/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrContext.h"
#include "GrClip.h"
#include "GrContextOptions.h"
#include "GrContextPriv.h"
#include "GrDrawingManager.h"
#include "GrRenderTargetContext.h"
#include "GrRenderTargetProxy.h"
#include "GrResourceCache.h"
#include "GrResourceProvider.h"
#include "GrSemaphore.h"
#include "GrSoftwarePathRenderer.h"
#include "GrSurfaceContext.h"
#include "GrSurfacePriv.h"
#include "GrSurfaceProxyPriv.h"
#include "GrTextureContext.h"
#include "SkConvertPixels.h"
#include "SkGr.h"
#include "SkUnPreMultiplyPriv.h"
#include "effects/GrConfigConversionEffect.h"
#include "text/GrTextBlobCache.h"
#define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == this)
#define ASSERT_SINGLE_OWNER \
SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(&fSingleOwner);)
#define ASSERT_SINGLE_OWNER_PRIV \
SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(&fContext->fSingleOwner);)
#define RETURN_IF_ABANDONED if (fDrawingManager->wasAbandoned()) { return; }
#define RETURN_FALSE_IF_ABANDONED if (fDrawingManager->wasAbandoned()) { return false; }
#define RETURN_NULL_IF_ABANDONED if (fDrawingManager->wasAbandoned()) { return nullptr; }
////////////////////////////////////////////////////////////////////////////////
GrContext* GrContext::Create(GrBackend backend, GrBackendContext backendContext) {
GrContextOptions defaultOptions;
return Create(backend, backendContext, defaultOptions);
}
GrContext* GrContext::Create(GrBackend backend, GrBackendContext backendContext,
const GrContextOptions& options) {
GrContext* context = new GrContext;
if (context->init(backend, backendContext, options)) {
return context;
} else {
context->unref();
return nullptr;
}
}
static int32_t gNextID = 1;
static int32_t next_id() {
int32_t id;
do {
id = sk_atomic_inc(&gNextID);
} while (id == SK_InvalidGenID);
return id;
}
GrContext::GrContext() : fUniqueID(next_id()) {
fGpu = nullptr;
fCaps = nullptr;
fResourceCache = nullptr;
fResourceProvider = nullptr;
fAtlasGlyphCache = nullptr;
}
bool GrContext::init(GrBackend backend, GrBackendContext backendContext,
const GrContextOptions& options) {
ASSERT_SINGLE_OWNER
SkASSERT(!fGpu);
fGpu = GrGpu::Create(backend, backendContext, options, this);
if (!fGpu) {
return false;
}
this->initCommon(options);
return true;
}
void GrContext::initCommon(const GrContextOptions& options) {
ASSERT_SINGLE_OWNER
fCaps = SkRef(fGpu->caps());
fResourceCache = new GrResourceCache(fCaps);
fResourceProvider = new GrResourceProvider(fGpu, fResourceCache, &fSingleOwner);
fDisableGpuYUVConversion = options.fDisableGpuYUVConversion;
fDidTestPMConversions = false;
GrRenderTargetOpList::Options rtOpListOptions;
rtOpListOptions.fMaxOpCombineLookback = options.fMaxOpCombineLookback;
rtOpListOptions.fMaxOpCombineLookahead = options.fMaxOpCombineLookahead;
GrPathRendererChain::Options prcOptions;
prcOptions.fAllowPathMaskCaching = options.fAllowPathMaskCaching;
prcOptions.fGpuPathRenderers = options.fGpuPathRenderers;
fDrawingManager.reset(new GrDrawingManager(this, rtOpListOptions, prcOptions,
options.fImmediateMode, &fSingleOwner));
fAtlasGlyphCache = new GrAtlasGlyphCache(this);
fTextBlobCache.reset(new GrTextBlobCache(TextBlobCacheOverBudgetCB, this));
}
GrContext::~GrContext() {
ASSERT_SINGLE_OWNER
if (!fGpu) {
SkASSERT(!fCaps);
return;
}
this->flush();
fDrawingManager->cleanup();
for (int i = 0; i < fCleanUpData.count(); ++i) {
(*fCleanUpData[i].fFunc)(this, fCleanUpData[i].fInfo);
}
delete fResourceProvider;
delete fResourceCache;
delete fAtlasGlyphCache;
fGpu->unref();
fCaps->unref();
}
sk_sp<GrContextThreadSafeProxy> GrContext::threadSafeProxy() {
if (!fThreadSafeProxy) {
fThreadSafeProxy.reset(new GrContextThreadSafeProxy(sk_ref_sp(fCaps), this->uniqueID()));
}
return fThreadSafeProxy;
}
void GrContext::abandonContext() {
ASSERT_SINGLE_OWNER
fResourceProvider->abandon();
// Need to abandon the drawing manager first so all the render targets
// will be released/forgotten before they too are abandoned.
