// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
#define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
#include "flatbuffers/flatbuffers.h"
namespace MyGame {
namespace Example2 {
struct Monster;
struct MonsterT;
} // namespace Example2
namespace Example {
struct Test;
struct TestSimpleTableWithEnum;
struct TestSimpleTableWithEnumT;
struct Vec3;
struct Stat;
struct StatT;
struct Monster;
struct MonsterT;
enum Color {
Color_Red = 1,
Color_Green = 2,
Color_Blue = 8,
Color_NONE = 0,
Color_ANY = 11
};
inline const char **EnumNamesColor() {
static const char *names[] = {
"Red",
"Green",
"",
"",
"",
"",
"",
"Blue",
nullptr
};
return names;
}
inline const char *EnumNameColor(Color e) {
const size_t index = static_cast<int>(e) - static_cast<int>(Color_Red);
return EnumNamesColor()[index];
}
enum Any {
Any_NONE = 0,
Any_Monster = 1,
Any_TestSimpleTableWithEnum = 2,
Any_MyGame_Example2_Monster = 3,
Any_MIN = Any_NONE,
Any_MAX = Any_MyGame_Example2_Monster
};
inline const char **EnumNamesAny() {
static const char *names[] = {
"NONE",
"Monster",
"TestSimpleTableWithEnum",
"MyGame_Example2_Monster",
nullptr
};
return names;
}
inline const char *EnumNameAny(Any e) {
const size_t index = static_cast<int>(e);
return EnumNamesAny()[index];
}
template<typename T> struct AnyTraits {
static const Any enum_value = Any_NONE;
};
template<> struct AnyTraits<Monster> {
static const Any enum_value = Any_Monster;
};
template<> struct AnyTraits<TestSimpleTableWithEnum> {
static const Any enum_value = Any_TestSimpleTableWithEnum;
};
template<> struct AnyTraits<MyGame::Example2::Monster> {
static const Any enum_value = Any_MyGame_Example2_Monster;
};
struct AnyUnion {
Any type;
flatbuffers::NativeTable *table;
AnyUnion() : type(Any_NONE), table(nullptr) {}
AnyUnion(AnyUnion&& u):
type(std::move(u.type)), table(std::move(u.table)) {}
AnyUnion(const AnyUnion &);
AnyUnion &operator=(const AnyUnion &);
~AnyUnion() { Reset(); }
void Reset();
template <typename T>
void Set(T&& value) {
Reset();
type = AnyTraits<typename T::TableType>::enum_value;
if (type != Any_NONE) {
table = new T(std::forward<T>(value));
}
}
static flatbuffers::NativeTable *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver);
flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
MonsterT *AsMonster() {
return type == Any_Monster ?
reinterpret_cast<MonsterT *>(table) : nullptr;
}
TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
return type == Any_TestSimpleTableWithEnum ?
reinterpret_cast<TestSimpleTableWithEnumT *>(table) : nullptr;
}
MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
return type == Any_MyGame_Example2_Monster ?
reinterpret_cast<MyGame::Example2::MonsterT *>(table) : nullptr;
}
};
bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type);
bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
private:
int16_t a_;
int8_t b_;
int8_t padding0__;
public:
Test() {
memset(this, 0, sizeof(Test));
}
Test(const Test &_o) {
memcpy(this, &_o, sizeof(Test));
}
Test(int16_t _a, int8_t _b)
: a_(flatbuffers::EndianScalar(_a)),
b_(flatbuffers::EndianScalar(_b)),
padding0__(0) {
(void)padding0__;
}
int16_t a() const {
return flatbuffers::EndianScalar(a_);
}
void mutate_a(int16_t _a) {
flatbuffers::WriteScalar(&a_, _a);
}
int8_t b() const {
return flatbuffers::EndianScalar(b_);
}
void mutate_b(int8_t _b) {
flatbuffers::WriteScalar(&b_, _b);
}
};
STRUCT_END(Test, 4);
MANUALLY_ALIGNED_STRUCT(16) Vec3 FLATBUFFERS_FINAL_CLASS {
private:
float x_;
float y_;
float z_;
int32_t padding0__;
double test1_;
int8_t test2_;
int8_t padding1__;
Test test3_;
int16_t padding2__;
public:
Vec3() {
memset(this, 0, sizeof(Vec3));
}
Vec3(const Vec3 &_o) {
memcpy(this, &_o, sizeof(Vec3));
}
Vec3(float _x, float _y, float _z, double _test1, Color _test2, const Test &_test3)
: x_(flatbuffers::EndianScalar(_x)),
y_(flatbuffers::EndianScalar(_y)),
z_(flatbuffers::EndianScalar(_z)),
padding0__(0),
test1_(flatbuffers::EndianScalar(_test1)),
test2_(flatbuffers::EndianScalar(static_cast<int8_t>(_test2))),
padding1__(0),
test3_(_test3),
padding2__(0) {
(void)padding0__;
(void)padding1__;
(void)padding2__;
}
float x() const {
return flatbuffers::EndianScalar(x_);
}
void mutate_x(float _x) {
flatbuffers::WriteScalar(&x_, _x);
}
float y() const {
return flatbuffers::EndianScalar(y_);
