#!/bin/bash
#
# Helper to do build so you don't have to remember all the steps/args.
set -eu
# Some base locations.
readonly ScriptDir=$(dirname "$(echo $0 | sed -e "s,^\([^/]\),$(pwd)/\1,")")
readonly ProtoRootDir="${ScriptDir}/../.."
printUsage() {
NAME=$(basename "${0}")
cat << EOF
usage: ${NAME} [OPTIONS]
This script does the common build steps needed.
OPTIONS:
General:
-h, --help
Show this message
-c, --clean
Issue a clean before the normal build.
-a, --autogen
Start by rerunning autogen & configure.
-r, --regenerate-descriptors
Run generate_descriptor_proto.sh to regenerate all the checked in
proto sources.
-j #, --jobs #
Force the number of parallel jobs (useful for debugging build issues).
--core-only
Skip some of the core protobuf build/checks to shorten the build time.
--skip-xcode
Skip the invoke of Xcode to test the runtime on both iOS and OS X.
--skip-xcode-ios
Skip the invoke of Xcode to test the runtime on iOS.
--skip-xcode-osx
Skip the invoke of Xcode to test the runtime on OS X.
--skip-objc-conformance
Skip the Objective C conformance tests (run on OS X).
EOF
}
header() {
echo ""
echo "========================================================================"
echo " ${@}"
echo "========================================================================"
}
# Thanks to libtool, builds can fail in odd ways and since it eats some output
# it can be hard to spot, so force error output if make exits with a non zero.
wrapped_make() {
set +e # Don't stop if the command fails.
make $*
MAKE_EXIT_STATUS=$?
if [ ${MAKE_EXIT_STATUS} -ne 0 ]; then
echo "Error: 'make $*' exited with status ${MAKE_EXIT_STATUS}"
exit ${MAKE_EXIT_STATUS}
fi
set -e
}
NUM_MAKE_JOBS=$(/usr/sbin/sysctl -n hw.ncpu)
if [[ "${NUM_MAKE_JOBS}" -lt 4 ]] ; then
NUM_MAKE_JOBS=4
fi
DO_AUTOGEN=no
DO_CLEAN=no
REGEN_DESCRIPTORS=no
CORE_ONLY=no
DO_XCODE_IOS_TESTS=yes
DO_XCODE_OSX_TESTS=yes
DO_OBJC_CONFORMANCE_TESTS=yes
while [[ $# != 0 ]]; do
case "${1}" in
-h | --help )
printUsage
exit 0
;;
-c | --clean )
DO_CLEAN=yes
;;
-a | --autogen )
DO_AUTOGEN=yes
;;
-r | --regenerate-descriptors )
REGEN_DESCRIPTORS=yes
;;
-j | --jobs )
shift
NUM_MAKE_JOBS="${1}"
;;
--core-only )
CORE_ONLY=yes
;;
--skip-xcode )
DO_XCODE_IOS_TESTS=no
DO_XCODE_OSX_TESTS=no
;;
--skip-xcode-ios )
DO_XCODE_IOS_TESTS=no
;;
--skip-xcode-osx )
DO_XCODE_OSX_TESTS=no
;;
--skip-objc-conformance )
DO_OBJC_CONFORMANCE_TESTS=no
;;
-*)
echo "ERROR: Unknown option: ${1}" 1>&2
printUsage
exit 1
;;
*)
echo "ERROR: Unknown argument: ${1}" 1>&2
printUsage
exit 1
;;
esac
shift
done
# Into the proto dir.
cd "${ProtoRootDir}"
# if no Makefile, force the autogen.
if [[ ! -f Makefile ]] ; then
DO_AUTOGEN=yes
fi
if [[ "${DO_AUTOGEN}" == "yes" ]] ; then
header "Running autogen & configure"
./autogen.sh
./configure \
CPPFLAGS="-mmacosx-version-min=10.9 -Wunused-const-variable -Wunused-function" \
CXXFLAGS="-Wnon-virtual-dtor -Woverloaded-virtual"
fi
if [[ "${DO_CLEAN}" == "yes" ]] ; then
header "Cleaning"
wrapped_make clean
if [[ "${DO_XCODE_IOS_TESTS}" == "yes" ]] ; then
XCODEBUILD_CLEAN_BASE_IOS=(
xcodebuild
-project objectivec/ProtocolBuffers_iOS.xcodeproj
-scheme ProtocolBuffers
)
"${XCODEBUILD_CLEAN_BASE_IOS[@]}" -configuration Debug clean
"${XCODEBUILD_CLEAN_BASE_IOS[@]}" -configuration Release clean
fi
if [[ "${DO_XCODE_OSX_TESTS}" == "yes" ]] ; then
XCODEBUILD_CLEAN_BASE_OSX=(
xcodebuild
-project objectivec/ProtocolBuffers_OSX.xcodeproj
-scheme ProtocolBuffers
)
"${XCODEBUILD_CLEAN_BASE_OSX[@]}" -configuration Debug clean
"${XCODEBUILD_CLEAN_BASE_OSX[@]}" -configuration Release clean
fi
fi
if [[ "${REGEN_DESCRIPTORS}" == "yes" ]] ; then
header "Regenerating the descriptor sources."