fDrawingManager->abandon();
// abandon first to so destructors
// don't try to free the resources in the API.
fResourceCache->abandonAll();
fGpu->disconnect(GrGpu::DisconnectType::kAbandon);
fAtlasGlyphCache->freeAll();
fTextBlobCache->freeAll();
}
void GrContext::releaseResourcesAndAbandonContext() {
ASSERT_SINGLE_OWNER
fResourceProvider->abandon();
// Need to abandon the drawing manager first so all the render targets
// will be released/forgotten before they too are abandoned.
fDrawingManager->abandon();
// Release all resources in the backend 3D API.
fResourceCache->releaseAll();
fGpu->disconnect(GrGpu::DisconnectType::kCleanup);
fAtlasGlyphCache->freeAll();
fTextBlobCache->freeAll();
}
void GrContext::resetContext(uint32_t state) {
ASSERT_SINGLE_OWNER
fGpu->markContextDirty(state);
}
void GrContext::freeGpuResources() {
ASSERT_SINGLE_OWNER
this->flush();
fAtlasGlyphCache->freeAll();
fDrawingManager->freeGpuResources();
fResourceCache->purgeAllUnlocked();
}
void GrContext::purgeResourcesNotUsedInMs(std::chrono::milliseconds ms) {
ASSERT_SINGLE_OWNER
fResourceCache->purgeResourcesNotUsedSince(GrStdSteadyClock::now() - ms);
}
void GrContext::getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const {
ASSERT_SINGLE_OWNER
if (resourceCount) {
*resourceCount = fResourceCache->getBudgetedResourceCount();
}
if (resourceBytes) {
*resourceBytes = fResourceCache->getBudgetedResourceBytes();
}
}
////////////////////////////////////////////////////////////////////////////////
void GrContext::TextBlobCacheOverBudgetCB(void* data) {
SkASSERT(data);
// TextBlobs are drawn at the SkGpuDevice level, therefore they cannot rely on
// GrRenderTargetContext to perform a necessary flush. The solution is to move drawText calls
// to below the GrContext level, but this is not trivial because they call drawPath on
// SkGpuDevice.
GrContext* context = reinterpret_cast<GrContext*>(data);
context->flush();
}
////////////////////////////////////////////////////////////////////////////////
void GrContext::flush() {
ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
fDrawingManager->flush();
}
bool sw_convert_to_premul(GrPixelConfig srcConfig, int width, int height, size_t inRowBytes,
const void* inPixels, size_t outRowBytes, void* outPixels) {
SkColorType colorType;
if (!GrPixelConfigToColorType(srcConfig, &colorType) ||
4 != SkColorTypeBytesPerPixel(colorType))
{
return false;
}
for (int y = 0; y < height; y++) {
SkOpts::RGBA_to_rgbA((uint32_t*) outPixels, inPixels, width);
outPixels = SkTAddOffset<void>(outPixels, outRowBytes);
inPixels = SkTAddOffset<const void>(inPixels, inRowBytes);
}
return true;
}
static bool valid_unpremul_config(GrPixelConfig config) {
return GrPixelConfigIs8888Unorm(config) || kRGBA_half_GrPixelConfig == config;
}
bool GrContext::writeSurfacePixels(GrSurface* surface, SkColorSpace* dstColorSpace,
int left, int top, int width, int height,
GrPixelConfig srcConfig, SkColorSpace* srcColorSpace,
const void* buffer, size_t rowBytes, uint32_t pixelOpsFlags) {
// TODO: Color space conversion
ASSERT_SINGLE_OWNER
RETURN_FALSE_IF_ABANDONED
ASSERT_OWNED_RESOURCE(surface);
SkASSERT(surface);
GR_AUDIT_TRAIL_AUTO_FRAME(&fAuditTrail, "GrContext::writeSurfacePixels");
this->testPMConversionsIfNecessary(pixelOpsFlags);
// Trim the params here so that if we wind up making a temporary surface it can be as small as
// necessary and because GrGpu::getWritePixelsInfo requires it.