}
void mutate_y(float _y) {
flatbuffers::WriteScalar(&y_, _y);
}
float z() const {
return flatbuffers::EndianScalar(z_);
}
void mutate_z(float _z) {
flatbuffers::WriteScalar(&z_, _z);
}
double test1() const {
return flatbuffers::EndianScalar(test1_);
}
void mutate_test1(double _test1) {
flatbuffers::WriteScalar(&test1_, _test1);
}
Color test2() const {
return static_cast<Color>(flatbuffers::EndianScalar(test2_));
}
void mutate_test2(Color _test2) {
flatbuffers::WriteScalar(&test2_, static_cast<int8_t>(_test2));
}
const Test &test3() const {
return test3_;
}
const Test &mutable_test3() {
return test3_;
}
};
STRUCT_END(Vec3, 32);
} // namespace Example
namespace Example2 {
struct MonsterT : public flatbuffers::NativeTable {
typedef Monster TableType;
MonsterT() {
}
};
struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef MonsterT NativeTableType;
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct MonsterBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
MonsterBuilder &operator=(const MonsterBuilder &);
flatbuffers::Offset<Monster> Finish() {
const auto end = fbb_.EndTable(start_, 0);
auto o = flatbuffers::Offset<Monster>(end);
return o;
}
};
inline flatbuffers::Offset<Monster> CreateMonster(
flatbuffers::FlatBufferBuilder &_fbb) {
MonsterBuilder builder_(_fbb);
return builder_.Finish();
}
flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
} // namespace Example2
namespace Example {
struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
typedef TestSimpleTableWithEnum TableType;
Color color;
TestSimpleTableWithEnumT()
: color(Color_Green) {
}
};
struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef TestSimpleTableWithEnumT NativeTableType;
enum {
VT_COLOR = 4
};
Color color() const {
return static_cast<Color>(GetField<int8_t>(VT_COLOR, 2));
}
bool mutate_color(Color _color) {
return SetField(VT_COLOR, static_cast<int8_t>(_color));
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<int8_t>(verifier, VT_COLOR) &&
verifier.EndTable();
}
TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct TestSimpleTableWithEnumBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_color(Color color) {
fbb_.AddElement<int8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<int8_t>(color), 2);
}
TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
TestSimpleTableWithEnumBuilder &operator=(const TestSimpleTableWithEnumBuilder &);
flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
const auto end = fbb_.EndTable(start_, 1);
auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end);
return o;
}
};
inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
flatbuffers::FlatBufferBuilder &_fbb,
Color color = Color_Green) {
TestSimpleTableWithEnumBuilder builder_(_fbb);
builder_.add_color(color);
return builder_.Finish();
}
flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
struct StatT : public flatbuffers::NativeTable {
typedef Stat TableType;
std::string id;
int64_t val;
uint16_t count;
StatT()
: val(0),
count(0) {
}
};
struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef StatT NativeTableType;
enum {
VT_ID = 4,
VT_VAL = 6,
VT_COUNT = 8
};
const flatbuffers::String *id() const {
return GetPointer<const flatbuffers::String *>(VT_ID);
}
flatbuffers::String *mutable_id() {
return GetPointer<flatbuffers::String *>(VT_ID);
}
int64_t val() const {
return GetField<int64_t>(VT_VAL, 0);
}
bool mutate_val(int64_t _val) {
return SetField(VT_VAL, _val);
}
uint16_t count() const {
return GetField<uint16_t>(VT_COUNT, 0);
}
bool mutate_count(uint16_t _count) {
return SetField(VT_COUNT, _count);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_ID) &&
verifier.Verify(id()) &&
VerifyField<int64_t>(verifier, VT_VAL) &&
VerifyField<uint16_t>(verifier, VT_COUNT) &&
verifier.EndTable();
}
StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct StatBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_id(flatbuffers::Offset<flatbuffers::String> id) {
fbb_.AddOffset(Stat::VT_ID, id);
}
void add_val(int64_t val) {
fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
}
void add_count(uint16_t count) {
fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
}
StatBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
StatBuilder &operator=(const StatBuilder &);
flatbuffers::Offset<Stat> Finish() {
