/*
* Mesa 3-D graphics library
* Version: 7.9
*
* Copyright 2009 VMware, Inc. All Rights Reserved.
* Copyright (C) 2010 LunarG Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#include "state_tracker/st_api.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "util/u_box.h"
#include "util/u_surface.h"
#include "vg_api.h"
#include "vg_manager.h"
#include "vg_context.h"
#include "api.h"
#include "handle.h"
static boolean
vg_context_update_color_rb(struct vg_context *ctx, struct pipe_resource *pt)
{
struct st_renderbuffer *strb = ctx->draw_buffer->strb;
struct pipe_context *pipe = ctx->pipe;
struct pipe_surface surf_tmpl;
if (strb->texture == pt) {
pipe_resource_reference(&pt, NULL);
return FALSE;
}
/* unreference existing ones */
pipe_surface_reference(&strb->surface, NULL);
pipe_resource_reference(&strb->texture, NULL);
strb->width = strb->height = 0;
strb->texture = pt;
memset(&surf_tmpl, 0, sizeof(surf_tmpl));
u_surface_default_template(&surf_tmpl, strb->texture,
PIPE_BIND_RENDER_TARGET);
strb->surface = pipe->create_surface(pipe, strb->texture, &surf_tmpl);
if (!strb->surface) {
pipe_resource_reference(&strb->texture, NULL);
return TRUE;
}
strb->width = pt->width0;
strb->height = pt->height0;
return TRUE;
}
/**
* Flush the front buffer if the current context renders to the front buffer.
*/
void
vg_manager_flush_frontbuffer(struct vg_context *ctx)
{
struct st_framebuffer *stfb = ctx->draw_buffer;
if (!stfb)
return;
switch (stfb->strb_att) {
case ST_ATTACHMENT_FRONT_LEFT:
case ST_ATTACHMENT_FRONT_RIGHT:
stfb->iface->flush_front(stfb->iface, stfb->strb_att);
break;
default:
break;
}
}
/**
* Re-validate the framebuffer.
*/
void
vg_manager_validate_framebuffer(struct vg_context *ctx)
{
struct st_framebuffer *stfb = ctx->draw_buffer;
struct pipe_resource *pt;
int32_t new_stamp;
/* no binding surface */
if (!stfb)
return;
new_stamp = p_atomic_read(&stfb->iface->stamp);
if (stfb->iface_stamp != new_stamp) {
do {
/* validate the fb */
if (!stfb->iface->validate(stfb->iface, &stfb->strb_att,
1, &pt) || !pt)
return;
stfb->iface_stamp = new_stamp;
new_stamp = p_atomic_read(&stfb->iface->stamp);
} while (stfb->iface_stamp != new_stamp);
if (vg_context_update_color_rb(ctx, pt) ||
stfb->width != pt->width0 ||
stfb->height != pt->height0)
++stfb->stamp;
stfb->width = pt->width0;
stfb->height = pt->height0;
}
if (ctx->draw_stamp != stfb->stamp) {
ctx->state.dirty |= FRAMEBUFFER_DIRTY;
ctx->draw_stamp = stfb->stamp;
}
}
static void
vg_context_flush(struct st_context_iface *stctxi, unsigned flags,
struct pipe_fence_handle **fence)
{
struct vg_context *ctx = (struct vg_context *) stctxi;
ctx->pipe->flush(ctx->pipe, fence);
if (flags & ST_FLUSH_FRONT)
vg_manager_flush_frontbuffer(ctx);
}
static void
vg_context_destroy(struct st_context_iface *stctxi)
{
struct vg_context *ctx = (struct vg_context *) stctxi;
struct pipe_context *pipe = ctx->pipe;
vg_destroy_context(ctx);
pipe->destroy(pipe);
}
static struct st_context_iface *
vg_api_create_context(struct st_api *stapi, struct st_manager *smapi,
const struct st_context_attribs *attribs,
enum st_context_error *error,
struct st_context_iface *shared_stctxi)
{
struct vg_context *shared_ctx = (struct vg_context *) shared_stctxi;
struct vg_context *ctx;
struct pipe_context *pipe;
if (!(stapi->profile_mask & (1 << attribs->profile))) {
*error = ST_CONTEXT_ERROR_BAD_API;
return NULL;
}
/* only 1.0 is supported */
if (attribs->major > 1 || (attribs->major == 1 && attribs->minor > 0)) {
*error = ST_CONTEXT_ERROR_BAD_VERSION;
return NULL;
}
/* for VGHandle / pointer lookups */
init_handles();
pipe = smapi->screen->context_create(smapi->screen, NULL);
if (!pipe) {
*error = ST_CONTEXT_ERROR_NO_MEMORY;
return NULL;
}
ctx = vg_create_context(pipe, NULL, shared_ctx);
if (!ctx) {
pipe->destroy(pipe);
*error = ST_CONTEXT_ERROR_NO_MEMORY;
return NULL;
}
ctx->iface.destroy = vg_context_destroy;
ctx->iface.flush = vg_context_flush;
ctx->iface.teximage = NULL;
ctx->iface.copy = NULL;
ctx->iface.st_context_private = (void *) smapi;
return &ctx->iface;
}
static struct st_renderbuffer *
create_renderbuffer(enum pipe_format format)
{
struct st_renderbuffer *strb;
strb = CALLOC_STRUCT(st_renderbuffer);
if (strb)
strb->format = format;
return strb;
}
static void
destroy_renderbuffer(struct st_renderbuffer *strb)
{
pipe_surface_reference(&strb->surface, NULL);
pipe_resource_reference(&strb->texture, NULL);
FREE(strb);
}
/**
* Decide the buffer to render to.
