// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/task_scheduler/sequence.h"
#include "base/macros.h"
#include "base/time/time.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace base {
namespace internal {
namespace {
class TaskSchedulerSequenceTest : public testing::Test {
public:
TaskSchedulerSequenceTest()
: task_a_owned_(
new Task(FROM_HERE,
Closure(),
TaskTraits().WithPriority(TaskPriority::BACKGROUND),
TimeDelta())),
task_b_owned_(
new Task(FROM_HERE,
Closure(),
TaskTraits().WithPriority(TaskPriority::USER_VISIBLE),
TimeDelta())),
task_c_owned_(
new Task(FROM_HERE,
Closure(),
TaskTraits().WithPriority(TaskPriority::USER_BLOCKING),
TimeDelta())),
task_d_owned_(
new Task(FROM_HERE,
Closure(),
TaskTraits().WithPriority(TaskPriority::USER_BLOCKING),
TimeDelta())),
task_e_owned_(
new Task(FROM_HERE,
Closure(),
TaskTraits().WithPriority(TaskPriority::BACKGROUND),
TimeDelta())),
task_a_(task_a_owned_.get()),
task_b_(task_b_owned_.get()),
task_c_(task_c_owned_.get()),
task_d_(task_d_owned_.get()),
task_e_(task_e_owned_.get()) {}
protected:
// Tasks to be handed off to a Sequence for testing.
std::unique_ptr<Task> task_a_owned_;
std::unique_ptr<Task> task_b_owned_;
std::unique_ptr<Task> task_c_owned_;
std::unique_ptr<Task> task_d_owned_;
std::unique_ptr<Task> task_e_owned_;
// Raw pointers to those same tasks for verification. This is needed because
// the scoped_ptrs above no longer point to the tasks once they have been
// moved into a Sequence.
const Task* task_a_;
const Task* task_b_;
const Task* task_c_;
const Task* task_d_;
const Task* task_e_;
private:
DISALLOW_COPY_AND_ASSIGN(TaskSchedulerSequenceTest);
};
} // namespace
TEST_F(TaskSchedulerSequenceTest, PushPopPeek) {
scoped_refptr<Sequence> sequence(new Sequence);
// Push task A in the sequence. Its sequenced time should be updated and it
// should be in front of the sequence.
EXPECT_TRUE(sequence->PushTask(std::move(task_a_owned_)));
EXPECT_FALSE(task_a_->sequenced_time.is_null());
EXPECT_EQ(task_a_, sequence->PeekTask());
// Push task B, C and D in the sequence. Their sequenced time should be
// updated and task A should always remain in front of the sequence.
EXPECT_FALSE(sequence->PushTask(std::move(task_b_owned_)));
EXPECT_FALSE(task_b_->sequenced_time.is_null());
EXPECT_EQ(task_a_, sequence->PeekTask());
EXPECT_FALSE(sequence->PushTask(std::move(task_c_owned_)));
EXPECT_FALSE(task_c_->sequenced_time.is_null());
EXPECT_EQ(task_a_, sequence->PeekTask());
EXPECT_FALSE(sequence->PushTask(std::move(task_d_owned_)));
EXPECT_FALSE(task_d_->sequenced_time.is_null());
EXPECT_EQ(task_a_, sequence->PeekTask());
// Pop task A. Task B should now be in front.
EXPECT_FALSE(sequence->PopTask());
EXPECT_EQ(task_b_, sequence->PeekTask());
// Pop task B. Task C should now be in front.
EXPECT_FALSE(sequence->PopTask());
EXPECT_EQ(task_c_, sequence->PeekTask());
// Pop task C. Task D should now be in front.
EXPECT_FALSE(sequence->PopTask());
EXPECT_EQ(task_d_, sequence->PeekTask());
// Push task E in the sequence. Its sequenced time should be updated and
// task D should remain in front.
EXPECT_FALSE(sequence->PushTask(std::move(task_e_owned_)));
EXPECT_FALSE(task_e_->sequenced_time.is_null());
EXPECT_EQ(task_d_, sequence->PeekTask());
// Pop task D. Task E should now be in front.
EXPECT_FALSE(sequence->PopTask());
EXPECT_EQ(task_e_, sequence->PeekTask());
// Pop task E. The sequence should now be empty.
EXPECT_TRUE(sequence->PopTask());
EXPECT_EQ(nullptr, sequence->PeekTask());
}
TEST_F(TaskSchedulerSequenceTest, GetSortKey) {
scoped_refptr<Sequence> sequence(new Sequence);
// Push task A in the sequence. The highest priority is from task A
// (BACKGROUND). Task A is in front of the sequence.
sequence->PushTask(std::move(task_a_owned_));
EXPECT_EQ(SequenceSortKey(TaskPriority::BACKGROUND, task_a_->sequenced_time),
sequence->GetSortKey());
// Push task B in the sequence. The highest priority is from task B
// (USER_VISIBLE). Task A is still in front of the sequence.
sequence->PushTask(std::move(task_b_owned_));
EXPECT_EQ(
SequenceSortKey(TaskPriority::USER_VISIBLE, task_a_->sequenced_time),
sequence->GetSortKey());
// Push task C in the sequence. The highest priority is from task C
// (USER_BLOCKING). Task A is still in front of the sequence.
sequence->PushTask(std::move(task_c_owned_));
EXPECT_EQ(
SequenceSortKey(TaskPriority::USER_BLOCKING, task_a_->sequenced_time),
sequence->GetSortKey());
// Push task D in the sequence. The highest priority is from tasks C/D
// (USER_BLOCKING). Task A is still in front of the sequence.
sequence->PushTask(std::move(task_d_owned_));
EXPECT_EQ(
SequenceSortKey(TaskPriority::USER_BLOCKING, task_a_->sequenced_time),
sequence->GetSortKey());
// Pop task A. The highest priority is still USER_BLOCKING. The task in front
// of the sequence is now task B.
sequence->PopTask();
EXPECT_EQ(
SequenceSortKey(TaskPriority::USER_BLOCKING, task_b_->sequenced_time),
sequence->GetSortKey());
// Pop task B. The highest priority is still USER_BLOCKING. The task in front
// of the sequence is now task C.
sequence->PopTask();
EXPECT_EQ(
SequenceSortKey(TaskPriority::USER_BLOCKING, task_c_->sequenced_time),
sequence->GetSortKey());
// Pop task C. The highest priority is still USER_BLOCKING. The task in front
// of the sequence is now task D.
sequence->PopTask();
EXPECT_EQ(
SequenceSortKey(TaskPriority::USER_BLOCKING, task_d_->sequenced_time),
sequence->GetSortKey());
// Push task E in the sequence. The highest priority is still USER_BLOCKING.
// The task in front of the sequence is still task D.
sequence->PushTask(std::move(task_e_owned_));
EXPECT_EQ(
SequenceSortKey(TaskPriority::USER_BLOCKING, task_d_->sequenced_time),
sequence->GetSortKey());
// Pop task D. The highest priority is now from task E (BACKGROUND). The
// task in front of the sequence is now task E.
sequence->PopTask();
EXPECT_EQ(SequenceSortKey(TaskPriority::BACKGROUND, task_e_->sequenced_time),
sequence->GetSortKey());
}
} // namespace internal
} // namespace base