const auto end = fbb_.EndTable(start_, 3);
auto o = flatbuffers::Offset<Stat>(end);
return o;
}
};
inline flatbuffers::Offset<Stat> CreateStat(
flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::String> id = 0,
int64_t val = 0,
uint16_t count = 0) {
StatBuilder builder_(_fbb);
builder_.add_val(val);
builder_.add_id(id);
builder_.add_count(count);
return builder_.Finish();
}
inline flatbuffers::Offset<Stat> CreateStatDirect(
flatbuffers::FlatBufferBuilder &_fbb,
const char *id = nullptr,
int64_t val = 0,
uint16_t count = 0) {
return MyGame::Example::CreateStat(
_fbb,
id ? _fbb.CreateString(id) : 0,
val,
count);
}
flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
struct MonsterT : public flatbuffers::NativeTable {
typedef Monster TableType;
std::unique_ptr<Vec3> pos;
int16_t mana;
int16_t hp;
std::string name;
std::vector<uint8_t> inventory;
Color color;
AnyUnion test;
std::vector<Test> test4;
std::vector<std::string> testarrayofstring;
std::vector<std::unique_ptr<MonsterT>> testarrayoftables;
std::unique_ptr<MonsterT> enemy;
std::vector<uint8_t> testnestedflatbuffer;
std::unique_ptr<StatT> testempty;
bool testbool;
int32_t testhashs32_fnv1;
uint32_t testhashu32_fnv1;
int64_t testhashs64_fnv1;
uint64_t testhashu64_fnv1;
int32_t testhashs32_fnv1a;
Stat *testhashu32_fnv1a;
int64_t testhashs64_fnv1a;
uint64_t testhashu64_fnv1a;
std::vector<bool> testarrayofbools;
float testf;
float testf2;
float testf3;
std::vector<std::string> testarrayofstring2;
MonsterT()
: mana(150),
hp(100),
color(Color_Blue),
testbool(false),
testhashs32_fnv1(0),
testhashu32_fnv1(0),
testhashs64_fnv1(0),
testhashu64_fnv1(0),
testhashs32_fnv1a(0),
testhashu32_fnv1a(0),
testhashs64_fnv1a(0),
testhashu64_fnv1a(0),
testf(3.14159f),
testf2(3.0f),
testf3(0.0f) {
}
};
/// an example documentation comment: monster object
struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef MonsterT NativeTableType;
enum {
VT_POS = 4,
VT_MANA = 6,
VT_HP = 8,
VT_NAME = 10,
VT_INVENTORY = 14,
VT_COLOR = 16,
VT_TEST_TYPE = 18,
VT_TEST = 20,
VT_TEST4 = 22,
VT_TESTARRAYOFSTRING = 24,
VT_TESTARRAYOFTABLES = 26,
VT_ENEMY = 28,
VT_TESTNESTEDFLATBUFFER = 30,
VT_TESTEMPTY = 32,
VT_TESTBOOL = 34,
VT_TESTHASHS32_FNV1 = 36,
VT_TESTHASHU32_FNV1 = 38,
VT_TESTHASHS64_FNV1 = 40,
VT_TESTHASHU64_FNV1 = 42,
VT_TESTHASHS32_FNV1A = 44,
VT_TESTHASHU32_FNV1A = 46,
VT_TESTHASHS64_FNV1A = 48,
VT_TESTHASHU64_FNV1A = 50,
VT_TESTARRAYOFBOOLS = 52,
VT_TESTF = 54,
VT_TESTF2 = 56,
VT_TESTF3 = 58,
VT_TESTARRAYOFSTRING2 = 60
};
const Vec3 *pos() const {
return GetStruct<const Vec3 *>(VT_POS);
}
Vec3 *mutable_pos() {
return GetStruct<Vec3 *>(VT_POS);
}
int16_t mana() const {
return GetField<int16_t>(VT_MANA, 150);
}
bool mutate_mana(int16_t _mana) {
return SetField(VT_MANA, _mana);
}
int16_t hp() const {
return GetField<int16_t>(VT_HP, 100);
}
bool mutate_hp(int16_t _hp) {
return SetField(VT_HP, _hp);
}
const flatbuffers::String *name() const {
return GetPointer<const flatbuffers::String *>(VT_NAME);
}
flatbuffers::String *mutable_name() {
return GetPointer<flatbuffers::String *>(VT_NAME);
}
bool KeyCompareLessThan(const Monster *o) const {
return *name() < *o->name();
}
int KeyCompareWithValue(const char *val) const {
return strcmp(name()->c_str(), val);
}
const flatbuffers::Vector<uint8_t> *inventory() const {
return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
}
flatbuffers::Vector<uint8_t> *mutable_inventory() {
return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
}
Color color() const {
return static_cast<Color>(GetField<int8_t>(VT_COLOR, 8));
}
bool mutate_color(Color _color) {
return SetField(VT_COLOR, static_cast<int8_t>(_color));
}
Any test_type() const {
return static_cast<Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
}
bool mutate_test_type(Any _test_type) {
return SetField(VT_TEST_TYPE, static_cast<uint8_t>(_test_type));
}
const void *test() const {
return GetPointer<const void *>(VT_TEST);
}
void *mutable_test() {
return GetPointer<void *>(VT_TEST);
}
const flatbuffers::Vector<const Test *> *test4() const {
return GetPointer<const flatbuffers::Vector<const Test *> *>(VT_TEST4);
}
flatbuffers::Vector<const Test *> *mutable_test4() {
return GetPointer<flatbuffers::Vector<const Test *> *>(VT_TEST4);
}
const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const {