if (!GrSurfacePriv::AdjustWritePixelParams(surface->width(), surface->height(),
GrBytesPerPixel(srcConfig), &left, &top, &width,
&height, &buffer, &rowBytes)) {
return false;
}
bool applyPremulToSrc = SkToBool(kUnpremul_PixelOpsFlag & pixelOpsFlags);
if (applyPremulToSrc && !valid_unpremul_config(srcConfig)) {
return false;
}
// We don't allow conversion between integer configs and float/fixed configs.
if (GrPixelConfigIsSint(surface->config()) != GrPixelConfigIsSint(srcConfig)) {
return false;
}
GrGpu::DrawPreference drawPreference = GrGpu::kNoDraw_DrawPreference;
// Don't prefer to draw for the conversion (and thereby access a texture from the cache) when
// we've already determined that there isn't a roundtrip preserving conversion processor pair.
if (applyPremulToSrc && this->validPMUPMConversionExists(srcConfig)) {
drawPreference = GrGpu::kCallerPrefersDraw_DrawPreference;
}
GrGpu::WritePixelTempDrawInfo tempDrawInfo;
if (!fGpu->getWritePixelsInfo(surface, width, height, srcConfig, &drawPreference,
&tempDrawInfo)) {
return false;
}
if (!(kDontFlush_PixelOpsFlag & pixelOpsFlags) && surface->surfacePriv().hasPendingIO()) {
this->flush();
}
sk_sp<GrTextureProxy> tempProxy;
if (GrGpu::kNoDraw_DrawPreference != drawPreference) {
tempProxy = GrSurfaceProxy::MakeDeferred(this->resourceProvider(),
tempDrawInfo.fTempSurfaceDesc,
SkBackingFit::kApprox,
SkBudgeted::kYes);
if (!tempProxy && GrGpu::kRequireDraw_DrawPreference == drawPreference) {
return false;
}
}
// temp buffer for doing sw premul conversion, if needed.
SkAutoSTMalloc<128 * 128, uint32_t> tmpPixels(0);
if (tempProxy) {
sk_sp<GrFragmentProcessor> fp;
if (applyPremulToSrc) {
fp = this->createUPMToPMEffect(tempProxy, SkMatrix::I());
fp = GrFragmentProcessor::SwizzleOutput(std::move(fp), tempDrawInfo.fSwizzle);
// If premultiplying was the only reason for the draw, fall back to a straight write.
if (!fp) {
if (GrGpu::kCallerPrefersDraw_DrawPreference == drawPreference) {
tempProxy.reset(nullptr);
}
} else {
applyPremulToSrc = false;
}
}
if (tempProxy) {
if (!fp) {
fp = GrSimpleTextureEffect::Make(this->resourceProvider(), tempProxy, nullptr,
SkMatrix::I());
fp = GrFragmentProcessor::SwizzleOutput(std::move(fp), tempDrawInfo.fSwizzle);
if (!fp) {
return false;
}
}
GrTexture* texture = tempProxy->instantiate(this->resourceProvider());
if (!texture) {
return false;
}
if (texture->surfacePriv().hasPendingIO()) {
this->flush();
}
if (applyPremulToSrc) {
size_t tmpRowBytes = 4 * width;
tmpPixels.reset(width * height);
if (!sw_convert_to_premul(srcConfig, width, height, rowBytes, buffer, tmpRowBytes,
tmpPixels.get())) {
return false;
}
rowBytes = tmpRowBytes;
buffer = tmpPixels.get();
applyPremulToSrc = false;
}
if (!fGpu->writePixels(texture, 0, 0, width, height,
tempDrawInfo.fWriteConfig, buffer,
rowBytes)) {
return false;
}
SkMatrix matrix;
matrix.setTranslate(SkIntToScalar(left), SkIntToScalar(top));
// TODO: Need to decide the semantics of this function for color spaces. Do we support
// conversion from a passed-in color space? For now, specifying nullptr means that this
// path will do no conversion, so it will match the behavior of the non-draw path.
