C++程序  |  185行  |  6.08 KB

/*
 * Copyright 2012 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef GrMemoryPool_DEFINED
#define GrMemoryPool_DEFINED

#include "GrTypes.h"

/**
 * Allocates memory in blocks and parcels out space in the blocks for allocation
 * requests. It is optimized for allocate / release speed over memory
 * efficiency. The interface is designed to be used to implement operator new
 * and delete overrides. All allocations are expected to be released before the
 * pool's destructor is called. Allocations will be 8-byte aligned.
 */
class GrMemoryPool {
public:
    /**
     * Prealloc size is the amount of space to allocate at pool creation
     * time and keep around until pool destruction. The min alloc size is
     * the smallest allowed size of additional allocations. Both sizes are
     * adjusted to ensure that:
     *   1. they are are 8-byte aligned
     *   2. minAllocSize >= kSmallestMinAllocSize
     *   3. preallocSize >= minAllocSize
     *
     * Both sizes is what the pool will end up allocating from the system, and
     * portions of the allocated memory is used for internal bookkeeping.
     */
    GrMemoryPool(size_t preallocSize, size_t minAllocSize);

    ~GrMemoryPool();

    /**
     * Allocates memory. The memory must be freed with release().
     */
    void* allocate(size_t size);

    /**
     * p must have been returned by allocate()
     */
    void release(void* p);

    /**
     * Returns true if there are no unreleased allocations.
     */
    bool isEmpty() const { return fTail == fHead && !fHead->fLiveCount; }

    /**
     * Returns the total allocated size of the GrMemoryPool minus any preallocated amount
     */
    size_t size() const { return fSize; }

    /**
     * Returns the preallocated size of the GrMemoryPool
     */
    size_t preallocSize() const { return fHead->fSize; }

    /**
     * Minimum value of minAllocSize constructor argument.
     */
    constexpr static size_t kSmallestMinAllocSize = 1 << 10;

private:
    struct BlockHeader;

    static BlockHeader* CreateBlock(size_t size);

    static void DeleteBlock(BlockHeader* block);

    void validate();

    struct BlockHeader {
#ifdef SK_DEBUG
        uint32_t     fBlockSentinal;  ///< known value to check for bad back pointers to blocks
#endif
        BlockHeader* fNext;      ///< doubly-linked list of blocks.
        BlockHeader* fPrev;
        int          fLiveCount; ///< number of outstanding allocations in the
                                 ///< block.
        intptr_t     fCurrPtr;   ///< ptr to the start of blocks free space.
        intptr_t     fPrevPtr;   ///< ptr to the last allocation made
        size_t       fFreeSize;  ///< amount of free space left in the block.
        size_t       fSize;      ///< total allocated size of the block
    };

    static const uint32_t kAssignedMarker = 0xCDCDCDCD;
    static const uint32_t kFreedMarker    = 0xEFEFEFEF;

    struct AllocHeader {
#ifdef SK_DEBUG
        uint32_t fSentinal;      ///< known value to check for memory stomping (e.g., (CD)*)
#endif
        BlockHeader* fHeader;    ///< pointer back to the block header in which an alloc resides
    };

    size_t                            fSize;
    size_t                            fMinAllocSize;
    BlockHeader*                      fHead;
    BlockHeader*                      fTail;
#ifdef SK_DEBUG
    int                               fAllocationCnt;
    int                               fAllocBlockCnt;
#endif

protected:
    enum {
        // We assume this alignment is good enough for everybody.
        kAlignment    = 8,
        kHeaderSize   = GR_CT_ALIGN_UP(sizeof(BlockHeader), kAlignment),
        kPerAllocPad  = GR_CT_ALIGN_UP(sizeof(AllocHeader), kAlignment),
    };
};

/**
 * Variant of GrMemoryPool that can only allocate objects of a single type. It is
 * not as flexible as GrMemoryPool, but it has more convenient allocate() method,
 * and more importantly, it guarantees number of objects that are preallocated at
 * construction or when adding a new memory block. I.e.
 *
 * GrMemoryPool pool(3 * sizeof(T), 1000 * sizeof(T));
 * pool.allocate(sizeof(T));
 * pool.allocate(sizeof(T));
 * pool.allocate(sizeof(T));
 *
 * will preallocate 3 * sizeof(T) bytes and use some of those bytes for internal
 * structures. Because of that, last allocate() call will end up allocating a new
 * block of 1000 * sizeof(T) bytes. In contrast,
 *
 * GrObjectMemoryPool<T> pool(3, 1000);
 * pool.allocate();
 * pool.allocate();
 * pool.allocate();
 *
 * guarantees to preallocate enough memory for 3 objects of sizeof(T), so last
 * allocate() will use preallocated memory and won't cause allocation of a new block.
 *
 * Same thing is true for the second (minAlloc) ctor argument: this class guarantees
 * that a newly added block will have enough space for 1000 objects of sizeof(T), while
 * GrMemoryPool does not.
 */
template <class T>
class GrObjectMemoryPool: public GrMemoryPool {
public:
    /**
     * Preallocates memory for preallocCount objects, and sets new block size to be
     * enough to hold minAllocCount objects.
     */
    GrObjectMemoryPool(size_t preallocCount, size_t minAllocCount)
        : GrMemoryPool(CountToSize(preallocCount),
                       CountToSize(SkTMax(minAllocCount, kSmallestMinAllocCount))) {
    }

    /**
     * Allocates memory for an object, but doesn't construct or otherwise initialize it.
     * The memory must be freed with release().
     */
    T* allocate() { return static_cast<T*>(GrMemoryPool::allocate(sizeof(T))); }

private:
    constexpr static size_t kTotalObjectSize =
        kPerAllocPad + GR_CT_ALIGN_UP(sizeof(T), kAlignment);

    constexpr static size_t CountToSize(size_t count) {
        return kHeaderSize + count * kTotalObjectSize;
    }

public:
    /**
     * Minimum value of minAllocCount constructor argument.
     */
    constexpr static size_t kSmallestMinAllocCount =
        (GrMemoryPool::kSmallestMinAllocSize - kHeaderSize + kTotalObjectSize - 1) /
            kTotalObjectSize;
};

template <class T>
constexpr size_t GrObjectMemoryPool<T>::kSmallestMinAllocCount;

#endif