return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
}
flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() {
return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
}
/// an example documentation comment: this will end up in the generated code
/// multiline too
const flatbuffers::Vector<flatbuffers::Offset<Monster>> *testarrayoftables() const {
return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<Monster>> *>(VT_TESTARRAYOFTABLES);
}
flatbuffers::Vector<flatbuffers::Offset<Monster>> *mutable_testarrayoftables() {
return GetPointer<flatbuffers::Vector<flatbuffers::Offset<Monster>> *>(VT_TESTARRAYOFTABLES);
}
const Monster *enemy() const {
return GetPointer<const Monster *>(VT_ENEMY);
}
Monster *mutable_enemy() {
return GetPointer<Monster *>(VT_ENEMY);
}
const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
}
flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
}
const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
const uint8_t* data = testnestedflatbuffer()->Data();
return flatbuffers::GetRoot<MyGame::Example::Monster>(data);
}
const Stat *testempty() const {
return GetPointer<const Stat *>(VT_TESTEMPTY);
}
Stat *mutable_testempty() {
return GetPointer<Stat *>(VT_TESTEMPTY);
}
bool testbool() const {
return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
}
bool mutate_testbool(bool _testbool) {
return SetField(VT_TESTBOOL, static_cast<uint8_t>(_testbool));
}
int32_t testhashs32_fnv1() const {
return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
}
bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1) {
return SetField(VT_TESTHASHS32_FNV1, _testhashs32_fnv1);
}
uint32_t testhashu32_fnv1() const {
return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
}
bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1) {
return SetField(VT_TESTHASHU32_FNV1, _testhashu32_fnv1);
}
int64_t testhashs64_fnv1() const {
return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
}
bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1) {
return SetField(VT_TESTHASHS64_FNV1, _testhashs64_fnv1);
}
uint64_t testhashu64_fnv1() const {
return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
}
bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1) {
return SetField(VT_TESTHASHU64_FNV1, _testhashu64_fnv1);
}
int32_t testhashs32_fnv1a() const {
return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
}
bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a) {
return SetField(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a);
}
uint32_t testhashu32_fnv1a() const {
return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
}
bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a) {
return SetField(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a);
}
int64_t testhashs64_fnv1a() const {
return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
}
bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a) {
return SetField(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a);
}
uint64_t testhashu64_fnv1a() const {
return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
}
bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a) {
return SetField(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a);
}
const flatbuffers::Vector<uint8_t> *testarrayofbools() const {
return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
}
flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
}
float testf() const {
return GetField<float>(VT_TESTF, 3.14159f);
}
bool mutate_testf(float _testf) {
return SetField(VT_TESTF, _testf);
}
float testf2() const {
return GetField<float>(VT_TESTF2, 3.0f);
}
bool mutate_testf2(float _testf2) {
return SetField(VT_TESTF2, _testf2);
}
float testf3() const {
return GetField<float>(VT_TESTF3, 0.0f);
}
bool mutate_testf3(float _testf3) {
return SetField(VT_TESTF3, _testf3);
}
const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const {
return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
}
flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() {
return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<Vec3>(verifier, VT_POS) &&
VerifyField<int16_t>(verifier, VT_MANA) &&
VerifyField<int16_t>(verifier, VT_HP) &&
VerifyFieldRequired<flatbuffers::uoffset_t>(verifier, VT_NAME) &&
verifier.Verify(name()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_INVENTORY) &&
