFinished
  std::unique_ptr<V8StackTraceImpl> stack;
  if (stackIt != m_asyncTaskStacks.end() && stackIt->second)
    stack = stackIt->second->cloneImpl();
  m_currentStacks.push_back(std::move(stack));
}

void V8Debugger::asyncTaskFinished(void* task) {
  if (!m_maxAsyncCallStackDepth) return;
  // We could start instrumenting half way and the stack is empty.
  if (!m_currentStacks.size()) return;

  DCHECK(m_currentTasks.back() == task);
  m_currentTasks.pop_back();

  m_currentStacks.pop_back();
  if (m_recurringTasks.find(task) == m_recurringTasks.end())
    m_asyncTaskStacks.erase(task);
}

void V8Debugger::allAsyncTasksCanceled() {
  m_asyncTaskStacks.clear();
  m_recurringTasks.clear();
  m_currentStacks.clear();
  m_currentTasks.clear();
}

void V8Debugger::muteScriptParsedEvents() {
  ++m_ignoreScriptParsedEventsCounter;
}

void V8Debugger::unmuteScriptParsedEvents() {
  --m_ignoreScriptParsedEventsCounter;
  DCHECK_GE(m_ignoreScriptParsedEventsCounter, 0);
}

std::unique_ptr<V8StackTraceImpl> V8Debugger::captureStackTrace(
    bool fullStack) {
  if (!m_isolate->InContext()) return nullptr;

  v8::HandleScope handles(m_isolate);
  int contextGroupId = getGroupId(m_isolate->GetCurrentContext());
  if (!contextGroupId) return nullptr;

  size_t stackSize =
      fullStack ? V8StackTraceImpl::maxCallStackSizeToCapture : 1;
  if (m_inspector->enabledRuntimeAgentForGroup(contextGroupId))
    stackSize = V8StackTraceImpl::maxCallStackSizeToCapture;

  return V8StackTraceImpl::capture(this, contextGroupId, stackSize);
}

}  // namespace v8_inspector