/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrRenderTargetOpList_DEFINED
#define GrRenderTargetOpList_DEFINED
#include "GrAppliedClip.h"
#include "GrOpList.h"
#include "GrPathRendering.h"
#include "GrPrimitiveProcessor.h"
#include "SkArenaAlloc.h"
#include "SkClipStack.h"
#include "SkMatrix.h"
#include "SkStringUtils.h"
#include "SkStrokeRec.h"
#include "SkTArray.h"
#include "SkTLazy.h"
#include "SkTypes.h"
class GrAuditTrail;
class GrClearOp;
class GrCaps;
class GrOp;
class GrPipelineBuilder;
class GrRenderTargetProxy;
class GrRenderTargetOpList final : public GrOpList {
private:
using DstTexture = GrXferProcessor::DstTexture;
public:
/** Options for GrRenderTargetOpList behavior. */
struct Options {
int fMaxOpCombineLookback = -1;
int fMaxOpCombineLookahead = -1;
};
GrRenderTargetOpList(GrRenderTargetProxy*, GrGpu*, GrResourceProvider*,
GrAuditTrail*, const Options&);
~GrRenderTargetOpList() override;
void makeClosed() override {
INHERITED::makeClosed();
fLastFullClearOp = nullptr;
this->forwardCombine();
}
/**
* Empties the draw buffer of any queued up draws.
*/
void reset() override;
void abandonGpuResources() override;
void freeGpuResources() override;
/**
* Together these two functions flush all queued up draws to GrCommandBuffer. The return value
* of executeOps() indicates whether any commands were actually issued to the GPU.
*/
void prepareOps(GrOpFlushState* flushState) override;
bool executeOps(GrOpFlushState* flushState) override;
/**
* Gets the capabilities of the draw target.
*/
const GrCaps* caps() const { return fGpu->caps(); }
uint32_t addOp(std::unique_ptr<GrOp> op, GrRenderTargetContext* renderTargetContext) {
this->recordOp(std::move(op), renderTargetContext, nullptr, nullptr);
return this->uniqueID();
}
uint32_t addOp(std::unique_ptr<GrOp> op, GrRenderTargetContext* renderTargetContext,
GrAppliedClip&& clip, const DstTexture& dstTexture) {
this->recordOp(std::move(op), renderTargetContext, clip.doesClip() ? &clip : nullptr,
&dstTexture);
return this->uniqueID();
}
/** Clears the entire render target */
void fullClear(GrRenderTargetContext*, GrColor color);
/** Discards the contents render target. */
void discard(GrRenderTargetContext*);
/**
* Copies a pixel rectangle from one surface to another. This call may finalize
* reserved vertex/index data (as though a draw call was made). The src pixels
* copied are specified by srcRect. They are copied to a rect of the same
* size in dst with top left at dstPoint. If the src rect is clipped by the
* src bounds then pixel values in the dst rect corresponding to area clipped
* by the src rect are not overwritten. This method is not guaranteed to succeed
* depending on the type of surface, configs, etc, and the backend-specific
* limitations.
*/
bool copySurface(GrSurface* dst,
GrSurface* src,
const SkIRect& srcRect,
const SkIPoint& dstPoint);
gr_instanced::InstancedRendering* instancedRendering() const {
SkASSERT(fInstancedRendering);
return fInstancedRendering.get();
}
GrRenderTargetOpList* asRenderTargetOpList() override { return this; }
SkDEBUGCODE(void dump() const override;)
SkDEBUGCODE(void validateTargetsSingleRenderTarget() const;)
private:
friend class GrRenderTargetContextPriv; // for clearStencilClip and stencil clip state.
struct RecordedOp {
RecordedOp(std::unique_ptr<GrOp> op, GrRenderTarget* rt, const GrAppliedClip* appliedClip,
const DstTexture* dstTexture)
: fOp(std::move(op)), fRenderTarget(rt), fAppliedClip(appliedClip) {
if (dstTexture) {
fDstTexture = *dstTexture;
}
}
std::unique_ptr<GrOp> fOp;
// TODO: These ops will all to target the same render target and this won't be needed.
GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> fRenderTarget;
DstTexture fDstTexture;
const GrAppliedClip* fAppliedClip;
};
// If the input op is combined with an earlier op, this returns the combined op. Otherwise, it
// returns the input op.
GrOp* recordOp(std::unique_ptr<GrOp>, GrRenderTargetContext*, GrAppliedClip* = nullptr,
const DstTexture* = nullptr);
void forwardCombine();
// Used only via GrRenderTargetContextPriv.
void clearStencilClip(const GrFixedClip&, bool insideStencilMask, GrRenderTargetContext*);
// If this returns true then b has been merged into a's op.
bool combineIfPossible(const RecordedOp& a, GrOp* b, const GrAppliedClip* bClip,
const DstTexture* bDstTexture);
GrClearOp* fLastFullClearOp = nullptr;
GrGpuResource::UniqueID fLastFullClearRenderTargetID = GrGpuResource::UniqueID::InvalidID();
GrGpu* fGpu;
GrResourceProvider* fResourceProvider;
int fMaxOpLookback;
int fMaxOpLookahead;
std::unique_ptr<gr_instanced::InstancedRendering> fInstancedRendering;
int32_t fLastClipStackGenID;
SkIRect fLastDevClipBounds;
SkSTArray<256, RecordedOp, true> fRecordedOps;
char fClipAllocatorStorage[4096];
SkArenaAlloc fClipAllocator;
typedef GrOpList INHERITED;
};
#endif