verifier.Verify(inventory()) &&
VerifyField<int8_t>(verifier, VT_COLOR) &&
VerifyField<uint8_t>(verifier, VT_TEST_TYPE) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TEST) &&
VerifyAny(verifier, test(), test_type()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TEST4) &&
verifier.Verify(test4()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TESTARRAYOFSTRING) &&
verifier.Verify(testarrayofstring()) &&
verifier.VerifyVectorOfStrings(testarrayofstring()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TESTARRAYOFTABLES) &&
verifier.Verify(testarrayoftables()) &&
verifier.VerifyVectorOfTables(testarrayoftables()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_ENEMY) &&
verifier.VerifyTable(enemy()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TESTNESTEDFLATBUFFER) &&
verifier.Verify(testnestedflatbuffer()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TESTEMPTY) &&
verifier.VerifyTable(testempty()) &&
VerifyField<uint8_t>(verifier, VT_TESTBOOL) &&
VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1) &&
VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1) &&
VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1) &&
VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1) &&
VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A) &&
VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A) &&
VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A) &&
VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TESTARRAYOFBOOLS) &&
verifier.Verify(testarrayofbools()) &&
VerifyField<float>(verifier, VT_TESTF) &&
VerifyField<float>(verifier, VT_TESTF2) &&
VerifyField<float>(verifier, VT_TESTF3) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TESTARRAYOFSTRING2) &&
verifier.Verify(testarrayofstring2()) &&
verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
verifier.EndTable();
}
MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct MonsterBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_pos(const Vec3 *pos) {
fbb_.AddStruct(Monster::VT_POS, pos);
}
void add_mana(int16_t mana) {
fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
}
void add_hp(int16_t hp) {
fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
}
void add_name(flatbuffers::Offset<flatbuffers::String> name) {
fbb_.AddOffset(Monster::VT_NAME, name);
}
void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {
fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
}
void add_color(Color color) {
fbb_.AddElement<int8_t>(Monster::VT_COLOR, static_cast<int8_t>(color), 8);
}
void add_test_type(Any test_type) {
fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
}
void add_test(flatbuffers::Offset<void> test) {
fbb_.AddOffset(Monster::VT_TEST, test);
}
void add_test4(flatbuffers::Offset<flatbuffers::Vector<const Test *>> test4) {
fbb_.AddOffset(Monster::VT_TEST4, test4);
}
void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) {
fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
}
void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Monster>>> testarrayoftables) {
fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
}
void add_enemy(flatbuffers::Offset<Monster> enemy) {
fbb_.AddOffset(Monster::VT_ENEMY, enemy);
}
void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
}
void add_testempty(flatbuffers::Offset<Stat> testempty) {
fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
}
void add_testbool(bool testbool) {
fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
}
void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
}
void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
}
void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
}
void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
}
void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
}
void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
}
void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
}
void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
}
void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) {
fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
}
void add_testf(float testf) {
fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
}
void add_testf2(float testf2) {
fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
}
void add_testf3(float testf3) {
fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
}
void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) {
fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
}
MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
MonsterBuilder &operator=(const MonsterBuilder &);
flatbuffers::Offset<Monster> Finish() {
const auto end = fbb_.EndTable(start_, 29);
auto o = flatbuffers::Offset<Monster>(end);
fbb_.Required(o, Monster::VT_NAME);
return o;
}
};
inline flatbuffers::Offset<Monster> CreateMonster(
flatbuffers::FlatBufferBuilder &_fbb,
const Vec3 *pos = 0,
int16_t mana = 150,
int16_t hp = 100,
flatbuffers::Offset<flatbuffers::String> name = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
Color color = Color_Blue,
Any test_type = Any_NONE,
flatbuffers::Offset<void> test = 0,
flatbuffers::Offset<flatbuffers::Vector<const Test *>> test4 = 0,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Monster>>> testarrayoftables = 0,
flatbuffers::Offset<Monster> enemy = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
flatbuffers::Offset<Stat> testempty = 0,
bool testbool = false,
int32_t testhashs32_fnv1 = 0,
uint32_t testhashu32_fnv1 = 0,
int64_t testhashs64_fnv1 = 0,
uint64_t testhashu64_fnv1 = 0,
int32_t testhashs32_fnv1a = 0,
uint32_t testhashu32_fnv1a = 0,
int64_t testhashs64_fnv1a = 0,
uint64_t testhashu64_fnv1a = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
float testf = 3.14159f,
float testf2 = 3.0f,
float testf3 = 0.0f,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0) {
MonsterBuilder builder_(_fbb);
builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
builder_.add_testhashu64_fnv1(testhashu64_fnv1);
builder_.add_testhashs64_fnv1(testhashs64_fnv1);
builder_.add_testarrayofstring2(testarrayofstring2);
builder_.add_testf3(testf3);
builder_.add_testf2(testf2);
builder_.add_testf(testf);
builder_.add_testarrayofbools(testarrayofbools);
builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
builder_.add_testhashu32_fnv1(testhashu32_fnv1);
builder_.add_testhashs32_fnv1(testhashs32_fnv1);
builder_.add_testempty(testempty);
builder_.add_testnestedflatbuffer(testnestedflatbuffer);
builder_.add_enemy(enemy);
builder_.add_testarrayoftables(testarrayoftables);
builder_.add_testarrayofstring(testarrayofstring);
builder_.add_test4(test4);
builder_.add_test(test);
builder_.add_inventory(inventory);
builder_.add_name(name);
builder_.add_pos(pos);
builder_.add_hp(hp);
builder_.add_mana(mana);
builder_.add_testbool(testbool);
builder_.add_test_type(test_type);
builder_.add_color(color);
return builder_.Finish();
}
inline flatbuffers::Offset<Monster> CreateMonsterDirect(
flatbuffers::FlatBufferBuilder &_fbb,
const Vec3 *pos = 0,
int16_t mana = 150,
int16_t hp = 100,
const char *name = nullptr,
const std::vector<uint8_t> *inventory = nullptr,
Color color = Color_Blue,
Any test_type = Any_NONE,
flatbuffers::Offset<void> test = 0,
const std::vector<const Test *> *test4 = nullptr,
const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr,
const std::vector<flatbuffers::Offset<Monster>> *testarrayoftables = nullptr,
flatbuffers::Offset<Monster> enemy = 0,
const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
flatbuffers::Offset<Stat> testempty = 0,
bool testbool = false,
int32_t testhashs32_fnv1 = 0,
uint32_t testhashu32_fnv1 = 0,
int64_t testhashs64_fnv1 = 0,
uint64_t testhashu64_fnv1 = 0,
int32_t testhashs32_fnv1a = 0,
uint32_t testhashu32_fnv1a = 0,
int64_t testhashs64_fnv1a = 0,
uint64_t testhashu64_fnv1a = 0,
const std::vector<uint8_t> *testarrayofbools = nullptr,
float testf = 3.14159f,
float testf2 = 3.0f,
float testf3 = 0.0f,
const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr) {
return MyGame::Example::CreateMonster(
_fbb,
pos,
mana,
hp,
name ? _fbb.CreateString(name) : 0,
inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0,
color,
test_type,
test,
test4 ? _fbb.CreateVector<const Test *>(*test4) : 0,
testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0,
testarrayoftables ? _fbb.CreateVector<flatbuffers::Offset<Monster>>(*testarrayoftables) : 0,
enemy,
testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0,
testempty,
testbool,
testhashs32_fnv1,
testhashu32_fnv1,
testhashs64_fnv1,
testhashu64_fnv1,
testhashs32_fnv1a,
testhashu32_fnv1a,
testhashs64_fnv1a,