GrRenderTarget* renderTarget = surface->asRenderTarget();
SkASSERT(renderTarget);
sk_sp<GrRenderTargetContext> renderTargetContext(
this->contextPriv().makeWrappedRenderTargetContext(sk_ref_sp(renderTarget),
nullptr));
if (!renderTargetContext) {
return false;
}
GrPaint paint;
paint.addColorFragmentProcessor(std::move(fp));
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
paint.setAllowSRGBInputs(true);
SkRect rect = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, matrix, rect,
nullptr);
if (kFlushWrites_PixelOp & pixelOpsFlags) {
this->flushSurfaceWrites(surface);
}
}
}
if (!tempProxy) {
if (applyPremulToSrc) {
size_t tmpRowBytes = 4 * width;
tmpPixels.reset(width * height);
if (!sw_convert_to_premul(srcConfig, width, height, rowBytes, buffer, tmpRowBytes,
tmpPixels.get())) {
return false;
}
rowBytes = tmpRowBytes;
buffer = tmpPixels.get();
applyPremulToSrc = false;
}
return fGpu->writePixels(surface, left, top, width, height, srcConfig, buffer, rowBytes);
}
return true;
}
bool GrContext::readSurfacePixels(GrSurface* src, SkColorSpace* srcColorSpace,
int left, int top, int width, int height,
GrPixelConfig dstConfig, SkColorSpace* dstColorSpace,
void* buffer, size_t rowBytes, uint32_t flags) {
// TODO: Color space conversion
ASSERT_SINGLE_OWNER
RETURN_FALSE_IF_ABANDONED
ASSERT_OWNED_RESOURCE(src);
SkASSERT(src);
GR_AUDIT_TRAIL_AUTO_FRAME(&fAuditTrail, "GrContext::readSurfacePixels");
this->testPMConversionsIfNecessary(flags);
// Adjust the params so that if we wind up using an intermediate surface we've already done
// all the trimming and the temporary can be the min size required.
if (!GrSurfacePriv::AdjustReadPixelParams(src->width(), src->height(),
GrBytesPerPixel(dstConfig), &left,
&top, &width, &height, &buffer, &rowBytes)) {
return false;
}
if (!(kDontFlush_PixelOpsFlag & flags) && src->surfacePriv().hasPendingWrite()) {
this->flush();
}
bool unpremul = SkToBool(kUnpremul_PixelOpsFlag & flags);
if (unpremul && !valid_unpremul_config(dstConfig)) {
// The unpremul flag is only allowed for 8888 and F16 configs.
return false;
}
// We don't allow conversion between integer configs and float/fixed configs.
if (GrPixelConfigIsSint(src->config()) != GrPixelConfigIsSint(dstConfig)) {
return false;
}
GrGpu::DrawPreference drawPreference = GrGpu::kNoDraw_DrawPreference;
// Don't prefer to draw for the conversion (and thereby access a texture from the cache) when
// we've already determined that there isn't a roundtrip preserving conversion processor pair.
if (unpremul && this->validPMUPMConversionExists(src->config())) {
drawPreference = GrGpu::kCallerPrefersDraw_DrawPreference;
}
GrGpu::ReadPixelTempDrawInfo tempDrawInfo;
if (!fGpu->getReadPixelsInfo(src, width, height, rowBytes, dstConfig, &drawPreference,
&tempDrawInfo)) {
return false;
}
sk_sp<GrSurface> surfaceToRead(SkRef(src));
bool didTempDraw = false;
if (GrGpu::kNoDraw_DrawPreference != drawPreference) {
if (SkBackingFit::kExact == tempDrawInfo.fTempSurfaceFit) {
// We only respect this when the entire src is being read. Otherwise we can trigger too
// many odd ball texture sizes and trash the cache.
if (width != src->width() || height != src->height()) {
tempDrawInfo.fTempSurfaceFit= SkBackingFit::kApprox;
}
}
// TODO: Need to decide the semantics of this function for color spaces. Do we support
// conversion to a passed-in color space? For now, specifying nullptr means that this
// path will do no conversion, so it will match the behavior of the non-draw path.
sk_sp<GrRenderTargetContext> tempRTC = this->makeRenderTargetContext(
tempDrawInfo.fTempSurfaceFit,
tempDrawInfo.fTempSurfaceDesc.fWidth,
tempDrawInfo.fTempSurfaceDesc.fHeight,
tempDrawInfo.fTempSurfaceDesc.fConfig,
nullptr,
tempDrawInfo.fTempSurfaceDesc.fSampleCnt,
tempDrawInfo.fTempSurfaceDesc.fOrigin);
if (tempRTC) {
SkMatrix textureMatrix = SkMatrix::MakeTrans(SkIntToScalar(left), SkIntToScalar(top));
sk_sp<GrFragmentProcessor> fp;
if (unpremul) {
fp = this->createPMToUPMEffect(src->asTexture(), textureMatrix);
fp = GrFragmentProcessor::SwizzleOutput(std::move(fp), tempDrawInfo.fSwizzle);
if (fp) {
unpremul = false; // we no longer need to do this on CPU after the read back.
