/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrDistanceFieldAdjustTable_DEFINED
#define GrDistanceFieldAdjustTable_DEFINED
#include "SkRefCnt.h"
#include "SkScalar.h"
// Distance field text needs this table to compute a value for use in the fragment shader.
// Because the GrAtlasTextContext can go out of scope before the final flush, this needs to be
// refcnted and malloced
struct GrDistanceFieldAdjustTable : public SkNVRefCnt<GrDistanceFieldAdjustTable> {
GrDistanceFieldAdjustTable() { this->buildDistanceAdjustTables(); }
~GrDistanceFieldAdjustTable() {
delete[] fTable;
delete[] fGammaCorrectTable;
}
const SkScalar& getAdjustment(int i, bool useGammaCorrectTable) const {
return useGammaCorrectTable ? fGammaCorrectTable[i] : fTable[i];
}
private:
void buildDistanceAdjustTables();
SkScalar* fTable;
SkScalar* fGammaCorrectTable;
};
#endif