testhashu64_fnv1a,
testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0,
testf,
testf2,
testf3,
testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0);
}
flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
} // namespace Example
namespace Example2 {
inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new MonsterT();
UnPackTo(_o, _resolver);
return _o;
}
inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
}
inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateMonster(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
return MyGame::Example2::CreateMonster(
_fbb);
}
} // namespace Example2
namespace Example {
inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new TestSimpleTableWithEnumT();
UnPackTo(_o, _resolver);
return _o;
}
inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
{ auto _e = color(); _o->color = _e; };
}
inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
auto _color = _o->color;
return MyGame::Example::CreateTestSimpleTableWithEnum(
_fbb,
_color);
}
inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new StatT();
UnPackTo(_o, _resolver);
return _o;
}
inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
{ auto _e = id(); if (_e) _o->id = _e->str(); };
{ auto _e = val(); _o->val = _e; };
{ auto _e = count(); _o->count = _e; };
}
inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateStat(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
auto _id = _o->id.size() ? _fbb.CreateString(_o->id) : 0;
auto _val = _o->val;
auto _count = _o->count;
return MyGame::Example::CreateStat(
_fbb,
_id,
_val,
_count);
}
inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new MonsterT();
UnPackTo(_o, _resolver);
return _o;
}
inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
{ auto _e = pos(); if (_e) _o->pos = std::unique_ptr<Vec3>(new Vec3(*_e)); };
{ auto _e = mana(); _o->mana = _e; };
{ auto _e = hp(); _o->hp = _e; };
{ auto _e = name(); if (_e) _o->name = _e->str(); };
{ auto _e = inventory(); if (_e) for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->inventory.push_back(_e->Get(_i)); } };
{ auto _e = color(); _o->color = _e; };
{ auto _e = test_type(); _o->test.type = _e; };
{ auto _e = test(); if (_e) _o->test.table = AnyUnion::UnPack(_e, test_type(),_resolver); };
{ auto _e = test4(); if (_e) for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4.push_back(*_e->Get(_i)); } };
{ auto _e = testarrayofstring(); if (_e) for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring.push_back(_e->Get(_i)->str()); } };
{ auto _e = testarrayoftables(); if (_e) for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayoftables.push_back(std::unique_ptr<MonsterT>(_e->Get(_i)->UnPack(_resolver))); } };
{ auto _e = enemy(); if (_e) _o->enemy = std::unique_ptr<MonsterT>(_e->UnPack(_resolver)); };
{ auto _e = testnestedflatbuffer(); if (_e) for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testnestedflatbuffer.push_back(_e->Get(_i)); } };
{ auto _e = testempty(); if (_e) _o->testempty = std::unique_ptr<StatT>(_e->UnPack(_resolver)); };
{ auto _e = testbool(); _o->testbool = _e; };
{ auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; };
{ auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; };
{ auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; };
{ auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; };
{ auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; };
{ auto _e = testhashu32_fnv1a(); if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; };
{ auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; };
{ auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; };
{ auto _e = testarrayofbools(); if (_e) for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools.push_back(_e->Get(_i) != 0); } };
{ auto _e = testf(); _o->testf = _e; };
{ auto _e = testf2(); _o->testf2 = _e; };
{ auto _e = testf3(); _o->testf3 = _e; };
{ auto _e = testarrayofstring2(); if (_e) for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2.push_back(_e->Get(_i)->str()); } };
}
inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateMonster(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
auto _pos = _o->pos ? _o->pos.get() : 0;
auto _mana = _o->mana;
auto _hp = _o->hp;
auto _name = _fbb.CreateString(_o->name);
auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