} else if (GrGpu::kCallerPrefersDraw_DrawPreference == drawPreference) {
// We only wanted to do the draw in order to perform the unpremul so don't
// bother.
tempRTC.reset(nullptr);
}
}
if (!fp && tempRTC) {
fp = GrSimpleTextureEffect::Make(src->asTexture(), nullptr, textureMatrix);
fp = GrFragmentProcessor::SwizzleOutput(std::move(fp), tempDrawInfo.fSwizzle);
}
if (fp) {
GrPaint paint;
paint.addColorFragmentProcessor(std::move(fp));
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
paint.setAllowSRGBInputs(true);
SkRect rect = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
tempRTC->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), rect,
nullptr);
surfaceToRead.reset(tempRTC->asTexture().release());
left = 0;
top = 0;
didTempDraw = true;
}
}
}
if (!surfaceToRead) {
return false;
}
if (GrGpu::kRequireDraw_DrawPreference == drawPreference && !didTempDraw) {
return false;
}
GrPixelConfig configToRead = dstConfig;
if (didTempDraw) {
this->flushSurfaceWrites(surfaceToRead.get());
configToRead = tempDrawInfo.fReadConfig;
}
if (!fGpu->readPixels(surfaceToRead.get(), left, top, width, height, configToRead, buffer,
rowBytes)) {
return false;
}
// Perform umpremul conversion if we weren't able to perform it as a draw.
if (unpremul) {
SkColorType colorType;
if (!GrPixelConfigToColorType(dstConfig, &colorType) ||
4 != SkColorTypeBytesPerPixel(colorType))
{
return false;
}
for (int y = 0; y < height; y++) {
SkUnpremultiplyRow<false>((uint32_t*) buffer, (const uint32_t*) buffer, width);
buffer = SkTAddOffset<void>(buffer, rowBytes);
}
}
return true;
}
void GrContext::prepareSurfaceForExternalIO(GrSurface* surface) {
ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkASSERT(surface);
ASSERT_OWNED_RESOURCE(surface);
fDrawingManager->prepareSurfaceForExternalIO(surface);
}
void GrContext::flushSurfaceWrites(GrSurface* surface) {
ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
if (surface->surfacePriv().hasPendingWrite()) {
this->flush();
}
}
void GrContext::flushSurfaceIO(GrSurface* surface) {
ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
if (surface->surfacePriv().hasPendingIO()) {
this->flush();
}
}
////////////////////////////////////////////////////////////////////////////////
int GrContext::getRecommendedSampleCount(GrPixelConfig config,
SkScalar dpi) const {
ASSERT_SINGLE_OWNER
if (!this->caps()->isConfigRenderable(config, true)) {
return 0;
}
int chosenSampleCount = 0;
if (fGpu->caps()->shaderCaps()->pathRenderingSupport()) {
if (dpi >= 250.0f) {
chosenSampleCount = 4;
} else {
chosenSampleCount = 16;
}
}
return chosenSampleCount <= fGpu->caps()->maxSampleCount() ? chosenSampleCount : 0;
}
sk_sp<GrRenderTargetContext> GrContextPriv::makeWrappedRenderTargetContext(
sk_sp<GrRenderTarget> rt,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps) {
ASSERT_SINGLE_OWNER_PRIV
sk_sp<GrSurfaceProxy> proxy(GrSurfaceProxy::MakeWrapped(std::move(rt)));
if (!proxy) {
return nullptr;
}
return this->drawingManager()->makeRenderTargetContext(std::move(proxy),
std::move(colorSpace),
surfaceProps);
}
sk_sp<GrSurfaceContext> GrContextPriv::makeWrappedSurfaceContext(sk_sp<GrSurfaceProxy> proxy,
sk_sp<SkColorSpace> colorSpace) {
ASSERT_SINGLE_OWNER_PRIV
if (proxy->asRenderTargetProxy()) {
return this->drawingManager()->makeRenderTargetContext(std::move(proxy),
std::move(colorSpace), nullptr);
} else {
SkASSERT(proxy->asTextureProxy());
return this->drawingManager()->makeTextureContext(std::move(proxy), std::move(colorSpace));
}
}