*/
static enum st_attachment_type
choose_attachment(struct st_framebuffer_iface *stfbi)
{
enum st_attachment_type statt;
statt = stfbi->visual->render_buffer;
if (statt != ST_ATTACHMENT_INVALID) {
/* use the buffer given by the visual, unless it is unavailable */
if (!st_visual_have_buffers(stfbi->visual, 1 << statt)) {
switch (statt) {
case ST_ATTACHMENT_BACK_LEFT:
statt = ST_ATTACHMENT_FRONT_LEFT;
break;
case ST_ATTACHMENT_BACK_RIGHT:
statt = ST_ATTACHMENT_FRONT_RIGHT;
break;
default:
break;
}
if (!st_visual_have_buffers(stfbi->visual, 1 << statt))
statt = ST_ATTACHMENT_INVALID;
}
}
return statt;
}
/**
* Bind the context to the given framebuffers.
*/
static boolean
vg_context_bind_framebuffers(struct st_context_iface *stctxi,
struct st_framebuffer_iface *stdrawi,
struct st_framebuffer_iface *streadi)
{
struct vg_context *ctx = (struct vg_context *) stctxi;
struct st_framebuffer *stfb;
enum st_attachment_type strb_att;
/* the draw and read framebuffers must be the same */
if (stdrawi != streadi)
return FALSE;
strb_att = (stdrawi) ? choose_attachment(stdrawi) : ST_ATTACHMENT_INVALID;
if (ctx->draw_buffer) {
stfb = ctx->draw_buffer;
/* free the existing fb */
if (!stdrawi ||
stfb->strb_att != strb_att ||
stfb->strb->format != stdrawi->visual->color_format) {
destroy_renderbuffer(stfb->strb);
destroy_renderbuffer(stfb->dsrb);
FREE(stfb);
ctx->draw_buffer = NULL;
}
}
if (!stdrawi)
return TRUE;
if (strb_att == ST_ATTACHMENT_INVALID)
return FALSE;
/* create a new fb */
if (!ctx->draw_buffer) {
stfb = CALLOC_STRUCT(st_framebuffer);
if (!stfb)
return FALSE;
stfb->strb = create_renderbuffer(stdrawi->visual->color_format);
if (!stfb->strb) {
FREE(stfb);
return FALSE;
}
stfb->dsrb = create_renderbuffer(ctx->ds_format);
if (!stfb->dsrb) {
FREE(stfb->strb);
FREE(stfb);
return FALSE;
}
stfb->width = 0;
stfb->height = 0;
stfb->strb_att = strb_att;
stfb->stamp = 1;
stfb->iface_stamp = p_atomic_read(&stdrawi->stamp) - 1;
ctx->draw_buffer = stfb;
}
ctx->draw_buffer->iface = stdrawi;
ctx->draw_stamp = ctx->draw_buffer->stamp - 1;
return TRUE;
}
static boolean
vg_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
struct st_framebuffer_iface *stdrawi,
struct st_framebuffer_iface *streadi)
{
struct vg_context *ctx = (struct vg_context *) stctxi;
if (stctxi)
vg_context_bind_framebuffers(stctxi, stdrawi, streadi);
vg_set_current_context(ctx);
return TRUE;
}
static struct st_context_iface *
vg_api_get_current(struct st_api *stapi)
{
struct vg_context *ctx = vg_current_context();
return (ctx) ? &ctx->iface : NULL;
}
static st_proc_t
vg_api_get_proc_address(struct st_api *stapi, const char *procname)
{
return api_get_proc_address(procname);
}
static void
vg_api_destroy(struct st_api *stapi)
{
}
static const struct st_api vg_api = {
"Vega " VEGA_VERSION_STRING,
ST_API_OPENVG,
ST_PROFILE_DEFAULT_MASK,
0,
vg_api_destroy,
vg_api_get_proc_address,
vg_api_create_context,
vg_api_make_current,
vg_api_get_current,
};
const struct st_api *
vg_api_get(void)
{
return &vg_api;
}