auto _color = _o->color;
auto _test_type = _o->test.type;
auto _test = _o->test.Pack(_fbb);
auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<Monster>>(_o->testarrayoftables.size(), [&](size_t i) { return CreateMonster(_fbb, _o->testarrayoftables[i].get(), _rehasher); }) : 0;
auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
auto _testbool = _o->testbool;
auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
auto _testf = _o->testf;
auto _testf2 = _o->testf2;
auto _testf3 = _o->testf3;
auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
return MyGame::Example::CreateMonster(
_fbb,
_pos,
_mana,
_hp,
_name,
_inventory,
_color,
_test_type,
_test,
_test4,
_testarrayofstring,
_testarrayoftables,
_enemy,
_testnestedflatbuffer,
_testempty,
_testbool,
_testhashs32_fnv1,
_testhashu32_fnv1,
_testhashs64_fnv1,
_testhashu64_fnv1,
_testhashs32_fnv1a,
_testhashu32_fnv1a,
_testhashs64_fnv1a,
_testhashu64_fnv1a,
_testarrayofbools,
_testf,
_testf2,
_testf3,
_testarrayofstring2);
}
inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
switch (type) {
case Any_NONE: {
return true;
}
case Any_Monster: {
auto ptr = reinterpret_cast<const Monster *>(obj);
return verifier.VerifyTable(ptr);
}
case Any_TestSimpleTableWithEnum: {
auto ptr = reinterpret_cast<const TestSimpleTableWithEnum *>(obj);
return verifier.VerifyTable(ptr);
}
case Any_MyGame_Example2_Monster: {
auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
return verifier.VerifyTable(ptr);
}
default: return false;
}
}
inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
if (values->size() != types->size()) return false;
for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
if (!VerifyAny(
verifier, values->Get(i), types->GetEnum<Any>(i))) {
return false;
}
}
return true;
}
inline flatbuffers::NativeTable *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) {
switch (type) {
case Any_Monster: {
auto ptr = reinterpret_cast<const Monster *>(obj);
return ptr->UnPack(resolver);
}
case Any_TestSimpleTableWithEnum: {
auto ptr = reinterpret_cast<const TestSimpleTableWithEnum *>(obj);
return ptr->UnPack(resolver);
}
case Any_MyGame_Example2_Monster: {
auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
return ptr->UnPack(resolver);
}
default: return nullptr;
}
}
inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
switch (type) {
case Any_Monster: {
auto ptr = reinterpret_cast<const MonsterT *>(table);
return CreateMonster(_fbb, ptr, _rehasher).Union();
}
case Any_TestSimpleTableWithEnum: {
auto ptr = reinterpret_cast<const TestSimpleTableWithEnumT *>(table);
return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
}
case Any_MyGame_Example2_Monster: {
auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(table);
return CreateMonster(_fbb, ptr, _rehasher).Union();
}
default: return 0;
}
}
inline void AnyUnion::Reset() {
switch (type) {
case Any_Monster: {
auto ptr = reinterpret_cast<MonsterT *>(table);
delete ptr;
break;
}
case Any_TestSimpleTableWithEnum: {
auto ptr = reinterpret_cast<TestSimpleTableWithEnumT *>(table);
delete ptr;
break;
}
case Any_MyGame_Example2_Monster: {
auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(table);
delete ptr;
break;
}
default: break;
}
table = nullptr;
type = Any_NONE;
}
inline const MyGame::Example::Monster *GetMonster(const void *buf) {
return flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
}
inline Monster *GetMutableMonster(void *buf) {
return flatbuffers::GetMutableRoot<Monster>(buf);
}
inline const char *MonsterIdentifier() {
return "MONS";
}
inline bool MonsterBufferHasIdentifier(const void *buf) {
return flatbuffers::BufferHasIdentifier(
buf, MonsterIdentifier());
}
inline bool VerifyMonsterBuffer(
flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
}
inline const char *MonsterExtension() {
return "mon";
}
inline void FinishMonsterBuffer(
flatbuffers::FlatBufferBuilder &fbb,
flatbuffers::Offset<MyGame::Example::Monster> root) {
fbb.Finish(root, MonsterIdentifier());
}
inline std::unique_ptr<MonsterT> UnPackMonster(
const void *buf,
const flatbuffers::resolver_function_t *res = nullptr) {
return std::unique_ptr<MonsterT>(GetMonster(buf)->UnPack(res));
}
} // namespace Example
} // namespace MyGame
#endif // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_