sk_sp<GrSurfaceContext> GrContextPriv::makeWrappedSurfaceContext(sk_sp<GrSurface> surface) {
ASSERT_SINGLE_OWNER_PRIV
sk_sp<GrSurfaceProxy> proxy(GrSurfaceProxy::MakeWrapped(std::move(surface)));
if (!proxy) {
return nullptr;
}
return this->makeWrappedSurfaceContext(std::move(proxy), nullptr);
}
sk_sp<GrSurfaceContext> GrContextPriv::makeDeferredSurfaceContext(const GrSurfaceDesc& dstDesc,
SkBackingFit fit,
SkBudgeted isDstBudgeted) {
sk_sp<GrTextureProxy> proxy = GrSurfaceProxy::MakeDeferred(fContext->resourceProvider(),
dstDesc, fit, isDstBudgeted);
if (!proxy) {
return nullptr;
}
return this->makeWrappedSurfaceContext(std::move(proxy), nullptr);
}
sk_sp<GrSurfaceContext> GrContextPriv::makeBackendSurfaceContext(const GrBackendTextureDesc& desc,
sk_sp<SkColorSpace> colorSpace) {
ASSERT_SINGLE_OWNER_PRIV
sk_sp<GrSurface> surface(fContext->resourceProvider()->wrapBackendTexture(desc));
if (!surface) {
return nullptr;
}
sk_sp<GrSurfaceProxy> proxy(GrSurfaceProxy::MakeWrapped(std::move(surface)));
if (!proxy) {
return nullptr;
}
return this->makeWrappedSurfaceContext(std::move(proxy), std::move(colorSpace));
}
sk_sp<GrRenderTargetContext> GrContextPriv::makeBackendTextureRenderTargetContext(
const GrBackendTextureDesc& desc,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* props) {
ASSERT_SINGLE_OWNER_PRIV
SkASSERT(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
sk_sp<GrSurface> surface(fContext->resourceProvider()->wrapBackendTexture(desc));
if (!surface) {
return nullptr;
}
sk_sp<GrSurfaceProxy> proxy(GrSurfaceProxy::MakeWrapped(std::move(surface)));
if (!proxy) {
return nullptr;
}
return this->drawingManager()->makeRenderTargetContext(std::move(proxy),
std::move(colorSpace), props);
}
sk_sp<GrRenderTargetContext> GrContextPriv::makeBackendRenderTargetRenderTargetContext(
const GrBackendRenderTargetDesc& desc,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps) {
ASSERT_SINGLE_OWNER_PRIV
sk_sp<GrRenderTarget> rt(fContext->resourceProvider()->wrapBackendRenderTarget(desc));
if (!rt) {
return nullptr;
}
sk_sp<GrSurfaceProxy> proxy(GrSurfaceProxy::MakeWrapped(std::move(rt)));
if (!proxy) {
return nullptr;
}
return this->drawingManager()->makeRenderTargetContext(std::move(proxy),
std::move(colorSpace),
surfaceProps);
}
sk_sp<GrRenderTargetContext> GrContextPriv::makeBackendTextureAsRenderTargetRenderTargetContext(
const GrBackendTextureDesc& desc,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps) {
ASSERT_SINGLE_OWNER_PRIV
SkASSERT(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
sk_sp<GrSurface> surface(fContext->resourceProvider()->wrapBackendTextureAsRenderTarget(desc));
if (!surface) {
return nullptr;
}
sk_sp<GrSurfaceProxy> proxy(GrSurfaceProxy::MakeWrapped(std::move(surface)));
if (!proxy) {
return nullptr;
}
return this->drawingManager()->makeRenderTargetContext(std::move(proxy),
std::move(colorSpace),
surfaceProps);
}
void GrContextPriv::addPreFlushCallbackObject(sk_sp<GrPreFlushCallbackObject> preFlushCBObject) {
fContext->fDrawingManager->addPreFlushCallbackObject(std::move(preFlushCBObject));
}
static inline GrPixelConfig GrPixelConfigFallback(GrPixelConfig config) {
switch (config) {
case kAlpha_8_GrPixelConfig:
case kRGB_565_GrPixelConfig:
case kRGBA_4444_GrPixelConfig:
case kBGRA_8888_GrPixelConfig:
return kRGBA_8888_GrPixelConfig;
case kSBGRA_8888_GrPixelConfig:
return kSRGBA_8888_GrPixelConfig;
case kAlpha_half_GrPixelConfig:
return kRGBA_half_GrPixelConfig;
default:
return kUnknown_GrPixelConfig;
}
}
sk_sp<GrRenderTargetContext> GrContext::makeRenderTargetContextWithFallback(
