// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_WIN_SCOPED_COMPTR_H_
#define BASE_WIN_SCOPED_COMPTR_H_
#include <unknwn.h>
#include "base/logging.h"
#include "base/memory/ref_counted.h"
namespace base {
namespace win {
// A fairly minimalistic smart class for COM interface pointers.
// Uses scoped_refptr for the basic smart pointer functionality
// and adds a few IUnknown specific services.
template <class Interface, const IID* interface_id = &__uuidof(Interface)>
class ScopedComPtr : public scoped_refptr<Interface> {
public:
// Utility template to prevent users of ScopedComPtr from calling AddRef
// and/or Release() without going through the ScopedComPtr class.
class BlockIUnknownMethods : public Interface {
private:
STDMETHOD(QueryInterface)(REFIID iid, void** object) = 0;
STDMETHOD_(ULONG, AddRef)() = 0;
STDMETHOD_(ULONG, Release)() = 0;
};
typedef scoped_refptr<Interface> ParentClass;
ScopedComPtr() {
}
explicit ScopedComPtr(Interface* p) : ParentClass(p) {
}
ScopedComPtr(const ScopedComPtr<Interface, interface_id>& p)
: ParentClass(p) {
}
~ScopedComPtr() {
// We don't want the smart pointer class to be bigger than the pointer
// it wraps.
static_assert(
sizeof(ScopedComPtr<Interface, interface_id>) == sizeof(Interface*),
"ScopedComPtrSize");
}
// Explicit Release() of the held object. Useful for reuse of the
// ScopedComPtr instance.
// Note that this function equates to IUnknown::Release and should not
// be confused with e.g. scoped_ptr::release().
void Release() {
if (this->ptr_ != NULL) {
this->ptr_->Release();
this->ptr_ = NULL;
}
}
// Sets the internal pointer to NULL and returns the held object without
// releasing the reference.
Interface* Detach() {
Interface* p = this->ptr_;
this->ptr_ = NULL;
return p;
}
// Accepts an interface pointer that has already been addref-ed.
void Attach(Interface* p) {
DCHECK(!this->ptr_);
this->ptr_ = p;
}
// Retrieves the pointer address.
// Used to receive object pointers as out arguments (and take ownership).
// The function DCHECKs on the current value being NULL.
// Usage: Foo(p.Receive());
Interface** Receive() {
DCHECK(!this->ptr_) << "Object leak. Pointer must be NULL";
return &this->ptr_;
}
// A convenience for whenever a void pointer is needed as an out argument.
void** ReceiveVoid() {
return reinterpret_cast<void**>(Receive());
}
template <class Query>
HRESULT QueryInterface(Query** p) {
DCHECK(p != NULL);
DCHECK(this->ptr_ != NULL);
// IUnknown already has a template version of QueryInterface
// so the iid parameter is implicit here. The only thing this
// function adds are the DCHECKs.
return this->ptr_->QueryInterface(p);
}
// QI for times when the IID is not associated with the type.
HRESULT QueryInterface(const IID& iid, void** obj) {
DCHECK(obj != NULL);
DCHECK(this->ptr_ != NULL);
return this->ptr_->QueryInterface(iid, obj);
}
// Queries |other| for the interface this object wraps and returns the
// error code from the other->QueryInterface operation.
HRESULT QueryFrom(IUnknown* object) {
DCHECK(object != NULL);
return object->QueryInterface(Receive());
}
// Convenience wrapper around CoCreateInstance
HRESULT CreateInstance(const CLSID& clsid, IUnknown* outer = NULL,
DWORD context = CLSCTX_ALL) {
DCHECK(!this->ptr_);
HRESULT hr = ::CoCreateInstance(clsid, outer, context, *interface_id,
reinterpret_cast<void**>(&this->ptr_));
return hr;
}
// Checks if the identity of |other| and this object is the same.
bool IsSameObject(IUnknown* other) {
if (!other && !this->ptr_)
return true;
if (!other || !this->ptr_)
return false;
ScopedComPtr<IUnknown> my_identity;
QueryInterface(my_identity.Receive());
ScopedComPtr<IUnknown> other_identity;
other->QueryInterface(other_identity.Receive());
return my_identity == other_identity;
}
// Provides direct access to the interface.
// Here we use a well known trick to make sure we block access to
// IUnknown methods so that something bad like this doesn't happen:
// ScopedComPtr<IUnknown> p(Foo());
// p->Release();
// ... later the destructor runs, which will Release() again.
// and to get the benefit of the DCHECKs we add to QueryInterface.
// There's still a way to call these methods if you absolutely must
// by statically casting the ScopedComPtr instance to the wrapped interface
// and then making the call... but generally that shouldn't be necessary.
BlockIUnknownMethods* operator->() const {
DCHECK(this->ptr_ != NULL);
return reinterpret_cast<BlockIUnknownMethods*>(this->ptr_);
}
// Pull in operator=() from the parent class.
using scoped_refptr<Interface>::operator=;
// static methods
static const IID& iid() {
return *interface_id;
}
};
} // namespace win
} // namespace base
#endif // BASE_WIN_SCOPED_COMPTR_H_