./generate_descriptor_proto.sh -j "${NUM_MAKE_JOBS}"
fi
if [[ "${CORE_ONLY}" == "yes" ]] ; then
header "Building core Only"
wrapped_make -j "${NUM_MAKE_JOBS}"
else
header "Building"
# Can't issue these together, when fully parallel, something sometimes chokes
# at random.
wrapped_make -j "${NUM_MAKE_JOBS}" all
wrapped_make -j "${NUM_MAKE_JOBS}" check
# Fire off the conformance tests also.
cd conformance
wrapped_make -j "${NUM_MAKE_JOBS}" test_cpp
cd ..
fi
# Ensure the WKT sources checked in are current.
objectivec/generate_well_known_types.sh --check-only -j "${NUM_MAKE_JOBS}"
header "Checking on the ObjC Runtime Code"
objectivec/DevTools/pddm_tests.py
if ! objectivec/DevTools/pddm.py --dry-run objectivec/*.[hm] objectivec/Tests/*.[hm] ; then
echo ""
echo "Update by running:"
echo " objectivec/DevTools/pddm.py objectivec/*.[hm] objectivec/Tests/*.[hm]"
exit 1
fi
if [[ "${DO_XCODE_IOS_TESTS}" == "yes" ]] ; then
XCODEBUILD_TEST_BASE_IOS=(
xcodebuild
-project objectivec/ProtocolBuffers_iOS.xcodeproj
-scheme ProtocolBuffers
)
# Don't need to worry about form factors or retina/non retina;
# just pick a mix of OS Versions and 32/64 bit.
# NOTE: Different Xcode have different simulated hardware/os support.
readonly XCODE_VERSION_LINE="$(xcodebuild -version | grep Xcode\ )"
readonly XCODE_VERSION="${XCODE_VERSION_LINE/Xcode /}" # drop the prefix.
IOS_SIMULATOR_NAME="Simulator"
case "${XCODE_VERSION}" in
6.* )
echo "ERROR: Xcode 6.3/6.4 no longer supported for building, please use 7.0 or higher." 1>&2
exit 10
;;
7.1* )
XCODEBUILD_TEST_BASE_IOS+=(
-destination "platform=iOS Simulator,name=iPhone 4s,OS=8.1" # 32bit
-destination "platform=iOS Simulator,name=iPhone 6,OS=9.0" # 64bit
-destination "platform=iOS Simulator,name=iPad 2,OS=8.1" # 32bit
-destination "platform=iOS Simulator,name=iPad Air,OS=9.0" # 64bit
)
;;
7.3* )
XCODEBUILD_TEST_BASE_IOS+=(
-destination "platform=iOS Simulator,name=iPhone 4s,OS=8.1" # 32bit
-destination "platform=iOS Simulator,name=iPhone 6,OS=9.3" # 64bit
-destination "platform=iOS Simulator,name=iPad 2,OS=8.1" # 32bit
-destination "platform=iOS Simulator,name=iPad Air,OS=9.3" # 64bit
)
;;
7.* )
XCODEBUILD_TEST_BASE_IOS+=(
-destination "platform=iOS Simulator,name=iPhone 4s,OS=8.1" # 32bit
-destination "platform=iOS Simulator,name=iPhone 6,OS=9.2" # 64bit
-destination "platform=iOS Simulator,name=iPad 2,OS=8.1" # 32bit
-destination "platform=iOS Simulator,name=iPad Air,OS=9.2" # 64bit
)
;;
* )
echo "Time to update the simulator targets for Xcode ${XCODE_VERSION}"
exit 2
;;
esac
header "Doing Xcode iOS build/tests - Debug"
"${XCODEBUILD_TEST_BASE_IOS[@]}" -configuration Debug test
header "Doing Xcode iOS build/tests - Release"
"${XCODEBUILD_TEST_BASE_IOS[@]}" -configuration Release test
# Don't leave the simulator in the developer's face.
killall "${IOS_SIMULATOR_NAME}"
fi
if [[ "${DO_XCODE_OSX_TESTS}" == "yes" ]] ; then
XCODEBUILD_TEST_BASE_OSX=(
xcodebuild
-project objectivec/ProtocolBuffers_OSX.xcodeproj
-scheme ProtocolBuffers
# Since the ObjC 2.0 Runtime is required, 32bit OS X isn't supported.
-destination "platform=OS X,arch=x86_64" # 64bit
)
header "Doing Xcode OS X build/tests - Debug"
"${XCODEBUILD_TEST_BASE_OSX[@]}" -configuration Debug test
header "Doing Xcode OS X build/tests - Release"
"${XCODEBUILD_TEST_BASE_OSX[@]}" -configuration Release test
fi
if [[ "${DO_OBJC_CONFORMANCE_TESTS}" == "yes" ]] ; then
cd conformance
wrapped_make -j "${NUM_MAKE_JOBS}" test_objc
cd ..
fi