SkBackingFit fit,
int width, int height,
GrPixelConfig config,
sk_sp<SkColorSpace> colorSpace,
int sampleCnt,
GrSurfaceOrigin origin,
const SkSurfaceProps* surfaceProps,
SkBudgeted budgeted) {
if (!this->caps()->isConfigRenderable(config, sampleCnt > 0)) {
config = GrPixelConfigFallback(config);
}
return this->makeRenderTargetContext(fit, width, height, config, std::move(colorSpace),
sampleCnt, origin, surfaceProps, budgeted);
}
sk_sp<GrRenderTargetContext> GrContext::makeDeferredRenderTargetContextWithFallback(
SkBackingFit fit,
int width, int height,
GrPixelConfig config,
sk_sp<SkColorSpace> colorSpace,
int sampleCnt,
GrSurfaceOrigin origin,
const SkSurfaceProps* surfaceProps,
SkBudgeted budgeted) {
if (!this->caps()->isConfigRenderable(config, sampleCnt > 0)) {
config = GrPixelConfigFallback(config);
}
return this->makeDeferredRenderTargetContext(fit, width, height, config, std::move(colorSpace),
sampleCnt, origin, surfaceProps, budgeted);
}
sk_sp<GrRenderTargetContext> GrContext::makeRenderTargetContext(SkBackingFit fit,
int width, int height,
GrPixelConfig config,
sk_sp<SkColorSpace> colorSpace,
int sampleCnt,
GrSurfaceOrigin origin,
const SkSurfaceProps* surfaceProps,
SkBudgeted budgeted) {
if (!this->caps()->isConfigRenderable(config, sampleCnt > 0)) {
return nullptr;
}
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fOrigin = origin;
desc.fWidth = width;
desc.fHeight = height;
desc.fConfig = config;
desc.fSampleCnt = sampleCnt;
sk_sp<GrTexture> tex;
if (SkBackingFit::kExact == fit) {
tex.reset(this->resourceProvider()->createTexture(desc, budgeted));
} else {
tex.reset(this->resourceProvider()->createApproxTexture(desc, 0));
}
if (!tex) {
return nullptr;
}
sk_sp<GrRenderTargetContext> renderTargetContext(
this->contextPriv().makeWrappedRenderTargetContext(sk_ref_sp(tex->asRenderTarget()),
std::move(colorSpace), surfaceProps));
if (!renderTargetContext) {
return nullptr;
}
return renderTargetContext;
}
sk_sp<GrRenderTargetContext> GrContext::makeDeferredRenderTargetContext(
SkBackingFit fit,
int width, int height,
GrPixelConfig config,
sk_sp<SkColorSpace> colorSpace,
int sampleCnt,
GrSurfaceOrigin origin,
const SkSurfaceProps* surfaceProps,
SkBudgeted budgeted) {
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fOrigin = origin;
desc.fWidth = width;
desc.fHeight = height;
desc.fConfig = config;
desc.fSampleCnt = sampleCnt;
sk_sp<GrTextureProxy> rtp = GrSurfaceProxy::MakeDeferred(this->resourceProvider(),
desc, fit, budgeted);
if (!rtp) {
return nullptr;
}
return fDrawingManager->makeRenderTargetContext(std::move(rtp),
std::move(colorSpace),
surfaceProps);
}
bool GrContext::abandoned() const {
ASSERT_SINGLE_OWNER
return fDrawingManager->wasAbandoned();
}
namespace {
void test_pm_conversions(GrContext* ctx, int* pmToUPMValue, int* upmToPMValue) {
GrConfigConversionEffect::PMConversion pmToUPM;
GrConfigConversionEffect::PMConversion upmToPM;
GrConfigConversionEffect::TestForPreservingPMConversions(ctx, &pmToUPM, &upmToPM);
*pmToUPMValue = pmToUPM;
*upmToPMValue = upmToPM;
}
}
void GrContext::testPMConversionsIfNecessary(uint32_t flags) {
ASSERT_SINGLE_OWNER
if (SkToBool(kUnpremul_PixelOpsFlag & flags)) {
if (!fDidTestPMConversions) {
test_pm_conversions(this, &fPMToUPMConversion, &fUPMToPMConversion);
fDidTestPMConversions = true;
}
}
}
sk_sp<GrFragmentProcessor> GrContext::createPMToUPMEffect(GrTexture* texture,
const SkMatrix& matrix) {
ASSERT_SINGLE_OWNER
// We should have already called this->testPMConversionsIfNecessary().
SkASSERT(fDidTestPMConversions);
if (kRGBA_half_GrPixelConfig == texture->config()) {
return GrFragmentProcessor::UnpremulOutput(
GrSimpleTextureEffect::Make(texture, nullptr, matrix));
} else {
GrConfigConversionEffect::PMConversion pmToUPM =
static_cast<GrConfigConversionEffect::PMConversion>(fPMToUPMConversion);
if (GrConfigConversionEffect::kPMConversionCnt != pmToUPM) {
return GrConfigConversionEffect::Make(texture, pmToUPM, matrix);
} else {
return nullptr;
}
}
}
sk_sp<GrFragmentProcessor> GrContext::createPMToUPMEffect(sk_sp<GrTextureProxy> proxy,
const SkMatrix& matrix) {
ASSERT_SINGLE_OWNER
// We should have already called this->testPMConversionsIfNecessary().
SkASSERT(fDidTestPMConversions);
if (kRGBA_half_GrPixelConfig == proxy->config()) {
return GrFragmentProcessor::UnpremulOutput(
GrSimpleTextureEffect::Make(this->resourceProvider(), std::move(proxy),
nullptr, matrix));
} else {
GrConfigConversionEffect::PMConversion pmToUPM =
static_cast<GrConfigConversionEffect::PMConversion>(fPMToUPMConversion);
if (GrConfigConversionEffect::kPMConversionCnt != pmToUPM) {
return GrConfigConversionEffect::Make(this->resourceProvider(), std::move(proxy),
pmToUPM, matrix);
} else {
return nullptr;
}
}
}
sk_sp<GrFragmentProcessor> GrContext::createUPMToPMEffect(sk_sp<GrTextureProxy> proxy,
const SkMatrix& matrix) {
ASSERT_SINGLE_OWNER
// We should have already called this->testPMConversionsIfNecessary().
SkASSERT(fDidTestPMConversions);
if (kRGBA_half_GrPixelConfig == proxy->config()) {
return GrFragmentProcessor::PremulOutput(
GrSimpleTextureEffect::Make(this->resourceProvider(), std::move(proxy),
nullptr, matrix));
} else {
GrConfigConversionEffect::PMConversion upmToPM =
static_cast<GrConfigConversionEffect::PMConversion>(fUPMToPMConversion);
if (GrConfigConversionEffect::kPMConversionCnt != upmToPM) {
return GrConfigConversionEffect::Make(this->resourceProvider(), std::move(proxy),
upmToPM, matrix);
} else {
return nullptr;
}
}
}
bool GrContext::validPMUPMConversionExists(GrPixelConfig config) const {
ASSERT_SINGLE_OWNER
// We should have already called this->testPMConversionsIfNecessary().
SkASSERT(fDidTestPMConversions);
// The PM<->UPM tests fail or succeed together so we only need to check one.
// For F16, we always allow PM/UPM conversion on the GPU, even if it doesn't round-trip.
return GrConfigConversionEffect::kPMConversionCnt != fPMToUPMConversion ||
kRGBA_half_GrPixelConfig == config;
}
//////////////////////////////////////////////////////////////////////////////
void GrContext::getResourceCacheLimits(int* maxTextures, size_t* maxTextureBytes) const {
ASSERT_SINGLE_OWNER
if (maxTextures) {
*maxTextures = fResourceCache->getMaxResourceCount();
}
if (maxTextureBytes) {
*maxTextureBytes = fResourceCache->getMaxResourceBytes();
}
}
void GrContext::setResourceCacheLimits(int maxTextures, size_t maxTextureBytes) {
ASSERT_SINGLE_OWNER
fResourceCache->setLimits(maxTextures, maxTextureBytes);
}
//////////////////////////////////////////////////////////////////////////////
void GrContext::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {
ASSERT_SINGLE_OWNER
fResourceCache->dumpMemoryStatistics(traceMemoryDump);
}